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/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkPathRef_DEFINED
#define SkPathRef_DEFINED
#include "include/core/SkArc.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPathTypes.h" // IWYU pragma: keep
#include "include/core/SkPoint.h"
#include "include/core/SkRRect.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkTypes.h"
#include "include/private/SkIDChangeListener.h"
#include "include/private/base/SkDebug.h"
#include "include/private/base/SkSpan_impl.h"
#include "include/private/base/SkTArray.h"
#include "include/private/base/SkTo.h"
#include <atomic>
#include <cstddef>
#include <cstdint>
#include <tuple>
class SkMatrix;
/*
* These "info" structs are used to return identifying information, when a path
* is queried if it is a special "shape". (e.g. isOval(), isRRect())
*/
struct SkPathRectInfo {
SkRect fRect;
SkPathDirection fDirection;
uint8_t fStartIndex;
};
struct SkPathOvalInfo {
SkRect fBounds;
SkPathDirection fDirection;
uint8_t fStartIndex;
};
struct SkPathRRectInfo {
SkRRect fRRect;
SkPathDirection fDirection;
uint8_t fStartIndex;
};
/*
* Paths can be tagged with a "Type" -- the IsAType
* This signals that it was built from a high-level shape: oval, rrect, arc, wedge.
* We try to retain this tag, but still build the explicitly line/quad/conic/cubic
* structure need to represent that shape. Thus a user of path can always just look
* at the points and verbs, and draw it correctly.
*
* The GPU backend sometimes will sniff the path for this tag/type, and may have a
* more optimal way to draw the shape if they know its "really" an oval or whatever.
*
* Path's can also identify as a "rect" -- but we don't store any special tag for this.
*
* Here are the special "types" we have APIs for (e.g. isRRect()) and what we store:
*
* kGeneral : no identifying shape, no extra data
* (Rect) : no tag, but isRect() will examing the points/verbs, and try to
* deduce that it represents a rect.
* kOval : the path bounds is also the oval's bounds -- we store the direction
* and start_index (important for dashing). see SkPathMakers.h
* kRRect : same as kOval for implicit bounds, direction and start_index.
* Note: we don't store its radii -- we deduce those when isRRect() is
* called, by examining the points/verbs.
*/
enum class SkPathIsAType : uint8_t {
kGeneral,
kOval,
kRRect,
};
struct SkPathIsAData {
uint8_t fStartIndex;
SkPathDirection fDirection;
};
#endif