| /* | |
| * Copyright 2018 Google LLC. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrCaps.h" | |
| #include "GrGpu.h" | |
| #include "GrPath.h" | |
| #include "GrPathRenderer.h" | |
| #include "GrPathRendering.h" | |
| #include "GrResourceProvider.h" | |
| #include "SkTypes.h" | |
| #include "gl/GrGLGpu.h" | |
| #include "gl/GrGLPathRendering.h" | |
| #include "ops/GrStencilAndCoverPathRenderer.h" | |
| #include "ops/GrStencilPathOp.h" | |
| class GrRecordingContext; | |
| GrPathRenderer* GrStencilAndCoverPathRenderer::Create(GrResourceProvider* resourceProvider, | |
| const GrCaps& caps) { | |
| return nullptr; | |
| } | |
| GrGLPathRendering::GrGLPathRendering(GrGLGpu* gpu) | |
| : GrPathRendering(gpu) | |
| , fPreallocatedPathCount(0) {} | |
| GrGLPathRendering::~GrGLPathRendering() {} | |
| void GrGLPathRendering::disconnect(GrGpu::DisconnectType) {} | |
| void GrGLPathRendering::resetContext() {} | |
| void GrGLPathRendering::setProgramPathFragmentInputTransform(GrGLuint, GrGLint, | |
| GrGLenum, GrGLint, | |
| const SkMatrix&) {} | |
| void GrGLPathRendering::setProjectionMatrix(const SkMatrix&, const SkISize&, GrSurfaceOrigin) {} | |
| sk_sp<GrPath> GrGLPathRendering::createPath(const SkPath&, const GrStyle&) { return nullptr; } | |
| void GrGLPathRendering::onDrawPath(GrRenderTarget*, GrSurfaceOrigin, | |
| const GrPrimitiveProcessor&, | |
| const GrPipeline&, | |
| const GrPipeline::FixedDynamicState&, | |
| const GrStencilSettings&, | |
| const GrPath*) {} | |
| void GrGLPathRendering::onStencilPath(const StencilPathArgs&, const GrPath*) {} | |
| std::unique_ptr<GrOp> GrStencilPathOp::Make(GrRecordingContext*, | |
| const SkMatrix&, | |
| bool, | |
| GrPathRendering::FillType, | |
| bool, | |
| const GrScissorState&, | |
| const GrPath*) { return nullptr; } | |
| void GrPath::ComputeKey(const GrShape&, GrUniqueKey*, bool*) {} |