| // Copyright 2020 Google LLC. | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
| #include "tools/fiddle/examples.h" | |
| REG_FIDDLE(SkParsePath_ToSVGString, 256, 256, true, 0) { | |
| SkPath star() { | |
| const SkScalar R = 115.2f, C = 128.0f; | |
| SkPath path; | |
| path.moveTo(sk_float_round(C + R), sk_float_round(C)); | |
| for (int i = 1; i < 8; ++i) { | |
| SkScalar a = 2.6927937f * i; | |
| path.lineTo(sk_float_round(C + R * cos(a)), sk_float_round(C + R * sin(a))); | |
| } | |
| return path; | |
| } | |
| void draw(SkCanvas* canvas) { | |
| SkString s; | |
| SkParsePath::ToSVGString(star(), &s); | |
| SkDebugf("%s\n", s.c_str()); | |
| } | |
| } // END FIDDLE |