| // Copyright 2019 Google LLC. | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
| #include "tools/fiddle/examples.h" | |
| // HASH=a9b56a26ca469bab9ab10e16f62fb2e2 | |
| REG_FIDDLE(Clear, 256, 256, false, 0) { | |
| void draw(SkCanvas* canvas) { | |
| canvas->saveLayer(nullptr, nullptr); | |
| canvas->drawColor(SK_ColorYELLOW, SkBlendMode::kClear); | |
| SkPaint paint; | |
| for (auto color : { SK_ColorRED, SK_ColorBLUE, SK_ColorGREEN } ) { | |
| SkColor colors[] = { color, SkColorSetA(color, 0) }; | |
| paint.setShader(SkGradientShader::MakeRadial({ 64, 64}, 100, | |
| colors, nullptr, SK_ARRAY_COUNT(colors), SkTileMode::kClamp)); | |
| canvas->drawCircle(64, 64, 100, paint); | |
| canvas->translate(64, 64); | |
| } | |
| canvas->restore(); | |
| } | |
| } // END FIDDLE |