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/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkPath_DEFINED
#define SkPath_DEFINED
#include "include/core/SkMatrix.h"
#include "include/core/SkPathIter.h"
#include "include/core/SkPathTypes.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSpan.h"
#include "include/core/SkTypes.h"
#include "include/private/base/SkDebug.h"
#include "include/private/base/SkTo.h"
#include "include/private/base/SkTypeTraits.h"
#include <atomic>
#include <cstddef>
#include <cstdint>
#include <optional>
#include <tuple>
class SkData;
class SkRRect;
class SkWStream;
enum class SkPathConvexity;
enum class SkResolveConvexity;
struct SkPathRaw;
struct SkPathOvalInfo;
struct SkPathRRectInfo;
// Migrate clients so this is unneeded
#define SK_LEGACY_PATH_ACCESSORS
class SkPathData;
/** \class SkPath
SkPath contain geometry. SkPath may be empty, or contain one or more verbs that
outline a figure. SkPath always starts with a move verb to a Cartesian coordinate,
and may be followed by additional verbs that add lines or curves.
Adding a close verb makes the geometry into a continuous loop, a closed contour.
SkPath may contain any number of contours, each beginning with a move verb.
SkPath contours may contain only a move verb, or may also contain lines,
quadratic beziers, conics, and cubic beziers. SkPath contours may be open or
closed.
When used to draw a filled area, SkPath describes whether the fill is inside or
outside the geometry. SkPath also describes the winding rule used to fill
overlapping contours.
Internally, SkPath lazily computes metrics likes bounds and convexity. Call
SkPath::updateBoundsCache to make SkPath thread safe.
*/
class SK_API SkPath {
public:
/**
* Create a new path with the specified spans.
*
* The points and weights arrays are read in order, based on the sequence of verbs.
*
* Move 1 point
* Line 1 point
* Quad 2 points
* Conic 2 points and 1 weight
* Cubic 3 points
* Close 0 points
*
* If an illegal sequence of verbs is encountered, or the specified number of points
* or weights is not sufficient given the verbs, an empty Path is returned.
*
* A legal sequence of verbs consists of any number of Contours. A contour always begins
* with a Move verb, followed by 0 or more segments: Line, Quad, Conic, Cubic, followed
* by an optional Close.
*/
static SkPath Raw(SkSpan<const SkPoint> pts,
SkSpan<const SkPathVerb> verbs,
SkSpan<const SkScalar> conics,
SkPathFillType, bool isVolatile = false);
static SkPath Rect(const SkRect&, SkPathFillType, SkPathDirection = SkPathDirection::kDefault,
unsigned startIndex = 0);
static SkPath Rect(const SkRect& r, SkPathDirection direction = SkPathDirection::kDefault,
unsigned startIndex = 0) {
return Rect(r, SkPathFillType::kDefault, direction, startIndex);
}
static SkPath Oval(const SkRect&, SkPathDirection = SkPathDirection::kDefault);
static SkPath Oval(const SkRect&, SkPathDirection, unsigned startIndex);
static SkPath Circle(SkScalar center_x, SkScalar center_y, SkScalar radius,
SkPathDirection dir = SkPathDirection::kCW);
static SkPath RRect(const SkRRect&, SkPathDirection dir = SkPathDirection::kDefault);
static SkPath RRect(const SkRRect&, SkPathDirection, unsigned startIndex);
static SkPath RRect(const SkRect& bounds, SkScalar rx, SkScalar ry,
SkPathDirection dir = SkPathDirection::kDefault);
static SkPath Polygon(SkSpan<const SkPoint> pts, bool isClosed,
SkPathFillType fillType = SkPathFillType::kDefault,
bool isVolatile = false);
static SkPath Line(SkPoint a, SkPoint b) {
return Polygon({{a, b}}, false);
}
// Deprecated: use Raw()
static SkPath Make(SkSpan<const SkPoint> pts,
SkSpan<const uint8_t> verbs,
SkSpan<const SkScalar> conics,
SkPathFillType fillType,
bool isVolatile = false) {
return Raw(pts, {reinterpret_cast<const SkPathVerb*>(verbs.data()), verbs.size()},
conics, fillType, isVolatile);
}
/** Constructs an empty SkPath: no verbs, no points, no conic weights.
@return empty SkPath
example: https://fiddle.skia.org/c/@Path_empty_constructor
*/
explicit SkPath(SkPathFillType);
SkPath() : SkPath(SkPathFillType::kDefault) {}
/** Constructs a copy of an existing path.
Copy constructor makes two paths identical by value. Internally, path and
the returned result share pointer values. The underlying verb array, SkPoint array
and weights are copied when modified.
Creating a SkPath copy is very efficient and never allocates memory.
SkPath are always copied by value from the interface; the underlying shared
pointers are not exposed.
@param path SkPath to copy by value
@return copy of SkPath
example: https://fiddle.skia.org/c/@Path_copy_const_SkPath
*/
SkPath(const SkPath&);
SkPath(SkPath&&);
/** Releases ownership of any shared data and deletes data if SkPath is sole owner.
example: https://fiddle.skia.org/c/@Path_destructor
*/
~SkPath();
/** Returns a copy of this path in the current state. */
SkPath snapshot() const {
return *this;
}
/** Constructs a copy of an existing path.
SkPath assignment makes two paths identical by value. Internally, assignment
shares pointer values. The underlying verb array, SkPoint array and weights
are copied when modified.
Copying SkPath by assignment is very efficient and never allocates memory.
SkPath are always copied by value from the interface; the underlying shared
pointers are not exposed.
@param path verb array, SkPoint array, weights, and SkPath::FillType to copy
@return SkPath copied by value
example: https://fiddle.skia.org/c/@Path_copy_operator
*/
SkPath& operator=(const SkPath&);
SkPath& operator=(SkPath&&);
/** Compares a and b; returns true if SkPath::FillType, verb array, SkPoint array, and weights
are equivalent.
@param a SkPath to compare
@param b SkPath to compare
@return true if SkPath pair are equivalent
*/
friend SK_API bool operator==(const SkPath& a, const SkPath& b);
/** Compares a and b; returns true if SkPath::FillType, verb array, SkPoint array, and weights
are not equivalent.
@param a SkPath to compare
@param b SkPath to compare
@return true if SkPath pair are not equivalent
*/
friend bool operator!=(const SkPath& a, const SkPath& b) {
return !(a == b);
}
// Note: These 3 interpolate() methods no long use any private access/info,
// and could trivially be implemented directly by the client.
/** Returns true if SkPath contain equal verbs and equal weights.
If SkPath contain one or more conics, the weights must match.
conicTo() may add different verbs depending on conic weight, so it is not
trivial to interpolate a pair of SkPath containing conics with different
conic weight values.
@param compare SkPath to compare
@return true if SkPath verb array and weights are equivalent
example: https://fiddle.skia.org/c/@Path_isInterpolatable
*/
bool isInterpolatable(const SkPath& compare) const;
/** Interpolates between SkPath with SkPoint array of equal size.
Copy verb array and weights to out, and set out SkPoint array to a weighted
average of this SkPoint array and ending SkPoint array, using the formula:
(Path Point * weight) + ending Point * (1 - weight).
weight is most useful when between zero (ending SkPoint array) and
one (this Point_Array); will work with values outside of this
range.
interpolate() returns an empty SkPath if SkPoint array is not the same size
as ending SkPoint array. Call isInterpolatable() to check SkPath compatibility
prior to calling makeInterpolate().
@param ending SkPoint array averaged with this SkPoint array
@param weight contribution of this SkPoint array, and
one minus contribution of ending SkPoint array
@return SkPath replaced by interpolated averages
example: https://fiddle.skia.org/c/@Path_interpolate
*/
SkPath makeInterpolate(const SkPath& ending, SkScalar weight) const;
/** Interpolates between SkPath with SkPoint array of equal size.
Copy verb array and weights to out, and set out SkPoint array to a weighted
average of this SkPoint array and ending SkPoint array, using the formula:
(Path Point * weight) + ending Point * (1 - weight).
weight is most useful when between zero (ending SkPoint array) and
one (this Point_Array); will work with values outside of this
range.
interpolate() returns false and leaves out unchanged if SkPoint array is not
the same size as ending SkPoint array. Call isInterpolatable() to check SkPath
compatibility prior to calling interpolate().
@param ending SkPoint array averaged with this SkPoint array
@param weight contribution of this SkPoint array, and
one minus contribution of ending SkPoint array
@param out SkPath replaced by interpolated averages
@return true if SkPath contain same number of SkPoint
example: https://fiddle.skia.org/c/@Path_interpolate
*/
bool interpolate(const SkPath& ending, SkScalar weight, SkPath* out) const;
/** Returns SkPathFillType, the rule used to fill SkPath.
@return current SkPathFillType setting
*/
SkPathFillType getFillType() const { return (SkPathFillType)fFillType; }
/** Creates an SkPath with the same properties and data, and with SkPathFillType
set to newFillType.
*/
SkPath makeFillType(SkPathFillType newFillType) const;
/** Returns if SkPathFillType describes area outside SkPath geometry. The inverse fill area
extends indefinitely.
@return true if FillType is kInverseWinding or kInverseEvenOdd
*/
bool isInverseFillType() const { return SkPathFillType_IsInverse(this->getFillType()); }
/** Creates an SkPath with the same properties and data, and with SkPathFillType
replaced with its inverse. The inverse of SkPathFillType describes the area unmodified
by the original FillType.
*/
SkPath makeToggleInverseFillType() const;
/** Returns true if the path is convex. If necessary, it will first compute the convexity.
*/
bool isConvex() const;
/** Returns true if this path is recognized as an oval or circle.
bounds receives bounds of oval.
bounds is unmodified if oval is not found.
@param bounds storage for bounding SkRect of oval; may be nullptr
@return true if SkPath is recognized as an oval or circle
example: https://fiddle.skia.org/c/@Path_isOval
*/
bool isOval(SkRect* bounds) const;
/** Returns true if path is representable as SkRRect.
Returns false if path is representable as oval, circle, or SkRect.
rrect receives bounds of SkRRect.
rrect is unmodified if SkRRect is not found.
@param rrect storage for bounding SkRect of SkRRect; may be nullptr
@return true if SkPath contains only SkRRect
example: https://fiddle.skia.org/c/@Path_isRRect
*/
bool isRRect(SkRRect* rrect) const;
/** Returns if SkPath is empty.
Empty SkPath may have FillType but has no SkPoint, SkPath::Verb, or conic weight.
SkPath() constructs empty SkPath; reset() and rewind() make SkPath empty.
@return true if the path contains no SkPath::Verb array
*/
bool isEmpty() const;
/** Returns if contour is closed.
Contour is closed if SkPath SkPath::Verb array was last modified by close(). When stroked,
closed contour draws SkPaint::Join instead of SkPaint::Cap at first and last SkPoint.
@return true if the last contour ends with a kClose_Verb
example: https://fiddle.skia.org/c/@Path_isLastContourClosed
*/
bool isLastContourClosed() const;
/** Returns true for finite SkPoint array values between negative SK_ScalarMax and
positive SK_ScalarMax. Returns false for any SkPoint array value of
SK_ScalarInfinity, SK_ScalarNegativeInfinity, or SK_ScalarNaN.
@return true if all SkPoint values are finite
*/
bool isFinite() const;
/** Returns true if the path is volatile; it will not be altered or discarded
by the caller after it is drawn. SkPath by default have volatile set false, allowing
SkSurface to attach a cache of data which speeds repeated drawing. If true, SkSurface
may not speed repeated drawing.
@return true if caller will alter SkPath after drawing
*/
bool isVolatile() const {
return SkToBool(fIsVolatile);
}
/** Return a copy of SkPath with isVolatile indicating whether it will be altered
or discarded by the caller after it is drawn. SkPath by default have volatile
set false, allowing Skia to attach a cache of data which speeds repeated drawing.
Mark temporary paths, discarded or modified after use, as volatile
to inform Skia that the path need not be cached.
Mark animating SkPath volatile to improve performance.
Mark unchanging SkPath non-volatile to improve repeated rendering.
raster surface SkPath draws are affected by volatile for some shadows.
GPU surface SkPath draws are affected by volatile for some shadows and concave geometries.
@param isVolatile true if caller will alter SkPath after drawing
@return SkPath
*/
SkPath makeIsVolatile(bool isVolatile) const;
/** Tests if line between SkPoint pair is degenerate.
Line with no length or that moves a very short distance is degenerate; it is
treated as a point.
exact changes the equality test. If true, returns true only if p1 equals p2.
If false, returns true if p1 equals or nearly equals p2.
@param p1 line start point
@param p2 line end point
@param exact if false, allow nearly equals
@return true if line is degenerate; its length is effectively zero
example: https://fiddle.skia.org/c/@Path_IsLineDegenerate
*/
static bool IsLineDegenerate(const SkPoint& p1, const SkPoint& p2, bool exact);
/** Tests if quad is degenerate.
Quad with no length or that moves a very short distance is degenerate; it is
treated as a point.
@param p1 quad start point
@param p2 quad control point
@param p3 quad end point
@param exact if true, returns true only if p1, p2, and p3 are equal;
if false, returns true if p1, p2, and p3 are equal or nearly equal
@return true if quad is degenerate; its length is effectively zero
*/
static bool IsQuadDegenerate(const SkPoint& p1, const SkPoint& p2,
const SkPoint& p3, bool exact);
/** Tests if cubic is degenerate.
Cubic with no length or that moves a very short distance is degenerate; it is
treated as a point.
@param p1 cubic start point
@param p2 cubic control point 1
@param p3 cubic control point 2
@param p4 cubic end point
@param exact if true, returns true only if p1, p2, p3, and p4 are equal;
if false, returns true if p1, p2, p3, and p4 are equal or nearly equal
@return true if cubic is degenerate; its length is effectively zero
*/
static bool IsCubicDegenerate(const SkPoint& p1, const SkPoint& p2,
const SkPoint& p3, const SkPoint& p4, bool exact);
/** Returns true if SkPath contains only one line;
SkPath::Verb array has two entries: kMove_Verb, kLine_Verb.
If SkPath contains one line and line is not nullptr, line is set to
line start point and line end point.
Returns false if SkPath is not one line; line is unaltered.
@param line storage for line. May be nullptr
@return true if SkPath contains exactly one line
example: https://fiddle.skia.org/c/@Path_isLine
*/
bool isLine(SkPoint line[2]) const;
/*
* Return a read-only view into the path's points.
*/
SkSpan<const SkPoint> points() const;
/*
* Return a read-only view into the path's verbs.
*/
SkSpan<const SkPathVerb> verbs() const;
/*
* Return a read-only view into the path's conic-weights.
*/
SkSpan<const float> conicWeights() const;
int countPoints() const { return SkToInt(this->points().size()); }
int countVerbs() const { return SkToInt(this->verbs().size()); }
/** Return the last point, or {}
@return The last if the path contains one or more SkPoint, else returns {}
example: https://fiddle.skia.org/c/@Path_getLastPt
*/
std::optional<SkPoint> getLastPt() const;
#ifdef SK_LEGACY_PATH_ACCESSORS
/** Returns SkPoint at index in SkPoint array. Valid range for index is
0 to countPoints() - 1.
Returns (0, 0) if index is out of range.
DEPRECATED
@param index SkPoint array element selector
@return SkPoint array value or (0, 0)
*/
SkPoint getPoint(int index) const;
/** Returns number of points in SkPath.
Copies N points from the path into the span, where N = min(#points, span capacity)
DEPRECATED
@param points span to receive the points. may be empty
@return the number of points in the path
*/
size_t getPoints(SkSpan<SkPoint> points) const;
/** Returns number of points in SkPath.
Copies N points from the path into the span, where N = min(#points, span capacity)
DEPRECATED
@param verbs span to store the verbs. may be empty.
@return the number of verbs in the path
example: https://fiddle.skia.org/c/@Path_getVerbs
*/
size_t getVerbs(SkSpan<uint8_t> verbs) const;
// DEPRECATED
bool getLastPt(SkPoint* lastPt) const {
if (auto lp = this->getLastPt()) {
if (lastPt) {
*lastPt = *lp;
}
return true;
}
if (lastPt) {
*lastPt = {0, 0};
}
return false;
}
#endif
/** Returns the approximate byte size of the SkPath in memory.
@return approximate size
*/
size_t approximateBytesUsed() const;
/** Returns the min/max of the path's 'trimmed' points. The trimmed points are all of the
points in the path, with the exception of the path having more than one contour, and the
final contour containing only a kMove verb. In that case the trailing kMove point
is ignored when computing the bounds.
If the path has no verbs, or the path contains non-finite values,
then {0, 0, 0, 0} is returned. (see isFinite())
@return bounds of the path's points
*/
const SkRect& getBounds() const;
/** Updates internal bounds so that subsequent calls to getBounds() are instantaneous.
Unaltered copies of SkPath may also access cached bounds through getBounds().
For now, identical to calling getBounds() and ignoring the returned value.
Call to prepare SkPath subsequently drawn from multiple threads,
to avoid a race condition where each draw separately computes the bounds.
*/
void updateBoundsCache() const {
// for now, just calling getBounds() is sufficient
this->getBounds();
}
/** Returns minimum and maximum axes values of the lines and curves in SkPath.
Returns (0, 0, 0, 0) if SkPath contains no points.
Returned bounds width and height may be larger or smaller than area affected
when SkPath is drawn.
Includes SkPoint associated with kMove_Verb that define empty
contours.
Behaves identically to getBounds() when SkPath contains
only lines. If SkPath contains curves, computed bounds includes
the maximum extent of the quad, conic, or cubic; is slower than getBounds();
and unlike getBounds(), does not cache the result.
@return tight bounds of curves in SkPath
example: https://fiddle.skia.org/c/@Path_computeTightBounds
*/
SkRect computeTightBounds() const;
/** Returns true if rect is contained by SkPath.
May return false when rect is contained by SkPath.
For now, only returns true if SkPath has one contour and is convex.
rect may share points and edges with SkPath and be contained.
Returns true if rect is empty, that is, it has zero width or height; and
the SkPoint or line described by rect is contained by SkPath.
@param rect SkRect, line, or SkPoint checked for containment
@return true if rect is contained
example: https://fiddle.skia.org/c/@Path_conservativelyContainsRect
*/
bool conservativelyContainsRect(const SkRect& rect) const;
/** Approximates conic with quad array. Conic is constructed from start SkPoint p0,
control SkPoint p1, end SkPoint p2, and weight w.
Quad array is stored in pts; this storage is supplied by caller.
Maximum quad count is 2 to the pow2.
Every third point in array shares last SkPoint of previous quad and first SkPoint of
next quad. Maximum pts storage size is given by:
(1 + 2 * (1 << pow2)) * sizeof(SkPoint).
Returns quad count used the approximation, which may be smaller
than the number requested.
conic weight determines the amount of influence conic control point has on the curve.
w less than one represents an elliptical section. w greater than one represents
a hyperbolic section. w equal to one represents a parabolic section.
Two quad curves are sufficient to approximate an elliptical conic with a sweep
of up to 90 degrees; in this case, set pow2 to one.
@param p0 conic start SkPoint
@param p1 conic control SkPoint
@param p2 conic end SkPoint
@param w conic weight
@param pts storage for quad array
@param pow2 quad count, as power of two, normally 0 to 5 (1 to 32 quad curves)
@return number of quad curves written to pts
*/
static int ConvertConicToQuads(const SkPoint& p0, const SkPoint& p1, const SkPoint& p2,
SkScalar w, SkPoint pts[], int pow2);
/** Returns true if SkPath is equivalent to SkRect when filled.
If false: rect, isClosed, and direction are unchanged.
If true: rect, isClosed, and direction are written to if not nullptr.
rect may be smaller than the SkPath bounds. SkPath bounds may include kMove_Verb points
that do not alter the area drawn by the returned rect.
@param rect storage for bounds of SkRect; may be nullptr
@param isClosed storage set to true if SkPath is closed; may be nullptr
@param direction storage set to SkRect direction; may be nullptr
@return true if SkPath contains SkRect
example: https://fiddle.skia.org/c/@Path_isRect
*/
bool isRect(SkRect* rect, bool* isClosed = nullptr, SkPathDirection* direction = nullptr) const;
/** \enum SkPath::AddPathMode
AddPathMode chooses how addPath() appends. Adding one SkPath to another can extend
the last contour or start a new contour.
*/
enum AddPathMode {
/** Contours are appended to the destination path as new contours.
*/
kAppend_AddPathMode,
/** Extends the last contour of the destination path with the first countour
of the source path, connecting them with a line. If the last contour is
closed, a new empty contour starting at its start point is extended instead.
If the destination path is empty, the result is the source path.
The last path of the result is closed only if the last path of the source is.
*/
kExtend_AddPathMode,
};
/** Return a copy of SkPath with verb array, SkPoint array, and weight transformed
by matrix. makeTransform may change verbs and increase their number.
If the resulting path has any non-finite values, returns {}.
@param matrix SkMatrix to apply to SkPath
@return SkPath if finite, or {}
*/
std::optional<SkPath> tryMakeTransform(const SkMatrix& matrix) const;
std::optional<SkPath> tryMakeOffset(float dx, float dy) const {
return this->tryMakeTransform(SkMatrix::Translate(dx, dy));
}
std::optional<SkPath> tryMakeScale(float sx, float sy) const {
return this->tryMakeTransform(SkMatrix::Scale(sx, sy));
}
/** Return a copy of SkPath with verb array, SkPoint array, and weight transformed
by matrix. makeTransform may change verbs and increase their number.
If the resulting path has any non-finite values, this will still return a path
but that path will return true for isFinite().
The newer pattern is to call tryMakeTransform(matrix) which will only return a
path if the result is finite.
@param matrix SkMatrix to apply to SkPath
@return SkPath
*/
SkPath makeTransform(const SkMatrix& matrix) const;
/** Returns SkPath with SkPoint array offset by (dx, dy).
@param dx offset added to SkPoint array x-axis coordinates
@param dy offset added to SkPoint array y-axis coordinates
*/
SkPath makeOffset(SkScalar dx, SkScalar dy) const {
return this->makeTransform(SkMatrix::Translate(dx, dy));
}
SkPath makeScale(SkScalar sx, SkScalar sy) const {
return this->makeTransform(SkMatrix::Scale(sx, sy));
}
/** \enum SkPath::SegmentMask
SegmentMask constants correspond to each drawing Verb type in SkPath; for
instance, if SkPath only contains lines, only the kLine_SegmentMask bit is set.
*/
enum SegmentMask {
kLine_SegmentMask = kLine_SkPathSegmentMask,
kQuad_SegmentMask = kQuad_SkPathSegmentMask,
kConic_SegmentMask = kConic_SkPathSegmentMask,
kCubic_SegmentMask = kCubic_SkPathSegmentMask,
};
/** Returns a mask, where each set bit corresponds to a SegmentMask constant
if SkPath contains one or more verbs of that type.
Returns zero if SkPath contains no lines, or curves: quads, conics, or cubics.
getSegmentMasks() returns a cached result; it is very fast.
@return SegmentMask bits or zero
*/
uint32_t getSegmentMasks() const;
/** \enum SkPath::Verb
Verb instructs SkPath how to interpret one or more SkPoint and optional conic weight;
manage contour, and terminate SkPath.
*/
enum Verb {
kMove_Verb = static_cast<int>(SkPathVerb::kMove),
kLine_Verb = static_cast<int>(SkPathVerb::kLine),
kQuad_Verb = static_cast<int>(SkPathVerb::kQuad),
kConic_Verb = static_cast<int>(SkPathVerb::kConic),
kCubic_Verb = static_cast<int>(SkPathVerb::kCubic),
kClose_Verb = static_cast<int>(SkPathVerb::kClose),
kDone_Verb = kClose_Verb + 1
};
/** Specifies whether SkPath is volatile; whether it will be altered or discarded
by the caller after it is drawn. SkPath by default have volatile set false, allowing
Skia to attach a cache of data which speeds repeated drawing.
Mark temporary paths, discarded or modified after use, as volatile
to inform Skia that the path need not be cached.
Mark animating SkPath volatile to improve performance.
Mark unchanging SkPath non-volatile to improve repeated rendering.
raster surface SkPath draws are affected by volatile for some shadows.
GPU surface SkPath draws are affected by volatile for some shadows and concave geometries.
@param isVolatile true if caller will alter SkPath after drawing
@return reference to SkPath
*/
SkPath& setIsVolatile(bool isVolatile) {
fIsVolatile = isVolatile;
return *this;
}
/** Exchanges the verb array, SkPoint array, weights, and SkPath::FillType with other.
Cached state is also exchanged. swap() internally exchanges pointers, so
it is lightweight and does not allocate memory.
swap() usage has largely been replaced by operator=(const SkPath& path).
SkPath do not copy their content on assignment until they are written to,
making assignment as efficient as swap().
@param other SkPath exchanged by value
example: https://fiddle.skia.org/c/@Path_swap
*/
void swap(SkPath& other);
/** Sets SkPathFillType, the rule used to fill SkPath. While there is no
check that ft is legal, values outside of SkPathFillType are not supported.
*/
void setFillType(SkPathFillType ft) {
fFillType = ft;
}
/** Replaces SkPathFillType with its inverse. The inverse of SkPathFillType describes the area
unmodified by the original SkPathFillType.
*/
void toggleInverseFillType() {
fFillType = SkPathFillType_ToggleInverse(fFillType);
}
/** Sets SkPath to its initial state.
Removes verb array, SkPoint array, and weights, and sets FillType to kWinding.
Internal storage associated with SkPath is released.
@return reference to SkPath
example: https://fiddle.skia.org/c/@Path_reset
*/
SkPath& reset();
SkPathIter iter() const;
struct IterRec {
SkPathVerb fVerb;
SkSpan<const SkPoint> fPoints;
float fConicWeight;
float conicWeight() const {
SkASSERT(fVerb == SkPathVerb::kConic);
return fConicWeight;
}
};
/** \class SkPath::Iter
Iterates through verb array, and associated SkPoint array and conic weight.
Provides options to treat open contours as closed, and to ignore
degenerate data.
*/
class SK_API Iter {
public:
/** Initializes SkPath::Iter with an empty SkPath. next() on SkPath::Iter returns
kDone_Verb.
Call setPath to initialize SkPath::Iter at a later time.
@return SkPath::Iter of empty SkPath
example: https://fiddle.skia.org/c/@Path_Iter_Iter
*/
Iter();
/** Sets SkPath::Iter to return elements of verb array, SkPoint array, and conic weight in
path. If forceClose is true, SkPath::Iter will add kLine_Verb and kClose_Verb after each
open contour. path is not altered.
@param path SkPath to iterate
@param forceClose true if open contours generate kClose_Verb
@return SkPath::Iter of path
example: https://fiddle.skia.org/c/@Path_Iter_const_SkPath
*/
Iter(const SkPath& path, bool forceClose);
/** Sets SkPath::Iter to return elements of verb array, SkPoint array, and conic weight in
path. If forceClose is true, SkPath::Iter will add kLine_Verb and kClose_Verb after each
open contour. path is not altered.
@param path SkPath to iterate
@param forceClose true if open contours generate kClose_Verb
example: https://fiddle.skia.org/c/@Path_Iter_setPath
*/
void setPath(const SkPath& path, bool forceClose);
/** Returns next SkPath::Verb in verb array, and advances SkPath::Iter.
When verb array is exhausted, returns kDone_Verb.
Zero to four SkPoint are stored in pts, depending on the returned SkPath::Verb.
@param pts storage for SkPoint data describing returned SkPath::Verb
@return next SkPath::Verb from verb array
example: https://fiddle.skia.org/c/@Path_RawIter_next
*/
Verb next(SkPoint pts[4]);
std::optional<IterRec> next();
/** Returns conic weight if next() returned kConic_Verb.
If next() has not been called, or next() did not return kConic_Verb,
result is undefined.
@return conic weight for conic SkPoint returned by next()
*/
SkScalar conicWeight() const { return *fConicWeights; }
/** Returns true if last kLine_Verb returned by next() was generated
by kClose_Verb. When true, the end point returned by next() is
also the start point of contour.
If next() has not been called, or next() did not return kLine_Verb,
result is undefined.
@return true if last kLine_Verb was generated by kClose_Verb
*/
bool isCloseLine() const { return SkToBool(fCloseLine); }
/** Returns true if subsequent calls to next() return kClose_Verb before returning
kMove_Verb. if true, contour SkPath::Iter is processing may end with kClose_Verb, or
SkPath::Iter may have been initialized with force close set to true.
@return true if contour is closed
example: https://fiddle.skia.org/c/@Path_Iter_isClosedContour
*/
bool isClosedContour() const;
private:
const SkPoint* fPts;
const SkPathVerb* fVerbs;
const SkPathVerb* fVerbStop;
const SkScalar* fConicWeights;
SkPoint fMoveTo;
SkPoint fLastPt;
std::array<SkPoint, 4> fStorage;
bool fForceClose;
bool fNeedClose;
bool fCloseLine;
SkPathVerb autoClose(SkPoint pts[2]);
};
private:
std::optional<SkPathOvalInfo> getOvalInfo() const;
std::optional<SkPathRRectInfo> getRRectInfo() const;
std::optional<SkPathRaw> raw(SkResolveConvexity) const;
/** \class SkPath::RangeIter
Iterates through a raw range of path verbs, points, and conics. All values are returned
unaltered.
NOTE: This class will be moved into SkPathPriv once RangeIter is removed.
*/
class RangeIter {
public:
RangeIter() = default;
RangeIter(const SkPathVerb* verbs, const SkPoint* points, const SkScalar* weights)
: fVerb(verbs), fPoints(points), fWeights(weights) {
SkDEBUGCODE(fInitialPoints = fPoints;)
}
bool operator!=(const RangeIter& that) const {
return fVerb != that.fVerb;
}
bool operator==(const RangeIter& that) const {
return fVerb == that.fVerb;
}
RangeIter& operator++() {
auto verb = *fVerb++;
fPoints += pts_advance_after_verb(verb);
if (verb == SkPathVerb::kConic) {
++fWeights;
}
return *this;
}
RangeIter operator++(int) {
RangeIter copy = *this;
this->operator++();
return copy;
}
SkPathVerb peekVerb() const {
return *fVerb;
}
std::tuple<SkPathVerb, const SkPoint*, const SkScalar*> operator*() const {
SkPathVerb verb = this->peekVerb();
// We provide the starting point for beziers by peeking backwards from the current
// point, which works fine as long as there is always a kMove before any geometry.
// (SkPath::injectMoveToIfNeeded should have guaranteed this to be the case.)
int backset = pts_backset_for_verb(verb);
SkASSERT(fPoints + backset >= fInitialPoints);
return {verb, fPoints + backset, fWeights};
}
private:
constexpr static int pts_advance_after_verb(SkPathVerb verb) {
switch (verb) {
case SkPathVerb::kMove: return 1;
case SkPathVerb::kLine: return 1;
case SkPathVerb::kQuad: return 2;
case SkPathVerb::kConic: return 2;
case SkPathVerb::kCubic: return 3;
case SkPathVerb::kClose: return 0;
}
SkUNREACHABLE;
}
constexpr static int pts_backset_for_verb(SkPathVerb verb) {
switch (verb) {
case SkPathVerb::kMove: return 0;
case SkPathVerb::kLine: return -1;
case SkPathVerb::kQuad: return -1;
case SkPathVerb::kConic: return -1;
case SkPathVerb::kCubic: return -1;
case SkPathVerb::kClose: return -1;
}
SkUNREACHABLE;
}
const SkPathVerb* fVerb = nullptr;
const SkPoint* fPoints = nullptr;
const SkScalar* fWeights = nullptr;
SkDEBUGCODE(const SkPoint* fInitialPoints = nullptr;)
};
public:
/** \class SkPath::RawIter
Use Iter instead. This class will soon be removed and RangeIter will be made private.
*/
class SK_API RawIter {
public:
/** Initializes RawIter with an empty SkPath. next() on RawIter returns kDone_Verb.
Call setPath to initialize SkPath::Iter at a later time.
@return RawIter of empty SkPath
*/
RawIter() {}
/** Sets RawIter to return elements of verb array, SkPoint array, and conic weight in path.
@param path SkPath to iterate
@return RawIter of path
*/
RawIter(const SkPath& path) {
setPath(path);
}
/** Sets SkPath::Iter to return elements of verb array, SkPoint array, and conic weight in
path.
@param path SkPath to iterate
*/
void setPath(const SkPath&);
/** Returns next SkPath::Verb in verb array, and advances RawIter.
When verb array is exhausted, returns kDone_Verb.
Zero to four SkPoint are stored in pts, depending on the returned SkPath::Verb.
@param pts storage for SkPoint data describing returned SkPath::Verb
@return next SkPath::Verb from verb array
*/
Verb next(SkPoint[4]);
std::optional<IterRec> next();
/** Returns next SkPath::Verb, but does not advance RawIter.
@return next SkPath::Verb from verb array
*/
Verb peek() const {
return (fIter != fEnd) ? static_cast<Verb>(std::get<0>(*fIter)) : kDone_Verb;
}
/** Returns conic weight if next() returned kConic_Verb.
If next() has not been called, or next() did not return kConic_Verb,
result is undefined.
@return conic weight for conic SkPoint returned by next()
*/
SkScalar conicWeight() const {
return fConicWeight;
}
private:
RangeIter fIter;
RangeIter fEnd;
SkScalar fConicWeight = 0;
friend class SkPath;
};
/** Returns true if the point is contained by SkPath, taking into
account FillType.
@param point the point to test
@return true if SkPoint is in SkPath
*/
bool contains(SkPoint point) const;
// deprecated
bool contains(SkScalar x, SkScalar y) const {
return this->contains({x, y});
}
/** Writes text representation of SkPath to stream. If stream is nullptr, writes to
standard output. Set dumpAsHex true to generate exact binary representations
of floating point numbers used in SkPoint array and conic weights.
@param stream writable SkWStream receiving SkPath text representation; may be nullptr
@param dumpAsHex true if SkScalar values are written as hexadecimal
example: https://fiddle.skia.org/c/@Path_dump
*/
void dump(SkWStream* stream, bool dumpAsHex) const;
void dump() const { this->dump(nullptr, false); }
void dumpHex() const { this->dump(nullptr, true); }
/** Writes SkPath to buffer, returning the number of bytes written.
Pass nullptr to obtain the storage size.
Writes SkPath::FillType, verb array, SkPoint array, conic weight, and
additionally writes computed information like SkPath::Convexity and bounds.
Use only be used in concert with readFromMemory();
the format used for SkPath in memory is not guaranteed.
@param buffer storage for SkPath; may be nullptr
@return size of storage required for SkPath; always a multiple of 4
example: https://fiddle.skia.org/c/@Path_writeToMemory
*/
size_t writeToMemory(void* buffer) const;
/** Writes SkPath to buffer, returning the buffer written to, wrapped in SkData.
serialize() writes SkPath::FillType, verb array, SkPoint array, conic weight, and
additionally writes computed information like SkPath::Convexity and bounds.
serialize() should only be used in concert with readFromMemory().
The format used for SkPath in memory is not guaranteed.
@return SkPath data wrapped in SkData buffer
example: https://fiddle.skia.org/c/@Path_serialize
*/
sk_sp<SkData> serialize() const;
/** Returns a SkPath from buffer of size length. If the buffer data is inconsistent, or the
length is too small, returns a nullopt.
Reads SkPath::FillType, verb array, SkPoint array, conic weight, and
additionally reads computed information like SkPath::Convexity and bounds.
Used only in concert with writeToMemory();
the format used for SkPath in memory is not guaranteed.
@param buffer storage for SkPath
@param length buffer size in bytes; must be multiple of 4
@param bytesRead if not null, the number of bytes read from buffer will be written here
@return the path read, or nullopt on failure
example: https://fiddle.skia.org/c/@Path_readFromMemory
*/
static std::optional<SkPath> ReadFromMemory(const void* buffer, size_t length,
size_t* bytesRead = nullptr);
/** (See skbug.com/40032862)
Returns a non-zero, globally unique value. A different value is returned
if verb array, SkPoint array, or conic weight changes.
Setting SkPath::FillType does not change generation identifier.
Each time the path is modified, a different generation identifier will be returned.
SkPath::FillType does affect generation identifier on Android framework.
@return non-zero, globally unique value
example: https://fiddle.skia.org/c/@Path_getGenerationID
*/
uint32_t getGenerationID() const;
/** Returns if SkPath data is consistent. Corrupt SkPath data is detected if
internal values are out of range or internal storage does not match
array dimensions.
@return true if SkPath data is consistent
*/
bool isValid() const;
using sk_is_trivially_relocatable = std::true_type;
private:
static SkPath MakeNullCheck(sk_sp<SkPathData>, SkPathFillType, bool isVolatile);
static SkPathData* PeekErrorSingleton();
SkPath(sk_sp<SkPathData>, SkPathFillType, bool isVolatile);
sk_sp<SkPathData> fPathData;
SkPathFillType fFillType;
bool fIsVolatile;
size_t writeToMemoryAsRRect(void* buffer) const;
friend class Iter;
friend class SkPathPriv;
friend class SkPathStroker;
SkPathConvexity computeConvexity() const;
bool isValidImpl() const;
/** Asserts if SkPath data is inconsistent.
Debugging check intended for internal use only.
*/
#ifdef SK_DEBUG
void validate() const;
#endif
/** Returns the comvexity type, computing if needed. Never returns kUnknown.
@return path's convexity type (convex or concave)
*/
SkPathConvexity getConvexity() const;
SkPathConvexity getConvexityOrUnknown() const;
/** Stores a convexity type for this path. This is what will be returned if
* getConvexityOrUnknown() is called. If you pass kUnknown, then if getContexityType()
* is called, the real convexity will be computed.
*/
void setConvexity(SkPathConvexity) const;
friend class SkPathBuilder;
};
#endif