| /* | |
| * Copyright 2018 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "include/gpu/GrDirectContext.h" | |
| #include "include/core/SkTraceMemoryDump.h" | |
| #include "include/gpu/GrContextThreadSafeProxy.h" | |
| #include "src/core/SkAutoMalloc.h" | |
| #include "src/core/SkTaskGroup.h" | |
| #include "src/core/SkTraceEvent.h" | |
| #include "src/gpu/GrBackendUtils.h" | |
| #include "src/gpu/GrClientMappedBufferManager.h" | |
| #include "src/gpu/GrContextThreadSafeProxyPriv.h" | |
| #include "src/gpu/GrDirectContextPriv.h" | |
| #include "src/gpu/GrDrawingManager.h" | |
| #include "src/gpu/GrGpu.h" | |
| #include "src/gpu/GrResourceProvider.h" | |
| #include "src/gpu/GrShaderUtils.h" | |
| #include "src/gpu/SurfaceContext.h" | |
| #include "src/gpu/effects/GrSkSLFP.h" | |
| #include "src/gpu/gl/GrGLGpu.h" | |
| #include "src/gpu/mock/GrMockGpu.h" | |
| #include "src/gpu/ops/GrSmallPathAtlasMgr.h" | |
| #include "src/gpu/text/GrAtlasManager.h" | |
| #include "src/gpu/text/GrStrikeCache.h" | |
| #include "src/image/SkImage_GpuBase.h" | |
| #ifdef SK_METAL | |
| #include "include/gpu/mtl/GrMtlBackendContext.h" | |
| #include "src/gpu/mtl/GrMtlTrampoline.h" | |
| #endif | |
| #ifdef SK_VULKAN | |
| #include "src/gpu/vk/GrVkGpu.h" | |
| #endif | |
| #ifdef SK_DIRECT3D | |
| #include "src/gpu/d3d/GrD3DGpu.h" | |
| #endif | |
| #ifdef SK_DAWN | |
| #include "src/gpu/dawn/GrDawnGpu.h" | |
| #endif | |
| #include <memory> | |
| #if GR_TEST_UTILS | |
| # include "include/utils/SkRandom.h" | |
| # if defined(SK_ENABLE_SCOPED_LSAN_SUPPRESSIONS) | |
| # include <sanitizer/lsan_interface.h> | |
| # endif | |
| #endif | |
| #define ASSERT_SINGLE_OWNER GR_ASSERT_SINGLE_OWNER(this->singleOwner()) | |
| GrDirectContext::DirectContextID GrDirectContext::DirectContextID::Next() { | |
| static std::atomic<uint32_t> nextID{1}; | |
| uint32_t id; | |
| do { | |
| id = nextID.fetch_add(1, std::memory_order_relaxed); | |
| } while (id == SK_InvalidUniqueID); | |
| return DirectContextID(id); | |
| } | |
| GrDirectContext::GrDirectContext(GrBackendApi backend, const GrContextOptions& options) | |
| : INHERITED(GrContextThreadSafeProxyPriv::Make(backend, options), false) | |
| , fDirectContextID(DirectContextID::Next()) { | |
| } | |
| GrDirectContext::~GrDirectContext() { | |
| ASSERT_SINGLE_OWNER | |
| // this if-test protects against the case where the context is being destroyed | |
| // before having been fully created | |
| if (fGpu) { | |
| this->flushAndSubmit(); | |
| } | |
| // We need to make sure all work is finished on the gpu before we start releasing resources. | |
| this->syncAllOutstandingGpuWork(/*shouldExecuteWhileAbandoned=*/false); | |
| this->destroyDrawingManager(); | |
| // Ideally we could just let the ptr drop, but resource cache queries this ptr in releaseAll. | |
| if (fResourceCache) { | |
| fResourceCache->releaseAll(); | |
| } | |
| // This has to be after GrResourceCache::releaseAll so that other threads that are holding | |
| // async pixel result don't try to destroy buffers off thread. | |
| fMappedBufferManager.reset(); | |
| } | |
| sk_sp<GrContextThreadSafeProxy> GrDirectContext::threadSafeProxy() { | |
| return INHERITED::threadSafeProxy(); | |
| } | |
| void GrDirectContext::resetGLTextureBindings() { | |
| if (this->abandoned() || this->backend() != GrBackendApi::kOpenGL) { | |
| return; | |
| } | |
| fGpu->resetTextureBindings(); | |
| } | |
| void GrDirectContext::resetContext(uint32_t state) { | |
| ASSERT_SINGLE_OWNER | |
| fGpu->markContextDirty(state); | |
| } | |
| void GrDirectContext::abandonContext() { | |
| if (INHERITED::abandoned()) { | |
| return; | |
| } | |
| INHERITED::abandonContext(); | |
| // We need to make sure all work is finished on the gpu before we start releasing resources. | |
| this->syncAllOutstandingGpuWork(this->caps()->mustSyncGpuDuringAbandon()); | |
| fStrikeCache->freeAll(); | |
| fMappedBufferManager->abandon(); | |
| fResourceProvider->abandon(); | |
| // abandon first so destructors don't try to free the resources in the API. | |
| fResourceCache->abandonAll(); | |
| fGpu->disconnect(GrGpu::DisconnectType::kAbandon); | |
| // Must be after GrResourceCache::abandonAll(). | |
| fMappedBufferManager.reset(); | |
| if (fSmallPathAtlasMgr) { | |
| fSmallPathAtlasMgr->reset(); | |
| } | |
| fAtlasManager->freeAll(); | |
| } | |
| bool GrDirectContext::abandoned() { | |
| if (INHERITED::abandoned()) { | |
| return true; | |
| } | |
| if (fGpu && fGpu->isDeviceLost()) { | |
| this->abandonContext(); | |
| return true; | |
| } | |
| return false; | |
| } | |
| bool GrDirectContext::oomed() { return fGpu ? fGpu->checkAndResetOOMed() : false; } | |
| void GrDirectContext::releaseResourcesAndAbandonContext() { | |
| if (INHERITED::abandoned()) { | |
| return; | |
| } | |
| INHERITED::abandonContext(); | |
| // We need to make sure all work is finished on the gpu before we start releasing resources. | |
| this->syncAllOutstandingGpuWork(/*shouldExecuteWhileAbandoned=*/true); | |
| fResourceProvider->abandon(); | |
| // Release all resources in the backend 3D API. | |
| fResourceCache->releaseAll(); | |
| // Must be after GrResourceCache::releaseAll(). | |
| fMappedBufferManager.reset(); | |
| fGpu->disconnect(GrGpu::DisconnectType::kCleanup); | |
| if (fSmallPathAtlasMgr) { | |
| fSmallPathAtlasMgr->reset(); | |
| } | |
| fAtlasManager->freeAll(); | |
| } | |
| void GrDirectContext::freeGpuResources() { | |
| ASSERT_SINGLE_OWNER | |
| if (this->abandoned()) { | |
| return; | |
| } | |
| this->flushAndSubmit(); | |
| if (fSmallPathAtlasMgr) { | |
| fSmallPathAtlasMgr->reset(); | |
| } | |
| fAtlasManager->freeAll(); | |
| // TODO: the glyph cache doesn't hold any GpuResources so this call should not be needed here. | |
| // Some slack in the GrTextBlob's implementation requires it though. That could be fixed. | |
| fStrikeCache->freeAll(); | |
| this->drawingManager()->freeGpuResources(); | |
| fResourceCache->purgeUnlockedResources(); | |
| } | |
| bool GrDirectContext::init() { | |
| ASSERT_SINGLE_OWNER | |
| if (!fGpu) { | |
| return false; | |
| } | |
| fThreadSafeProxy->priv().init(fGpu->refCaps(), fGpu->refPipelineBuilder()); | |
| if (!INHERITED::init()) { | |
| return false; | |
| } | |
| SkASSERT(this->getTextBlobCache()); | |
| SkASSERT(this->threadSafeCache()); | |
| fStrikeCache = std::make_unique<GrStrikeCache>(); | |
| fResourceCache = std::make_unique<GrResourceCache>(this->singleOwner(), | |
| this->directContextID(), | |
| this->contextID()); | |
| fResourceCache->setProxyProvider(this->proxyProvider()); | |
| fResourceCache->setThreadSafeCache(this->threadSafeCache()); | |
| #if GR_TEST_UTILS | |
| if (this->options().fResourceCacheLimitOverride != -1) { | |
| this->setResourceCacheLimit(this->options().fResourceCacheLimitOverride); | |
| } | |
| #endif | |
| fResourceProvider = std::make_unique<GrResourceProvider>(fGpu.get(), fResourceCache.get(), | |
| this->singleOwner()); | |
| fMappedBufferManager = std::make_unique<GrClientMappedBufferManager>(this->directContextID()); | |
| fDidTestPMConversions = false; | |
| // DDL TODO: we need to think through how the task group & persistent cache | |
| // get passed on to/shared between all the DDLRecorders created with this context. | |
| if (this->options().fExecutor) { | |
| fTaskGroup = std::make_unique<SkTaskGroup>(*this->options().fExecutor); | |
| } | |
| fPersistentCache = this->options().fPersistentCache; | |
| GrDrawOpAtlas::AllowMultitexturing allowMultitexturing; | |
| if (GrContextOptions::Enable::kNo == this->options().fAllowMultipleGlyphCacheTextures || | |
| // multitexturing supported only if range can represent the index + texcoords fully | |
| !(this->caps()->shaderCaps()->floatIs32Bits() || | |
| this->caps()->shaderCaps()->integerSupport())) { | |
| allowMultitexturing = GrDrawOpAtlas::AllowMultitexturing::kNo; | |
| } else { | |
| allowMultitexturing = GrDrawOpAtlas::AllowMultitexturing::kYes; | |
| } | |
| GrProxyProvider* proxyProvider = this->priv().proxyProvider(); | |
| fAtlasManager = std::make_unique<GrAtlasManager>(proxyProvider, | |
| this->options().fGlyphCacheTextureMaximumBytes, | |
| allowMultitexturing); | |
| this->priv().addOnFlushCallbackObject(fAtlasManager.get()); | |
| return true; | |
| } | |
| void GrDirectContext::getResourceCacheUsage(int* resourceCount, size_t* resourceBytes) const { | |
| ASSERT_SINGLE_OWNER | |
| if (resourceCount) { | |
| *resourceCount = fResourceCache->getBudgetedResourceCount(); | |
| } | |
| if (resourceBytes) { | |
| *resourceBytes = fResourceCache->getBudgetedResourceBytes(); | |
| } | |
| } | |
| size_t GrDirectContext::getResourceCachePurgeableBytes() const { | |
| ASSERT_SINGLE_OWNER | |
| return fResourceCache->getPurgeableBytes(); | |
| } | |
| void GrDirectContext::getResourceCacheLimits(int* maxResources, size_t* maxResourceBytes) const { | |
| ASSERT_SINGLE_OWNER | |
| if (maxResources) { | |
| *maxResources = -1; | |
| } | |
| if (maxResourceBytes) { | |
| *maxResourceBytes = this->getResourceCacheLimit(); | |
| } | |
| } | |
| size_t GrDirectContext::getResourceCacheLimit() const { | |
| ASSERT_SINGLE_OWNER | |
| return fResourceCache->getMaxResourceBytes(); | |
| } | |
| void GrDirectContext::setResourceCacheLimits(int unused, size_t maxResourceBytes) { | |
| ASSERT_SINGLE_OWNER | |
| this->setResourceCacheLimit(maxResourceBytes); | |
| } | |
| void GrDirectContext::setResourceCacheLimit(size_t maxResourceBytes) { | |
| ASSERT_SINGLE_OWNER | |
| fResourceCache->setLimit(maxResourceBytes); | |
| } | |
| void GrDirectContext::purgeUnlockedResources(bool scratchResourcesOnly) { | |
| ASSERT_SINGLE_OWNER | |
| if (this->abandoned()) { | |
| return; | |
| } | |
| fResourceCache->purgeUnlockedResources(scratchResourcesOnly); | |
| fResourceCache->purgeAsNeeded(); | |
| // The textBlob Cache doesn't actually hold any GPU resource but this is a convenient | |
| // place to purge stale blobs | |
| this->getTextBlobCache()->purgeStaleBlobs(); | |
| fGpu->releaseUnlockedBackendObjects(); | |
| } | |
| void GrDirectContext::performDeferredCleanup(std::chrono::milliseconds msNotUsed, | |
| bool scratchResourcesOnly) { | |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); | |
| ASSERT_SINGLE_OWNER | |
| if (this->abandoned()) { | |
| return; | |
| } | |
| this->checkAsyncWorkCompletion(); | |
| fMappedBufferManager->process(); | |
| auto purgeTime = GrStdSteadyClock::now() - msNotUsed; | |
| fResourceCache->purgeAsNeeded(); | |
| fResourceCache->purgeResourcesNotUsedSince(purgeTime, scratchResourcesOnly); | |
| // The textBlob Cache doesn't actually hold any GPU resource but this is a convenient | |
| // place to purge stale blobs | |
| this->getTextBlobCache()->purgeStaleBlobs(); | |
| } | |
| void GrDirectContext::purgeUnlockedResources(size_t bytesToPurge, bool preferScratchResources) { | |
| ASSERT_SINGLE_OWNER | |
| if (this->abandoned()) { | |
| return; | |
| } | |
| fResourceCache->purgeUnlockedResources(bytesToPurge, preferScratchResources); | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| bool GrDirectContext::wait(int numSemaphores, const GrBackendSemaphore waitSemaphores[], | |
| bool deleteSemaphoresAfterWait) { | |
| if (!fGpu || !fGpu->caps()->semaphoreSupport()) { | |
| return false; | |
| } | |
| GrWrapOwnership ownership = | |
| deleteSemaphoresAfterWait ? kAdopt_GrWrapOwnership : kBorrow_GrWrapOwnership; | |
| for (int i = 0; i < numSemaphores; ++i) { | |
| std::unique_ptr<GrSemaphore> sema = fResourceProvider->wrapBackendSemaphore( | |
| waitSemaphores[i], GrSemaphoreWrapType::kWillWait, ownership); | |
| // If we failed to wrap the semaphore it means the client didn't give us a valid semaphore | |
| // to begin with. Therefore, it is fine to not wait on it. | |
| if (sema) { | |
| fGpu->waitSemaphore(sema.get()); | |
| } | |
| } | |
| return true; | |
| } | |
| GrSmallPathAtlasMgr* GrDirectContext::onGetSmallPathAtlasMgr() { | |
| if (!fSmallPathAtlasMgr) { | |
| fSmallPathAtlasMgr = std::make_unique<GrSmallPathAtlasMgr>(); | |
| this->priv().addOnFlushCallbackObject(fSmallPathAtlasMgr.get()); | |
| } | |
| if (!fSmallPathAtlasMgr->initAtlas(this->proxyProvider(), this->caps())) { | |
| return nullptr; | |
| } | |
| return fSmallPathAtlasMgr.get(); | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| GrSemaphoresSubmitted GrDirectContext::flush(const GrFlushInfo& info) { | |
| ASSERT_SINGLE_OWNER | |
| if (this->abandoned()) { | |
| if (info.fFinishedProc) { | |
| info.fFinishedProc(info.fFinishedContext); | |
| } | |
| if (info.fSubmittedProc) { | |
| info.fSubmittedProc(info.fSubmittedContext, false); | |
| } | |
| return GrSemaphoresSubmitted::kNo; | |
| } | |
| return this->drawingManager()->flushSurfaces({}, SkSurface::BackendSurfaceAccess::kNoAccess, | |
| info, nullptr); | |
| } | |
| bool GrDirectContext::submit(bool syncCpu) { | |
| ASSERT_SINGLE_OWNER | |
| if (this->abandoned()) { | |
| return false; | |
| } | |
| if (!fGpu) { | |
| return false; | |
| } | |
| return fGpu->submitToGpu(syncCpu); | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| void GrDirectContext::checkAsyncWorkCompletion() { | |
| if (fGpu) { | |
| fGpu->checkFinishProcs(); | |
| } | |
| } | |
| void GrDirectContext::syncAllOutstandingGpuWork(bool shouldExecuteWhileAbandoned) { | |
| if (fGpu && (!this->abandoned() || shouldExecuteWhileAbandoned)) { | |
| fGpu->finishOutstandingGpuWork(); | |
| this->checkAsyncWorkCompletion(); | |
| } | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| void GrDirectContext::storeVkPipelineCacheData() { | |
| if (fGpu) { | |
| fGpu->storeVkPipelineCacheData(); | |
| } | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| bool GrDirectContext::supportsDistanceFieldText() const { | |
| return this->caps()->shaderCaps()->supportsDistanceFieldText(); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| void GrDirectContext::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const { | |
| ASSERT_SINGLE_OWNER | |
| fResourceCache->dumpMemoryStatistics(traceMemoryDump); | |
| traceMemoryDump->dumpNumericValue("skia/gr_text_blob_cache", "size", "bytes", | |
| this->getTextBlobCache()->usedBytes()); | |
| } | |
| GrBackendTexture GrDirectContext::createBackendTexture(int width, int height, | |
| const GrBackendFormat& backendFormat, | |
| GrMipmapped mipMapped, | |
| GrRenderable renderable, | |
| GrProtected isProtected) { | |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); | |
| if (this->abandoned()) { | |
| return GrBackendTexture(); | |
| } | |
| return fGpu->createBackendTexture({width, height}, backendFormat, renderable, | |
| mipMapped, isProtected); | |
| } | |
| GrBackendTexture GrDirectContext::createBackendTexture(int width, int height, | |
| SkColorType skColorType, | |
| GrMipmapped mipMapped, | |
| GrRenderable renderable, | |
| GrProtected isProtected) { | |
| if (this->abandoned()) { | |
| return GrBackendTexture(); | |
| } | |
| const GrBackendFormat format = this->defaultBackendFormat(skColorType, renderable); | |
| return this->createBackendTexture(width, height, format, mipMapped, renderable, isProtected); | |
| } | |
| static GrBackendTexture create_and_clear_backend_texture(GrDirectContext* dContext, | |
| SkISize dimensions, | |
| const GrBackendFormat& backendFormat, | |
| GrMipmapped mipMapped, | |
| GrRenderable renderable, | |
| GrProtected isProtected, | |
| sk_sp<GrRefCntedCallback> finishedCallback, | |
| std::array<float, 4> color) { | |
| GrGpu* gpu = dContext->priv().getGpu(); | |
| GrBackendTexture beTex = gpu->createBackendTexture(dimensions, backendFormat, renderable, | |
| mipMapped, isProtected); | |
| if (!beTex.isValid()) { | |
| return {}; | |
| } | |
| if (!dContext->priv().getGpu()->clearBackendTexture(beTex, | |
| std::move(finishedCallback), | |
| color)) { | |
| dContext->deleteBackendTexture(beTex); | |
| return {}; | |
| } | |
| return beTex; | |
| } | |
| static bool update_texture_with_pixmaps(GrDirectContext* context, | |
| const SkPixmap src[], | |
| int numLevels, | |
| const GrBackendTexture& backendTexture, | |
| GrSurfaceOrigin textureOrigin, | |
| sk_sp<GrRefCntedCallback> finishedCallback) { | |
| GrColorType ct = SkColorTypeToGrColorType(src[0].colorType()); | |
| const GrBackendFormat& format = backendTexture.getBackendFormat(); | |
| if (!context->priv().caps()->areColorTypeAndFormatCompatible(ct, format)) { | |
| return false; | |
| } | |
| auto proxy = context->priv().proxyProvider()->wrapBackendTexture(backendTexture, | |
| kBorrow_GrWrapOwnership, | |
| GrWrapCacheable::kNo, | |
| kRW_GrIOType, | |
| std::move(finishedCallback)); | |
| if (!proxy) { | |
| return false; | |
| } | |
| GrSwizzle swizzle = context->priv().caps()->getReadSwizzle(format, ct); | |
| GrSurfaceProxyView view(std::move(proxy), textureOrigin, swizzle); | |
| skgpu::SurfaceContext surfaceContext(context, std::move(view), src[0].info().colorInfo()); | |
| SkAutoSTArray<15, GrCPixmap> tmpSrc(numLevels); | |
| for (int i = 0; i < numLevels; ++i) { | |
| tmpSrc[i] = src[i]; | |
| } | |
| if (!surfaceContext.writePixels(context, tmpSrc.get(), numLevels)) { | |
| return false; | |
| } | |
| GrSurfaceProxy* p = surfaceContext.asSurfaceProxy(); | |
| GrFlushInfo info; | |
| context->priv().drawingManager()->flushSurfaces({&p, 1}, | |
| SkSurface::BackendSurfaceAccess::kNoAccess, | |
| info, | |
| nullptr); | |
| return true; | |
| } | |
| GrBackendTexture GrDirectContext::createBackendTexture(int width, int height, | |
| const GrBackendFormat& backendFormat, | |
| const SkColor4f& color, | |
| GrMipmapped mipMapped, | |
| GrRenderable renderable, | |
| GrProtected isProtected, | |
| GrGpuFinishedProc finishedProc, | |
| GrGpuFinishedContext finishedContext) { | |
| auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); | |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); | |
| if (this->abandoned()) { | |
| return {}; | |
| } | |
| return create_and_clear_backend_texture(this, | |
| {width, height}, | |
| backendFormat, | |
| mipMapped, | |
| renderable, | |
| isProtected, | |
| std::move(finishedCallback), | |
| color.array()); | |
| } | |
| GrBackendTexture GrDirectContext::createBackendTexture(int width, int height, | |
| SkColorType skColorType, | |
| const SkColor4f& color, | |
| GrMipmapped mipMapped, | |
| GrRenderable renderable, | |
| GrProtected isProtected, | |
| GrGpuFinishedProc finishedProc, | |
| GrGpuFinishedContext finishedContext) { | |
| auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); | |
| if (this->abandoned()) { | |
| return {}; | |
| } | |
| GrBackendFormat format = this->defaultBackendFormat(skColorType, renderable); | |
| if (!format.isValid()) { | |
| return {}; | |
| } | |
| GrColorType grColorType = SkColorTypeToGrColorType(skColorType); | |
| SkColor4f swizzledColor = this->caps()->getWriteSwizzle(format, grColorType).applyTo(color); | |
| return create_and_clear_backend_texture(this, | |
| {width, height}, | |
| format, | |
| mipMapped, | |
| renderable, | |
| isProtected, | |
| std::move(finishedCallback), | |
| swizzledColor.array()); | |
| } | |
| GrBackendTexture GrDirectContext::createBackendTexture(const SkPixmap srcData[], | |
| int numProvidedLevels, | |
| GrSurfaceOrigin textureOrigin, | |
| GrRenderable renderable, | |
| GrProtected isProtected, | |
| GrGpuFinishedProc finishedProc, | |
| GrGpuFinishedContext finishedContext) { | |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); | |
| auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); | |
| if (this->abandoned()) { | |
| return {}; | |
| } | |
| if (!srcData || numProvidedLevels <= 0) { | |
| return {}; | |
| } | |
| SkColorType colorType = srcData[0].colorType(); | |
| GrMipmapped mipMapped = GrMipmapped::kNo; | |
| if (numProvidedLevels > 1) { | |
| mipMapped = GrMipmapped::kYes; | |
| } | |
| GrBackendFormat backendFormat = this->defaultBackendFormat(colorType, renderable); | |
| GrBackendTexture beTex = this->createBackendTexture(srcData[0].width(), | |
| srcData[0].height(), | |
| backendFormat, | |
| mipMapped, | |
| renderable, | |
| isProtected); | |
| if (!beTex.isValid()) { | |
| return {}; | |
| } | |
| if (!update_texture_with_pixmaps(this, | |
| srcData, | |
| numProvidedLevels, | |
| beTex, | |
| textureOrigin, | |
| std::move(finishedCallback))) { | |
| this->deleteBackendTexture(beTex); | |
| return {}; | |
| } | |
| return beTex; | |
| } | |
| bool GrDirectContext::updateBackendTexture(const GrBackendTexture& backendTexture, | |
| const SkColor4f& color, | |
| GrGpuFinishedProc finishedProc, | |
| GrGpuFinishedContext finishedContext) { | |
| auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); | |
| if (this->abandoned()) { | |
| return false; | |
| } | |
| return fGpu->clearBackendTexture(backendTexture, std::move(finishedCallback), color.array()); | |
| } | |
| bool GrDirectContext::updateBackendTexture(const GrBackendTexture& backendTexture, | |
| SkColorType skColorType, | |
| const SkColor4f& color, | |
| GrGpuFinishedProc finishedProc, | |
| GrGpuFinishedContext finishedContext) { | |
| auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); | |
| if (this->abandoned()) { | |
| return false; | |
| } | |
| GrBackendFormat format = backendTexture.getBackendFormat(); | |
| GrColorType grColorType = SkColorTypeAndFormatToGrColorType(this->caps(), skColorType, format); | |
| if (!this->caps()->areColorTypeAndFormatCompatible(grColorType, format)) { | |
| return false; | |
| } | |
| GrSwizzle swizzle = this->caps()->getWriteSwizzle(format, grColorType); | |
| SkColor4f swizzledColor = swizzle.applyTo(color); | |
| return fGpu->clearBackendTexture(backendTexture, | |
| std::move(finishedCallback), | |
| swizzledColor.array()); | |
| } | |
| bool GrDirectContext::updateBackendTexture(const GrBackendTexture& backendTexture, | |
| const SkPixmap srcData[], | |
| int numLevels, | |
| GrSurfaceOrigin textureOrigin, | |
| GrGpuFinishedProc finishedProc, | |
| GrGpuFinishedContext finishedContext) { | |
| auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); | |
| if (this->abandoned()) { | |
| return false; | |
| } | |
| if (!srcData || numLevels <= 0) { | |
| return false; | |
| } | |
| // If the texture has MIP levels then we require that the full set is overwritten. | |
| int numExpectedLevels = 1; | |
| if (backendTexture.hasMipmaps()) { | |
| numExpectedLevels = SkMipmap::ComputeLevelCount(backendTexture.width(), | |
| backendTexture.height()) + 1; | |
| } | |
| if (numLevels != numExpectedLevels) { | |
| return false; | |
| } | |
| return update_texture_with_pixmaps(this, | |
| srcData, | |
| numLevels, | |
| backendTexture, | |
| textureOrigin, | |
| std::move(finishedCallback)); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| static GrBackendTexture create_and_update_compressed_backend_texture( | |
| GrDirectContext* dContext, | |
| SkISize dimensions, | |
| const GrBackendFormat& backendFormat, | |
| GrMipmapped mipMapped, | |
| GrProtected isProtected, | |
| sk_sp<GrRefCntedCallback> finishedCallback, | |
| const void* data, | |
| size_t size) { | |
| GrGpu* gpu = dContext->priv().getGpu(); | |
| GrBackendTexture beTex = gpu->createCompressedBackendTexture(dimensions, backendFormat, | |
| mipMapped, isProtected); | |
| if (!beTex.isValid()) { | |
| return {}; | |
| } | |
| if (!dContext->priv().getGpu()->updateCompressedBackendTexture( | |
| beTex, std::move(finishedCallback), data, size)) { | |
| dContext->deleteBackendTexture(beTex); | |
| return {}; | |
| } | |
| return beTex; | |
| } | |
| GrBackendTexture GrDirectContext::createCompressedBackendTexture( | |
| int width, int height, | |
| const GrBackendFormat& backendFormat, | |
| const SkColor4f& color, | |
| GrMipmapped mipmapped, | |
| GrProtected isProtected, | |
| GrGpuFinishedProc finishedProc, | |
| GrGpuFinishedContext finishedContext) { | |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); | |
| auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); | |
| if (this->abandoned()) { | |
| return {}; | |
| } | |
| SkImage::CompressionType compression = GrBackendFormatToCompressionType(backendFormat); | |
| if (compression == SkImage::CompressionType::kNone) { | |
| return {}; | |
| } | |
| size_t size = SkCompressedDataSize(compression, | |
| {width, height}, | |
| nullptr, | |
| mipmapped == GrMipmapped::kYes); | |
| auto storage = std::make_unique<char[]>(size); | |
| GrFillInCompressedData(compression, {width, height}, mipmapped, storage.get(), color); | |
| return create_and_update_compressed_backend_texture(this, | |
| {width, height}, | |
| backendFormat, | |
| mipmapped, | |
| isProtected, | |
| std::move(finishedCallback), | |
| storage.get(), | |
| size); | |
| } | |
| GrBackendTexture GrDirectContext::createCompressedBackendTexture( | |
| int width, int height, | |
| SkImage::CompressionType compression, | |
| const SkColor4f& color, | |
| GrMipmapped mipMapped, | |
| GrProtected isProtected, | |
| GrGpuFinishedProc finishedProc, | |
| GrGpuFinishedContext finishedContext) { | |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); | |
| GrBackendFormat format = this->compressedBackendFormat(compression); | |
| return this->createCompressedBackendTexture(width, height, format, color, | |
| mipMapped, isProtected, finishedProc, | |
| finishedContext); | |
| } | |
| GrBackendTexture GrDirectContext::createCompressedBackendTexture( | |
| int width, int height, | |
| const GrBackendFormat& backendFormat, | |
| const void* compressedData, | |
| size_t dataSize, | |
| GrMipmapped mipMapped, | |
| GrProtected isProtected, | |
| GrGpuFinishedProc finishedProc, | |
| GrGpuFinishedContext finishedContext) { | |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); | |
| auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); | |
| if (this->abandoned()) { | |
| return {}; | |
| } | |
| return create_and_update_compressed_backend_texture(this, | |
| {width, height}, | |
| backendFormat, | |
| mipMapped, | |
| isProtected, | |
| std::move(finishedCallback), | |
| compressedData, | |
| dataSize); | |
| } | |
| GrBackendTexture GrDirectContext::createCompressedBackendTexture( | |
| int width, int height, | |
| SkImage::CompressionType compression, | |
| const void* data, size_t dataSize, | |
| GrMipmapped mipMapped, | |
| GrProtected isProtected, | |
| GrGpuFinishedProc finishedProc, | |
| GrGpuFinishedContext finishedContext) { | |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); | |
| GrBackendFormat format = this->compressedBackendFormat(compression); | |
| return this->createCompressedBackendTexture(width, height, format, data, dataSize, mipMapped, | |
| isProtected, finishedProc, finishedContext); | |
| } | |
| bool GrDirectContext::updateCompressedBackendTexture(const GrBackendTexture& backendTexture, | |
| const SkColor4f& color, | |
| GrGpuFinishedProc finishedProc, | |
| GrGpuFinishedContext finishedContext) { | |
| auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); | |
| if (this->abandoned()) { | |
| return false; | |
| } | |
| SkImage::CompressionType compression = | |
| GrBackendFormatToCompressionType(backendTexture.getBackendFormat()); | |
| if (compression == SkImage::CompressionType::kNone) { | |
| return {}; | |
| } | |
| size_t size = SkCompressedDataSize(compression, | |
| backendTexture.dimensions(), | |
| nullptr, | |
| backendTexture.hasMipmaps()); | |
| SkAutoMalloc storage(size); | |
| GrFillInCompressedData(compression, | |
| backendTexture.dimensions(), | |
| backendTexture.mipmapped(), | |
| static_cast<char*>(storage.get()), | |
| color); | |
| return fGpu->updateCompressedBackendTexture(backendTexture, | |
| std::move(finishedCallback), | |
| storage.get(), | |
| size); | |
| } | |
| bool GrDirectContext::updateCompressedBackendTexture(const GrBackendTexture& backendTexture, | |
| const void* compressedData, | |
| size_t dataSize, | |
| GrGpuFinishedProc finishedProc, | |
| GrGpuFinishedContext finishedContext) { | |
| auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); | |
| if (this->abandoned()) { | |
| return false; | |
| } | |
| if (!compressedData) { | |
| return false; | |
| } | |
| return fGpu->updateCompressedBackendTexture(backendTexture, | |
| std::move(finishedCallback), | |
| compressedData, | |
| dataSize); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| bool GrDirectContext::setBackendTextureState(const GrBackendTexture& backendTexture, | |
| const GrBackendSurfaceMutableState& state, | |
| GrBackendSurfaceMutableState* previousState, | |
| GrGpuFinishedProc finishedProc, | |
| GrGpuFinishedContext finishedContext) { | |
| auto callback = GrRefCntedCallback::Make(finishedProc, finishedContext); | |
| if (this->abandoned()) { | |
| return false; | |
| } | |
| return fGpu->setBackendTextureState(backendTexture, state, previousState, std::move(callback)); | |
| } | |
| bool GrDirectContext::setBackendRenderTargetState(const GrBackendRenderTarget& backendRenderTarget, | |
| const GrBackendSurfaceMutableState& state, | |
| GrBackendSurfaceMutableState* previousState, | |
| GrGpuFinishedProc finishedProc, | |
| GrGpuFinishedContext finishedContext) { | |
| auto callback = GrRefCntedCallback::Make(finishedProc, finishedContext); | |
| if (this->abandoned()) { | |
| return false; | |
| } | |
| return fGpu->setBackendRenderTargetState(backendRenderTarget, state, previousState, | |
| std::move(callback)); | |
| } | |
| void GrDirectContext::deleteBackendTexture(GrBackendTexture backendTex) { | |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); | |
| // For the Vulkan backend we still must destroy the backend texture when the context is | |
| // abandoned. | |
| if ((this->abandoned() && this->backend() != GrBackendApi::kVulkan) || !backendTex.isValid()) { | |
| return; | |
| } | |
| fGpu->deleteBackendTexture(backendTex); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| bool GrDirectContext::precompileShader(const SkData& key, const SkData& data) { | |
| return fGpu->precompileShader(key, data); | |
| } | |
| #ifdef SK_ENABLE_DUMP_GPU | |
| #include "include/core/SkString.h" | |
| #include "src/utils/SkJSONWriter.h" | |
| SkString GrDirectContext::dump() const { | |
| SkDynamicMemoryWStream stream; | |
| SkJSONWriter writer(&stream, SkJSONWriter::Mode::kPretty); | |
| writer.beginObject(); | |
| writer.appendString("backend", GrBackendApiToStr(this->backend())); | |
| writer.appendName("caps"); | |
| this->caps()->dumpJSON(&writer); | |
| writer.appendName("gpu"); | |
| this->fGpu->dumpJSON(&writer); | |
| writer.appendName("context"); | |
| this->dumpJSON(&writer); | |
| // Flush JSON to the memory stream | |
| writer.endObject(); | |
| writer.flush(); | |
| // Null terminate the JSON data in the memory stream | |
| stream.write8(0); | |
| // Allocate a string big enough to hold all the data, then copy out of the stream | |
| SkString result(stream.bytesWritten()); | |
| stream.copyToAndReset(result.writable_str()); | |
| return result; | |
| } | |
| #endif | |
| #ifdef SK_GL | |
| /*************************************************************************************************/ | |
| sk_sp<GrDirectContext> GrDirectContext::MakeGL(sk_sp<const GrGLInterface> glInterface) { | |
| GrContextOptions defaultOptions; | |
| return MakeGL(std::move(glInterface), defaultOptions); | |
| } | |
| sk_sp<GrDirectContext> GrDirectContext::MakeGL(const GrContextOptions& options) { | |
| return MakeGL(nullptr, options); | |
| } | |
| sk_sp<GrDirectContext> GrDirectContext::MakeGL() { | |
| GrContextOptions defaultOptions; | |
| return MakeGL(nullptr, defaultOptions); | |
| } | |
| #if GR_TEST_UTILS | |
| GrGLFunction<GrGLGetErrorFn> make_get_error_with_random_oom(GrGLFunction<GrGLGetErrorFn> original) { | |
| // A SkRandom and a GrGLFunction<GrGLGetErrorFn> are too big to be captured by a | |
| // GrGLFunction<GrGLGetError> (surprise, surprise). So we make a context object and | |
| // capture that by pointer. However, GrGLFunction doesn't support calling a destructor | |
| // on the thing it captures. So we leak the context. | |
| struct GetErrorContext { | |
| SkRandom fRandom; | |
| GrGLFunction<GrGLGetErrorFn> fGetError; | |
| }; | |
| auto errorContext = new GetErrorContext; | |
| #if defined(SK_ENABLE_SCOPED_LSAN_SUPPRESSIONS) | |
| __lsan_ignore_object(errorContext); | |
| #endif | |
| errorContext->fGetError = original; | |
| return GrGLFunction<GrGLGetErrorFn>([errorContext]() { | |
| GrGLenum error = errorContext->fGetError(); | |
| if (error == GR_GL_NO_ERROR && (errorContext->fRandom.nextU() % 300) == 0) { | |
| error = GR_GL_OUT_OF_MEMORY; | |
| } | |
| return error; | |
| }); | |
| } | |
| #endif | |
| sk_sp<GrDirectContext> GrDirectContext::MakeGL(sk_sp<const GrGLInterface> glInterface, | |
| const GrContextOptions& options) { | |
| sk_sp<GrDirectContext> direct(new GrDirectContext(GrBackendApi::kOpenGL, options)); | |
| #if GR_TEST_UTILS | |
| if (options.fRandomGLOOM) { | |
| auto copy = sk_make_sp<GrGLInterface>(*glInterface); | |
| copy->fFunctions.fGetError = | |
| make_get_error_with_random_oom(glInterface->fFunctions.fGetError); | |
| #if GR_GL_CHECK_ERROR | |
| // Suppress logging GL errors since we'll be synthetically generating them. | |
| copy->suppressErrorLogging(); | |
| #endif | |
| glInterface = std::move(copy); | |
| } | |
| #endif | |
| direct->fGpu = GrGLGpu::Make(std::move(glInterface), options, direct.get()); | |
| if (!direct->init()) { | |
| return nullptr; | |
| } | |
| return direct; | |
| } | |
| #endif | |
| /*************************************************************************************************/ | |
| sk_sp<GrDirectContext> GrDirectContext::MakeMock(const GrMockOptions* mockOptions) { | |
| GrContextOptions defaultOptions; | |
| return MakeMock(mockOptions, defaultOptions); | |
| } | |
| sk_sp<GrDirectContext> GrDirectContext::MakeMock(const GrMockOptions* mockOptions, | |
| const GrContextOptions& options) { | |
| sk_sp<GrDirectContext> direct(new GrDirectContext(GrBackendApi::kMock, options)); | |
| direct->fGpu = GrMockGpu::Make(mockOptions, options, direct.get()); | |
| if (!direct->init()) { | |
| return nullptr; | |
| } | |
| return direct; | |
| } | |
| #ifdef SK_VULKAN | |
| /*************************************************************************************************/ | |
| sk_sp<GrDirectContext> GrDirectContext::MakeVulkan(const GrVkBackendContext& backendContext) { | |
| GrContextOptions defaultOptions; | |
| return MakeVulkan(backendContext, defaultOptions); | |
| } | |
| sk_sp<GrDirectContext> GrDirectContext::MakeVulkan(const GrVkBackendContext& backendContext, | |
| const GrContextOptions& options) { | |
| sk_sp<GrDirectContext> direct(new GrDirectContext(GrBackendApi::kVulkan, options)); | |
| direct->fGpu = GrVkGpu::Make(backendContext, options, direct.get()); | |
| if (!direct->init()) { | |
| return nullptr; | |
| } | |
| return direct; | |
| } | |
| #endif | |
| #ifdef SK_METAL | |
| /*************************************************************************************************/ | |
| sk_sp<GrDirectContext> GrDirectContext::MakeMetal(const GrMtlBackendContext& backendContext) { | |
| GrContextOptions defaultOptions; | |
| return MakeMetal(backendContext, defaultOptions); | |
| } | |
| sk_sp<GrDirectContext> GrDirectContext::MakeMetal(const GrMtlBackendContext& backendContext, | |
| const GrContextOptions& options) { | |
| sk_sp<GrDirectContext> direct(new GrDirectContext(GrBackendApi::kMetal, options)); | |
| direct->fGpu = GrMtlTrampoline::MakeGpu(backendContext, options, direct.get()); | |
| if (!direct->init()) { | |
| return nullptr; | |
| } | |
| return direct; | |
| } | |
| // deprecated | |
| sk_sp<GrDirectContext> GrDirectContext::MakeMetal(void* device, void* queue) { | |
| GrContextOptions defaultOptions; | |
| return MakeMetal(device, queue, defaultOptions); | |
| } | |
| // deprecated | |
| // remove include/gpu/mtl/GrMtlBackendContext.h, above, when removed | |
| sk_sp<GrDirectContext> GrDirectContext::MakeMetal(void* device, void* queue, | |
| const GrContextOptions& options) { | |
| sk_sp<GrDirectContext> direct(new GrDirectContext(GrBackendApi::kMetal, options)); | |
| GrMtlBackendContext backendContext = {}; | |
| backendContext.fDevice.reset(device); | |
| backendContext.fQueue.reset(queue); | |
| return GrDirectContext::MakeMetal(backendContext, options); | |
| } | |
| #endif | |
| #ifdef SK_DIRECT3D | |
| /*************************************************************************************************/ | |
| sk_sp<GrDirectContext> GrDirectContext::MakeDirect3D(const GrD3DBackendContext& backendContext) { | |
| GrContextOptions defaultOptions; | |
| return MakeDirect3D(backendContext, defaultOptions); | |
| } | |
| sk_sp<GrDirectContext> GrDirectContext::MakeDirect3D(const GrD3DBackendContext& backendContext, | |
| const GrContextOptions& options) { | |
| sk_sp<GrDirectContext> direct(new GrDirectContext(GrBackendApi::kDirect3D, options)); | |
| direct->fGpu = GrD3DGpu::Make(backendContext, options, direct.get()); | |
| if (!direct->init()) { | |
| return nullptr; | |
| } | |
| return direct; | |
| } | |
| #endif | |
| #ifdef SK_DAWN | |
| /*************************************************************************************************/ | |
| sk_sp<GrDirectContext> GrDirectContext::MakeDawn(const wgpu::Device& device) { | |
| GrContextOptions defaultOptions; | |
| return MakeDawn(device, defaultOptions); | |
| } | |
| sk_sp<GrDirectContext> GrDirectContext::MakeDawn(const wgpu::Device& device, | |
| const GrContextOptions& options) { | |
| sk_sp<GrDirectContext> direct(new GrDirectContext(GrBackendApi::kDawn, options)); | |
| direct->fGpu = GrDawnGpu::Make(device, options, direct.get()); | |
| if (!direct->init()) { | |
| return nullptr; | |
| } | |
| return direct; | |
| } | |
| #endif |