| /* | |
| * Copyright 2018 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrProxyProvider_DEFINED | |
| #define GrProxyProvider_DEFINED | |
| #include "GrResourceKey.h" | |
| #include "GrTextureProxy.h" | |
| #include "GrTypes.h" | |
| #include "SkTDynamicHash.h" | |
| class GrImageContext; | |
| class GrBackendRenderTarget; | |
| class SkBitmap; | |
| class SkImage; | |
| /* | |
| * A factory for creating GrSurfaceProxy-derived objects. | |
| */ | |
| class GrProxyProvider { | |
| public: | |
| GrProxyProvider(GrImageContext*); | |
| ~GrProxyProvider(); | |
| /* | |
| * Assigns a unique key to a proxy. The proxy will be findable via this key using | |
| * findProxyByUniqueKey(). It is an error if an existing proxy already has a key. | |
| */ | |
| bool assignUniqueKeyToProxy(const GrUniqueKey&, GrTextureProxy*); | |
| /* | |
| * Sets the unique key of the provided proxy to the unique key of the surface. The surface must | |
| * have a valid unique key. | |
| */ | |
| void adoptUniqueKeyFromSurface(GrTextureProxy* proxy, const GrSurface*); | |
| /* | |
| * Removes a unique key from a proxy. If the proxy has already been instantiated, it will | |
| * also remove the unique key from the target GrSurface. | |
| */ | |
| void removeUniqueKeyFromProxy(GrTextureProxy*); | |
| /* | |
| * Finds a proxy by unique key. | |
| */ | |
| sk_sp<GrTextureProxy> findProxyByUniqueKey(const GrUniqueKey&, GrSurfaceOrigin); | |
| /* | |
| * Finds a proxy by unique key or creates a new one that wraps a resource matching the unique | |
| * key. | |
| */ | |
| sk_sp<GrTextureProxy> findOrCreateProxyByUniqueKey(const GrUniqueKey&, GrSurfaceOrigin); | |
| /* | |
| * Create an un-mipmapped texture proxy with data. The SkImage must be a raster backend image. | |
| * Since the SkImage is ref counted, we simply take a ref on it to keep the data alive until we | |
| * actually upload the data to the gpu. | |
| */ | |
| sk_sp<GrTextureProxy> createTextureProxy( | |
| sk_sp<SkImage> srcImage, GrSurfaceDescFlags, int sampleCnt, SkBudgeted, SkBackingFit, | |
| GrInternalSurfaceFlags = GrInternalSurfaceFlags::kNone); | |
| /* | |
| * Create a mipmapped texture proxy without any data. | |
| * | |
| * Like the call above but there are no texels to upload. A texture proxy is returned that | |
| * simply has space allocated for the mips. We will allocated the full amount of mip levels | |
| * based on the width and height in the GrSurfaceDesc. | |
| */ | |
| sk_sp<GrTextureProxy> createMipMapProxy(const GrBackendFormat&, const GrSurfaceDesc&, | |
| GrSurfaceOrigin, SkBudgeted); | |
| /* | |
| * Creates a new mipmapped texture proxy for the bitmap with mip levels generated by the cpu. | |
| */ | |
| sk_sp<GrTextureProxy> createMipMapProxyFromBitmap(const SkBitmap& bitmap); | |
| /* | |
| * Create a GrSurfaceProxy without any data. | |
| */ | |
| sk_sp<GrTextureProxy> createProxy(const GrBackendFormat&, const GrSurfaceDesc&, GrSurfaceOrigin, | |
| GrMipMapped, SkBackingFit, SkBudgeted, | |
| GrInternalSurfaceFlags); | |
| sk_sp<GrTextureProxy> createProxy( | |
| const GrBackendFormat& format, const GrSurfaceDesc& desc, | |
| GrSurfaceOrigin origin, SkBackingFit fit, SkBudgeted budgeted, | |
| GrInternalSurfaceFlags surfaceFlags = GrInternalSurfaceFlags::kNone) { | |
| return this->createProxy(format, desc, origin, GrMipMapped::kNo, fit, budgeted, | |
| surfaceFlags); | |
| } | |
| /* | |
| * Create a texture proxy with data. It's assumed that the data is packed tightly. | |
| */ | |
| sk_sp<GrTextureProxy> createProxy(sk_sp<SkData>, const GrSurfaceDesc& desc); | |
| // These match the definitions in SkImage & GrTexture.h, for whence they came | |
| typedef void* ReleaseContext; | |
| typedef void (*ReleaseProc)(ReleaseContext); | |
| /* | |
| * Create a texture proxy that wraps a (non-renderable) backend texture. GrIOType must be | |
| * kRead or kRW. | |
| */ | |
| sk_sp<GrTextureProxy> wrapBackendTexture(const GrBackendTexture&, GrSurfaceOrigin, | |
| GrWrapOwnership, GrWrapCacheable, GrIOType, | |
| ReleaseProc = nullptr, ReleaseContext = nullptr); | |
| /* | |
| * Create a texture proxy that wraps a backend texture and is both texture-able and renderable | |
| */ | |
| sk_sp<GrTextureProxy> wrapRenderableBackendTexture(const GrBackendTexture&, GrSurfaceOrigin, | |
| int sampleCnt, GrWrapOwnership, | |
| GrWrapCacheable, ReleaseProc, | |
| ReleaseContext); | |
| /* | |
| * Create a render target proxy that wraps a backend render target | |
| */ | |
| sk_sp<GrSurfaceProxy> wrapBackendRenderTarget(const GrBackendRenderTarget&, GrSurfaceOrigin, | |
| ReleaseProc, ReleaseContext); | |
| /* | |
| * Create a render target proxy that wraps a backend texture | |
| */ | |
| sk_sp<GrSurfaceProxy> wrapBackendTextureAsRenderTarget(const GrBackendTexture& backendTex, | |
| GrSurfaceOrigin origin, | |
| int sampleCnt); | |
| sk_sp<GrRenderTargetProxy> wrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo&, | |
| const GrVkDrawableInfo&); | |
| using LazyInstantiateCallback = std::function<sk_sp<GrSurface>(GrResourceProvider*)>; | |
| enum class Renderable : bool { | |
| kNo = false, | |
| kYes = true | |
| }; | |
| struct TextureInfo { | |
| GrMipMapped fMipMapped; | |
| GrTextureType fTextureType; | |
| }; | |
| using LazyInstantiationType = GrSurfaceProxy::LazyInstantiationType; | |
| /** | |
| * Creates a texture proxy that will be instantiated by a user-supplied callback during flush. | |
| * (Stencil is not supported by this method.) The width and height must either both be greater | |
| * than 0 or both less than or equal to zero. A non-positive value is a signal that the width | |
| * and height are currently unknown. | |
| * | |
| * When called, the callback must be able to cleanup any resources that it captured at creation. | |
| * It also must support being passed in a null GrResourceProvider. When this happens, the | |
| * callback should cleanup any resources it captured and return an empty sk_sp<GrTextureProxy>. | |
| */ | |
| sk_sp<GrTextureProxy> createLazyProxy(LazyInstantiateCallback&&, const GrBackendFormat&, | |
| const GrSurfaceDesc&, GrSurfaceOrigin, GrMipMapped, | |
| GrInternalSurfaceFlags, SkBackingFit, SkBudgeted, | |
| LazyInstantiationType); | |
| sk_sp<GrTextureProxy> createLazyProxy(LazyInstantiateCallback&&, const GrBackendFormat&, | |
| const GrSurfaceDesc&, GrSurfaceOrigin, GrMipMapped, | |
| GrInternalSurfaceFlags, SkBackingFit, SkBudgeted); | |
| sk_sp<GrTextureProxy> createLazyProxy(LazyInstantiateCallback&&, const GrBackendFormat&, | |
| const GrSurfaceDesc&, GrSurfaceOrigin, GrMipMapped, | |
| SkBackingFit, SkBudgeted); | |
| /** A null TextureInfo indicates a non-textureable render target. */ | |
| sk_sp<GrRenderTargetProxy> createLazyRenderTargetProxy(LazyInstantiateCallback&&, | |
| const GrBackendFormat&, | |
| const GrSurfaceDesc&, | |
| GrSurfaceOrigin origin, | |
| GrInternalSurfaceFlags, | |
| const TextureInfo*, | |
| SkBackingFit, | |
| SkBudgeted, | |
| bool wrapsVkSecondaryCB); | |
| /** | |
| * Fully lazy proxies have unspecified width and height. Methods that rely on those values | |
| * (e.g., width, height, getBoundsRect) should be avoided. | |
| */ | |
| static sk_sp<GrTextureProxy> MakeFullyLazyProxy(LazyInstantiateCallback&&, | |
| const GrBackendFormat&, Renderable, | |
| GrSurfaceOrigin, GrPixelConfig, const GrCaps&); | |
| // 'proxy' is about to be used as a texture src or drawn to. This query can be used to | |
| // determine if it is going to need a texture domain or a full clear. | |
| static bool IsFunctionallyExact(GrSurfaceProxy* proxy); | |
| enum class InvalidateGPUResource : bool { kNo = false, kYes = true }; | |
| /* | |
| * This method ensures that, if a proxy w/ the supplied unique key exists, it is removed from | |
| * the proxy provider's map and its unique key is removed. If 'invalidateSurface' is true, it | |
| * will independently ensure that the unique key is removed from any GrGpuResources that may | |
| * have it. | |
| * | |
| * If 'proxy' is provided (as an optimization to stop re-looking it up), its unique key must be | |
| * valid and match the provided unique key. | |
| * | |
| * This method is called if either the proxy attached to the unique key is being deleted | |
| * (in which case we don't want it cluttering up the hash table) or the client has indicated | |
| * that it will never refer to the unique key again. | |
| */ | |
| void processInvalidUniqueKey(const GrUniqueKey&, GrTextureProxy*, InvalidateGPUResource); | |
| // TODO: remove these entry points - it is a bit sloppy to be getting context info from here | |
| uint32_t contextID() const; | |
| const GrCaps* caps() const; | |
| sk_sp<const GrCaps> refCaps() const; | |
| int numUniqueKeyProxies_TestOnly() const; | |
| // This is called on a DDL's proxyprovider when the DDL is finished. The uniquely keyed | |
| // proxies need to keep their unique key but cannot hold on to the proxy provider unique | |
| // pointer. | |
| void orphanAllUniqueKeys(); | |
| // This is only used by GrContext::releaseResourcesAndAbandonContext() | |
| void removeAllUniqueKeys(); | |
| /** | |
| * Does the proxy provider have access to a GrDirectContext? If so, proxies will be | |
| * instantiated immediately. | |
| */ | |
| bool renderingDirectly() const; | |
| #if GR_TEST_UTILS | |
| /* | |
| * Create a texture proxy that is backed by an instantiated GrSurface. | |
| */ | |
| sk_sp<GrTextureProxy> testingOnly_createInstantiatedProxy(const GrSurfaceDesc&, GrSurfaceOrigin, | |
| SkBackingFit, SkBudgeted); | |
| sk_sp<GrTextureProxy> testingOnly_createWrapped(sk_sp<GrTexture>, GrSurfaceOrigin); | |
| #endif | |
| private: | |
| friend class GrAHardwareBufferImageGenerator; // for createWrapped | |
| friend class GrResourceProvider; // for createWrapped | |
| bool isAbandoned() const; | |
| sk_sp<GrTextureProxy> createWrapped(sk_sp<GrTexture> tex, GrSurfaceOrigin origin); | |
| struct UniquelyKeyedProxyHashTraits { | |
| static const GrUniqueKey& GetKey(const GrTextureProxy& p) { return p.getUniqueKey(); } | |
| static uint32_t Hash(const GrUniqueKey& key) { return key.hash(); } | |
| }; | |
| typedef SkTDynamicHash<GrTextureProxy, GrUniqueKey, UniquelyKeyedProxyHashTraits> UniquelyKeyedProxyHash; | |
| // This holds the texture proxies that have unique keys. The resourceCache does not get a ref | |
| // on these proxies but they must send a message to the resourceCache when they are deleted. | |
| UniquelyKeyedProxyHash fUniquelyKeyedProxies; | |
| GrImageContext* fImageContext; | |
| }; | |
| #endif |