| /* | |
| * Copyright 2019 Google LLC. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| /************************************************************************************************** | |
| *** This file was autogenerated from GrComposeLerpEffect.fp; do not modify. | |
| **************************************************************************************************/ | |
| #include "GrComposeLerpEffect.h" | |
| #include "include/gpu/GrTexture.h" | |
| #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" | |
| #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" | |
| #include "src/gpu/glsl/GrGLSLProgramBuilder.h" | |
| #include "src/sksl/SkSLCPP.h" | |
| #include "src/sksl/SkSLUtil.h" | |
| class GrGLSLComposeLerpEffect : public GrGLSLFragmentProcessor { | |
| public: | |
| GrGLSLComposeLerpEffect() {} | |
| void emitCode(EmitArgs& args) override { | |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | |
| const GrComposeLerpEffect& _outer = args.fFp.cast<GrComposeLerpEffect>(); | |
| (void)_outer; | |
| auto weight = _outer.weight; | |
| (void)weight; | |
| weightVar = | |
| args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat_GrSLType, "weight"); | |
| SkString _sample290("_sample290"); | |
| if (_outer.child1_index >= 0) { | |
| this->invokeChild(_outer.child1_index, &_sample290, args); | |
| } else { | |
| fragBuilder->codeAppendf("half4 %s;", _sample290.c_str()); | |
| } | |
| SkString _sample358("_sample358"); | |
| if (_outer.child2_index >= 0) { | |
| this->invokeChild(_outer.child2_index, &_sample358, args); | |
| } else { | |
| fragBuilder->codeAppendf("half4 %s;", _sample358.c_str()); | |
| } | |
| fragBuilder->codeAppendf("%s = mix(%s ? %s : %s, %s ? %s : %s, half(%s));\n", | |
| args.fOutputColor, _outer.child1_index >= 0 ? "true" : "false", | |
| _sample290.c_str(), args.fInputColor, | |
| _outer.child2_index >= 0 ? "true" : "false", _sample358.c_str(), | |
| args.fInputColor, args.fUniformHandler->getUniformCStr(weightVar)); | |
| } | |
| private: | |
| void onSetData(const GrGLSLProgramDataManager& pdman, | |
| const GrFragmentProcessor& _proc) override { | |
| const GrComposeLerpEffect& _outer = _proc.cast<GrComposeLerpEffect>(); | |
| { pdman.set1f(weightVar, (_outer.weight)); } | |
| } | |
| UniformHandle weightVar; | |
| }; | |
| GrGLSLFragmentProcessor* GrComposeLerpEffect::onCreateGLSLInstance() const { | |
| return new GrGLSLComposeLerpEffect(); | |
| } | |
| void GrComposeLerpEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, | |
| GrProcessorKeyBuilder* b) const {} | |
| bool GrComposeLerpEffect::onIsEqual(const GrFragmentProcessor& other) const { | |
| const GrComposeLerpEffect& that = other.cast<GrComposeLerpEffect>(); | |
| (void)that; | |
| if (weight != that.weight) return false; | |
| return true; | |
| } | |
| GrComposeLerpEffect::GrComposeLerpEffect(const GrComposeLerpEffect& src) | |
| : INHERITED(kGrComposeLerpEffect_ClassID, src.optimizationFlags()) | |
| , child1_index(src.child1_index) | |
| , child2_index(src.child2_index) | |
| , weight(src.weight) { | |
| if (child1_index >= 0) { | |
| this->registerChildProcessor(src.childProcessor(child1_index).clone()); | |
| } | |
| if (child2_index >= 0) { | |
| this->registerChildProcessor(src.childProcessor(child2_index).clone()); | |
| } | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrComposeLerpEffect::clone() const { | |
| return std::unique_ptr<GrFragmentProcessor>(new GrComposeLerpEffect(*this)); | |
| } |