| // Copyright 2019 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| REG_FIDDLE(Shader_Methods_a, 256, 256, false, 0) { |
| void draw(SkCanvas* canvas) { |
| SkPaint paint; |
| SkPoint center = { 50, 50 }; |
| SkScalar radius = 50; |
| const SkColor4f colors[] = { {1,1,1,1}, {0,0,0,0} }; |
| paint.setShader(SkShaders::RadialGradient(center, radius, |
| {{colors, {}, SkTileMode::kClamp}, {}})); |
| for (SkScalar a : { 0.3f, 0.6f, 1.0f } ) { |
| paint.setAlpha((int) (a * 255)); |
| canvas->drawCircle(center.fX, center.fY, radius, paint); |
| canvas->translate(70, 70); |
| } |
| } |
| } // END FIDDLE |