blob: f57e060a68d67a8da767abd1cbbea4a6de02f1f1 [file] [log] [blame] [edit]
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkShader.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkTileMode.h"
#include "include/core/SkTypes.h"
#include "include/effects/SkGradient.h"
typedef sk_sp<SkShader> (*MakeShaderProc)(const SkGradient& grad, const SkSize&);
static sk_sp<SkShader> shader_linear(const SkGradient& grad, const SkSize& size) {
SkPoint pts[] = { { 0, 0 }, { size.width(), size.height() } };
return SkShaders::LinearGradient(pts, grad);
}
static sk_sp<SkShader> shader_radial(const SkGradient& grad, const SkSize& size) {
SkPoint center = { size.width()/2, size.height()/2 };
return SkShaders::RadialGradient(center, size.width()/2, grad);
}
static sk_sp<SkShader> shader_conical(const SkGradient& grad, const SkSize& size) {
SkPoint center = { size.width()/2, size.height()/2 };
return SkShaders::TwoPointConicalGradient(center, size.width()/64, center, size.width()/2,
grad);
}
static sk_sp<SkShader> shader_sweep(const SkGradient& grad, const SkSize& size) {
return SkShaders::SweepGradient({size.width()/2, size.height()/2}, grad);
}
class ShallowGradientGM : public skiagm::GM {
public:
ShallowGradientGM(MakeShaderProc proc, const char name[], bool dither)
: fProc(proc), fName(name), fDither(dither) {}
private:
MakeShaderProc fProc;
const char* fName;
bool fDither;
SkString getName() const override {
return SkStringPrintf("shallow_gradient_%s%s", fName, fDither ? "" : "_nodither");
}
SkISize getISize() override { return {800, 800}; }
void onDraw(SkCanvas* canvas) override {
const SkColor4f colors[] = {
SkColor4f::FromColor(0xFF555555), SkColor4f::FromColor(0xFF444444)
};
const SkGradient grad = {{colors, {}, SkTileMode::kClamp}, {}};
SkRect r = { 0, 0, this->width(), this->height() };
SkSize size = SkSize::Make(r.width(), r.height());
SkPaint paint;
paint.setShader(fProc(grad, size));
paint.setDither(fDither);
canvas->drawRect(r, paint);
}
};
///////////////////////////////////////////////////////////////////////////////
#define M(PROC, DITHER) DEF_GM( return new ShallowGradientGM(shader_ ## PROC, #PROC, DITHER); )
M(linear, true)
M(radial, true)
M(conical, true)
M(sweep, true)
M(linear, false)
M(radial, false)
M(conical, false)
M(sweep, false)
#undef M