| // Copyright 2020 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| REG_FIDDLE(draw_patch, 350, 350, false, 6) { |
| // draw_patch |
| void draw(SkCanvas* canvas) { |
| canvas->clear(SK_ColorWHITE); |
| SkPaint p; |
| p.setAntiAlias(true); |
| const SkColor4f colors[] = { |
| SkColors::kRed, SkColors::kCyan, SkColors::kGreen, SkColors::kWhite, |
| SkColors::kMagenta, SkColors::kBlue, SkColors::kYellow |
| }; |
| const SkPoint pts[] = {{100.f / 4.f, 0.f}, {3.f * 100.f / 4.f, 100.f}}; |
| p.setShader(SkShaders::LinearGradient(pts, {{colors, {}, SkTileMode::kMirror}, {}})); |
| const SkPoint cubics[] = {{100, 100}, {150, 50}, {250, 150}, {300, 100}, |
| {250, 150}, {350, 250}, {300, 300}, {250, 250}, |
| {150, 350}, {100, 300}, {50, 250}, {150, 150}}; |
| const SkPoint texCoords[] = { |
| {0.0f, 0.0f}, {100.0f, 0.0f}, {100.0f, 100.0f}, {0.0f, 100.0f}}; |
| canvas->drawPatch(cubics, nullptr, texCoords, SkBlendMode::kSrcOver, p); |
| } |
| } // END FIDDLE |