| /* | |
| * Copyright 2020 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "src/gpu/d3d/GrD3DDescriptorHeap.h" | |
| #include "src/gpu/d3d/GrD3DGpu.h" | |
| std::unique_ptr<GrD3DDescriptorHeap> GrD3DDescriptorHeap::Make(GrD3DGpu* gpu, | |
| D3D12_DESCRIPTOR_HEAP_TYPE type, | |
| unsigned int numDescriptors, | |
| D3D12_DESCRIPTOR_HEAP_FLAGS flags) { | |
| D3D12_DESCRIPTOR_HEAP_DESC heapDesc = {}; | |
| heapDesc.Type = type; | |
| heapDesc.NumDescriptors = numDescriptors; | |
| heapDesc.Flags = flags; | |
| ID3D12DescriptorHeap* heap; | |
| gpu->device()->CreateDescriptorHeap(&heapDesc, IID_PPV_ARGS(&heap)); | |
| return std::unique_ptr<GrD3DDescriptorHeap>( | |
| new GrD3DDescriptorHeap(std::move(gr_cp<ID3D12DescriptorHeap>(heap)), | |
| gpu->device()->GetDescriptorHandleIncrementSize(type))); | |
| } | |
| GrD3DDescriptorHeap::GrD3DDescriptorHeap(const gr_cp<ID3D12DescriptorHeap>& heap, | |
| unsigned int handleIncrementSize) | |
| : fHeap(heap) | |
| , fHandleIncrementSize(handleIncrementSize) | |
| , fUniqueID(GenID()) { | |
| fCPUHeapStart = fHeap->GetCPUDescriptorHandleForHeapStart(); | |
| fGPUHeapStart = fHeap->GetGPUDescriptorHandleForHeapStart(); | |
| } | |
| GrD3DDescriptorHeap::CPUHandle GrD3DDescriptorHeap::getCPUHandle(unsigned int index) { | |
| SkASSERT(index < fHeap->GetDesc().NumDescriptors); | |
| D3D12_CPU_DESCRIPTOR_HANDLE handle = fCPUHeapStart; | |
| handle.ptr += index * fHandleIncrementSize; | |
| return {handle, fUniqueID}; | |
| } | |
| GrD3DDescriptorHeap::GPUHandle GrD3DDescriptorHeap::getGPUHandle(unsigned int index) { | |
| SkASSERT(index < fHeap->GetDesc().NumDescriptors); | |
| D3D12_GPU_DESCRIPTOR_HANDLE handle = fGPUHeapStart; | |
| handle.ptr += index * fHandleIncrementSize; | |
| return {handle, fUniqueID}; | |
| } | |