| // Copyright 2020 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| REG_FIDDLE(sweep_gradient_talk_1, 256, 256, false, 0) { |
| void draw(SkCanvas* canvas) { |
| SkColor4f colors[] = {{0,0,1,1}, {0,1,0,1}, {1,0,0,1}, {0,0,1,1}}; |
| float cx = 128, cy = 128; |
| SkPaint paint; |
| paint.setShader(SkShaders::SweepGradient({cx, cy}, {{colors, {}, SkTileMode::kClamp}, {}})); |
| paint.setAntiAlias(true); |
| |
| canvas->drawPaint(paint); |
| } |
| } // END FIDDLE |