| /* |
| * Copyright 2010 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef sktext_gpu_Glyph_DEFINED |
| #define sktext_gpu_Glyph_DEFINED |
| |
| #include "src/core/SkGlyph.h" |
| #include "src/core/SkMask.h" |
| #include "src/gpu/AtlasTypes.h" |
| |
| namespace sktext::gpu { |
| |
| struct GlyphEntryKey { |
| explicit GlyphEntryKey(SkPackedGlyphID id, skgpu::MaskFormat format) |
| : fPackedID(id), fFormat(format) {} |
| |
| const SkPackedGlyphID fPackedID; |
| skgpu::MaskFormat fFormat; |
| |
| bool operator==(const GlyphEntryKey& that) const { |
| return fPackedID == that.fPackedID && fFormat == that.fFormat; |
| } |
| bool operator!=(const GlyphEntryKey& that) const { |
| return !(*this == that); |
| } |
| |
| uint32_t hash() const { |
| return fPackedID.hash(); |
| } |
| }; |
| |
| class Glyph { |
| public: |
| static skgpu::MaskFormat FormatFromSkGlyph(SkMask::Format format) { |
| switch (format) { |
| case SkMask::kBW_Format: |
| case SkMask::kSDF_Format: |
| // fall through to kA8 -- we store BW and SDF glyphs in our 8-bit cache |
| case SkMask::kA8_Format: |
| return skgpu::MaskFormat::kA8; |
| case SkMask::k3D_Format: |
| return skgpu::MaskFormat::kA8; // ignore the mul and add planes, just use the mask |
| case SkMask::kLCD16_Format: |
| return skgpu::MaskFormat::kA565; |
| case SkMask::kARGB32_Format: |
| return skgpu::MaskFormat::kARGB; |
| } |
| |
| SkUNREACHABLE; |
| } |
| |
| explicit Glyph(SkPackedGlyphID packedGlyphID, skgpu::MaskFormat format) |
| : fGlyphEntryKey(packedGlyphID, format) {} |
| |
| const GlyphEntryKey fGlyphEntryKey; |
| skgpu::AtlasLocator fAtlasLocator; |
| }; |
| |
| } // namespace sktext::gpu |
| |
| #endif // sktext_gpu_Glyph_DEFINED |