| /* | |
| * Copyright 2012 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrGaussianConvolutionFragmentProcessor_DEFINED | |
| #define GrGaussianConvolutionFragmentProcessor_DEFINED | |
| #include "src/gpu/GrFragmentProcessor.h" | |
| /** | |
| * A 1D Gaussian convolution effect. The kernel is computed as an array of 2 * half-width weights. | |
| * Each texel is multiplied by it's weight and summed to determine the filtered color. The output | |
| * color is set to a modulation of the filtered and input colors. | |
| */ | |
| class GrGaussianConvolutionFragmentProcessor : public GrFragmentProcessor { | |
| public: | |
| enum class Direction { kX, kY }; | |
| /** | |
| * Convolve with a Gaussian kernel. Bounds limits the coords sampled by the effect along the | |
| * axis indicated by Direction. The WrapMode is applied to the subset. If present, the | |
| * pixelDomain indicates the domain of pixels that this effect will be called with. It should | |
| * not account for outsetting due to the filter radius, this effect will handle that. It is | |
| * assumed that the effect is only invoked at pixel centers within the pixelDomain, the | |
| * effect will optimize for that, and may produce incorrect results if it is not the case. If | |
| * pixelDomain is null then the effect will work correctly with any sample coordinates. | |
| */ | |
| static std::unique_ptr<GrFragmentProcessor> Make(GrSurfaceProxyView, | |
| SkAlphaType, | |
| Direction, | |
| int halfWidth, | |
| float gaussianSigma, | |
| GrSamplerState::WrapMode, | |
| const SkIRect& subset, | |
| const SkIRect* pixelDomain, | |
| const GrCaps&); | |
| const char* name() const override { return "GaussianConvolution"; } | |
| std::unique_ptr<GrFragmentProcessor> clone() const override { | |
| return std::unique_ptr<GrFragmentProcessor>( | |
| new GrGaussianConvolutionFragmentProcessor(*this)); | |
| } | |
| // This was decided based on the min allowed value for the max texture | |
| // samples per fragment program run in DX9SM2 (32). A sigma param of 4.0 | |
| // on a blur filter gives a kernel width of 25 while a sigma of 5.0 | |
| // would exceed a 32 wide kernel. | |
| static constexpr int kMaxKernelRadius = 12; | |
| private: | |
| class Impl; | |
| GrGaussianConvolutionFragmentProcessor(std::unique_ptr<GrFragmentProcessor>, | |
| Direction, | |
| int halfWidth, | |
| float gaussianSigma); | |
| explicit GrGaussianConvolutionFragmentProcessor(const GrGaussianConvolutionFragmentProcessor&); | |
| #if GR_TEST_UTILS | |
| SkString onDumpInfo() const override { | |
| return SkStringPrintf("(dir=%s, radius=%d)", | |
| Direction::kX == fDirection ? "X" : "Y", fRadius); | |
| } | |
| #endif | |
| std::unique_ptr<ProgramImpl> onMakeProgramImpl() const override; | |
| void onAddToKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; | |
| bool onIsEqual(const GrFragmentProcessor&) const override; | |
| GR_DECLARE_FRAGMENT_PROCESSOR_TEST | |
| static constexpr int kMaxKernelWidth = kMaxKernelRadius + 1; | |
| // The array size must be a multiple of 4 because we pass it as an array of float4 uniform | |
| // values. | |
| float fKernel[SkAlign4(kMaxKernelWidth)]; | |
| float fOffsets[SkAlign4(kMaxKernelWidth)]; | |
| int fRadius; | |
| Direction fDirection; | |
| using INHERITED = GrFragmentProcessor; | |
| }; | |
| #endif |