| /* |
| * Copyright 2022 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/graphite/TextureUtils.h" |
| |
| #include "include/core/SkBitmap.h" |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkColorSpace.h" |
| #include "include/core/SkPaint.h" |
| #include "include/core/SkSurface.h" |
| #include "include/effects/SkRuntimeEffect.h" |
| #include "src/core/SkBlurEngine.h" |
| #include "src/core/SkCompressedDataUtils.h" |
| #include "src/core/SkDevice.h" |
| #include "src/core/SkImageFilterCache.h" |
| #include "src/core/SkImageFilterTypes.h" |
| #include "src/core/SkMipmap.h" |
| #include "src/core/SkSamplingPriv.h" |
| #include "src/core/SkTraceEvent.h" |
| #include "src/image/SkImage_Base.h" |
| |
| #include "include/gpu/graphite/BackendTexture.h" |
| #include "include/gpu/graphite/Context.h" |
| #include "include/gpu/graphite/GraphiteTypes.h" |
| #include "include/gpu/graphite/Image.h" |
| #include "include/gpu/graphite/ImageProvider.h" |
| #include "include/gpu/graphite/Recorder.h" |
| #include "include/gpu/graphite/Recording.h" |
| #include "include/gpu/graphite/Surface.h" |
| #include "src/gpu/BlurUtils.h" |
| #include "src/gpu/RefCntedCallback.h" |
| #include "src/gpu/SkBackingFit.h" |
| #include "src/gpu/graphite/Buffer.h" |
| #include "src/gpu/graphite/Caps.h" |
| #include "src/gpu/graphite/CommandBuffer.h" |
| #include "src/gpu/graphite/Device.h" |
| #include "src/gpu/graphite/DrawContext.h" |
| #include "src/gpu/graphite/Image_Base_Graphite.h" |
| #include "src/gpu/graphite/Image_Graphite.h" |
| #include "src/gpu/graphite/Log.h" |
| #include "src/gpu/graphite/RecorderPriv.h" |
| #include "src/gpu/graphite/ResourceProvider.h" |
| #include "src/gpu/graphite/ResourceTypes.h" |
| #include "src/gpu/graphite/RuntimeEffectDictionary.h" |
| #include "src/gpu/graphite/SpecialImage_Graphite.h" |
| #include "src/gpu/graphite/Surface_Graphite.h" |
| #include "src/gpu/graphite/Texture.h" |
| #include "src/gpu/graphite/TextureInfoPriv.h" |
| #include "src/gpu/graphite/task/CopyTask.h" |
| #include "src/gpu/graphite/task/SynchronizeToCpuTask.h" |
| #include "src/gpu/graphite/task/UploadTask.h" |
| |
| #include <array> |
| |
| |
| using SkImages::GraphitePromiseTextureFulfillProc; |
| using SkImages::GraphitePromiseTextureFulfillContext; |
| using SkImages::GraphitePromiseTextureReleaseProc; |
| |
| namespace skgpu::graphite { |
| |
| namespace { |
| |
| // We choose a fallback color type that will map to the same texture format as `dstCT` but will be |
| // considered renderable (assuming the format is supported). This allows the content to be |
| // rendered and then we "cast" back to the original requested color type for the image view of the |
| // scratch surface. |
| // |
| // This function takes in the `srcCT` as well because it can enable some fallbacks that are not |
| // otherwise possible (e.g. gray -> red -> gray). |
| SkColorType renderable_colortype(SkColorType srcCT, SkColorType dstCT) { |
| // This mapping only includes color types that are often deemed non-renderable because of |
| // semantics (e.g. can't blend into an alpha channel that is meant to be masked during sampling, |
| // or can't render gray from an arbitrary RGB source). |
| // |
| // We intentionally don't support falling back from one color type to another if it changes |
| // the underlying data type. It is better to fail the operation to signal to the client that |
| // the action isn't possible and let them choose what sort of fallback should happen. |
| switch (dstCT) { |
| // For these types we can always render with the alpha channel and not worry about |
| // blending because every draw operation uses kSrc and we're filling all pixels. The |
| // image view will then still use an rgb1 swizzle to hide any bad alpha data from the |
| // original image. |
| case kRGB_101010x_SkColorType: return kRGBA_1010102_SkColorType; |
| case kBGR_101010x_SkColorType: return kBGRA_1010102_SkColorType; |
| case kRGB_F16F16F16x_SkColorType: return kRGBA_F16_SkColorType; |
| case kRGBA_F16Norm_SkColorType: return kRGBA_F16_SkColorType; |
| |
| // While it is the case that a BGRA format can be used with a kRGB_888x colortype, we |
| // don't look at srcCT to guess the format and switch to kBGRA_8888. In the event that |
| // this copied image will be read back to the CPU, it's best to match the color type's |
| // channel ordering. |
| case kRGB_888x_SkColorType: return kRGBA_8888_SkColorType; |
| |
| // Normally kGray is never renderable from arbitrary RGB color data because calculating the |
| // luminance/gray level is a dot product. However, if the source color type is also gray, |
| // then the only channel we care about is R, which is renderable. After rendering to R, |
| // the image view's swizzle can splat that out to produce grayscale. |
| case kGray_8_SkColorType: |
| if (srcCT == kGray_8_SkColorType) { |
| return kR8_unorm_SkColorType; |
| } else { |
| return kUnknown_SkColorType; |
| } |
| |
| default: |
| // If this color type isn't renderable or doesn't map to a supported format, then there |
| // isn't any other fallback that can happen. |
| return dstCT; |
| } |
| } |
| |
| SkAlphaType renderable_alphatype(SkAlphaType srcAT, SkAlphaType dstAT) { |
| switch (srcAT) { |
| case kUnknown_SkAlphaType: |
| // The src image will be forced opaque as part of sampling, so the output pixels will |
| // be guaranteed opaque (can upgrade requested kPremul or kUnpremul to kOpaque since the |
| // RGB values are unchanged). |
| return kOpaque_SkAlphaType; |
| case kOpaque_SkAlphaType: |
| // The src image claims to be opaque, so the output pixels should be opaque. |
| return kOpaque_SkAlphaType; |
| case kPremul_SkAlphaType: |
| // Always render to kPremul, regardless of the requested dst AT. If the dst AT was |
| // kPremul this is a no-op. If it was kOpaque, SkColorSpaceXformSteps treats it as the |
| // src AT, so it's also a no-op. If it was kUnknown, the image view will presumably be |
| // sampled with a masked opaque alpha channel, so producing premul RGB values emulates |
| // having blended with solid black. If it is kUnpremul, there is no current way to |
| // render to a kUnpremul render target; using kPremul here allows the copy to proceed |
| // and then any unpremul math will happen during sampling or readback conversion. |
| return kPremul_SkAlphaType; |
| case kUnpremul_SkAlphaType: |
| // If the requested dst AT is kPremul, then keep that so the premultiply is performed |
| // during the copy conversion. In all other cases, switch to kOpaque so that we are |
| // deemed renderable and color conversion in SkColorSpaceXformSteps produces a no-op. |
| // Since the only actual rendering to this surface will be pixel-filling with kSrc |
| // blending, this alpha type manipulation is valid. |
| return dstAT == kPremul_SkAlphaType ? kPremul_SkAlphaType : kOpaque_SkAlphaType; |
| } |
| SkUNREACHABLE; |
| } |
| |
| SkAlphaType final_alphatype(SkAlphaType srcAT, SkAlphaType renderedAT) { |
| // Assuming `renderedAT` was the result of calling `renderable_alphatype` for `srcAT` and some |
| // `dstAT`, the final AT to use for the image view is almost always `renderedAT` because it is |
| // either more accurate (propogates src opaque-ness into the copy's alpha type), a no-op (it |
| // was premul), or unpremul output was requested for premul input and that's not supported so |
| // we need to reflect the copy as premul still in its image info. |
| // |
| // The only exception is for when both srcAT and dstAT were unpremul, in which case |
| // `renderedAT` is manipulated to be kOpaque for rendering but in actuality the output remains |
| // unpremul and that should be reflected in the final image info as well. |
| return (srcAT == kUnpremul_SkAlphaType && renderedAT == kOpaque_SkAlphaType) ? |
| kUnpremul_SkAlphaType : renderedAT; |
| } |
| |
| SkColorInfo make_renderable(const SkColorInfo& srcInfo, const SkColorInfo& dstInfo) { |
| return dstInfo.makeColorType(renderable_colortype(srcInfo.colorType(), dstInfo.colorType())) |
| .makeAlphaType(renderable_alphatype(srcInfo.alphaType(), dstInfo.alphaType())); |
| } |
| |
| bool valid_client_provided_image(const SkImage* clientProvided, |
| const SkImage* original, |
| SkImage::RequiredProperties requiredProps) { |
| if (!clientProvided || |
| !as_IB(clientProvided)->isGraphiteBacked() || |
| original->dimensions() != clientProvided->dimensions() || |
| original->alphaType() != clientProvided->alphaType()) { |
| return false; |
| } |
| |
| uint32_t origChannels = SkColorTypeChannelFlags(original->colorType()); |
| uint32_t clientChannels = SkColorTypeChannelFlags(clientProvided->colorType()); |
| if ((origChannels & clientChannels) != origChannels) { |
| return false; |
| } |
| |
| // We require provided images to have a TopLeft origin |
| auto graphiteImage = static_cast<const Image*>(clientProvided); |
| if (graphiteImage->textureProxyView().origin() != Origin::kTopLeft) { |
| SKGPU_LOG_E("Client provided image must have a TopLeft origin."); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| // This class is the lazy instantiation callback for promise images. It manages calling the |
| // client's Fulfill, ImageRelease, and TextureRelease procs. |
| class PromiseLazyInstantiateCallback { |
| public: |
| PromiseLazyInstantiateCallback(sk_sp<RefCntedCallback> releaseHelper, |
| GraphitePromiseTextureFulfillProc fulfillProc, |
| GraphitePromiseTextureFulfillContext fulfillContext, |
| GraphitePromiseTextureReleaseProc textureReleaseProc, |
| std::string_view label) |
| : fReleaseHelper(std::move(releaseHelper)) |
| , fFulfillProc(fulfillProc) |
| , fFulfillContext(fulfillContext) |
| , fTextureReleaseProc(textureReleaseProc) |
| , fLabel(label) { |
| } |
| PromiseLazyInstantiateCallback(PromiseLazyInstantiateCallback&&) = default; |
| PromiseLazyInstantiateCallback(const PromiseLazyInstantiateCallback&) { |
| // Because we get wrapped in std::function we must be copyable. But we should never |
| // be copied. |
| SkASSERT(false); |
| } |
| PromiseLazyInstantiateCallback& operator=(PromiseLazyInstantiateCallback&&) = default; |
| PromiseLazyInstantiateCallback& operator=(const PromiseLazyInstantiateCallback&) { |
| SkASSERT(false); |
| return *this; |
| } |
| |
| sk_sp<Texture> operator()(ResourceProvider* resourceProvider) { |
| // Invoke the fulfill proc to get the promised backend texture. |
| auto [ backendTexture, textureReleaseCtx ] = fFulfillProc(fFulfillContext); |
| if (!backendTexture.isValid()) { |
| SKGPU_LOG_W("FulfillProc returned an invalid backend texture"); |
| return nullptr; |
| } |
| |
| sk_sp<RefCntedCallback> textureReleaseCB = RefCntedCallback::Make(fTextureReleaseProc, |
| textureReleaseCtx); |
| |
| sk_sp<Texture> texture = resourceProvider->createWrappedTexture(backendTexture, |
| std::move(fLabel)); |
| if (!texture) { |
| SKGPU_LOG_W("Failed to wrap BackendTexture returned by fulfill proc"); |
| return nullptr; |
| } |
| texture->setReleaseCallback(std::move(textureReleaseCB)); |
| return texture; |
| } |
| |
| private: |
| sk_sp<RefCntedCallback> fReleaseHelper; |
| GraphitePromiseTextureFulfillProc fFulfillProc; |
| GraphitePromiseTextureFulfillContext fFulfillContext; |
| GraphitePromiseTextureReleaseProc fTextureReleaseProc; |
| std::string fLabel; |
| }; |
| |
| } // anonymous namespace |
| |
| TextureProxyView MakeBitmapProxyView(Recorder* recorder, |
| const SkBitmap& bitmap, |
| sk_sp<SkMipmap> mipmapsIn, |
| Mipmapped mipmapped, |
| Budgeted budgeted, |
| std::string_view label) { |
| // Adjust params based on input and Caps |
| const Caps* caps = recorder->priv().caps(); |
| const SkColorType ct = bitmap.info().colorType(); |
| |
| if (bitmap.dimensions().area() <= 1) { |
| mipmapped = Mipmapped::kNo; |
| } |
| |
| Protected isProtected = recorder->priv().isProtected(); |
| auto textureInfo = caps->getDefaultSampledTextureInfo(ct, mipmapped, isProtected, |
| Renderable::kNo); |
| if (!textureInfo.isValid()) { |
| return {}; |
| } |
| if (!SkImageInfoIsValid(bitmap.info())) { |
| return {}; |
| } |
| |
| int mipLevelCount = (mipmapped == Mipmapped::kYes) ? |
| SkMipmap::ComputeLevelCount(bitmap.width(), bitmap.height()) + 1 : 1; |
| |
| // setup MipLevels |
| sk_sp<SkMipmap> mipmaps; |
| std::vector<MipLevel> texels; |
| if (mipLevelCount == 1) { |
| texels.resize(mipLevelCount); |
| texels[0].fPixels = bitmap.getPixels(); |
| texels[0].fRowBytes = bitmap.rowBytes(); |
| } else { |
| mipmaps = SkToBool(mipmapsIn) |
| ? mipmapsIn |
| : sk_sp<SkMipmap>(SkMipmap::Build(bitmap.pixmap(), nullptr)); |
| if (!mipmaps) { |
| return {}; |
| } |
| |
| SkASSERT(mipLevelCount == mipmaps->countLevels() + 1); |
| texels.resize(mipLevelCount); |
| |
| texels[0].fPixels = bitmap.getPixels(); |
| texels[0].fRowBytes = bitmap.rowBytes(); |
| |
| for (int i = 1; i < mipLevelCount; ++i) { |
| SkMipmap::Level generatedMipLevel; |
| mipmaps->getLevel(i - 1, &generatedMipLevel); |
| texels[i].fPixels = generatedMipLevel.fPixmap.addr(); |
| texels[i].fRowBytes = generatedMipLevel.fPixmap.rowBytes(); |
| SkASSERT(texels[i].fPixels); |
| SkASSERT(generatedMipLevel.fPixmap.colorType() == bitmap.colorType()); |
| } |
| } |
| |
| // Create proxy |
| sk_sp<TextureProxy> proxy = TextureProxy::Make(caps, |
| recorder->priv().resourceProvider(), |
| bitmap.dimensions(), |
| textureInfo, |
| label, |
| budgeted); |
| if (!proxy) { |
| return {}; |
| } |
| SkASSERT(caps->areColorTypeAndTextureInfoCompatible(ct, proxy->textureInfo())); |
| SkASSERT(mipmapped == Mipmapped::kNo || proxy->mipmapped() == Mipmapped::kYes); |
| |
| // Src and dst colorInfo are the same |
| const SkColorInfo& colorInfo = bitmap.info().colorInfo(); |
| // Add upload to the root upload list. These bitmaps are uploaded to unique textures so there is |
| // no need to coordinate resource sharing. It is better to then group them into a single task |
| // at the start of the Recording. |
| const SkIRect dimensions = SkIRect::MakeSize(bitmap.dimensions()); |
| UploadSource uploadSource = UploadSource::Make( |
| recorder->priv().caps(), *proxy, colorInfo, colorInfo, texels, dimensions); |
| if (!uploadSource.isValid()) { |
| SKGPU_LOG_E("MakeBitmapProxyView: Could not create UploadSource"); |
| return {}; |
| } |
| if (!recorder->priv().rootUploadList()->recordUpload(recorder, |
| proxy, |
| colorInfo, |
| colorInfo, |
| uploadSource, |
| dimensions, |
| std::make_unique<ImageUploadContext>())) { |
| SKGPU_LOG_E("MakeBitmapProxyView: Could not create UploadInstance"); |
| return {}; |
| } |
| |
| return {std::move(proxy), caps->getReadSwizzle(ct, textureInfo)}; |
| } |
| |
| sk_sp<TextureProxy> MakePromiseImageLazyProxy( |
| const Caps* caps, |
| SkISize dimensions, |
| TextureInfo textureInfo, |
| Volatile isVolatile, |
| sk_sp<RefCntedCallback> releaseHelper, |
| GraphitePromiseTextureFulfillProc fulfillProc, |
| GraphitePromiseTextureFulfillContext fulfillContext, |
| GraphitePromiseTextureReleaseProc textureReleaseProc, |
| std::string_view label) { |
| SkASSERT(!dimensions.isEmpty()); |
| SkASSERT(releaseHelper); |
| |
| if (!fulfillProc) { |
| return nullptr; |
| } |
| |
| PromiseLazyInstantiateCallback callback{std::move(releaseHelper), fulfillProc, |
| fulfillContext, textureReleaseProc, label}; |
| // Proxies for promise images are assumed to always be destined for a client's SkImage so |
| // are never considered budgeted. |
| return TextureProxy::MakeLazy(caps, dimensions, textureInfo, Budgeted::kNo, isVolatile, |
| std::move(callback)); |
| } |
| |
| size_t ComputeSize(SkISize dimensions, const TextureInfo& info) { |
| TextureFormat format = TextureInfoPriv::ViewFormat(info); |
| SkTextureCompressionType compression = TextureFormatCompressionType(format); |
| |
| size_t colorSize = 0; |
| |
| if (compression != SkTextureCompressionType::kNone) { |
| colorSize = SkCompressedFormatDataSize(compression, |
| dimensions, |
| info.mipmapped() == Mipmapped::kYes); |
| } else { |
| // TODO(b/401016699): Add logic to handle multiplanar formats |
| size_t bytesPerPixel = TextureFormatBytesPerBlock(format); |
| |
| colorSize = (size_t)dimensions.width() * dimensions.height() * bytesPerPixel; |
| } |
| |
| size_t finalSize = colorSize * (uint8_t) info.sampleCount(); |
| |
| if (info.mipmapped() == Mipmapped::kYes) { |
| finalSize += colorSize/3; |
| } |
| return finalSize; |
| } |
| |
| sk_sp<Image> CopyAsDraw(Recorder* recorder, |
| DrawContext* drawContext, |
| const SkImage* image, |
| const SkIRect& subset, |
| const SkColorInfo& dstColorInfo, |
| Budgeted budgeted, |
| Mipmapped mipmapped, |
| SkBackingFit backingFit, |
| std::string_view label) { |
| // NOTE: This info may not exactly match `dstColorInfo` but will be castable back to |
| // `dstColorInfo` when we create the Image view. |
| SkImageInfo dstInfo = SkImageInfo::Make( |
| subset.size(), make_renderable(image->imageInfo().colorInfo(), dstColorInfo)); |
| |
| // The surface goes out of scope when we return, so it can be scratch, but it may or may |
| // not be budgeted depending on how the copied image is used (or returned to the client). |
| sk_sp<Surface> surface = |
| Surface::MakeScratch(recorder, dstInfo, label, budgeted, mipmapped, backingFit); |
| if (!surface) { |
| return nullptr; |
| } |
| |
| SkPaint paint; |
| paint.setBlendMode(SkBlendMode::kSrc); |
| surface->getCanvas()->drawImage(image, -subset.left(), -subset.top(), |
| SkFilterMode::kNearest, &paint); |
| surface->flushToDrawContext(drawContext); |
| // Get the image with the actual requested color type and the final alpha type. |
| return surface->asImage(dstColorInfo.colorType(), |
| final_alphatype(image->alphaType(), dstInfo.alphaType())); |
| } |
| |
| sk_sp<Image> RescaleImage(Recorder* recorder, |
| const Image_Base* srcImage, |
| SkIRect srcIRect, |
| const SkImageInfo& dstInfo, |
| SkImage::RescaleGamma rescaleGamma, |
| SkImage::RescaleMode rescaleMode) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| TRACE_EVENT_INSTANT2("skia.gpu", "RescaleImage Src", TRACE_EVENT_SCOPE_THREAD, |
| "width", srcIRect.width(), "height", srcIRect.height()); |
| TRACE_EVENT_INSTANT2("skia.gpu", "RescaleImage Dst", TRACE_EVENT_SCOPE_THREAD, |
| "width", dstInfo.width(), "height", dstInfo.height()); |
| |
| // Other than the final step, rescaling will be performed in the source color type and color |
| // space, possibly with a linear gamma adjustment (although changing the SkColorSpace can be |
| // applied to the result of make_renderable). |
| SkColorInfo stepInfo = make_renderable(srcImage->imageInfo().colorInfo(), |
| srcImage->imageInfo().colorInfo()); |
| |
| // Make a Surface *exactly* (barring renderable adjustments) matching dstInfo for the final |
| // scaling step. |
| SkColorInfo renderableDstInfo = |
| make_renderable(srcImage->imageInfo().colorInfo(), dstInfo.colorInfo()); |
| sk_sp<Surface> dst = Surface::MakeScratch( |
| recorder, |
| SkImageInfo::Make(dstInfo.dimensions(), renderableDstInfo), |
| "RescaleDstTexture", |
| Budgeted::kYes, |
| Mipmapped::kNo, |
| SkBackingFit::kExact); |
| if (!dst) { |
| return nullptr; |
| } |
| |
| SkRect srcRect = SkRect::Make(srcIRect); |
| SkRect dstRect = SkRect::Make(dstInfo.dimensions()); |
| |
| SkISize finalSize = SkISize::Make(dstRect.width(), dstRect.height()); |
| if (finalSize == srcIRect.size()) { |
| rescaleGamma = Image::RescaleGamma::kSrc; |
| rescaleMode = Image::RescaleMode::kNearest; |
| } |
| |
| // Within a rescaling pass tempInput is read from and tempOutput is written to. |
| // At the end of the pass tempOutput's texture is wrapped and assigned to tempInput. |
| sk_sp<Image_Base> tempInput = sk_ref_sp(srcImage); |
| sk_sp<Surface> tempOutput; |
| |
| // Assume we should ignore the rescale linear request if the surface has no color space since |
| // it's unclear how we'd linearize from an unknown color space. |
| if (rescaleGamma == Image::RescaleGamma::kLinear && |
| stepInfo.colorSpace() && |
| !stepInfo.colorSpace()->gammaIsLinear()) { |
| // Draw the src image into a new surface with linear gamma, and make that the new tempInput |
| sk_sp<SkColorSpace> linearGamma = stepInfo.colorSpace()->makeLinearGamma(); |
| SkImageInfo gammaDstInfo = SkImageInfo::Make(srcIRect.size(), |
| stepInfo.makeColorSpace(linearGamma)); |
| tempOutput = Surface::MakeScratch(recorder, |
| gammaDstInfo, |
| "RescaleLinearGammaTexture"); |
| |
| if (!tempOutput) { |
| return nullptr; |
| } |
| SkCanvas* gammaDst = tempOutput->getCanvas(); |
| SkRect gammaDstRect = SkRect::Make(srcIRect.size()); |
| |
| SkPaint paint; |
| paint.setBlendMode(SkBlendMode::kSrc); |
| gammaDst->drawImageRect(tempInput, srcRect, gammaDstRect, |
| SkSamplingOptions(SkFilterMode::kNearest), &paint, |
| SkCanvas::kStrict_SrcRectConstraint); |
| tempInput = tempOutput->asImage(); |
| srcRect = gammaDstRect; |
| stepInfo = gammaDstInfo.colorInfo(); // remaining steps output linear gamma too |
| } |
| |
| do { |
| SkISize nextDims = finalSize; |
| if (rescaleMode != Image::RescaleMode::kNearest && |
| rescaleMode != Image::RescaleMode::kLinear) { |
| if (srcRect.width() > finalSize.width()) { |
| nextDims.fWidth = std::max((srcRect.width() + 1)/2, (float)finalSize.width()); |
| } else if (srcRect.width() < finalSize.width()) { |
| nextDims.fWidth = std::min(srcRect.width()*2, (float)finalSize.width()); |
| } |
| if (srcRect.height() > finalSize.height()) { |
| nextDims.fHeight = std::max((srcRect.height() + 1)/2, (float)finalSize.height()); |
| } else if (srcRect.height() < finalSize.height()) { |
| nextDims.fHeight = std::min(srcRect.height()*2, (float)finalSize.height()); |
| } |
| } |
| |
| SkRect stepDstRect; |
| if (nextDims == finalSize) { |
| // The final surface's color info is `renderableDstInfo` |
| tempOutput = dst; |
| stepDstRect = dstRect; |
| } else { |
| tempOutput = Surface::MakeScratch(recorder, |
| SkImageInfo::Make(nextDims, stepInfo), |
| "RescaleImageTempTexture"); |
| if (!tempOutput) { |
| return nullptr; |
| } |
| stepDstRect = SkRect::Make(tempOutput->imageInfo().dimensions()); |
| } |
| |
| SkSamplingOptions samplingOptions; |
| if (rescaleMode == Image::RescaleMode::kRepeatedCubic) { |
| samplingOptions = SkSamplingOptions(SkCubicResampler::CatmullRom()); |
| } else { |
| samplingOptions = (rescaleMode == Image::RescaleMode::kNearest) ? |
| SkSamplingOptions(SkFilterMode::kNearest) : |
| SkSamplingOptions(SkFilterMode::kLinear); |
| } |
| SkPaint paint; |
| paint.setBlendMode(SkBlendMode::kSrc); |
| tempOutput->getCanvas()->drawImageRect(tempInput, srcRect, stepDstRect, samplingOptions, |
| &paint, SkCanvas::kStrict_SrcRectConstraint); |
| |
| tempInput = tempOutput->asImage(); |
| srcRect = SkRect::Make(nextDims); |
| } while (srcRect.width() != finalSize.width() || srcRect.height() != finalSize.height()); |
| |
| // Cast back to the requested color type and final alpha type now that rendering is finished. |
| return dst->asImage(dstInfo.colorType(), |
| final_alphatype(srcImage->alphaType(), renderableDstInfo.alphaType())); |
| } |
| |
| bool GenerateMipmaps(Recorder* recorder, DrawContext* drawContext, sk_sp<TextureProxy> texture) { |
| SkASSERT(texture->mipmapped() == Mipmapped::kYes); |
| |
| // GenerateMipmaps uses Surface and Image to generate mipmaps by drawing each level at 1/2 |
| // scale compared to the last level and then copying from the scratch surface into `texture`. |
| // Surface and Image require SkColorInfo but it does not matter what is chosen so long as the |
| // final color management results in the identity function (including read/write swizzles). |
| // This ensures that whatever the original color handling of `texture` is, the regenerated |
| // levels will match. To do this, we use these settings for both surface and images |
| // - the default color type for the texture's format |
| // - kOpaque_SkAlphaType to disable all premul/unpremul conversions and remain renderable, |
| // (which is okay since all our drawing uses kSrc blending anyways) |
| // - provide no SkColorSpace |
| // |
| // NOTE: In the future, if we were generate mipmaps in linear gamma, we would need to know about |
| // the original image's color space and alpha type. We would also have to implement a custom |
| // filtering shader that sampled the base level several times with nearest filtering, convert |
| // each sample to linear+premul space, average them, and then convert that to the source color |
| // space and alpha type. |
| SkColorType colorType = recorder->priv().caps()->getDefaultColorType(texture->textureInfo()); |
| SkColorInfo colorInfo{colorType, kOpaque_SkAlphaType, /*cs=*/nullptr}; |
| // Since we are creating the color info from the default color type for the texture format, |
| // it should match what we'd expect from make_renderable already. |
| SkASSERT(make_renderable(colorInfo, colorInfo) == colorInfo); |
| |
| // Configure swizzle for the initial image to match what happens in Surface::asImage() |
| auto imgSwizzle = recorder->priv().caps()->getReadSwizzle(colorInfo.colorType(), |
| texture->textureInfo()); |
| sk_sp<SkImage> scratchImg(new Image(TextureProxyView(texture, imgSwizzle), colorInfo)); |
| |
| // Alternate between two scratch surfaces to avoid reading from and writing to a texture in the |
| // same pass. The dimensions of the first usages of the two scratch textures will be 1/2 and 1/4 |
| // those of the original texture, respectively. |
| SkISize srcSize = texture->dimensions(); |
| sk_sp<Surface> scratchSurfaces[2]; |
| for (int i = 0; i < 2; ++i) { |
| scratchSurfaces[i] = Surface::MakeScratch( |
| recorder, |
| SkImageInfo::Make(SkISize::Make(std::max(1, srcSize.width() >> (i + 1)), |
| std::max(1, srcSize.height() >> (i + 1))), |
| colorInfo), |
| "GenerateMipmapsScratchTexture", |
| Budgeted::kYes, |
| Mipmapped::kNo, |
| SkBackingFit::kApprox); |
| if (!scratchSurfaces[i]) { |
| return false; |
| } |
| } |
| |
| // Within a rescaling pass scratchImg is read from and a scratch surface is written to. |
| // At the end of the pass the scratch surface's texture is wrapped and assigned to scratchImg. |
| for (int mipLevel = 1; srcSize.width() > 1 || srcSize.height() > 1; ++mipLevel) { |
| const SkISize dstSize = SkISize::Make(std::max(srcSize.width() >> 1, 1), |
| std::max(srcSize.height() >> 1, 1)); |
| |
| Surface* scratchSurface = scratchSurfaces[(mipLevel - 1) & 1].get(); |
| |
| SkPaint paint; |
| paint.setBlendMode(SkBlendMode::kSrc); |
| scratchSurface->getCanvas()->drawImageRect(scratchImg, |
| SkRect::Make(srcSize), |
| SkRect::Make(dstSize), |
| SkFilterMode::kLinear, |
| &paint, |
| SkCanvas::kStrict_SrcRectConstraint); |
| |
| // Make sure the rescaling draw finishes before copying the results. |
| scratchSurface->flushToDrawContext(drawContext); |
| |
| sk_sp<CopyTextureToTextureTask> copyTask = CopyTextureToTextureTask::Make( |
| static_cast<const Surface*>(scratchSurface)->readSurfaceView().refProxy(), |
| SkIRect::MakeSize(dstSize), |
| texture, |
| {0, 0}, |
| mipLevel); |
| if (!copyTask) { |
| return false; |
| } |
| |
| if (drawContext) { |
| drawContext->recordDependency(std::move(copyTask)); |
| } else { |
| recorder->priv().add(std::move(copyTask)); |
| } |
| |
| scratchImg = scratchSurface->asImage(); |
| srcSize = dstSize; |
| } |
| |
| return true; |
| } |
| |
| std::pair<sk_sp<SkImage>, SkSamplingOptions> GetGraphiteBacked(Recorder* recorder, |
| const SkImage* imageIn, |
| SkSamplingOptions sampling) { |
| Mipmapped mipmapped = (sampling.mipmap != SkMipmapMode::kNone) |
| ? Mipmapped::kYes : Mipmapped::kNo; |
| |
| if (imageIn->dimensions().area() <= 1 && mipmapped == Mipmapped::kYes) { |
| mipmapped = Mipmapped::kNo; |
| sampling = SkSamplingOptions(SkFilterMode::kLinear, SkMipmapMode::kNone); |
| } |
| |
| sk_sp<SkImage> result; |
| if (as_IB(imageIn)->isGraphiteBacked()) { |
| result = sk_ref_sp(imageIn); |
| |
| // If the preexisting Graphite-backed image doesn't have the required mipmaps we will drop |
| // down the sampling |
| if (mipmapped == Mipmapped::kYes && !result->hasMipmaps()) { |
| mipmapped = Mipmapped::kNo; |
| sampling = SkSamplingOptions(SkFilterMode::kLinear, SkMipmapMode::kNone); |
| } |
| } else { |
| auto clientImageProvider = recorder->clientImageProvider(); |
| result = clientImageProvider->findOrCreate( |
| recorder, imageIn, {mipmapped == Mipmapped::kYes}); |
| |
| if (!valid_client_provided_image( |
| result.get(), imageIn, {mipmapped == Mipmapped::kYes})) { |
| // The client did not fulfill the ImageProvider contract so drop the image. |
| result = nullptr; |
| } |
| } |
| |
| if (sampling.isAniso() && result) { |
| sampling = SkSamplingPriv::AnisoFallback(result->hasMipmaps()); |
| } |
| |
| return { result, sampling }; |
| } |
| |
| TextureProxyView AsView(const SkImage* image) { |
| if (!image) { |
| return {}; |
| } |
| if (!as_IB(image)->isGraphiteBacked()) { |
| return {}; |
| } |
| // A YUVA image (even if backed by graphite textures) is not a single texture |
| if (as_IB(image)->isYUVA()) { |
| return {}; |
| } |
| |
| auto gi = reinterpret_cast<const Image*>(image); |
| return gi->textureProxyView(); |
| } |
| |
| SkColorType ComputeShaderCoverageMaskTargetFormat(const Caps* caps) { |
| // GPU compute coverage mask renderers need to bind the mask texture as a storage binding, which |
| // support a limited set of color formats. In general, we use RGBA8 if Alpha8 can't be |
| // supported. |
| if (caps->isStorage(caps->getDefaultStorageTextureInfo(kAlpha_8_SkColorType))) { |
| return kAlpha_8_SkColorType; |
| } |
| return kRGBA_8888_SkColorType; |
| } |
| |
| } // namespace skgpu::graphite |
| |
| namespace skif { |
| |
| namespace { |
| |
| // TODO(michaelludwig): The skgpu::BlurUtils effects will be migrated to src/core to implement a |
| // shader BlurEngine that can be shared by rastr, Ganesh, and Graphite. This is blocked by having |
| // skif::FilterResult handle the resizing to the max supported sigma. |
| class GraphiteBackend : |
| public Backend, |
| private SkShaderBlurAlgorithm, |
| private SkBlurEngine { |
| public: |
| |
| GraphiteBackend(skgpu::graphite::Recorder* recorder, |
| const SkSurfaceProps& surfaceProps, |
| SkColorType colorType) |
| : Backend(SkImageFilterCache::Create(SkImageFilterCache::kDefaultTransientSize), |
| surfaceProps, colorType) |
| , fRecorder(recorder) {} |
| |
| // Backend |
| sk_sp<SkDevice> makeDevice(SkISize size, |
| sk_sp<SkColorSpace> colorSpace, |
| const SkSurfaceProps* props) const override { |
| SkImageInfo imageInfo = SkImageInfo::Make(size, |
| this->colorType(), |
| kPremul_SkAlphaType, |
| std::move(colorSpace)); |
| return skgpu::graphite::Device::Make(fRecorder, |
| imageInfo, |
| skgpu::Budgeted::kYes, |
| skgpu::Mipmapped::kNo, |
| SkBackingFit::kApprox, |
| props ? *props : this->surfaceProps(), |
| skgpu::graphite::LoadOp::kDiscard, |
| "ImageFilterResult"); |
| } |
| |
| sk_sp<SkSpecialImage> makeImage(const SkIRect& subset, sk_sp<SkImage> image) const override { |
| return SkSpecialImages::MakeGraphite(fRecorder, subset, image, this->surfaceProps()); |
| } |
| |
| sk_sp<SkImage> getCachedBitmap(const SkBitmap& data) const override { |
| auto proxy = skgpu::graphite::RecorderPriv::CreateCachedProxy(fRecorder, data, |
| "ImageFilterCachedBitmap"); |
| if (!proxy) { |
| return nullptr; |
| } |
| |
| const SkColorInfo& colorInfo = data.info().colorInfo(); |
| skgpu::Swizzle swizzle = fRecorder->priv().caps()->getReadSwizzle(colorInfo.colorType(), |
| proxy->textureInfo()); |
| return sk_make_sp<skgpu::graphite::Image>( |
| skgpu::graphite::TextureProxyView(std::move(proxy), swizzle), |
| colorInfo); |
| } |
| |
| const SkBlurEngine* getBlurEngine() const override { return this; } |
| |
| // SkBlurEngine |
| const SkBlurEngine::Algorithm* findAlgorithm(SkSize sigma, |
| SkColorType colorType) const override { |
| // The runtime effect blurs handle all tilemodes and color types |
| return this; |
| } |
| |
| // SkShaderBlurAlgorithm |
| sk_sp<SkDevice> makeDevice(const SkImageInfo& imageInfo) const override { |
| return skgpu::graphite::Device::Make(fRecorder, |
| imageInfo, |
| skgpu::Budgeted::kYes, |
| skgpu::Mipmapped::kNo, |
| SkBackingFit::kApprox, |
| this->surfaceProps(), |
| skgpu::graphite::LoadOp::kDiscard, |
| "EvalBlurTexture"); |
| } |
| |
| private: |
| skgpu::graphite::Recorder* fRecorder; |
| }; |
| |
| } // anonymous namespace |
| |
| sk_sp<Backend> MakeGraphiteBackend(skgpu::graphite::Recorder* recorder, |
| const SkSurfaceProps& surfaceProps, |
| SkColorType colorType) { |
| SkASSERT(recorder); |
| return sk_make_sp<GraphiteBackend>(recorder, surfaceProps, colorType); |
| } |
| |
| } // namespace skif |