| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkTArray_DEFINED | |
| #define SkTArray_DEFINED | |
| #include "include/core/SkMath.h" | |
| #include "include/core/SkTypes.h" | |
| #include "include/private/SkMalloc.h" | |
| #include "include/private/SkSafe32.h" | |
| #include "include/private/SkTLogic.h" | |
| #include "include/private/SkTemplates.h" | |
| #include <string.h> | |
| #include <memory> | |
| #include <new> | |
| #include <utility> | |
| /** When MEM_MOVE is true T will be bit copied when moved. | |
| When MEM_MOVE is false, T will be copy constructed / destructed. | |
| In all cases T will be default-initialized on allocation, | |
| and its destructor will be called from this object's destructor. | |
| */ | |
| template <typename T, bool MEM_MOVE = false> class SkTArray { | |
| public: | |
| /** | |
| * Creates an empty array with no initial storage | |
| */ | |
| SkTArray() { this->init(); } | |
| /** | |
| * Creates an empty array that will preallocate space for reserveCount | |
| * elements. | |
| */ | |
| explicit SkTArray(int reserveCount) { this->init(0, reserveCount); } | |
| /** | |
| * Copies one array to another. The new array will be heap allocated. | |
| */ | |
| SkTArray(const SkTArray& that) { | |
| this->init(that.fCount); | |
| this->copy(that.fItemArray); | |
| } | |
| SkTArray(SkTArray&& that) { | |
| // TODO: If 'that' owns its memory why don't we just steal the pointer? | |
| this->init(that.fCount); | |
| that.move(fItemArray); | |
| that.fCount = 0; | |
| } | |
| /** | |
| * Creates a SkTArray by copying contents of a standard C array. The new | |
| * array will be heap allocated. Be careful not to use this constructor | |
| * when you really want the (void*, int) version. | |
| */ | |
| SkTArray(const T* array, int count) { | |
| this->init(count); | |
| this->copy(array); | |
| } | |
| SkTArray& operator=(const SkTArray& that) { | |
| if (this == &that) { | |
| return *this; | |
| } | |
| for (int i = 0; i < fCount; ++i) { | |
| fItemArray[i].~T(); | |
| } | |
| fCount = 0; | |
| this->checkRealloc(that.count()); | |
| fCount = that.count(); | |
| this->copy(that.fItemArray); | |
| return *this; | |
| } | |
| SkTArray& operator=(SkTArray&& that) { | |
| if (this == &that) { | |
| return *this; | |
| } | |
| for (int i = 0; i < fCount; ++i) { | |
| fItemArray[i].~T(); | |
| } | |
| fCount = 0; | |
| this->checkRealloc(that.count()); | |
| fCount = that.count(); | |
| that.move(fItemArray); | |
| that.fCount = 0; | |
| return *this; | |
| } | |
| ~SkTArray() { | |
| for (int i = 0; i < fCount; ++i) { | |
| fItemArray[i].~T(); | |
| } | |
| if (fOwnMemory) { | |
| sk_free(fItemArray); | |
| } | |
| } | |
| /** | |
| * Resets to count() == 0 and resets any reserve count. | |
| */ | |
| void reset() { | |
| this->pop_back_n(fCount); | |
| fReserved = false; | |
| } | |
| /** | |
| * Resets to count() = n newly constructed T objects and resets any reserve count. | |
| */ | |
| void reset(int n) { | |
| SkASSERT(n >= 0); | |
| for (int i = 0; i < fCount; ++i) { | |
| fItemArray[i].~T(); | |
| } | |
| // Set fCount to 0 before calling checkRealloc so that no elements are moved. | |
| fCount = 0; | |
| this->checkRealloc(n); | |
| fCount = n; | |
| for (int i = 0; i < fCount; ++i) { | |
| new (fItemArray + i) T; | |
| } | |
| fReserved = false; | |
| } | |
| /** | |
| * Resets to a copy of a C array and resets any reserve count. | |
| */ | |
| void reset(const T* array, int count) { | |
| for (int i = 0; i < fCount; ++i) { | |
| fItemArray[i].~T(); | |
| } | |
| fCount = 0; | |
| this->checkRealloc(count); | |
| fCount = count; | |
| this->copy(array); | |
| fReserved = false; | |
| } | |
| /** | |
| * Ensures there is enough reserved space for n additional elements. The is guaranteed at least | |
| * until the array size grows above n and subsequently shrinks below n, any version of reset() | |
| * is called, or reserve() is called again. | |
| */ | |
| void reserve(int n) { | |
| SkASSERT(n >= 0); | |
| if (n > 0) { | |
| this->checkRealloc(n); | |
| fReserved = fOwnMemory; | |
| } else { | |
| fReserved = false; | |
| } | |
| } | |
| void removeShuffle(int n) { | |
| SkASSERT(n < fCount); | |
| int newCount = fCount - 1; | |
| fCount = newCount; | |
| fItemArray[n].~T(); | |
| if (n != newCount) { | |
| this->move(n, newCount); | |
| } | |
| } | |
| /** | |
| * Number of elements in the array. | |
| */ | |
| int count() const { return fCount; } | |
| /** | |
| * Is the array empty. | |
| */ | |
| bool empty() const { return !fCount; } | |
| /** | |
| * Adds 1 new default-initialized T value and returns it by reference. Note | |
| * the reference only remains valid until the next call that adds or removes | |
| * elements. | |
| */ | |
| T& push_back() { | |
| void* newT = this->push_back_raw(1); | |
| return *new (newT) T; | |
| } | |
| /** | |
| * Version of above that uses a copy constructor to initialize the new item | |
| */ | |
| T& push_back(const T& t) { | |
| void* newT = this->push_back_raw(1); | |
| return *new (newT) T(t); | |
| } | |
| /** | |
| * Version of above that uses a move constructor to initialize the new item | |
| */ | |
| T& push_back(T&& t) { | |
| void* newT = this->push_back_raw(1); | |
| return *new (newT) T(std::move(t)); | |
| } | |
| /** | |
| * Construct a new T at the back of this array. | |
| */ | |
| template<class... Args> T& emplace_back(Args&&... args) { | |
| void* newT = this->push_back_raw(1); | |
| return *new (newT) T(std::forward<Args>(args)...); | |
| } | |
| /** | |
| * Allocates n more default-initialized T values, and returns the address of | |
| * the start of that new range. Note: this address is only valid until the | |
| * next API call made on the array that might add or remove elements. | |
| */ | |
| T* push_back_n(int n) { | |
| SkASSERT(n >= 0); | |
| void* newTs = this->push_back_raw(n); | |
| for (int i = 0; i < n; ++i) { | |
| new (static_cast<char*>(newTs) + i * sizeof(T)) T; | |
| } | |
| return static_cast<T*>(newTs); | |
| } | |
| /** | |
| * Version of above that uses a copy constructor to initialize all n items | |
| * to the same T. | |
| */ | |
| T* push_back_n(int n, const T& t) { | |
| SkASSERT(n >= 0); | |
| void* newTs = this->push_back_raw(n); | |
| for (int i = 0; i < n; ++i) { | |
| new (static_cast<char*>(newTs) + i * sizeof(T)) T(t); | |
| } | |
| return static_cast<T*>(newTs); | |
| } | |
| /** | |
| * Version of above that uses a copy constructor to initialize the n items | |
| * to separate T values. | |
| */ | |
| T* push_back_n(int n, const T t[]) { | |
| SkASSERT(n >= 0); | |
| this->checkRealloc(n); | |
| for (int i = 0; i < n; ++i) { | |
| new (fItemArray + fCount + i) T(t[i]); | |
| } | |
| fCount += n; | |
| return fItemArray + fCount - n; | |
| } | |
| /** | |
| * Version of above that uses the move constructor to set n items. | |
| */ | |
| T* move_back_n(int n, T* t) { | |
| SkASSERT(n >= 0); | |
| this->checkRealloc(n); | |
| for (int i = 0; i < n; ++i) { | |
| new (fItemArray + fCount + i) T(std::move(t[i])); | |
| } | |
| fCount += n; | |
| return fItemArray + fCount - n; | |
| } | |
| /** | |
| * Removes the last element. Not safe to call when count() == 0. | |
| */ | |
| void pop_back() { | |
| SkASSERT(fCount > 0); | |
| --fCount; | |
| fItemArray[fCount].~T(); | |
| this->checkRealloc(0); | |
| } | |
| /** | |
| * Removes the last n elements. Not safe to call when count() < n. | |
| */ | |
| void pop_back_n(int n) { | |
| SkASSERT(n >= 0); | |
| SkASSERT(fCount >= n); | |
| fCount -= n; | |
| for (int i = 0; i < n; ++i) { | |
| fItemArray[fCount + i].~T(); | |
| } | |
| this->checkRealloc(0); | |
| } | |
| /** | |
| * Pushes or pops from the back to resize. Pushes will be default | |
| * initialized. | |
| */ | |
| void resize_back(int newCount) { | |
| SkASSERT(newCount >= 0); | |
| if (newCount > fCount) { | |
| this->push_back_n(newCount - fCount); | |
| } else if (newCount < fCount) { | |
| this->pop_back_n(fCount - newCount); | |
| } | |
| } | |
| /** Swaps the contents of this array with that array. Does a pointer swap if possible, | |
| otherwise copies the T values. */ | |
| void swap(SkTArray& that) { | |
| using std::swap; | |
| if (this == &that) { | |
| return; | |
| } | |
| if (fOwnMemory && that.fOwnMemory) { | |
| swap(fItemArray, that.fItemArray); | |
| swap(fCount, that.fCount); | |
| swap(fAllocCount, that.fAllocCount); | |
| } else { | |
| // This could be more optimal... | |
| SkTArray copy(std::move(that)); | |
| that = std::move(*this); | |
| *this = std::move(copy); | |
| } | |
| } | |
| T* begin() { | |
| return fItemArray; | |
| } | |
| const T* begin() const { | |
| return fItemArray; | |
| } | |
| T* end() { | |
| return fItemArray ? fItemArray + fCount : nullptr; | |
| } | |
| const T* end() const { | |
| return fItemArray ? fItemArray + fCount : nullptr; | |
| } | |
| T* data() { return fItemArray; } | |
| const T* data() const { return fItemArray; } | |
| size_t size() const { return (size_t)fCount; } | |
| void resize(size_t count) { this->resize_back((int)count); } | |
| /** | |
| * Get the i^th element. | |
| */ | |
| T& operator[] (int i) { | |
| SkASSERT(i < fCount); | |
| SkASSERT(i >= 0); | |
| return fItemArray[i]; | |
| } | |
| const T& operator[] (int i) const { | |
| SkASSERT(i < fCount); | |
| SkASSERT(i >= 0); | |
| return fItemArray[i]; | |
| } | |
| /** | |
| * equivalent to operator[](0) | |
| */ | |
| T& front() { SkASSERT(fCount > 0); return fItemArray[0];} | |
| const T& front() const { SkASSERT(fCount > 0); return fItemArray[0];} | |
| /** | |
| * equivalent to operator[](count() - 1) | |
| */ | |
| T& back() { SkASSERT(fCount); return fItemArray[fCount - 1];} | |
| const T& back() const { SkASSERT(fCount > 0); return fItemArray[fCount - 1];} | |
| /** | |
| * equivalent to operator[](count()-1-i) | |
| */ | |
| T& fromBack(int i) { | |
| SkASSERT(i >= 0); | |
| SkASSERT(i < fCount); | |
| return fItemArray[fCount - i - 1]; | |
| } | |
| const T& fromBack(int i) const { | |
| SkASSERT(i >= 0); | |
| SkASSERT(i < fCount); | |
| return fItemArray[fCount - i - 1]; | |
| } | |
| bool operator==(const SkTArray<T, MEM_MOVE>& right) const { | |
| int leftCount = this->count(); | |
| if (leftCount != right.count()) { | |
| return false; | |
| } | |
| for (int index = 0; index < leftCount; ++index) { | |
| if (fItemArray[index] != right.fItemArray[index]) { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool operator!=(const SkTArray<T, MEM_MOVE>& right) const { | |
| return !(*this == right); | |
| } | |
| inline int allocCntForTest() const; | |
| protected: | |
| /** | |
| * Creates an empty array that will use the passed storage block until it | |
| * is insufficiently large to hold the entire array. | |
| */ | |
| template <int N> | |
| SkTArray(SkAlignedSTStorage<N,T>* storage) { | |
| this->initWithPreallocatedStorage(0, storage->get(), N); | |
| } | |
| /** | |
| * Copy another array, using preallocated storage if preAllocCount >= | |
| * array.count(). Otherwise storage will only be used when array shrinks | |
| * to fit. | |
| */ | |
| template <int N> | |
| SkTArray(const SkTArray& array, SkAlignedSTStorage<N,T>* storage) { | |
| this->initWithPreallocatedStorage(array.fCount, storage->get(), N); | |
| this->copy(array.fItemArray); | |
| } | |
| /** | |
| * Move another array, using preallocated storage if preAllocCount >= | |
| * array.count(). Otherwise storage will only be used when array shrinks | |
| * to fit. | |
| */ | |
| template <int N> | |
| SkTArray(SkTArray&& array, SkAlignedSTStorage<N,T>* storage) { | |
| this->initWithPreallocatedStorage(array.fCount, storage->get(), N); | |
| array.move(fItemArray); | |
| array.fCount = 0; | |
| } | |
| /** | |
| * Copy a C array, using preallocated storage if preAllocCount >= | |
| * count. Otherwise storage will only be used when array shrinks | |
| * to fit. | |
| */ | |
| template <int N> | |
| SkTArray(const T* array, int count, SkAlignedSTStorage<N,T>* storage) { | |
| this->initWithPreallocatedStorage(count, storage->get(), N); | |
| this->copy(array); | |
| } | |
| private: | |
| void init(int count = 0, int reserveCount = 0) { | |
| SkASSERT(count >= 0); | |
| SkASSERT(reserveCount >= 0); | |
| fCount = count; | |
| if (!count && !reserveCount) { | |
| fAllocCount = 0; | |
| fItemArray = nullptr; | |
| fOwnMemory = true; | |
| fReserved = false; | |
| } else { | |
| fAllocCount = SkTMax(count, SkTMax(kMinHeapAllocCount, reserveCount)); | |
| fItemArray = (T*)sk_malloc_throw(fAllocCount, sizeof(T)); | |
| fOwnMemory = true; | |
| fReserved = reserveCount > 0; | |
| } | |
| } | |
| void initWithPreallocatedStorage(int count, void* preallocStorage, int preallocCount) { | |
| SkASSERT(count >= 0); | |
| SkASSERT(preallocCount > 0); | |
| SkASSERT(preallocStorage); | |
| fCount = count; | |
| fItemArray = nullptr; | |
| fReserved = false; | |
| if (count > preallocCount) { | |
| fAllocCount = SkTMax(count, kMinHeapAllocCount); | |
| fItemArray = (T*)sk_malloc_throw(fAllocCount, sizeof(T)); | |
| fOwnMemory = true; | |
| } else { | |
| fAllocCount = preallocCount; | |
| fItemArray = (T*)preallocStorage; | |
| fOwnMemory = false; | |
| } | |
| } | |
| /** In the following move and copy methods, 'dst' is assumed to be uninitialized raw storage. | |
| * In the following move methods, 'src' is destroyed leaving behind uninitialized raw storage. | |
| */ | |
| void copy(const T* src) { | |
| // Some types may be trivially copyable, in which case we *could* use memcopy; but | |
| // MEM_MOVE == true implies that the type is trivially movable, and not necessarily | |
| // trivially copyable (think sk_sp<>). So short of adding another template arg, we | |
| // must be conservative and use copy construction. | |
| for (int i = 0; i < fCount; ++i) { | |
| new (fItemArray + i) T(src[i]); | |
| } | |
| } | |
| template <bool E = MEM_MOVE> SK_WHEN(E, void) move(int dst, int src) { | |
| memcpy(&fItemArray[dst], &fItemArray[src], sizeof(T)); | |
| } | |
| template <bool E = MEM_MOVE> SK_WHEN(E, void) move(void* dst) { | |
| sk_careful_memcpy(dst, fItemArray, fCount * sizeof(T)); | |
| } | |
| template <bool E = MEM_MOVE> SK_WHEN(!E, void) move(int dst, int src) { | |
| new (&fItemArray[dst]) T(std::move(fItemArray[src])); | |
| fItemArray[src].~T(); | |
| } | |
| template <bool E = MEM_MOVE> SK_WHEN(!E, void) move(void* dst) { | |
| for (int i = 0; i < fCount; ++i) { | |
| new (static_cast<char*>(dst) + sizeof(T) * i) T(std::move(fItemArray[i])); | |
| fItemArray[i].~T(); | |
| } | |
| } | |
| static constexpr int kMinHeapAllocCount = 8; | |
| // Helper function that makes space for n objects, adjusts the count, but does not initialize | |
| // the new objects. | |
| void* push_back_raw(int n) { | |
| this->checkRealloc(n); | |
| void* ptr = fItemArray + fCount; | |
| fCount += n; | |
| return ptr; | |
| } | |
| void checkRealloc(int delta) { | |
| SkASSERT(fCount >= 0); | |
| SkASSERT(fAllocCount >= 0); | |
| SkASSERT(-delta <= fCount); | |
| // Move into 64bit math temporarily, to avoid local overflows | |
| int64_t newCount = fCount + delta; | |
| // We allow fAllocCount to be in the range [newCount, 3*newCount]. We also never shrink | |
| // when we're currently using preallocated memory, would allocate less than | |
| // kMinHeapAllocCount, or a reserve count was specified that has yet to be exceeded. | |
| bool mustGrow = newCount > fAllocCount; | |
| bool shouldShrink = fAllocCount > 3 * newCount && fOwnMemory && !fReserved; | |
| if (!mustGrow && !shouldShrink) { | |
| return; | |
| } | |
| // Whether we're growing or shrinking, we leave at least 50% extra space for future growth. | |
| int64_t newAllocCount = newCount + ((newCount + 1) >> 1); | |
| // Align the new allocation count to kMinHeapAllocCount. | |
| static_assert(SkIsPow2(kMinHeapAllocCount), "min alloc count not power of two."); | |
| newAllocCount = (newAllocCount + (kMinHeapAllocCount - 1)) & ~(kMinHeapAllocCount - 1); | |
| // At small sizes the old and new alloc count can both be kMinHeapAllocCount. | |
| if (newAllocCount == fAllocCount) { | |
| return; | |
| } | |
| fAllocCount = Sk64_pin_to_s32(newAllocCount); | |
| SkASSERT(fAllocCount >= newCount); | |
| T* newItemArray = (T*)sk_malloc_throw(fAllocCount, sizeof(T)); | |
| this->move(newItemArray); | |
| if (fOwnMemory) { | |
| sk_free(fItemArray); | |
| } | |
| fItemArray = newItemArray; | |
| fOwnMemory = true; | |
| fReserved = false; | |
| } | |
| T* fItemArray; | |
| int fCount; | |
| int fAllocCount; | |
| bool fOwnMemory : 1; | |
| bool fReserved : 1; | |
| }; | |
| template <typename T, bool M> static inline void swap(SkTArray<T, M>& a, SkTArray<T, M>& b) { | |
| a.swap(b); | |
| } | |
| template<typename T, bool MEM_MOVE> constexpr int SkTArray<T, MEM_MOVE>::kMinHeapAllocCount; | |
| /** | |
| * Subclass of SkTArray that contains a preallocated memory block for the array. | |
| */ | |
| template <int N, typename T, bool MEM_MOVE= false> | |
| class SkSTArray : public SkTArray<T, MEM_MOVE> { | |
| private: | |
| typedef SkTArray<T, MEM_MOVE> INHERITED; | |
| public: | |
| SkSTArray() : INHERITED(&fStorage) { | |
| } | |
| SkSTArray(const SkSTArray& array) | |
| : INHERITED(array, &fStorage) { | |
| } | |
| SkSTArray(SkSTArray&& array) | |
| : INHERITED(std::move(array), &fStorage) { | |
| } | |
| explicit SkSTArray(const INHERITED& array) | |
| : INHERITED(array, &fStorage) { | |
| } | |
| explicit SkSTArray(INHERITED&& array) | |
| : INHERITED(std::move(array), &fStorage) { | |
| } | |
| explicit SkSTArray(int reserveCount) | |
| : INHERITED(reserveCount) { | |
| } | |
| SkSTArray(const T* array, int count) | |
| : INHERITED(array, count, &fStorage) { | |
| } | |
| SkSTArray& operator=(const SkSTArray& array) { | |
| INHERITED::operator=(array); | |
| return *this; | |
| } | |
| SkSTArray& operator=(SkSTArray&& array) { | |
| INHERITED::operator=(std::move(array)); | |
| return *this; | |
| } | |
| SkSTArray& operator=(const INHERITED& array) { | |
| INHERITED::operator=(array); | |
| return *this; | |
| } | |
| SkSTArray& operator=(INHERITED&& array) { | |
| INHERITED::operator=(std::move(array)); | |
| return *this; | |
| } | |
| private: | |
| SkAlignedSTStorage<N,T> fStorage; | |
| }; | |
| #endif |