| /* | |
| * Copyright 2015 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrDrawingManager.h" | |
| #include "GrBackendSemaphore.h" | |
| #include "GrContextPriv.h" | |
| #include "GrGpu.h" | |
| #include "GrMemoryPool.h" | |
| #include "GrOnFlushResourceProvider.h" | |
| #include "GrOpList.h" | |
| #include "GrRecordingContext.h" | |
| #include "GrRecordingContextPriv.h" | |
| #include "GrRenderTargetContext.h" | |
| #include "GrRenderTargetProxy.h" | |
| #include "GrResourceAllocator.h" | |
| #include "GrResourceProvider.h" | |
| #include "GrSoftwarePathRenderer.h" | |
| #include "GrSurfaceProxyPriv.h" | |
| #include "GrTexture.h" | |
| #include "GrTextureContext.h" | |
| #include "GrTextureOpList.h" | |
| #include "GrTexturePriv.h" | |
| #include "GrTextureProxy.h" | |
| #include "GrTextureProxyPriv.h" | |
| #include "GrTracing.h" | |
| #include "SkDeferredDisplayList.h" | |
| #include "SkSurface_Gpu.h" | |
| #include "SkTTopoSort.h" | |
| #include "ccpr/GrCoverageCountingPathRenderer.h" | |
| #include "text/GrTextContext.h" | |
| GrDrawingManager::OpListDAG::OpListDAG(bool explicitlyAllocating, | |
| GrContextOptions::Enable sortOpLists) { | |
| if (GrContextOptions::Enable::kNo == sortOpLists) { | |
| fSortOpLists = false; | |
| } else if (GrContextOptions::Enable::kYes == sortOpLists) { | |
| fSortOpLists = true; | |
| } else { | |
| // By default we always enable sorting when we're explicitly allocating GPU resources | |
| fSortOpLists = explicitlyAllocating; | |
| } | |
| } | |
| GrDrawingManager::OpListDAG::~OpListDAG() {} | |
| void GrDrawingManager::OpListDAG::gatherIDs(SkSTArray<8, uint32_t, true>* idArray) const { | |
| idArray->reset(fOpLists.count()); | |
| for (int i = 0; i < fOpLists.count(); ++i) { | |
| if (fOpLists[i]) { | |
| (*idArray)[i] = fOpLists[i]->uniqueID(); | |
| } | |
| } | |
| } | |
| void GrDrawingManager::OpListDAG::reset() { | |
| fOpLists.reset(); | |
| } | |
| void GrDrawingManager::OpListDAG::removeOpList(int index) { | |
| if (!fOpLists[index]->unique()) { | |
| // TODO: Eventually this should be guaranteed unique: http://skbug.com/7111 | |
| fOpLists[index]->endFlush(); | |
| } | |
| fOpLists[index] = nullptr; | |
| } | |
| void GrDrawingManager::OpListDAG::removeOpLists(int startIndex, int stopIndex) { | |
| for (int i = startIndex; i < stopIndex; ++i) { | |
| if (!fOpLists[i]) { | |
| continue; | |
| } | |
| this->removeOpList(i); | |
| } | |
| } | |
| void GrDrawingManager::OpListDAG::add(sk_sp<GrOpList> opList) { | |
| fOpLists.emplace_back(std::move(opList)); | |
| } | |
| void GrDrawingManager::OpListDAG::add(const SkTArray<sk_sp<GrOpList>>& opLists) { | |
| fOpLists.push_back_n(opLists.count(), opLists.begin()); | |
| } | |
| void GrDrawingManager::OpListDAG::swap(SkTArray<sk_sp<GrOpList>>* opLists) { | |
| SkASSERT(opLists->empty()); | |
| opLists->swap(fOpLists); | |
| } | |
| void GrDrawingManager::OpListDAG::prepForFlush() { | |
| if (fSortOpLists) { | |
| SkDEBUGCODE(bool result =) SkTTopoSort<GrOpList, GrOpList::TopoSortTraits>(&fOpLists); | |
| SkASSERT(result); | |
| } | |
| #ifdef SK_DEBUG | |
| // This block checks for any unnecessary splits in the opLists. If two sequential opLists | |
| // share the same backing GrSurfaceProxy it means the opList was artificially split. | |
| if (fOpLists.count()) { | |
| GrRenderTargetOpList* prevOpList = fOpLists[0]->asRenderTargetOpList(); | |
| for (int i = 1; i < fOpLists.count(); ++i) { | |
| GrRenderTargetOpList* curOpList = fOpLists[i]->asRenderTargetOpList(); | |
| if (prevOpList && curOpList) { | |
| SkASSERT(prevOpList->fTarget.get() != curOpList->fTarget.get()); | |
| } | |
| prevOpList = curOpList; | |
| } | |
| } | |
| #endif | |
| } | |
| void GrDrawingManager::OpListDAG::closeAll(const GrCaps* caps) { | |
| for (int i = 0; i < fOpLists.count(); ++i) { | |
| if (fOpLists[i]) { | |
| fOpLists[i]->makeClosed(*caps); | |
| } | |
| } | |
| } | |
| void GrDrawingManager::OpListDAG::cleanup(const GrCaps* caps) { | |
| for (int i = 0; i < fOpLists.count(); ++i) { | |
| if (!fOpLists[i]) { | |
| continue; | |
| } | |
| // no opList should receive a new command after this | |
| fOpLists[i]->makeClosed(*caps); | |
| // We shouldn't need to do this, but it turns out some clients still hold onto opLists | |
| // after a cleanup. | |
| // MDB TODO: is this still true? | |
| if (!fOpLists[i]->unique()) { | |
| // TODO: Eventually this should be guaranteed unique. | |
| // https://bugs.chromium.org/p/skia/issues/detail?id=7111 | |
| fOpLists[i]->endFlush(); | |
| } | |
| } | |
| fOpLists.reset(); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| GrDrawingManager::GrDrawingManager(GrRecordingContext* context, | |
| const GrPathRendererChain::Options& optionsForPathRendererChain, | |
| const GrTextContext::Options& optionsForTextContext, | |
| bool explicitlyAllocating, | |
| GrContextOptions::Enable sortOpLists, | |
| GrContextOptions::Enable reduceOpListSplitting) | |
| : fContext(context) | |
| , fOptionsForPathRendererChain(optionsForPathRendererChain) | |
| , fOptionsForTextContext(optionsForTextContext) | |
| , fDAG(explicitlyAllocating, sortOpLists) | |
| , fTextContext(nullptr) | |
| , fPathRendererChain(nullptr) | |
| , fSoftwarePathRenderer(nullptr) | |
| , fFlushing(false) { | |
| if (GrContextOptions::Enable::kNo == reduceOpListSplitting) { | |
| fReduceOpListSplitting = false; | |
| } else if (GrContextOptions::Enable::kYes == reduceOpListSplitting) { | |
| fReduceOpListSplitting = true; | |
| } else { | |
| // For now, this is only turned on when explicitly enabled. Once mini-flushes are | |
| // implemented it should be enabled whenever sorting is enabled. | |
| fReduceOpListSplitting = false; // sortOpLists | |
| } | |
| } | |
| void GrDrawingManager::cleanup() { | |
| fDAG.cleanup(fContext->priv().caps()); | |
| fPathRendererChain = nullptr; | |
| fSoftwarePathRenderer = nullptr; | |
| fOnFlushCBObjects.reset(); | |
| } | |
| GrDrawingManager::~GrDrawingManager() { | |
| this->cleanup(); | |
| } | |
| bool GrDrawingManager::wasAbandoned() const { | |
| return fContext->priv().abandoned(); | |
| } | |
| void GrDrawingManager::freeGpuResources() { | |
| for (int i = fOnFlushCBObjects.count() - 1; i >= 0; --i) { | |
| if (!fOnFlushCBObjects[i]->retainOnFreeGpuResources()) { | |
| // it's safe to just do this because we're iterating in reverse | |
| fOnFlushCBObjects.removeShuffle(i); | |
| } | |
| } | |
| // a path renderer may be holding onto resources | |
| fPathRendererChain = nullptr; | |
| fSoftwarePathRenderer = nullptr; | |
| } | |
| // MDB TODO: make use of the 'proxy' parameter. | |
| GrSemaphoresSubmitted GrDrawingManager::flush(GrSurfaceProxy* proxy, | |
| SkSurface::BackendSurfaceAccess access, | |
| SkSurface::FlushFlags flags, | |
| int numSemaphores, | |
| GrBackendSemaphore backendSemaphores[]) { | |
| GR_CREATE_TRACE_MARKER_CONTEXT("GrDrawingManager", "flush", fContext); | |
| if (fFlushing || this->wasAbandoned()) { | |
| return GrSemaphoresSubmitted::kNo; | |
| } | |
| SkDEBUGCODE(this->validate()); | |
| auto direct = fContext->priv().asDirectContext(); | |
| if (!direct) { | |
| return GrSemaphoresSubmitted::kNo; // Can't flush while DDL recording | |
| } | |
| GrGpu* gpu = direct->priv().getGpu(); | |
| if (!gpu) { | |
| return GrSemaphoresSubmitted::kNo; // Can't flush while DDL recording | |
| } | |
| fFlushing = true; | |
| auto resourceProvider = direct->priv().resourceProvider(); | |
| auto resourceCache = direct->priv().getResourceCache(); | |
| // Semi-usually the GrOpLists are already closed at this point, but sometimes Ganesh | |
| // needs to flush mid-draw. In that case, the SkGpuDevice's GrOpLists won't be closed | |
| // but need to be flushed anyway. Closing such GrOpLists here will mean new | |
| // GrOpLists will be created to replace them if the SkGpuDevice(s) write to them again. | |
| fDAG.closeAll(fContext->priv().caps()); | |
| fActiveOpList = nullptr; | |
| fDAG.prepForFlush(); | |
| if (!fCpuBufferCache) { | |
| // We cache more buffers when the backend is using client side arrays. Otherwise, we | |
| // expect each pool will use a CPU buffer as a staging buffer before uploading to a GPU | |
| // buffer object. Each pool only requires one staging buffer at a time. | |
| int maxCachedBuffers = fContext->priv().caps()->preferClientSideDynamicBuffers() ? 2 : 6; | |
| fCpuBufferCache = GrBufferAllocPool::CpuBufferCache::Make(maxCachedBuffers); | |
| } | |
| GrOpFlushState flushState(gpu, resourceProvider, &fTokenTracker, fCpuBufferCache); | |
| GrOnFlushResourceProvider onFlushProvider(this); | |
| // TODO: AFAICT the only reason fFlushState is on GrDrawingManager rather than on the | |
| // stack here is to preserve the flush tokens. | |
| // Prepare any onFlush op lists (e.g. atlases). | |
| if (!fOnFlushCBObjects.empty()) { | |
| fDAG.gatherIDs(&fFlushingOpListIDs); | |
| SkSTArray<4, sk_sp<GrRenderTargetContext>> renderTargetContexts; | |
| for (GrOnFlushCallbackObject* onFlushCBObject : fOnFlushCBObjects) { | |
| onFlushCBObject->preFlush(&onFlushProvider, | |
| fFlushingOpListIDs.begin(), fFlushingOpListIDs.count(), | |
| &renderTargetContexts); | |
| for (const sk_sp<GrRenderTargetContext>& rtc : renderTargetContexts) { | |
| sk_sp<GrRenderTargetOpList> onFlushOpList = sk_ref_sp(rtc->getRTOpList()); | |
| if (!onFlushOpList) { | |
| continue; // Odd - but not a big deal | |
| } | |
| #ifdef SK_DEBUG | |
| // OnFlush callbacks are already invoked during flush, and are therefore expected to | |
| // handle resource allocation & usage on their own. (No deferred or lazy proxies!) | |
| onFlushOpList->visitProxies_debugOnly([](GrSurfaceProxy* p) { | |
| SkASSERT(!p->asTextureProxy() || !p->asTextureProxy()->texPriv().isDeferred()); | |
| SkASSERT(GrSurfaceProxy::LazyState::kNot == p->lazyInstantiationState()); | |
| }); | |
| #endif | |
| onFlushOpList->makeClosed(*fContext->priv().caps()); | |
| onFlushOpList->prepare(&flushState); | |
| fOnFlushCBOpLists.push_back(std::move(onFlushOpList)); | |
| } | |
| renderTargetContexts.reset(); | |
| } | |
| } | |
| #if 0 | |
| // Enable this to print out verbose GrOp information | |
| for (int i = 0; i < fOpLists.count(); ++i) { | |
| SkDEBUGCODE(fOpLists[i]->dump();) | |
| } | |
| #endif | |
| int startIndex, stopIndex; | |
| bool flushed = false; | |
| { | |
| GrResourceAllocator alloc(resourceProvider); | |
| for (int i = 0; i < fDAG.numOpLists(); ++i) { | |
| if (fDAG.opList(i)) { | |
| fDAG.opList(i)->gatherProxyIntervals(&alloc); | |
| } | |
| alloc.markEndOfOpList(i); | |
| } | |
| GrResourceAllocator::AssignError error = GrResourceAllocator::AssignError::kNoError; | |
| int numOpListsExecuted = 0; | |
| while (alloc.assign(&startIndex, &stopIndex, &error)) { | |
| if (GrResourceAllocator::AssignError::kFailedProxyInstantiation == error) { | |
| for (int i = startIndex; i < stopIndex; ++i) { | |
| if (fDAG.opList(i) && !fDAG.opList(i)->isFullyInstantiated()) { | |
| // If the backing surface wasn't allocated drop the entire opList. | |
| fDAG.removeOpList(i); | |
| } | |
| if (fDAG.opList(i)) { | |
| fDAG.opList(i)->purgeOpsWithUninstantiatedProxies(); | |
| } | |
| } | |
| } | |
| if (this->executeOpLists(startIndex, stopIndex, &flushState, &numOpListsExecuted)) { | |
| flushed = true; | |
| } | |
| } | |
| } | |
| #ifdef SK_DEBUG | |
| for (int i = 0; i < fDAG.numOpLists(); ++i) { | |
| // If there are any remaining opLists at this point, make sure they will not survive the | |
| // flush. Otherwise we need to call endFlush() on them. | |
| // http://skbug.com/7111 | |
| SkASSERT(!fDAG.opList(i) || fDAG.opList(i)->unique()); | |
| } | |
| #endif | |
| fDAG.reset(); | |
| #ifdef SK_DEBUG | |
| // In non-DDL mode this checks that all the flushed ops have been freed from the memory pool. | |
| // When we move to partial flushes this assert will no longer be valid. | |
| // In DDL mode this check is somewhat superfluous since the memory for most of the ops/opLists | |
| // will be stored in the DDL's GrOpMemoryPools. | |
| GrOpMemoryPool* opMemoryPool = fContext->priv().opMemoryPool(); | |
| opMemoryPool->isEmpty(); | |
| #endif | |
| GrSemaphoresSubmitted result = gpu->finishFlush(proxy, access, flags, numSemaphores, | |
| backendSemaphores); | |
| // Give the cache a chance to purge resources that become purgeable due to flushing. | |
| if (flushed) { | |
| resourceCache->purgeAsNeeded(); | |
| } | |
| for (GrOnFlushCallbackObject* onFlushCBObject : fOnFlushCBObjects) { | |
| onFlushCBObject->postFlush(fTokenTracker.nextTokenToFlush(), fFlushingOpListIDs.begin(), | |
| fFlushingOpListIDs.count()); | |
| } | |
| fFlushingOpListIDs.reset(); | |
| fFlushing = false; | |
| return result; | |
| } | |
| bool GrDrawingManager::executeOpLists(int startIndex, int stopIndex, GrOpFlushState* flushState, | |
| int* numOpListsExecuted) { | |
| SkASSERT(startIndex <= stopIndex && stopIndex <= fDAG.numOpLists()); | |
| #if GR_FLUSH_TIME_OP_SPEW | |
| SkDebugf("Flushing opLists: %d to %d out of [%d, %d]\n", | |
| startIndex, stopIndex, 0, fDAG.numOpLists()); | |
| for (int i = startIndex; i < stopIndex; ++i) { | |
| if (fDAG.opList(i)) { | |
| fDAG.opList(i)->dump(true); | |
| } | |
| } | |
| #endif | |
| auto direct = fContext->priv().asDirectContext(); | |
| if (!direct) { | |
| return false; | |
| } | |
| auto resourceProvider = direct->priv().resourceProvider(); | |
| bool anyOpListsExecuted = false; | |
| for (int i = startIndex; i < stopIndex; ++i) { | |
| if (!fDAG.opList(i)) { | |
| continue; | |
| } | |
| GrOpList* opList = fDAG.opList(i); | |
| if (resourceProvider->explicitlyAllocateGPUResources()) { | |
| if (!opList->isFullyInstantiated()) { | |
| // If the backing surface wasn't allocated drop the draw of the entire opList. | |
| fDAG.removeOpList(i); | |
| continue; | |
| } | |
| } else { | |
| if (!opList->instantiate(resourceProvider)) { | |
| fDAG.removeOpList(i); | |
| continue; | |
| } | |
| } | |
| // TODO: handle this instantiation via lazy surface proxies? | |
| // Instantiate all deferred proxies (being built on worker threads) so we can upload them | |
| opList->instantiateDeferredProxies(resourceProvider); | |
| opList->prepare(flushState); | |
| } | |
| // Upload all data to the GPU | |
| flushState->preExecuteDraws(); | |
| // For Vulkan, if we have too many oplists to be flushed we end up allocating a lot of resources | |
| // for each command buffer associated with the oplists. If this gets too large we can cause the | |
| // devices to go OOM. In practice we usually only hit this case in our tests, but to be safe we | |
| // put a cap on the number of oplists we will execute before flushing to the GPU to relieve some | |
| // memory pressure. | |
| static constexpr int kMaxOpListsBeforeFlush = 100; | |
| // Execute the onFlush op lists first, if any. | |
| for (sk_sp<GrOpList>& onFlushOpList : fOnFlushCBOpLists) { | |
| if (!onFlushOpList->execute(flushState)) { | |
| SkDebugf("WARNING: onFlushOpList failed to execute.\n"); | |
| } | |
| SkASSERT(onFlushOpList->unique()); | |
| onFlushOpList = nullptr; | |
| (*numOpListsExecuted)++; | |
| if (*numOpListsExecuted >= kMaxOpListsBeforeFlush) { | |
| flushState->gpu()->finishFlush(nullptr, SkSurface::BackendSurfaceAccess::kNoAccess, | |
| SkSurface::kNone_FlushFlags, 0, nullptr); | |
| *numOpListsExecuted = 0; | |
| } | |
| } | |
| fOnFlushCBOpLists.reset(); | |
| // Execute the normal op lists. | |
| for (int i = startIndex; i < stopIndex; ++i) { | |
| if (!fDAG.opList(i)) { | |
| continue; | |
| } | |
| if (fDAG.opList(i)->execute(flushState)) { | |
| anyOpListsExecuted = true; | |
| } | |
| (*numOpListsExecuted)++; | |
| if (*numOpListsExecuted >= kMaxOpListsBeforeFlush) { | |
| flushState->gpu()->finishFlush(nullptr, SkSurface::BackendSurfaceAccess::kNoAccess, | |
| SkSurface::kNone_FlushFlags, 0, nullptr); | |
| *numOpListsExecuted = 0; | |
| } | |
| } | |
| SkASSERT(!flushState->commandBuffer()); | |
| SkASSERT(fTokenTracker.nextDrawToken() == fTokenTracker.nextTokenToFlush()); | |
| // We reset the flush state before the OpLists so that the last resources to be freed are those | |
| // that are written to in the OpLists. This helps to make sure the most recently used resources | |
| // are the last to be purged by the resource cache. | |
| flushState->reset(); | |
| fDAG.removeOpLists(startIndex, stopIndex); | |
| return anyOpListsExecuted; | |
| } | |
| GrSemaphoresSubmitted GrDrawingManager::prepareSurfaceForExternalIO( | |
| GrSurfaceProxy* proxy, SkSurface::BackendSurfaceAccess access, SkSurface::FlushFlags flags, | |
| int numSemaphores, GrBackendSemaphore backendSemaphores[]) { | |
| if (this->wasAbandoned()) { | |
| return GrSemaphoresSubmitted::kNo; | |
| } | |
| SkDEBUGCODE(this->validate()); | |
| SkASSERT(proxy); | |
| auto direct = fContext->priv().asDirectContext(); | |
| if (!direct) { | |
| return GrSemaphoresSubmitted::kNo; // Can't flush while DDL recording | |
| } | |
| GrGpu* gpu = direct->priv().getGpu(); | |
| if (!gpu) { | |
| return GrSemaphoresSubmitted::kNo; // Can't flush while DDL recording | |
| } | |
| auto resourceProvider = direct->priv().resourceProvider(); | |
| GrSemaphoresSubmitted result = GrSemaphoresSubmitted::kNo; | |
| if (proxy->priv().hasPendingIO() || numSemaphores || | |
| SkToBool(flags & SkSurface::kSyncCpu_FlushFlag)) { | |
| result = this->flush(proxy, access, flags, numSemaphores, backendSemaphores); | |
| } | |
| if (!proxy->instantiate(resourceProvider)) { | |
| return result; | |
| } | |
| GrSurface* surface = proxy->peekSurface(); | |
| if (auto* rt = surface->asRenderTarget()) { | |
| gpu->resolveRenderTarget(rt); | |
| } | |
| if (auto* tex = surface->asTexture()) { | |
| if (tex->texturePriv().mipMapped() == GrMipMapped::kYes && | |
| tex->texturePriv().mipMapsAreDirty()) { | |
| gpu->regenerateMipMapLevels(tex); | |
| } | |
| } | |
| SkDEBUGCODE(this->validate()); | |
| return result; | |
| } | |
| void GrDrawingManager::addOnFlushCallbackObject(GrOnFlushCallbackObject* onFlushCBObject) { | |
| fOnFlushCBObjects.push_back(onFlushCBObject); | |
| } | |
| #if GR_TEST_UTILS | |
| void GrDrawingManager::testingOnly_removeOnFlushCallbackObject(GrOnFlushCallbackObject* cb) { | |
| int n = std::find(fOnFlushCBObjects.begin(), fOnFlushCBObjects.end(), cb) - | |
| fOnFlushCBObjects.begin(); | |
| SkASSERT(n < fOnFlushCBObjects.count()); | |
| fOnFlushCBObjects.removeShuffle(n); | |
| } | |
| #endif | |
| void GrDrawingManager::moveOpListsToDDL(SkDeferredDisplayList* ddl) { | |
| SkDEBUGCODE(this->validate()); | |
| // no opList should receive a new command after this | |
| fDAG.closeAll(fContext->priv().caps()); | |
| fActiveOpList = nullptr; | |
| fDAG.swap(&ddl->fOpLists); | |
| if (fPathRendererChain) { | |
| if (auto ccpr = fPathRendererChain->getCoverageCountingPathRenderer()) { | |
| ddl->fPendingPaths = ccpr->detachPendingPaths(); | |
| } | |
| } | |
| SkDEBUGCODE(this->validate()); | |
| } | |
| void GrDrawingManager::copyOpListsFromDDL(const SkDeferredDisplayList* ddl, | |
| GrRenderTargetProxy* newDest) { | |
| SkDEBUGCODE(this->validate()); | |
| if (fActiveOpList) { | |
| // This is a temporary fix for the partial-MDB world. In that world we're not | |
| // reordering so ops that (in the single opList world) would've just glommed onto the | |
| // end of the single opList but referred to a far earlier RT need to appear in their | |
| // own opList. | |
| fActiveOpList->makeClosed(*fContext->priv().caps()); | |
| fActiveOpList = nullptr; | |
| } | |
| // Here we jam the proxy that backs the current replay SkSurface into the LazyProxyData. | |
| // The lazy proxy that references it (in the copied opLists) will steal its GrTexture. | |
| ddl->fLazyProxyData->fReplayDest = newDest; | |
| if (ddl->fPendingPaths.size()) { | |
| GrCoverageCountingPathRenderer* ccpr = this->getCoverageCountingPathRenderer(); | |
| ccpr->mergePendingPaths(ddl->fPendingPaths); | |
| } | |
| fDAG.add(ddl->fOpLists); | |
| SkDEBUGCODE(this->validate()); | |
| } | |
| #ifdef SK_DEBUG | |
| void GrDrawingManager::validate() const { | |
| if (fDAG.sortingOpLists() && fReduceOpListSplitting) { | |
| SkASSERT(!fActiveOpList); | |
| } else { | |
| if (fActiveOpList) { | |
| SkASSERT(!fDAG.empty()); | |
| SkASSERT(!fActiveOpList->isClosed()); | |
| SkASSERT(fActiveOpList == fDAG.back()); | |
| } | |
| for (int i = 0; i < fDAG.numOpLists(); ++i) { | |
| if (fActiveOpList != fDAG.opList(i)) { | |
| SkASSERT(fDAG.opList(i)->isClosed()); | |
| } | |
| } | |
| if (!fDAG.empty() && !fDAG.back()->isClosed()) { | |
| SkASSERT(fActiveOpList == fDAG.back()); | |
| } | |
| } | |
| } | |
| #endif | |
| sk_sp<GrRenderTargetOpList> GrDrawingManager::newRTOpList(GrRenderTargetProxy* rtp, | |
| bool managedOpList) { | |
| SkDEBUGCODE(this->validate()); | |
| SkASSERT(fContext); | |
| if (fDAG.sortingOpLists() && fReduceOpListSplitting) { | |
| // In this case we need to close all the opLists that rely on the current contents of | |
| // 'rtp'. That is bc we're going to update the content of the proxy so they need to be | |
| // split in case they use both the old and new content. (This is a bit of an overkill: | |
| // they really only need to be split if they ever reference proxy's contents again but | |
| // that is hard to predict/handle). | |
| if (GrOpList* lastOpList = rtp->getLastOpList()) { | |
| lastOpList->closeThoseWhoDependOnMe(*fContext->priv().caps()); | |
| } | |
| } else if (fActiveOpList) { | |
| // This is a temporary fix for the partial-MDB world. In that world we're not | |
| // reordering so ops that (in the single opList world) would've just glommed onto the | |
| // end of the single opList but referred to a far earlier RT need to appear in their | |
| // own opList. | |
| fActiveOpList->makeClosed(*fContext->priv().caps()); | |
| fActiveOpList = nullptr; | |
| } | |
| // MDB TODO: this is unfortunate. GrOpList only needs the resourceProvider here so that, when | |
| // not explicitly allocating resources, it can immediately instantiate 'rtp' so that the use | |
| // order matches the allocation order (see the comment in GrOpList's ctor). | |
| GrResourceProvider* resourceProvider = nullptr; | |
| if (fContext->priv().asDirectContext()) { | |
| resourceProvider = fContext->priv().asDirectContext()->priv().resourceProvider(); | |
| } | |
| sk_sp<GrRenderTargetOpList> opList(new GrRenderTargetOpList( | |
| resourceProvider, | |
| fContext->priv().refOpMemoryPool(), | |
| rtp, | |
| fContext->priv().auditTrail())); | |
| SkASSERT(rtp->getLastOpList() == opList.get()); | |
| if (managedOpList) { | |
| fDAG.add(opList); | |
| if (!fDAG.sortingOpLists() || !fReduceOpListSplitting) { | |
| fActiveOpList = opList.get(); | |
| } | |
| } | |
| SkDEBUGCODE(this->validate()); | |
| return opList; | |
| } | |
| sk_sp<GrTextureOpList> GrDrawingManager::newTextureOpList(GrTextureProxy* textureProxy) { | |
| SkDEBUGCODE(this->validate()); | |
| SkASSERT(fContext); | |
| if (fDAG.sortingOpLists() && fReduceOpListSplitting) { | |
| // In this case we need to close all the opLists that rely on the current contents of | |
| // 'texture'. That is bc we're going to update the content of the proxy so they need to | |
| // be split in case they use both the old and new content. (This is a bit of an | |
| // overkill: they really only need to be split if they ever reference proxy's contents | |
| // again but that is hard to predict/handle). | |
| if (GrOpList* lastOpList = textureProxy->getLastOpList()) { | |
| lastOpList->closeThoseWhoDependOnMe(*fContext->priv().caps()); | |
| } | |
| } else if (fActiveOpList) { | |
| // This is a temporary fix for the partial-MDB world. In that world we're not | |
| // reordering so ops that (in the single opList world) would've just glommed onto the | |
| // end of the single opList but referred to a far earlier RT need to appear in their | |
| // own opList. | |
| fActiveOpList->makeClosed(*fContext->priv().caps()); | |
| fActiveOpList = nullptr; | |
| } | |
| // MDB TODO: this is unfortunate. GrOpList only needs the resourceProvider here so that, when | |
| // not explicitly allocating resources, it can immediately instantiate 'texureProxy' so that | |
| // the use order matches the allocation order (see the comment in GrOpList's ctor). | |
| GrResourceProvider* resourceProvider = nullptr; | |
| if (fContext->priv().asDirectContext()) { | |
| resourceProvider = fContext->priv().asDirectContext()->priv().resourceProvider(); | |
| } | |
| sk_sp<GrTextureOpList> opList(new GrTextureOpList(resourceProvider, | |
| fContext->priv().refOpMemoryPool(), | |
| textureProxy, | |
| fContext->priv().auditTrail())); | |
| SkASSERT(textureProxy->getLastOpList() == opList.get()); | |
| fDAG.add(opList); | |
| if (!fDAG.sortingOpLists() || !fReduceOpListSplitting) { | |
| fActiveOpList = opList.get(); | |
| } | |
| SkDEBUGCODE(this->validate()); | |
| return opList; | |
| } | |
| GrTextContext* GrDrawingManager::getTextContext() { | |
| if (!fTextContext) { | |
| fTextContext = GrTextContext::Make(fOptionsForTextContext); | |
| } | |
| return fTextContext.get(); | |
| } | |
| /* | |
| * This method finds a path renderer that can draw the specified path on | |
| * the provided target. | |
| * Due to its expense, the software path renderer has split out so it can | |
| * can be individually allowed/disallowed via the "allowSW" boolean. | |
| */ | |
| GrPathRenderer* GrDrawingManager::getPathRenderer(const GrPathRenderer::CanDrawPathArgs& args, | |
| bool allowSW, | |
| GrPathRendererChain::DrawType drawType, | |
| GrPathRenderer::StencilSupport* stencilSupport) { | |
| if (!fPathRendererChain) { | |
| fPathRendererChain.reset(new GrPathRendererChain(fContext, fOptionsForPathRendererChain)); | |
| } | |
| GrPathRenderer* pr = fPathRendererChain->getPathRenderer(args, drawType, stencilSupport); | |
| if (!pr && allowSW) { | |
| auto swPR = this->getSoftwarePathRenderer(); | |
| if (GrPathRenderer::CanDrawPath::kNo != swPR->canDrawPath(args)) { | |
| pr = swPR; | |
| } | |
| } | |
| return pr; | |
| } | |
| GrPathRenderer* GrDrawingManager::getSoftwarePathRenderer() { | |
| if (!fSoftwarePathRenderer) { | |
| fSoftwarePathRenderer.reset( | |
| new GrSoftwarePathRenderer(fContext->priv().proxyProvider(), | |
| fOptionsForPathRendererChain.fAllowPathMaskCaching)); | |
| } | |
| return fSoftwarePathRenderer.get(); | |
| } | |
| GrCoverageCountingPathRenderer* GrDrawingManager::getCoverageCountingPathRenderer() { | |
| if (!fPathRendererChain) { | |
| fPathRendererChain.reset(new GrPathRendererChain(fContext, fOptionsForPathRendererChain)); | |
| } | |
| return fPathRendererChain->getCoverageCountingPathRenderer(); | |
| } | |
| void GrDrawingManager::flushIfNecessary() { | |
| auto direct = fContext->priv().asDirectContext(); | |
| if (!direct) { | |
| return; | |
| } | |
| auto resourceCache = direct->priv().getResourceCache(); | |
| if (resourceCache && resourceCache->requestsFlush()) { | |
| this->flush(nullptr, SkSurface::BackendSurfaceAccess::kNoAccess, | |
| SkSurface::kNone_FlushFlags, 0, nullptr); | |
| resourceCache->purgeAsNeeded(); | |
| } | |
| } | |
| sk_sp<GrRenderTargetContext> GrDrawingManager::makeRenderTargetContext( | |
| sk_sp<GrSurfaceProxy> sProxy, | |
| sk_sp<SkColorSpace> colorSpace, | |
| const SkSurfaceProps* surfaceProps, | |
| bool managedOpList) { | |
| if (this->wasAbandoned() || !sProxy->asRenderTargetProxy()) { | |
| return nullptr; | |
| } | |
| // SkSurface catches bad color space usage at creation. This check handles anything that slips | |
| // by, including internal usage. | |
| if (!SkSurface_Gpu::Valid(fContext->priv().caps(), sProxy->config(), colorSpace.get())) { | |
| SkDEBUGFAIL("Invalid config and colorspace combination"); | |
| return nullptr; | |
| } | |
| sk_sp<GrRenderTargetProxy> renderTargetProxy(sk_ref_sp(sProxy->asRenderTargetProxy())); | |
| return sk_sp<GrRenderTargetContext>(new GrRenderTargetContext(fContext, | |
| std::move(renderTargetProxy), | |
| std::move(colorSpace), | |
| surfaceProps, | |
| managedOpList)); | |
| } | |
| sk_sp<GrTextureContext> GrDrawingManager::makeTextureContext(sk_sp<GrSurfaceProxy> sProxy, | |
| sk_sp<SkColorSpace> colorSpace) { | |
| if (this->wasAbandoned() || !sProxy->asTextureProxy()) { | |
| return nullptr; | |
| } | |
| // SkSurface catches bad color space usage at creation. This check handles anything that slips | |
| // by, including internal usage. | |
| if (!SkSurface_Gpu::Valid(fContext->priv().caps(), sProxy->config(), colorSpace.get())) { | |
| SkDEBUGFAIL("Invalid config and colorspace combination"); | |
| return nullptr; | |
| } | |
| // GrTextureRenderTargets should always be using a GrRenderTargetContext | |
| SkASSERT(!sProxy->asRenderTargetProxy()); | |
| sk_sp<GrTextureProxy> textureProxy(sk_ref_sp(sProxy->asTextureProxy())); | |
| return sk_sp<GrTextureContext>(new GrTextureContext(fContext, | |
| std::move(textureProxy), | |
| std::move(colorSpace))); | |
| } |