| /* | |
| * Copyright 2014 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "src/shaders/SkPictureShader.h" | |
| #include "include/core/SkBitmap.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkImage.h" | |
| #include "include/private/SkImageInfoPriv.h" | |
| #include "src/core/SkArenaAlloc.h" | |
| #include "src/core/SkImagePriv.h" | |
| #include "src/core/SkMatrixProvider.h" | |
| #include "src/core/SkMatrixUtils.h" | |
| #include "src/core/SkPicturePriv.h" | |
| #include "src/core/SkReadBuffer.h" | |
| #include "src/core/SkResourceCache.h" | |
| #include "src/core/SkVM.h" | |
| #include "src/shaders/SkBitmapProcShader.h" | |
| #include "src/shaders/SkImageShader.h" | |
| #include <atomic> | |
| #if SK_SUPPORT_GPU | |
| #include "include/gpu/GrDirectContext.h" | |
| #include "include/gpu/GrRecordingContext.h" | |
| #include "src/gpu/GrCaps.h" | |
| #include "src/gpu/GrColorInfo.h" | |
| #include "src/gpu/GrFragmentProcessor.h" | |
| #include "src/gpu/GrRecordingContextPriv.h" | |
| #include "src/gpu/SkGr.h" | |
| #include "src/gpu/effects/GrTextureEffect.h" | |
| #include "src/image/SkImage_Base.h" | |
| #endif | |
| sk_sp<SkShader> SkPicture::makeShader(SkTileMode tmx, SkTileMode tmy, SkFilterMode filter, | |
| const SkMatrix* localMatrix, const SkRect* tile) const { | |
| if (localMatrix && !localMatrix->invert(nullptr)) { | |
| return nullptr; | |
| } | |
| return SkPictureShader::Make(sk_ref_sp(this), tmx, tmy, filter, localMatrix, tile); | |
| } | |
| namespace { | |
| static unsigned gImageFromPictureKeyNamespaceLabel; | |
| struct ImageFromPictureKey : public SkResourceCache::Key { | |
| public: | |
| ImageFromPictureKey(SkColorSpace* colorSpace, SkColorType colorType, | |
| uint32_t pictureID, const SkRect& subset, | |
| SkSize scale) | |
| : fColorSpaceXYZHash(colorSpace->toXYZD50Hash()) | |
| , fColorSpaceTransferFnHash(colorSpace->transferFnHash()) | |
| , fColorType(static_cast<uint32_t>(colorType)) | |
| , fSubset(subset) | |
| , fScale(scale) | |
| { | |
| static const size_t keySize = sizeof(fColorSpaceXYZHash) + | |
| sizeof(fColorSpaceTransferFnHash) + | |
| sizeof(fColorType) + | |
| sizeof(fSubset) + | |
| sizeof(fScale); | |
| // This better be packed. | |
| SkASSERT(sizeof(uint32_t) * (&fEndOfStruct - &fColorSpaceXYZHash) == keySize); | |
| this->init(&gImageFromPictureKeyNamespaceLabel, | |
| SkPicturePriv::MakeSharedID(pictureID), | |
| keySize); | |
| } | |
| private: | |
| uint32_t fColorSpaceXYZHash; | |
| uint32_t fColorSpaceTransferFnHash; | |
| uint32_t fColorType; | |
| SkRect fSubset; | |
| SkSize fScale; | |
| SkDEBUGCODE(uint32_t fEndOfStruct;) | |
| }; | |
| struct ImageFromPictureRec : public SkResourceCache::Rec { | |
| ImageFromPictureRec(const ImageFromPictureKey& key, sk_sp<SkImage> image) | |
| : fKey(key) | |
| , fImage(std::move(image)) {} | |
| ImageFromPictureKey fKey; | |
| sk_sp<SkImage> fImage; | |
| const Key& getKey() const override { return fKey; } | |
| size_t bytesUsed() const override { | |
| // Just the record overhead -- the actual pixels are accounted by SkImage_Lazy. | |
| return sizeof(fKey) + (size_t)fImage->width() * fImage->height() * 4; | |
| } | |
| const char* getCategory() const override { return "bitmap-shader"; } | |
| SkDiscardableMemory* diagnostic_only_getDiscardable() const override { return nullptr; } | |
| static bool Visitor(const SkResourceCache::Rec& baseRec, void* contextShader) { | |
| const ImageFromPictureRec& rec = static_cast<const ImageFromPictureRec&>(baseRec); | |
| sk_sp<SkImage>* result = reinterpret_cast<sk_sp<SkImage>*>(contextShader); | |
| *result = rec.fImage; | |
| return true; | |
| } | |
| }; | |
| } // namespace | |
| SkPictureShader::SkPictureShader(sk_sp<SkPicture> picture, SkTileMode tmx, SkTileMode tmy, | |
| SkFilterMode filter, const SkMatrix* localMatrix, const SkRect* tile) | |
| : INHERITED(localMatrix) | |
| , fPicture(std::move(picture)) | |
| , fTile(tile ? *tile : fPicture->cullRect()) | |
| , fTmx(tmx) | |
| , fTmy(tmy) | |
| , fFilter(filter) {} | |
| sk_sp<SkShader> SkPictureShader::Make(sk_sp<SkPicture> picture, SkTileMode tmx, SkTileMode tmy, | |
| SkFilterMode filter, const SkMatrix* lm, const SkRect* tile) { | |
| if (!picture || picture->cullRect().isEmpty() || (tile && tile->isEmpty())) { | |
| return SkShaders::Empty(); | |
| } | |
| return sk_sp<SkShader>(new SkPictureShader(std::move(picture), tmx, tmy, filter, lm, tile)); | |
| } | |
| sk_sp<SkFlattenable> SkPictureShader::CreateProc(SkReadBuffer& buffer) { | |
| SkMatrix lm; | |
| buffer.readMatrix(&lm); | |
| auto tmx = buffer.read32LE(SkTileMode::kLastTileMode); | |
| auto tmy = buffer.read32LE(SkTileMode::kLastTileMode); | |
| SkRect tile = buffer.readRect(); | |
| sk_sp<SkPicture> picture; | |
| SkFilterMode filter = SkFilterMode::kNearest; | |
| if (buffer.isVersionLT(SkPicturePriv::kNoFilterQualityShaders_Version)) { | |
| if (buffer.isVersionLT(SkPicturePriv::kPictureShaderFilterParam_Version)) { | |
| bool didSerialize = buffer.readBool(); | |
| if (didSerialize) { | |
| picture = SkPicturePriv::MakeFromBuffer(buffer); | |
| } | |
| } else { | |
| unsigned legacyFilter = buffer.read32(); | |
| if (legacyFilter <= (unsigned)SkFilterMode::kLast) { | |
| filter = (SkFilterMode)legacyFilter; | |
| } | |
| picture = SkPicturePriv::MakeFromBuffer(buffer); | |
| } | |
| } else { | |
| filter = buffer.read32LE(SkFilterMode::kLast); | |
| picture = SkPicturePriv::MakeFromBuffer(buffer); | |
| } | |
| return SkPictureShader::Make(picture, tmx, tmy, filter, &lm, &tile); | |
| } | |
| void SkPictureShader::flatten(SkWriteBuffer& buffer) const { | |
| buffer.writeMatrix(this->getLocalMatrix()); | |
| buffer.write32((unsigned)fTmx); | |
| buffer.write32((unsigned)fTmy); | |
| buffer.writeRect(fTile); | |
| buffer.write32((unsigned)fFilter); | |
| SkPicturePriv::Flatten(fPicture, buffer); | |
| } | |
| static sk_sp<SkColorSpace> ref_or_srgb(SkColorSpace* cs) { | |
| return cs ? sk_ref_sp(cs) : SkColorSpace::MakeSRGB(); | |
| } | |
| struct CachedImageInfo { | |
| bool success; | |
| SkSize tileScale; | |
| SkMatrix matrixForDraw; | |
| SkImageInfo imageInfo; | |
| static CachedImageInfo Make(const SkRect& bounds, | |
| const SkMatrix& viewMatrix, | |
| SkTCopyOnFirstWrite<SkMatrix>* localMatrix, // in/out | |
| SkColorType dstColorType, | |
| SkColorSpace* dstColorSpace, | |
| const int maxTextureSize) { | |
| const SkMatrix m = SkMatrix::Concat(viewMatrix, **localMatrix); | |
| const SkSize scaledSize = [&]() { | |
| SkSize size; | |
| // Use a rotation-invariant scale | |
| if (!m.decomposeScale(&size, nullptr)) { | |
| size = {1, 1}; | |
| } | |
| size.fWidth *= bounds.width(); | |
| size.fHeight *= bounds.height(); | |
| // Clamp the tile size to about 4M pixels | |
| static const SkScalar kMaxTileArea = 2048 * 2048; | |
| SkScalar tileArea = size.width() * size.height(); | |
| if (tileArea > kMaxTileArea) { | |
| SkScalar clampScale = SkScalarSqrt(kMaxTileArea / tileArea); | |
| size.set(size.width() * clampScale, size.height() * clampScale); | |
| } | |
| // Scale down the tile size if larger than maxTextureSize for GPU Path | |
| // or it should fail on create texture | |
| if (maxTextureSize) { | |
| if (size.width() > maxTextureSize || size.height() > maxTextureSize) { | |
| SkScalar downScale = maxTextureSize / std::max(size.width(), | |
| size.height()); | |
| size.set(SkScalarFloorToScalar(size.width() * downScale), | |
| SkScalarFloorToScalar(size.height() * downScale)); | |
| } | |
| } | |
| return size; | |
| }(); | |
| const SkISize tileSize = scaledSize.toCeil(); | |
| if (tileSize.isEmpty()) { | |
| return {false, {}, {}, {}}; | |
| } | |
| const SkSize tileScale = { | |
| tileSize.width() / bounds.width(), tileSize.height() / bounds.height() | |
| }; | |
| auto imgCS = ref_or_srgb(dstColorSpace); | |
| const SkColorType imgCT = SkColorTypeMaxBitsPerChannel(dstColorType) <= 8 | |
| ? kRGBA_8888_SkColorType | |
| : kRGBA_F16Norm_SkColorType; | |
| if (tileScale.width() != 1 || tileScale.height() != 1) { | |
| localMatrix->writable()->preScale(1 / tileScale.width(), 1 / tileScale.height()); | |
| } | |
| return { | |
| true, | |
| tileScale, | |
| SkMatrix::RectToRect(bounds, SkRect::MakeIWH(tileSize.width(), tileSize.height())), | |
| SkImageInfo::Make(tileSize.width(), tileSize.height(), | |
| imgCT, kPremul_SkAlphaType, imgCS), | |
| }; | |
| } | |
| sk_sp<SkImage> makeImage(sk_sp<SkSurface> surf, const SkPicture* pict) const { | |
| if (!surf) { | |
| return nullptr; | |
| } | |
| auto canvas = surf->getCanvas(); | |
| canvas->concat(matrixForDraw); | |
| canvas->drawPicture(pict); | |
| return surf->makeImageSnapshot(); | |
| } | |
| }; | |
| // Returns a cached image shader, which wraps a single picture tile at the given | |
| // CTM/local matrix. Also adjusts the local matrix for tile scaling. | |
| sk_sp<SkShader> SkPictureShader::rasterShader(const SkMatrix& viewMatrix, | |
| SkTCopyOnFirstWrite<SkMatrix>* localMatrix, | |
| SkColorType dstColorType, | |
| SkColorSpace* dstColorSpace) const { | |
| const int maxTextureSize_NotUsedForCPU = 0; | |
| CachedImageInfo info = CachedImageInfo::Make(fTile, viewMatrix, localMatrix, | |
| dstColorType, dstColorSpace, | |
| maxTextureSize_NotUsedForCPU); | |
| if (!info.success) { | |
| return nullptr; | |
| } | |
| ImageFromPictureKey key(info.imageInfo.colorSpace(), info.imageInfo.colorType(), | |
| fPicture->uniqueID(), fTile, info.tileScale); | |
| sk_sp<SkImage> image; | |
| if (!SkResourceCache::Find(key, ImageFromPictureRec::Visitor, &image)) { | |
| image = info.makeImage(SkSurface::MakeRaster(info.imageInfo), fPicture.get()); | |
| if (!image) { | |
| return nullptr; | |
| } | |
| SkResourceCache::Add(new ImageFromPictureRec(key, image)); | |
| SkPicturePriv::AddedToCache(fPicture.get()); | |
| } | |
| return image->makeShader(fTmx, fTmy, SkSamplingOptions(fFilter), nullptr); | |
| } | |
| bool SkPictureShader::onAppendStages(const SkStageRec& rec) const { | |
| auto lm = this->totalLocalMatrix(rec.fLocalM); | |
| // Keep bitmapShader alive by using alloc instead of stack memory | |
| auto& bitmapShader = *rec.fAlloc->make<sk_sp<SkShader>>(); | |
| bitmapShader = this->rasterShader(rec.fMatrixProvider.localToDevice(), &lm, | |
| rec.fDstColorType, rec.fDstCS); | |
| if (!bitmapShader) { | |
| return false; | |
| } | |
| SkStageRec localRec = rec; | |
| localRec.fLocalM = lm->isIdentity() ? nullptr : lm.get(); | |
| return as_SB(bitmapShader)->appendStages(localRec); | |
| } | |
| skvm::Color SkPictureShader::onProgram(skvm::Builder* p, | |
| skvm::Coord device, skvm::Coord local, skvm::Color paint, | |
| const SkMatrixProvider& matrices, const SkMatrix* localM, | |
| const SkColorInfo& dst, | |
| skvm::Uniforms* uniforms, SkArenaAlloc* alloc) const { | |
| auto lm = this->totalLocalMatrix(localM); | |
| // Keep bitmapShader alive by using alloc instead of stack memory | |
| auto& bitmapShader = *alloc->make<sk_sp<SkShader>>(); | |
| bitmapShader = this->rasterShader(matrices.localToDevice(), &lm, | |
| dst.colorType(), dst.colorSpace()); | |
| if (!bitmapShader) { | |
| return {}; | |
| } | |
| return as_SB(bitmapShader)->program(p, device,local, paint, | |
| matrices,lm, dst, | |
| uniforms,alloc); | |
| } | |
| ///////////////////////////////////////////////////////////////////////////////////////// | |
| #ifdef SK_ENABLE_LEGACY_SHADERCONTEXT | |
| SkShaderBase::Context* SkPictureShader::onMakeContext(const ContextRec& rec, SkArenaAlloc* alloc) | |
| const { | |
| auto lm = this->totalLocalMatrix(rec.fLocalMatrix); | |
| sk_sp<SkShader> bitmapShader = this->rasterShader(*rec.fMatrix, &lm, rec.fDstColorType, | |
| rec.fDstColorSpace); | |
| if (!bitmapShader) { | |
| return nullptr; | |
| } | |
| ContextRec localRec = rec; | |
| localRec.fLocalMatrix = lm->isIdentity() ? nullptr : lm.get(); | |
| PictureShaderContext* ctx = | |
| alloc->make<PictureShaderContext>(*this, localRec, std::move(bitmapShader), alloc); | |
| if (nullptr == ctx->fBitmapShaderContext) { | |
| ctx = nullptr; | |
| } | |
| return ctx; | |
| } | |
| #endif | |
| ///////////////////////////////////////////////////////////////////////////////////////// | |
| SkPictureShader::PictureShaderContext::PictureShaderContext( | |
| const SkPictureShader& shader, const ContextRec& rec, sk_sp<SkShader> bitmapShader, | |
| SkArenaAlloc* alloc) | |
| : INHERITED(shader, rec) | |
| , fBitmapShader(std::move(bitmapShader)) | |
| { | |
| fBitmapShaderContext = as_SB(fBitmapShader)->makeContext(rec, alloc); | |
| //if fBitmapShaderContext is null, we are invalid | |
| } | |
| uint32_t SkPictureShader::PictureShaderContext::getFlags() const { | |
| SkASSERT(fBitmapShaderContext); | |
| return fBitmapShaderContext->getFlags(); | |
| } | |
| void SkPictureShader::PictureShaderContext::shadeSpan(int x, int y, SkPMColor dstC[], int count) { | |
| SkASSERT(fBitmapShaderContext); | |
| fBitmapShaderContext->shadeSpan(x, y, dstC, count); | |
| } | |
| #if SK_SUPPORT_GPU | |
| #include "src/gpu/GrProxyProvider.h" | |
| std::unique_ptr<GrFragmentProcessor> SkPictureShader::asFragmentProcessor( | |
| const GrFPArgs& args) const { | |
| auto ctx = args.fContext; | |
| auto lm = this->totalLocalMatrix(args.fPreLocalMatrix); | |
| SkColorType dstColorType = GrColorTypeToSkColorType(args.fDstColorInfo->colorType()); | |
| if (dstColorType == kUnknown_SkColorType) { | |
| dstColorType = kRGBA_8888_SkColorType; | |
| } | |
| auto dstCS = ref_or_srgb(args.fDstColorInfo->colorSpace()); | |
| auto info = CachedImageInfo::Make(fTile, args.fMatrixProvider.localToDevice(), &lm, | |
| dstColorType, dstCS.get(), | |
| ctx->priv().caps()->maxTextureSize()); | |
| SkMatrix inv; | |
| if (!info.success || !(*lm).invert(&inv)) { | |
| return nullptr; | |
| } | |
| // Gotta be sure the GPU can support our requested colortype (might be FP16) | |
| if (!ctx->colorTypeSupportedAsSurface(info.imageInfo.colorType())) { | |
| info.imageInfo = info.imageInfo.makeColorType(kRGBA_8888_SkColorType); | |
| } | |
| static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); | |
| GrUniqueKey key; | |
| GrUniqueKey::Builder builder(&key, kDomain, 10, "Picture Shader Image"); | |
| builder[0] = dstCS->toXYZD50Hash(); | |
| builder[1] = dstCS->transferFnHash(); | |
| builder[2] = static_cast<uint32_t>(dstColorType); | |
| builder[3] = fPicture->uniqueID(); | |
| memcpy(&builder[4], &fTile, sizeof(fTile)); // 4,5,6,7 | |
| memcpy(&builder[8], &info.tileScale, sizeof(info.tileScale)); // 8,9 | |
| builder.finish(); | |
| GrProxyProvider* provider = ctx->priv().proxyProvider(); | |
| GrSurfaceProxyView view; | |
| if (auto proxy = provider->findOrCreateProxyByUniqueKey(key)) { | |
| view = GrSurfaceProxyView(proxy, kTopLeft_GrSurfaceOrigin, GrSwizzle()); | |
| } else { | |
| const int msaaSampleCount = 0; | |
| const SkSurfaceProps* props = nullptr; | |
| const bool createWithMips = false; | |
| auto image = info.makeImage(SkSurface::MakeRenderTarget(ctx, | |
| SkBudgeted::kYes, | |
| info.imageInfo, | |
| msaaSampleCount, | |
| kTopLeft_GrSurfaceOrigin, | |
| props, | |
| createWithMips), | |
| fPicture.get()); | |
| if (!image) { | |
| return nullptr; | |
| } | |
| auto [v, ct] = as_IB(image)->asView(ctx, GrMipmapped::kNo); | |
| view = std::move(v); | |
| provider->assignUniqueKeyToProxy(key, view.asTextureProxy()); | |
| } | |
| const GrSamplerState sampler(static_cast<GrSamplerState::WrapMode>(fTmx), | |
| static_cast<GrSamplerState::WrapMode>(fTmy), | |
| fFilter); | |
| return GrTextureEffect::Make(std::move(view), kPremul_SkAlphaType, inv, sampler, | |
| *ctx->priv().caps()); | |
| } | |
| #endif |