| /* | |
| * Copyright 2019 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| * | |
| * THIS FILE IS AUTOGENERATED | |
| * Make edits to tools/gpu/gl/interface/templates.go or they will | |
| * be overwritten. | |
| */ | |
| #include "include/gpu/gl/GrGLAssembleHelpers.h" | |
| #include "include/gpu/gl/GrGLAssembleInterface.h" | |
| #include "src/gpu/gl/GrGLUtil.h" | |
| #define GET_PROC(F) functions->f##F = (GrGL##F##Fn*)get(ctx, "gl" #F) | |
| #define GET_PROC_SUFFIX(F, S) functions->f##F = (GrGL##F##Fn*)get(ctx, "gl" #F #S) | |
| #define GET_PROC_LOCAL(F) GrGL##F##Fn* F = (GrGL##F##Fn*)get(ctx, "gl" #F) | |
| #define GET_EGL_PROC_SUFFIX(F, S) functions->fEGL##F = (GrEGL##F##Fn*)get(ctx, "egl" #F #S) | |
| #if SK_DISABLE_WEBGL_INTERFACE | |
| sk_sp<const GrGLInterface> GrGLMakeAssembledWebGLInterface(void *ctx, GrGLGetProc get) { | |
| return nullptr; | |
| } | |
| #else | |
| sk_sp<const GrGLInterface> GrGLMakeAssembledWebGLInterface(void *ctx, GrGLGetProc get) { | |
| GET_PROC_LOCAL(GetString); | |
| if (nullptr == GetString) { | |
| return nullptr; | |
| } | |
| const char* verStr = reinterpret_cast<const char*>(GetString(GR_GL_VERSION)); | |
| GrGLVersion glVer = GrGLGetVersionFromString(verStr); | |
| if (glVer < GR_GL_VER(1,0)) { | |
| return nullptr; | |
| } | |
| GET_PROC_LOCAL(GetIntegerv); | |
| GET_PROC_LOCAL(GetStringi); | |
| GrEGLQueryStringFn* queryString; | |
| GrEGLDisplay display; | |
| GrGetEGLQueryAndDisplay(&queryString, &display, ctx, get); | |
| GrGLExtensions extensions; | |
| if (!extensions.init(kWebGL_GrGLStandard, GetString, GetStringi, GetIntegerv, queryString, | |
| display)) { | |
| return nullptr; | |
| } | |
| sk_sp<GrGLInterface> interface(new GrGLInterface); | |
| GrGLInterface::Functions* functions = &interface->fFunctions; | |
| // Autogenerated content follows | |
| GET_PROC(ActiveTexture); | |
| GET_PROC(AttachShader); | |
| GET_PROC(BindAttribLocation); | |
| GET_PROC(BindBuffer); | |
| GET_PROC(BindTexture); | |
| GET_PROC(BlendColor); | |
| GET_PROC(BlendEquation); | |
| GET_PROC(BlendFunc); | |
| GET_PROC(BufferData); | |
| GET_PROC(BufferSubData); | |
| GET_PROC(Clear); | |
| GET_PROC(ClearColor); | |
| GET_PROC(ClearStencil); | |
| GET_PROC(ColorMask); | |
| GET_PROC(CompileShader); | |
| GET_PROC(CompressedTexImage2D); | |
| GET_PROC(CompressedTexSubImage2D); | |
| GET_PROC(CopyTexSubImage2D); | |
| GET_PROC(CreateProgram); | |
| GET_PROC(CreateShader); | |
| GET_PROC(CullFace); | |
| GET_PROC(DeleteBuffers); | |
| GET_PROC(DeleteProgram); | |
| GET_PROC(DeleteShader); | |
| GET_PROC(DeleteTextures); | |
| GET_PROC(DepthMask); | |
| GET_PROC(Disable); | |
| GET_PROC(DisableVertexAttribArray); | |
| GET_PROC(DrawArrays); | |
| GET_PROC(DrawElements); | |
| GET_PROC(Enable); | |
| GET_PROC(EnableVertexAttribArray); | |
| GET_PROC(Finish); | |
| GET_PROC(Flush); | |
| GET_PROC(FrontFace); | |
| GET_PROC(GenBuffers); | |
| GET_PROC(GenTextures); | |
| GET_PROC(GetBufferParameteriv); | |
| GET_PROC(GetError); | |
| GET_PROC(GetIntegerv); | |
| GET_PROC(GetProgramInfoLog); | |
| GET_PROC(GetProgramiv); | |
| GET_PROC(GetShaderInfoLog); | |
| GET_PROC(GetShaderiv); | |
| GET_PROC(GetString); | |
| GET_PROC(GetUniformLocation); | |
| GET_PROC(IsTexture); | |
| GET_PROC(LineWidth); | |
| GET_PROC(LinkProgram); | |
| GET_PROC(PixelStorei); | |
| GET_PROC(ReadPixels); | |
| GET_PROC(Scissor); | |
| GET_PROC(ShaderSource); | |
| GET_PROC(StencilFunc); | |
| GET_PROC(StencilFuncSeparate); | |
| GET_PROC(StencilMask); | |
| GET_PROC(StencilMaskSeparate); | |
| GET_PROC(StencilOp); | |
| GET_PROC(StencilOpSeparate); | |
| GET_PROC(TexImage2D); | |
| GET_PROC(TexParameterf); | |
| GET_PROC(TexParameterfv); | |
| GET_PROC(TexParameteri); | |
| GET_PROC(TexParameteriv); | |
| GET_PROC(TexSubImage2D); | |
| GET_PROC(Uniform1f); | |
| GET_PROC(Uniform1fv); | |
| GET_PROC(Uniform1i); | |
| GET_PROC(Uniform1iv); | |
| GET_PROC(Uniform2f); | |
| GET_PROC(Uniform2fv); | |
| GET_PROC(Uniform2i); | |
| GET_PROC(Uniform2iv); | |
| GET_PROC(Uniform3f); | |
| GET_PROC(Uniform3fv); | |
| GET_PROC(Uniform3i); | |
| GET_PROC(Uniform3iv); | |
| GET_PROC(Uniform4f); | |
| GET_PROC(Uniform4fv); | |
| GET_PROC(Uniform4i); | |
| GET_PROC(Uniform4iv); | |
| GET_PROC(UniformMatrix2fv); | |
| GET_PROC(UniformMatrix3fv); | |
| GET_PROC(UniformMatrix4fv); | |
| GET_PROC(UseProgram); | |
| GET_PROC(VertexAttrib1f); | |
| GET_PROC(VertexAttrib2fv); | |
| GET_PROC(VertexAttrib3fv); | |
| GET_PROC(VertexAttrib4fv); | |
| GET_PROC(VertexAttribPointer); | |
| GET_PROC(Viewport); | |
| if (glVer >= GR_GL_VER(2,0)) { | |
| GET_PROC(GetStringi); | |
| } | |
| if (glVer >= GR_GL_VER(2,0)) { | |
| GET_PROC(BindVertexArray); | |
| GET_PROC(DeleteVertexArrays); | |
| GET_PROC(GenVertexArrays); | |
| } else if (extensions.has("GL_OES_vertex_array_object")) { | |
| GET_PROC_SUFFIX(BindVertexArray, OES); | |
| GET_PROC_SUFFIX(DeleteVertexArrays, OES); | |
| GET_PROC_SUFFIX(GenVertexArrays, OES); | |
| } else if (extensions.has("OES_vertex_array_object")) { | |
| GET_PROC_SUFFIX(BindVertexArray, OES); | |
| GET_PROC_SUFFIX(DeleteVertexArrays, OES); | |
| GET_PROC_SUFFIX(GenVertexArrays, OES); | |
| } | |
| if (glVer >= GR_GL_VER(2,0)) { | |
| GET_PROC(DrawArraysInstanced); | |
| GET_PROC(DrawElementsInstanced); | |
| } | |
| if (glVer >= GR_GL_VER(2,0)) { | |
| GET_PROC(DrawBuffers); | |
| GET_PROC(ReadBuffer); | |
| } | |
| if (glVer >= GR_GL_VER(2,0)) { | |
| GET_PROC(DrawRangeElements); | |
| } | |
| if (glVer >= GR_GL_VER(2,0)) { | |
| GET_PROC(TexStorage2D); | |
| } | |
| if (glVer >= GR_GL_VER(2,0)) { | |
| GET_PROC(VertexAttribDivisor); | |
| } | |
| if (glVer >= GR_GL_VER(2,0)) { | |
| GET_PROC(VertexAttribIPointer); | |
| } | |
| GET_PROC(BindFramebuffer); | |
| GET_PROC(BindRenderbuffer); | |
| GET_PROC(CheckFramebufferStatus); | |
| GET_PROC(DeleteFramebuffers); | |
| GET_PROC(DeleteRenderbuffers); | |
| GET_PROC(FramebufferRenderbuffer); | |
| GET_PROC(FramebufferTexture2D); | |
| GET_PROC(GenFramebuffers); | |
| GET_PROC(GenRenderbuffers); | |
| GET_PROC(GenerateMipmap); | |
| GET_PROC(GetFramebufferAttachmentParameteriv); | |
| GET_PROC(GetRenderbufferParameteriv); | |
| GET_PROC(RenderbufferStorage); | |
| if (glVer >= GR_GL_VER(2,0)) { | |
| GET_PROC(BlitFramebuffer); | |
| } | |
| if (glVer >= GR_GL_VER(2,0)) { | |
| GET_PROC(RenderbufferStorageMultisample); | |
| } | |
| if (glVer >= GR_GL_VER(2,0)) { | |
| GET_PROC(ClientWaitSync); | |
| GET_PROC(DeleteSync); | |
| GET_PROC(FenceSync); | |
| GET_PROC(IsSync); | |
| GET_PROC(WaitSync); | |
| } | |
| if (glVer >= GR_GL_VER(2,0)) { | |
| GET_PROC(BindSampler); | |
| GET_PROC(DeleteSamplers); | |
| GET_PROC(GenSamplers); | |
| GET_PROC(SamplerParameteri); | |
| GET_PROC(SamplerParameteriv); | |
| } | |
| if (glVer >= GR_GL_VER(2,0)) { | |
| GET_PROC(InvalidateFramebuffer); | |
| GET_PROC(InvalidateSubFramebuffer); | |
| } | |
| GET_PROC(GetShaderPrecisionFormat); | |
| // End autogenerated content | |
| interface->fStandard = kWebGL_GrGLStandard; | |
| interface->fExtensions.swap(&extensions); | |
| return interface; | |
| } | |
| #endif |