| /* | |
| * Copyright 2015 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrOpFlushState.h" | |
| #include "GrContextPriv.h" | |
| #include "GrDrawOpAtlas.h" | |
| #include "GrGpu.h" | |
| #include "GrResourceProvider.h" | |
| #include "GrTexture.h" | |
| ////////////////////////////////////////////////////////////////////////////// | |
| GrOpFlushState::GrOpFlushState(GrGpu* gpu, GrResourceProvider* resourceProvider, | |
| GrTokenTracker* tokenTracker, | |
| sk_sp<GrBufferAllocPool::CpuBufferCache> cpuBufferCache) | |
| : fVertexPool(gpu, cpuBufferCache) | |
| , fIndexPool(gpu, std::move(cpuBufferCache)) | |
| , fGpu(gpu) | |
| , fResourceProvider(resourceProvider) | |
| , fTokenTracker(tokenTracker) {} | |
| const GrCaps& GrOpFlushState::caps() const { | |
| return *fGpu->caps(); | |
| } | |
| GrGpuRTCommandBuffer* GrOpFlushState::rtCommandBuffer() { | |
| return fCommandBuffer->asRTCommandBuffer(); | |
| } | |
| void GrOpFlushState::executeDrawsAndUploadsForMeshDrawOp( | |
| const GrOp* op, const SkRect& chainBounds, GrProcessorSet&& processorSet, | |
| uint32_t pipelineFlags, const GrUserStencilSettings* stencilSettings) { | |
| SkASSERT(this->rtCommandBuffer()); | |
| GrPipeline::InitArgs pipelineArgs; | |
| pipelineArgs.fFlags = pipelineFlags; | |
| pipelineArgs.fDstProxy = this->dstProxy(); | |
| pipelineArgs.fCaps = &this->caps(); | |
| pipelineArgs.fResourceProvider = this->resourceProvider(); | |
| pipelineArgs.fUserStencil = stencilSettings; | |
| GrPipeline pipeline(pipelineArgs, std::move(processorSet), this->detachAppliedClip()); | |
| while (fCurrDraw != fDraws.end() && fCurrDraw->fOp == op) { | |
| GrDeferredUploadToken drawToken = fTokenTracker->nextTokenToFlush(); | |
| while (fCurrUpload != fInlineUploads.end() && | |
| fCurrUpload->fUploadBeforeToken == drawToken) { | |
| this->rtCommandBuffer()->inlineUpload(this, fCurrUpload->fUpload); | |
| ++fCurrUpload; | |
| } | |
| this->rtCommandBuffer()->draw( | |
| *fCurrDraw->fGeometryProcessor, pipeline, fCurrDraw->fFixedDynamicState, | |
| fCurrDraw->fDynamicStateArrays, fCurrDraw->fMeshes, fCurrDraw->fMeshCnt, | |
| chainBounds); | |
| fTokenTracker->flushToken(); | |
| ++fCurrDraw; | |
| } | |
| } | |
| void GrOpFlushState::preExecuteDraws() { | |
| fVertexPool.unmap(); | |
| fIndexPool.unmap(); | |
| for (auto& upload : fASAPUploads) { | |
| this->doUpload(upload); | |
| } | |
| // Setup execution iterators. | |
| fCurrDraw = fDraws.begin(); | |
| fCurrUpload = fInlineUploads.begin(); | |
| } | |
| void GrOpFlushState::reset() { | |
| SkASSERT(fCurrDraw == fDraws.end()); | |
| SkASSERT(fCurrUpload == fInlineUploads.end()); | |
| fVertexPool.reset(); | |
| fIndexPool.reset(); | |
| fArena.reset(); | |
| fASAPUploads.reset(); | |
| fInlineUploads.reset(); | |
| fDraws.reset(); | |
| fBaseDrawToken = GrDeferredUploadToken::AlreadyFlushedToken(); | |
| } | |
| void GrOpFlushState::doUpload(GrDeferredTextureUploadFn& upload) { | |
| GrDeferredTextureUploadWritePixelsFn wp = [this](GrTextureProxy* dstProxy, int left, int top, | |
| int width, int height, | |
| GrColorType srcColorType, const void* buffer, | |
| size_t rowBytes) { | |
| GrSurface* dstSurface = dstProxy->peekSurface(); | |
| if (!fGpu->caps()->surfaceSupportsWritePixels(dstSurface) && | |
| fGpu->caps()->supportedWritePixelsColorType(dstSurface->config(), srcColorType) != srcColorType) { | |
| return false; | |
| } | |
| return this->fGpu->writePixels(dstSurface, left, top, width, height, srcColorType, buffer, | |
| rowBytes); | |
| }; | |
| upload(wp); | |
| } | |
| GrDeferredUploadToken GrOpFlushState::addInlineUpload(GrDeferredTextureUploadFn&& upload) { | |
| return fInlineUploads.append(&fArena, std::move(upload), fTokenTracker->nextDrawToken()) | |
| .fUploadBeforeToken; | |
| } | |
| GrDeferredUploadToken GrOpFlushState::addASAPUpload(GrDeferredTextureUploadFn&& upload) { | |
| fASAPUploads.append(&fArena, std::move(upload)); | |
| return fTokenTracker->nextTokenToFlush(); | |
| } | |
| void GrOpFlushState::recordDraw( | |
| sk_sp<const GrGeometryProcessor> gp, const GrMesh meshes[], int meshCnt, | |
| const GrPipeline::FixedDynamicState* fixedDynamicState, | |
| const GrPipeline::DynamicStateArrays* dynamicStateArrays) { | |
| SkASSERT(fOpArgs); | |
| SkASSERT(fOpArgs->fOp); | |
| bool firstDraw = fDraws.begin() == fDraws.end(); | |
| auto& draw = fDraws.append(&fArena); | |
| GrDeferredUploadToken token = fTokenTracker->issueDrawToken(); | |
| if (fixedDynamicState && fixedDynamicState->fPrimitiveProcessorTextures) { | |
| for (int i = 0; i < gp->numTextureSamplers(); ++i) { | |
| fixedDynamicState->fPrimitiveProcessorTextures[i]->addPendingRead(); | |
| } | |
| } | |
| if (dynamicStateArrays && dynamicStateArrays->fPrimitiveProcessorTextures) { | |
| int n = gp->numTextureSamplers() * meshCnt; | |
| for (int i = 0; i < n; ++i) { | |
| dynamicStateArrays->fPrimitiveProcessorTextures[i]->addPendingRead(); | |
| } | |
| } | |
| draw.fGeometryProcessor = std::move(gp); | |
| draw.fFixedDynamicState = fixedDynamicState; | |
| draw.fDynamicStateArrays = dynamicStateArrays; | |
| draw.fMeshes = meshes; | |
| draw.fMeshCnt = meshCnt; | |
| draw.fOp = fOpArgs->fOp; | |
| if (firstDraw) { | |
| fBaseDrawToken = token; | |
| } | |
| } | |
| void* GrOpFlushState::makeVertexSpace(size_t vertexSize, int vertexCount, | |
| sk_sp<const GrBuffer>* buffer, int* startVertex) { | |
| return fVertexPool.makeSpace(vertexSize, vertexCount, buffer, startVertex); | |
| } | |
| uint16_t* GrOpFlushState::makeIndexSpace(int indexCount, sk_sp<const GrBuffer>* buffer, | |
| int* startIndex) { | |
| return reinterpret_cast<uint16_t*>(fIndexPool.makeSpace(indexCount, buffer, startIndex)); | |
| } | |
| void* GrOpFlushState::makeVertexSpaceAtLeast(size_t vertexSize, int minVertexCount, | |
| int fallbackVertexCount, sk_sp<const GrBuffer>* buffer, | |
| int* startVertex, int* actualVertexCount) { | |
| return fVertexPool.makeSpaceAtLeast(vertexSize, minVertexCount, fallbackVertexCount, buffer, | |
| startVertex, actualVertexCount); | |
| } | |
| uint16_t* GrOpFlushState::makeIndexSpaceAtLeast(int minIndexCount, int fallbackIndexCount, | |
| sk_sp<const GrBuffer>* buffer, int* startIndex, | |
| int* actualIndexCount) { | |
| return reinterpret_cast<uint16_t*>(fIndexPool.makeSpaceAtLeast( | |
| minIndexCount, fallbackIndexCount, buffer, startIndex, actualIndexCount)); | |
| } | |
| void GrOpFlushState::putBackIndices(int indexCount) { | |
| fIndexPool.putBack(indexCount * sizeof(uint16_t)); | |
| } | |
| void GrOpFlushState::putBackVertices(int vertices, size_t vertexStride) { | |
| fVertexPool.putBack(vertices * vertexStride); | |
| } | |
| GrAppliedClip GrOpFlushState::detachAppliedClip() { | |
| return fOpArgs->fAppliedClip ? std::move(*fOpArgs->fAppliedClip) : GrAppliedClip(); | |
| } | |
| GrStrikeCache* GrOpFlushState::glyphCache() const { | |
| return fGpu->getContext()->priv().getGrStrikeCache(); | |
| } | |
| GrAtlasManager* GrOpFlushState::atlasManager() const { | |
| return fGpu->getContext()->priv().getAtlasManager(); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| GrOpFlushState::Draw::~Draw() { | |
| if (fFixedDynamicState && fFixedDynamicState->fPrimitiveProcessorTextures) { | |
| for (int i = 0; i < fGeometryProcessor->numTextureSamplers(); ++i) { | |
| fFixedDynamicState->fPrimitiveProcessorTextures[i]->completedRead(); | |
| } | |
| } | |
| if (fDynamicStateArrays && fDynamicStateArrays->fPrimitiveProcessorTextures) { | |
| int n = fGeometryProcessor->numTextureSamplers() * fMeshCnt; | |
| const auto* textures = fDynamicStateArrays->fPrimitiveProcessorTextures; | |
| for (int i = 0; i < n; ++i) { | |
| textures[i]->completedRead(); | |
| } | |
| } | |
| } |