| /* | |
| * Copyright 2017 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrDeferredUpload_DEFINED | |
| #define GrDeferredUpload_DEFINED | |
| #include <functional> | |
| #include "include/gpu/GrTypes.h" | |
| #include "include/private/GrTypesPriv.h" | |
| class GrTextureProxy; | |
| /** | |
| * A word about deferred uploads and tokens: Ops should usually schedule their uploads to occur at | |
| * the beginning of a frame whenever possible. These are called ASAP uploads. Of course, this | |
| * requires that there are no draws that have yet to be flushed that rely on the old texture | |
| * contents. In that case the ASAP upload would happen prior to the draw and therefore the draw | |
| * would read the new (wrong) texture data. When this read-before-write data hazard exists they | |
| * should schedule an inline upload. | |
| * | |
| * Ops, in conjunction with helpers such as GrDrawOpAtlas, use upload tokens to know what the most | |
| * recent draw was that referenced a resource (or portion of a resource). Each draw is assigned a | |
| * token. A resource (or portion thereof) can be tagged with the most recent reading draw's token. | |
| * The deferred upload's target provides a facility for testing whether the draw corresponding to | |
| * the token has been flushed. If it has not been flushed then the op must perform an inline upload | |
| * instead so that the upload occurs after the draw depending on the old contents and before the | |
| * draw depending on the updated contents. When scheduling an inline upload the op provides the | |
| * token of the draw that the upload must occur before. | |
| */ | |
| /** | |
| * GrDeferredUploadToken is used to sequence the uploads relative to each other and to draws. | |
| */ | |
| class GrDeferredUploadToken { | |
| public: | |
| static GrDeferredUploadToken AlreadyFlushedToken() { return GrDeferredUploadToken(0); } | |
| GrDeferredUploadToken(const GrDeferredUploadToken&) = default; | |
| GrDeferredUploadToken& operator=(const GrDeferredUploadToken&) = default; | |
| bool operator==(const GrDeferredUploadToken& that) const { | |
| return fSequenceNumber == that.fSequenceNumber; | |
| } | |
| bool operator!=(const GrDeferredUploadToken& that) const { return !(*this == that); } | |
| bool operator<(const GrDeferredUploadToken that) const { | |
| return fSequenceNumber < that.fSequenceNumber; | |
| } | |
| bool operator<=(const GrDeferredUploadToken that) const { | |
| return fSequenceNumber <= that.fSequenceNumber; | |
| } | |
| bool operator>(const GrDeferredUploadToken that) const { | |
| return fSequenceNumber > that.fSequenceNumber; | |
| } | |
| bool operator>=(const GrDeferredUploadToken that) const { | |
| return fSequenceNumber >= that.fSequenceNumber; | |
| } | |
| GrDeferredUploadToken& operator++() { | |
| ++fSequenceNumber; | |
| return *this; | |
| } | |
| GrDeferredUploadToken operator++(int) { | |
| auto old = fSequenceNumber; | |
| ++fSequenceNumber; | |
| return GrDeferredUploadToken(old); | |
| } | |
| GrDeferredUploadToken next() const { return GrDeferredUploadToken(fSequenceNumber + 1); } | |
| /** Is this token in the [start, end] inclusive interval? */ | |
| bool inInterval(const GrDeferredUploadToken& start, const GrDeferredUploadToken& end) { | |
| return *this >= start && *this <= end; | |
| } | |
| private: | |
| GrDeferredUploadToken() = delete; | |
| explicit GrDeferredUploadToken(uint64_t sequenceNumber) : fSequenceNumber(sequenceNumber) {} | |
| uint64_t fSequenceNumber; | |
| }; | |
| /* | |
| * The GrTokenTracker encapsulates the incrementing and distribution of tokens. | |
| */ | |
| class GrTokenTracker { | |
| public: | |
| /** Gets the token one beyond the last token that has been flushed. */ | |
| GrDeferredUploadToken nextTokenToFlush() const { return fLastFlushedToken.next(); } | |
| /** Gets the next draw token that will be issued by this target. This can be used by an op | |
| to record that the next draw it issues will use a resource (e.g. texture) while preparing | |
| that draw. */ | |
| GrDeferredUploadToken nextDrawToken() const { return fLastIssuedToken.next(); } | |
| private: | |
| // Only these three classes get to increment the token counters | |
| friend class SkInternalAtlasTextContext; | |
| friend class GrOpFlushState; | |
| friend class TestingUploadTarget; | |
| /** Issues the next token for a draw. */ | |
| GrDeferredUploadToken issueDrawToken() { return ++fLastIssuedToken; } | |
| /** Advances the last flushed token by one. */ | |
| GrDeferredUploadToken flushToken() { return ++fLastFlushedToken; } | |
| GrDeferredUploadToken fLastIssuedToken = GrDeferredUploadToken::AlreadyFlushedToken(); | |
| GrDeferredUploadToken fLastFlushedToken = GrDeferredUploadToken::AlreadyFlushedToken(); | |
| }; | |
| /** | |
| * Passed to a deferred upload when it is executed, this method allows the deferred upload to | |
| * actually write its pixel data into a texture. | |
| */ | |
| using GrDeferredTextureUploadWritePixelsFn = std::function<bool(GrTextureProxy*, | |
| SkIRect, | |
| GrColorType srcColorType, | |
| const void*, | |
| size_t rowBytes)>; | |
| /** | |
| * A deferred texture upload is simply a std::function that takes a | |
| * GrDeferredTextureUploadWritePixelsFn as a parameter. It is called when it should perform its | |
| * upload as the draw/upload sequence is executed. | |
| */ | |
| using GrDeferredTextureUploadFn = std::function<void(GrDeferredTextureUploadWritePixelsFn&)>; | |
| /** | |
| * An interface for scheduling deferred uploads. It accepts asap and deferred inline uploads. | |
| */ | |
| class GrDeferredUploadTarget { | |
| public: | |
| virtual ~GrDeferredUploadTarget() {} | |
| virtual const GrTokenTracker* tokenTracker() = 0; | |
| /** Returns the token of the draw that this upload will occur before. */ | |
| virtual GrDeferredUploadToken addInlineUpload(GrDeferredTextureUploadFn&&) = 0; | |
| /** Returns the token of the draw that this upload will occur before. Since ASAP uploads | |
| are done first during a flush, this will be the first token since the most recent | |
| flush. */ | |
| virtual GrDeferredUploadToken addASAPUpload(GrDeferredTextureUploadFn&& upload) = 0; | |
| }; | |
| #endif |