| /* | |
| * Copyright 2015 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrDrawingManager_DEFINED | |
| #define GrDrawingManager_DEFINED | |
| #include "include/core/SkSpan.h" | |
| #include "include/core/SkSurface.h" | |
| #include "include/private/SkTArray.h" | |
| #include "include/private/SkTHash.h" | |
| #include "src/gpu/GrBufferAllocPool.h" | |
| #include "src/gpu/GrDeferredUpload.h" | |
| #include "src/gpu/GrHashMapWithCache.h" | |
| #include "src/gpu/GrResourceCache.h" | |
| #include "src/gpu/GrSurfaceProxy.h" | |
| #if SK_GPU_V1 | |
| #include "src/gpu/GrPathRenderer.h" | |
| #include "src/gpu/GrPathRendererChain.h" | |
| #endif | |
| // Enabling this will print out which path renderers are being chosen | |
| #define GR_PATH_RENDERER_SPEW 0 | |
| class GrArenas; | |
| class GrGpuBuffer; | |
| class GrOnFlushCallbackObject; | |
| class GrOpFlushState; | |
| class GrOpsTask; | |
| class GrRecordingContext; | |
| class GrRenderTargetProxy; | |
| class GrRenderTask; | |
| class GrResourceAllocator; | |
| class GrSemaphore; | |
| class GrSoftwarePathRenderer; | |
| class GrSurfaceProxyView; | |
| class GrTessellationPathRenderer; | |
| class GrTextureResolveRenderTask; | |
| class SkDeferredDisplayList; | |
| class GrDrawingManager { | |
| public: | |
| ~GrDrawingManager(); | |
| void freeGpuResources(); | |
| #if SK_GPU_V1 | |
| // OpsTasks created at flush time are stored and handled different from the others. | |
| sk_sp<GrOpsTask> newOpsTask(GrSurfaceProxyView, | |
| sk_sp<GrArenas> arenas, | |
| bool flushTimeOpsTask); | |
| // Adds 'atlasTask' to the DAG and leaves it open. | |
| // | |
| // If 'previousAtlasTask' is provided, closes it and configures dependencies to guarantee | |
| // previousAtlasTask and all its users are completely out of service before atlasTask executes. | |
| void addAtlasTask(sk_sp<GrRenderTask> atlasTask, GrRenderTask* previousAtlasTask); | |
| #endif | |
| // Create a render task that can resolve MSAA and/or regenerate mipmap levels on proxies. This | |
| // method will only add the new render task to the list. It is up to the caller to call | |
| // addProxy() on the returned object. | |
| GrTextureResolveRenderTask* newTextureResolveRenderTask(const GrCaps&); | |
| // Create a new render task that will cause the gpu to wait on semaphores before executing any | |
| // more RenderTasks that target proxy. It is possible for this wait to also block additional | |
| // work (even to other proxies) that has already been recorded or will be recorded later. The | |
| // only guarantee is that future work to the passed in proxy will wait on the semaphores to be | |
| // signaled. | |
| void newWaitRenderTask(sk_sp<GrSurfaceProxy> proxy, | |
| std::unique_ptr<std::unique_ptr<GrSemaphore>[]>, | |
| int numSemaphores); | |
| // Create a new render task which copies the pixels from the srcProxy into the dstBuffer. This | |
| // is used to support the asynchronous readback API. The srcRect is the region of the srcProxy | |
| // to be copied. The surfaceColorType says how we should interpret the data when reading back | |
| // from the source. DstColorType describes how the data should be stored in the dstBuffer. | |
| // DstOffset is the offset into the dstBuffer where we will start writing data. | |
| void newTransferFromRenderTask(sk_sp<GrSurfaceProxy> srcProxy, const SkIRect& srcRect, | |
| GrColorType surfaceColorType, GrColorType dstColorType, | |
| sk_sp<GrGpuBuffer> dstBuffer, size_t dstOffset); | |
| // Creates a new render task which copies a pixel rectangle from srcView into dstView. The src | |
| // pixels copied are specified by srcRect. They are copied to a rect of the same size in | |
| // dstProxy with top left at dstPoint. If the src rect is clipped by the src bounds then pixel | |
| // values in the dst rect corresponding to the area clipped by the src rect are not overwritten. | |
| // This method is not guaranteed to succeed depending on the type of surface, formats, etc, and | |
| // the backend-specific limitations. On success the task is returned so that the caller may | |
| // mark it skippable if the copy is later deemed unnecessary. | |
| sk_sp<GrRenderTask> newCopyRenderTask(sk_sp<GrSurfaceProxy> src, | |
| SkIRect srcRect, | |
| sk_sp<GrSurfaceProxy> dst, | |
| SkIPoint dstPoint, | |
| GrSurfaceOrigin); | |
| // Adds a task that writes the data from the passed GrMipLevels to dst. The lifetime of the | |
| // pixel data in the levels should be tied to the passed SkData or the caller must flush the | |
| // context before the data may become invalid. srcColorType is the color type of the | |
| // GrMipLevels. dstColorType is the color type being used with dst and must be compatible with | |
| // dst's format according to GrCaps::areColorTypeAndFormatCompatible(). | |
| bool newWritePixelsTask(sk_sp<GrSurfaceProxy> dst, | |
| SkIRect rect, | |
| GrColorType srcColorType, | |
| GrColorType dstColorType, | |
| const GrMipLevel[], | |
| int levelCount); | |
| GrRecordingContext* getContext() { return fContext; } | |
| #if SK_GPU_V1 | |
| GrPathRenderer* getPathRenderer(const GrPathRenderer::CanDrawPathArgs& args, | |
| bool allowSW, | |
| GrPathRendererChain::DrawType drawType, | |
| GrPathRenderer::StencilSupport* stencilSupport = nullptr); | |
| GrPathRenderer* getSoftwarePathRenderer(); | |
| // Returns a direct pointer to the atlas path renderer, or null if it is not supported and | |
| // turned on. | |
| GrAtlasPathRenderer* getAtlasPathRenderer(); | |
| // Returns a direct pointer to the tessellation path renderer, or null if it is not supported | |
| // and turned on. | |
| GrTessellationPathRenderer* getTessellationPathRenderer(); | |
| #endif | |
| void flushIfNecessary(); | |
| static bool ProgramUnitTest(GrDirectContext*, int maxStages, int maxLevels); | |
| GrSemaphoresSubmitted flushSurfaces(SkSpan<GrSurfaceProxy*>, | |
| SkSurface::BackendSurfaceAccess, | |
| const GrFlushInfo&, | |
| const GrBackendSurfaceMutableState* newState); | |
| void addOnFlushCallbackObject(GrOnFlushCallbackObject*); | |
| #if GR_TEST_UTILS | |
| void testingOnly_removeOnFlushCallbackObject(GrOnFlushCallbackObject*); | |
| #if SK_GPU_V1 | |
| GrPathRendererChain::Options testingOnly_getOptionsForPathRendererChain() { | |
| return fOptionsForPathRendererChain; | |
| } | |
| #endif | |
| #endif | |
| GrRenderTask* getLastRenderTask(const GrSurfaceProxy*) const; | |
| GrOpsTask* getLastOpsTask(const GrSurfaceProxy*) const; | |
| void setLastRenderTask(const GrSurfaceProxy*, GrRenderTask*); | |
| void moveRenderTasksToDDL(SkDeferredDisplayList* ddl); | |
| void createDDLTask(sk_sp<const SkDeferredDisplayList>, | |
| sk_sp<GrRenderTargetProxy> newDest, | |
| SkIPoint offset); | |
| private: | |
| #if SK_GPU_V1 | |
| GrDrawingManager(GrRecordingContext*, | |
| const GrPathRendererChain::Options&, | |
| bool reduceOpsTaskSplitting); | |
| #else | |
| GrDrawingManager(GrRecordingContext*, bool reduceOpsTaskSplitting); | |
| #endif | |
| bool wasAbandoned() const; | |
| void closeActiveOpsTask(); | |
| // return true if any GrRenderTasks were actually executed; false otherwise | |
| bool executeRenderTasks(GrOpFlushState*); | |
| void removeRenderTasks(); | |
| void sortTasks(); | |
| // Attempt to reorder tasks to reduce render passes, and check the memory budget of the | |
| // resulting intervals. Returns whether the reordering was successful & the memory budget | |
| // acceptable. If it returns true, fDAG has been updated to reflect the reordered tasks. | |
| bool reorderTasks(GrResourceAllocator*); | |
| void closeAllTasks(); | |
| GrRenderTask* appendTask(sk_sp<GrRenderTask>); | |
| GrRenderTask* insertTaskBeforeLast(sk_sp<GrRenderTask>); | |
| bool flush(SkSpan<GrSurfaceProxy*> proxies, | |
| SkSurface::BackendSurfaceAccess access, | |
| const GrFlushInfo&, | |
| const GrBackendSurfaceMutableState* newState); | |
| bool submitToGpu(bool syncToCpu); | |
| SkDEBUGCODE(void validate() const); | |
| friend class GrDirectContext; // access to: flush & cleanup | |
| friend class GrDirectContextPriv; // access to: flush | |
| friend class GrOnFlushResourceProvider; // this is just a shallow wrapper around this class | |
| friend class GrRecordingContext; // access to: ctor | |
| friend class SkImage; // for access to: flush | |
| static const int kNumPixelGeometries = 5; // The different pixel geometries | |
| static const int kNumDFTOptions = 2; // DFT or no DFT | |
| GrRecordingContext* fContext; | |
| // This cache is used by both the vertex and index pools. It reuses memory across multiple | |
| // flushes. | |
| sk_sp<GrBufferAllocPool::CpuBufferCache> fCpuBufferCache; | |
| SkTArray<sk_sp<GrRenderTask>> fDAG; | |
| GrOpsTask* fActiveOpsTask = nullptr; | |
| // These are the IDs of the opsTask currently being flushed (in internalFlush). They are | |
| // only stored here to prevent memory thrashing. | |
| SkSTArray<8, uint32_t, true> fFlushingRenderTaskIDs; | |
| // These are the new renderTasks generated by the onFlush CBs | |
| SkSTArray<4, sk_sp<GrRenderTask>> fOnFlushRenderTasks; | |
| #if SK_GPU_V1 | |
| GrPathRendererChain::Options fOptionsForPathRendererChain; | |
| std::unique_ptr<GrPathRendererChain> fPathRendererChain; | |
| sk_sp<GrSoftwarePathRenderer> fSoftwarePathRenderer; | |
| #endif | |
| GrTokenTracker fTokenTracker; | |
| bool fFlushing = false; | |
| const bool fReduceOpsTaskSplitting; | |
| SkTArray<GrOnFlushCallbackObject*> fOnFlushCBObjects; | |
| struct SurfaceIDKeyTraits { | |
| static uint32_t GetInvalidKey() { | |
| return GrSurfaceProxy::UniqueID::InvalidID().asUInt(); | |
| } | |
| }; | |
| GrHashMapWithCache<uint32_t, GrRenderTask*, SurfaceIDKeyTraits, GrCheapHash> fLastRenderTasks; | |
| }; | |
| #endif |