| /* | |
| * Copyright 2021 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrMeshDrawTarget_DEFINED | |
| #define GrMeshDrawTarget_DEFINED | |
| #include "src/gpu/GrDrawIndirectCommand.h" | |
| #include "src/gpu/GrSimpleMesh.h" | |
| class GrAtlasManager; | |
| class GrSmallPathAtlasMgr; | |
| class GrStrikeCache; | |
| class GrThreadSafeCache; | |
| /* | |
| * Abstract interface that supports creating vertices, indices, and meshes, as well as | |
| * invoking GPU draw operations. | |
| */ | |
| class GrMeshDrawTarget { | |
| public: | |
| virtual ~GrMeshDrawTarget() {} | |
| /** Adds a draw of a mesh. 'primProcProxies' must have | |
| * GrGeometryProcessor::numTextureSamplers() entries. Can be null if no samplers. | |
| */ | |
| virtual void recordDraw(const GrGeometryProcessor*, | |
| const GrSimpleMesh[], | |
| int meshCnt, | |
| const GrSurfaceProxy* const primProcProxies[], | |
| GrPrimitiveType) = 0; | |
| /** | |
| * Helper for drawing GrSimpleMesh(es) with zero primProc textures. | |
| */ | |
| void recordDraw(const GrGeometryProcessor* gp, | |
| const GrSimpleMesh meshes[], | |
| int meshCnt, | |
| GrPrimitiveType primitiveType) { | |
| this->recordDraw(gp, meshes, meshCnt, nullptr, primitiveType); | |
| } | |
| /** | |
| * Makes space for vertex data. The returned pointer is the location where vertex data | |
| * should be written. On return the buffer that will hold the data as well as an offset into | |
| * the buffer (in 'vertexSize' units) where the data will be placed. | |
| */ | |
| virtual void* makeVertexSpace(size_t vertexSize, int vertexCount, sk_sp<const GrBuffer>*, | |
| int* startVertex) = 0; | |
| /** | |
| * Makes space for index data. The returned pointer is the location where index data | |
| * should be written. On return the buffer that will hold the data as well as an offset into | |
| * the buffer (in uint16_t units) where the data will be placed. | |
| */ | |
| virtual uint16_t* makeIndexSpace(int indexCount, sk_sp<const GrBuffer>*, int* startIndex) = 0; | |
| /** | |
| * This is similar to makeVertexSpace. It allows the caller to use up to 'actualVertexCount' | |
| * vertices in the returned pointer, which may exceed 'minVertexCount'. | |
| * 'fallbackVertexCount' is the maximum number of vertices that should be allocated if a new | |
| * buffer is allocated on behalf of this request. | |
| */ | |
| virtual void* makeVertexSpaceAtLeast(size_t vertexSize, int minVertexCount, | |
| int fallbackVertexCount, sk_sp<const GrBuffer>*, | |
| int* startVertex, int* actualVertexCount) = 0; | |
| /** | |
| * This is similar to makeIndexSpace. It allows the caller to use up to 'actualIndexCount' | |
| * indices in the returned pointer, which may exceed 'minIndexCount'. | |
| * 'fallbackIndexCount' is the maximum number of indices that should be allocated if a new | |
| * buffer is allocated on behalf of this request. | |
| */ | |
| virtual uint16_t* makeIndexSpaceAtLeast(int minIndexCount, int fallbackIndexCount, | |
| sk_sp<const GrBuffer>*, int* startIndex, | |
| int* actualIndexCount) = 0; | |
| /** | |
| * Makes space for elements in a draw-indirect buffer. Upon success, the returned pointer is a | |
| * CPU mapping where the data should be written. | |
| */ | |
| virtual GrDrawIndirectWriter makeDrawIndirectSpace(int drawCount, sk_sp<const GrBuffer>* buffer, | |
| size_t* offsetInBytes) = 0; | |
| /** | |
| * Makes space for elements in a draw-indexed-indirect buffer. Upon success, the returned | |
| * pointer is a CPU mapping where the data should be written. | |
| */ | |
| virtual GrDrawIndexedIndirectWriter makeDrawIndexedIndirectSpace(int drawCount, | |
| sk_sp<const GrBuffer>*, | |
| size_t* offsetInBytes) = 0; | |
| /** Helpers for ops which over-allocate and then return excess data to the pool. */ | |
| virtual void putBackIndices(int indices) = 0; | |
| virtual void putBackVertices(int vertices, size_t vertexStride) = 0; | |
| virtual void putBackIndirectDraws(int count) = 0; | |
| virtual void putBackIndexedIndirectDraws(int count) = 0; | |
| GrSimpleMesh* allocMesh() { return this->allocator()->make<GrSimpleMesh>(); } | |
| GrSimpleMesh* allocMeshes(int n) { return this->allocator()->makeArray<GrSimpleMesh>(n); } | |
| const GrSurfaceProxy** allocPrimProcProxyPtrs(int n) { | |
| return this->allocator()->makeArray<const GrSurfaceProxy*>(n); | |
| } | |
| virtual GrRenderTargetProxy* rtProxy() const = 0; | |
| virtual const GrSurfaceProxyView& writeView() const = 0; | |
| virtual const GrAppliedClip* appliedClip() const = 0; | |
| virtual GrAppliedClip detachAppliedClip() = 0; | |
| virtual const GrDstProxyView& dstProxyView() const = 0; | |
| virtual bool usesMSAASurface() const = 0; | |
| virtual GrXferBarrierFlags renderPassBarriers() const = 0; | |
| virtual GrLoadOp colorLoadOp() const = 0; | |
| virtual GrThreadSafeCache* threadSafeCache() const = 0; | |
| virtual GrResourceProvider* resourceProvider() const = 0; | |
| uint32_t contextUniqueID() const; | |
| virtual GrStrikeCache* strikeCache() const = 0; | |
| virtual GrAtlasManager* atlasManager() const = 0; | |
| virtual GrSmallPathAtlasMgr* smallPathAtlasManager() const = 0; | |
| // This should be called during onPrepare of a GrOp. The caller should add any proxies to the | |
| // array it will use that it did not access during a call to visitProxies. This is usually the | |
| // case for atlases. | |
| virtual SkTArray<GrSurfaceProxy*, true>* sampledProxyArray() = 0; | |
| virtual const GrCaps& caps() const = 0; | |
| virtual GrDeferredUploadTarget* deferredUploadTarget() = 0; | |
| virtual SkArenaAlloc* allocator() = 0; | |
| }; | |
| #endif |