| /* | |
| * Copyright 2018 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| in half4 circleRect; | |
| in half textureRadius; | |
| in half solidRadius; | |
| in uniform sampler2D blurProfileSampler; | |
| // The data is formatted as: | |
| // x, y - the center of the circle | |
| // z - inner radius that should map to 0th entry in the texture. | |
| // w - the inverse of the distance over which the texture is stretched. | |
| uniform half4 circleData; | |
| @optimizationFlags { | |
| kCompatibleWithCoverageAsAlpha_OptimizationFlag | |
| } | |
| @make { | |
| static std::unique_ptr<GrFragmentProcessor> Make(GrProxyProvider*, | |
| const SkRect& circle, float sigma); | |
| } | |
| @setData(data) { | |
| data.set4f(circleData, circleRect.centerX(), circleRect.centerY(), solidRadius, | |
| 1.f / textureRadius); | |
| } | |
| @cpp { | |
| #include "src/gpu/GrProxyProvider.h" | |
| // Computes an unnormalized half kernel (right side). Returns the summation of all the half | |
| // kernel values. | |
| static float make_unnormalized_half_kernel(float* halfKernel, int halfKernelSize, float sigma) { | |
| const float invSigma = 1.f / sigma; | |
| const float b = -0.5f * invSigma * invSigma; | |
| float tot = 0.0f; | |
| // Compute half kernel values at half pixel steps out from the center. | |
| float t = 0.5f; | |
| for (int i = 0; i < halfKernelSize; ++i) { | |
| float value = expf(t * t * b); | |
| tot += value; | |
| halfKernel[i] = value; | |
| t += 1.f; | |
| } | |
| return tot; | |
| } | |
| // Create a Gaussian half-kernel (right side) and a summed area table given a sigma and number | |
| // of discrete steps. The half kernel is normalized to sum to 0.5. | |
| static void make_half_kernel_and_summed_table(float* halfKernel, float* summedHalfKernel, | |
| int halfKernelSize, float sigma) { | |
| // The half kernel should sum to 0.5 not 1.0. | |
| const float tot = 2.f * make_unnormalized_half_kernel(halfKernel, halfKernelSize, sigma); | |
| float sum = 0.f; | |
| for (int i = 0; i < halfKernelSize; ++i) { | |
| halfKernel[i] /= tot; | |
| sum += halfKernel[i]; | |
| summedHalfKernel[i] = sum; | |
| } | |
| } | |
| // Applies the 1D half kernel vertically at points along the x axis to a circle centered at the | |
| // origin with radius circleR. | |
| void apply_kernel_in_y(float* results, int numSteps, float firstX, float circleR, | |
| int halfKernelSize, const float* summedHalfKernelTable) { | |
| float x = firstX; | |
| for (int i = 0; i < numSteps; ++i, x += 1.f) { | |
| if (x < -circleR || x > circleR) { | |
| results[i] = 0; | |
| continue; | |
| } | |
| float y = sqrtf(circleR * circleR - x * x); | |
| // In the column at x we exit the circle at +y and -y | |
| // The summed table entry j is actually reflects an offset of j + 0.5. | |
| y -= 0.5f; | |
| int yInt = SkScalarFloorToInt(y); | |
| SkASSERT(yInt >= -1); | |
| if (y < 0) { | |
| results[i] = (y + 0.5f) * summedHalfKernelTable[0]; | |
| } else if (yInt >= halfKernelSize - 1) { | |
| results[i] = 0.5f; | |
| } else { | |
| float yFrac = y - yInt; | |
| results[i] = (1.f - yFrac) * summedHalfKernelTable[yInt] + | |
| yFrac * summedHalfKernelTable[yInt + 1]; | |
| } | |
| } | |
| } | |
| // Apply a Gaussian at point (evalX, 0) to a circle centered at the origin with radius circleR. | |
| // This relies on having a half kernel computed for the Gaussian and a table of applications of | |
| // the half kernel in y to columns at (evalX - halfKernel, evalX - halfKernel + 1, ..., evalX + | |
| // halfKernel) passed in as yKernelEvaluations. | |
| static uint8_t eval_at(float evalX, float circleR, const float* halfKernel, int halfKernelSize, | |
| const float* yKernelEvaluations) { | |
| float acc = 0; | |
| float x = evalX - halfKernelSize; | |
| for (int i = 0; i < halfKernelSize; ++i, x += 1.f) { | |
| if (x < -circleR || x > circleR) { | |
| continue; | |
| } | |
| float verticalEval = yKernelEvaluations[i]; | |
| acc += verticalEval * halfKernel[halfKernelSize - i - 1]; | |
| } | |
| for (int i = 0; i < halfKernelSize; ++i, x += 1.f) { | |
| if (x < -circleR || x > circleR) { | |
| continue; | |
| } | |
| float verticalEval = yKernelEvaluations[i + halfKernelSize]; | |
| acc += verticalEval * halfKernel[i]; | |
| } | |
| // Since we applied a half kernel in y we multiply acc by 2 (the circle is symmetric about | |
| // the x axis). | |
| return SkUnitScalarClampToByte(2.f * acc); | |
| } | |
| // This function creates a profile of a blurred circle. It does this by computing a kernel for | |
| // half the Gaussian and a matching summed area table. The summed area table is used to compute | |
| // an array of vertical applications of the half kernel to the circle along the x axis. The | |
| // table of y evaluations has 2 * k + n entries where k is the size of the half kernel and n is | |
| // the size of the profile being computed. Then for each of the n profile entries we walk out k | |
| // steps in each horizontal direction multiplying the corresponding y evaluation by the half | |
| // kernel entry and sum these values to compute the profile entry. | |
| static void create_circle_profile(uint8_t* weights, float sigma, float circleR, | |
| int profileTextureWidth) { | |
| const int numSteps = profileTextureWidth; | |
| // The full kernel is 6 sigmas wide. | |
| int halfKernelSize = SkScalarCeilToInt(6.0f * sigma); | |
| // round up to next multiple of 2 and then divide by 2 | |
| halfKernelSize = ((halfKernelSize + 1) & ~1) >> 1; | |
| // Number of x steps at which to apply kernel in y to cover all the profile samples in x. | |
| int numYSteps = numSteps + 2 * halfKernelSize; | |
| SkAutoTArray<float> bulkAlloc(halfKernelSize + halfKernelSize + numYSteps); | |
| float* halfKernel = bulkAlloc.get(); | |
| float* summedKernel = bulkAlloc.get() + halfKernelSize; | |
| float* yEvals = bulkAlloc.get() + 2 * halfKernelSize; | |
| make_half_kernel_and_summed_table(halfKernel, summedKernel, halfKernelSize, sigma); | |
| float firstX = -halfKernelSize + 0.5f; | |
| apply_kernel_in_y(yEvals, numYSteps, firstX, circleR, halfKernelSize, summedKernel); | |
| for (int i = 0; i < numSteps - 1; ++i) { | |
| float evalX = i + 0.5f; | |
| weights[i] = eval_at(evalX, circleR, halfKernel, halfKernelSize, yEvals + i); | |
| } | |
| // Ensure the tail of the Gaussian goes to zero. | |
| weights[numSteps - 1] = 0; | |
| } | |
| static void create_half_plane_profile(uint8_t* profile, int profileWidth) { | |
| SkASSERT(!(profileWidth & 0x1)); | |
| // The full kernel is 6 sigmas wide. | |
| float sigma = profileWidth / 6.f; | |
| int halfKernelSize = profileWidth / 2; | |
| SkAutoTArray<float> halfKernel(halfKernelSize); | |
| // The half kernel should sum to 0.5. | |
| const float tot = 2.f * make_unnormalized_half_kernel(halfKernel.get(), halfKernelSize, | |
| sigma); | |
| float sum = 0.f; | |
| // Populate the profile from the right edge to the middle. | |
| for (int i = 0; i < halfKernelSize; ++i) { | |
| halfKernel[halfKernelSize - i - 1] /= tot; | |
| sum += halfKernel[halfKernelSize - i - 1]; | |
| profile[profileWidth - i - 1] = SkUnitScalarClampToByte(sum); | |
| } | |
| // Populate the profile from the middle to the left edge (by flipping the half kernel and | |
| // continuing the summation). | |
| for (int i = 0; i < halfKernelSize; ++i) { | |
| sum += halfKernel[i]; | |
| profile[halfKernelSize - i - 1] = SkUnitScalarClampToByte(sum); | |
| } | |
| // Ensure tail goes to 0. | |
| profile[profileWidth - 1] = 0; | |
| } | |
| static sk_sp<GrTextureProxy> create_profile_texture(GrProxyProvider* proxyProvider, | |
| const SkRect& circle, | |
| float sigma, | |
| float* solidRadius, float* textureRadius) { | |
| float circleR = circle.width() / 2.0f; | |
| if (circleR < SK_ScalarNearlyZero) { | |
| return nullptr; | |
| } | |
| // Profile textures are cached by the ratio of sigma to circle radius and by the size of the | |
| // profile texture (binned by powers of 2). | |
| SkScalar sigmaToCircleRRatio = sigma / circleR; | |
| // When sigma is really small this becomes a equivalent to convolving a Gaussian with a | |
| // half-plane. Similarly, in the extreme high ratio cases circle becomes a point WRT to the | |
| // Guassian and the profile texture is a just a Gaussian evaluation. However, we haven't yet | |
| // implemented this latter optimization. | |
| sigmaToCircleRRatio = SkTMin(sigmaToCircleRRatio, 8.f); | |
| SkFixed sigmaToCircleRRatioFixed; | |
| static const SkScalar kHalfPlaneThreshold = 0.1f; | |
| bool useHalfPlaneApprox = false; | |
| if (sigmaToCircleRRatio <= kHalfPlaneThreshold) { | |
| useHalfPlaneApprox = true; | |
| sigmaToCircleRRatioFixed = 0; | |
| *solidRadius = circleR - 3 * sigma; | |
| *textureRadius = 6 * sigma; | |
| } else { | |
| // Convert to fixed point for the key. | |
| sigmaToCircleRRatioFixed = SkScalarToFixed(sigmaToCircleRRatio); | |
| // We shave off some bits to reduce the number of unique entries. We could probably | |
| // shave off more than we do. | |
| sigmaToCircleRRatioFixed &= ~0xff; | |
| sigmaToCircleRRatio = SkFixedToScalar(sigmaToCircleRRatioFixed); | |
| sigma = circleR * sigmaToCircleRRatio; | |
| *solidRadius = 0; | |
| *textureRadius = circleR + 3 * sigma; | |
| } | |
| static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); | |
| GrUniqueKey key; | |
| GrUniqueKey::Builder builder(&key, kDomain, 1, "1-D Circular Blur"); | |
| builder[0] = sigmaToCircleRRatioFixed; | |
| builder.finish(); | |
| sk_sp<GrTextureProxy> blurProfile = proxyProvider->findOrCreateProxyByUniqueKey( | |
| key, GrColorType::kAlpha_8, kTopLeft_GrSurfaceOrigin); | |
| if (!blurProfile) { | |
| static constexpr int kProfileTextureWidth = 512; | |
| SkBitmap bm; | |
| if (!bm.tryAllocPixels(SkImageInfo::MakeA8(kProfileTextureWidth, 1))) { | |
| return nullptr; | |
| } | |
| if (useHalfPlaneApprox) { | |
| create_half_plane_profile(bm.getAddr8(0, 0), kProfileTextureWidth); | |
| } else { | |
| // Rescale params to the size of the texture we're creating. | |
| SkScalar scale = kProfileTextureWidth / *textureRadius; | |
| create_circle_profile(bm.getAddr8(0, 0), sigma * scale, circleR * scale, | |
| kProfileTextureWidth); | |
| } | |
| bm.setImmutable(); | |
| sk_sp<SkImage> image = SkImage::MakeFromBitmap(bm); | |
| blurProfile = proxyProvider->createTextureProxy(std::move(image), 1, | |
| SkBudgeted::kYes, SkBackingFit::kExact); | |
| if (!blurProfile) { | |
| return nullptr; | |
| } | |
| proxyProvider->assignUniqueKeyToProxy(key, blurProfile.get()); | |
| } | |
| return blurProfile; | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrCircleBlurFragmentProcessor::Make( | |
| GrProxyProvider* proxyProvider, const SkRect& circle, float sigma) { | |
| float solidRadius; | |
| float textureRadius; | |
| sk_sp<GrTextureProxy> profile(create_profile_texture(proxyProvider, circle, sigma, | |
| &solidRadius, &textureRadius)); | |
| if (!profile) { | |
| return nullptr; | |
| } | |
| return std::unique_ptr<GrFragmentProcessor>(new GrCircleBlurFragmentProcessor( | |
| circle, textureRadius, solidRadius, std::move(profile))); | |
| } | |
| } | |
| void main() { | |
| // We just want to compute "(length(vec) - circleData.z + 0.5) * circleData.w" but need to | |
| // rearrange for precision. | |
| half2 vec = half2(half((sk_FragCoord.x - circleData.x) * circleData.w), | |
| half((sk_FragCoord.y - circleData.y) * circleData.w)); | |
| half dist = length(vec) + (0.5 - circleData.z) * circleData.w; | |
| sk_OutColor = sk_InColor * sample(blurProfileSampler, half2(dist, 0.5)).a; | |
| } | |
| @test(testData) { | |
| SkScalar wh = testData->fRandom->nextRangeScalar(100.f, 1000.f); | |
| SkScalar sigma = testData->fRandom->nextRangeF(1.f,10.f); | |
| SkRect circle = SkRect::MakeWH(wh, wh); | |
| return GrCircleBlurFragmentProcessor::Make(testData->proxyProvider(), circle, sigma); | |
| } |