| /* | |
| * Copyright 2017 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkPromiseImageTexture_DEFINED | |
| #define SkPromiseImageTexture_DEFINED | |
| #include "../private/GrResourceKey.h" | |
| #include "GrBackendSurface.h" | |
| #include "SkRefCnt.h" | |
| #if SK_SUPPORT_GPU | |
| /** | |
| * This type is used to fulfill textures for PromiseImages. Once an instance is returned from a | |
| * PromiseImageTextureFulfillProc it must remain valid until the corresponding | |
| * PromiseImageTextureReleaseProc is called. For performance reasons it is recommended that the | |
| * the client reuse a single PromiseImageTexture every time a given texture is returned by | |
| * the PromiseImageTextureFulfillProc rather than recreating PromiseImageTextures representing | |
| * the same underlying backend API texture. | |
| */ | |
| class SK_API SkPromiseImageTexture : public SkNVRefCnt<SkPromiseImageTexture> { | |
| public: | |
| SkPromiseImageTexture() = delete; | |
| SkPromiseImageTexture(const SkPromiseImageTexture&) = delete; | |
| SkPromiseImageTexture(SkPromiseImageTexture&&) = delete; | |
| ~SkPromiseImageTexture(); | |
| SkPromiseImageTexture& operator=(const SkPromiseImageTexture&) = delete; | |
| SkPromiseImageTexture& operator=(SkPromiseImageTexture&&) = delete; | |
| static sk_sp<SkPromiseImageTexture> Make(const GrBackendTexture& backendTexture) { | |
| if (!backendTexture.isValid()) { | |
| return nullptr; | |
| } | |
| return sk_sp<SkPromiseImageTexture>(new SkPromiseImageTexture(backendTexture)); | |
| } | |
| const GrBackendTexture& backendTexture() const { return fBackendTexture; } | |
| void addKeyToInvalidate(uint32_t contextID, const GrUniqueKey& key); | |
| uint32_t uniqueID() const { return fUniqueID; } | |
| #if GR_TEST_UTILS | |
| SkTArray<GrUniqueKey> testingOnly_uniqueKeysToInvalidate() const; | |
| #endif | |
| private: | |
| explicit SkPromiseImageTexture(const GrBackendTexture& backendTexture); | |
| SkSTArray<1, GrUniqueKeyInvalidatedMessage> fMessages; | |
| GrBackendTexture fBackendTexture; | |
| uint32_t fUniqueID = SK_InvalidUniqueID; | |
| static std::atomic<uint32_t> gUniqueID; | |
| }; | |
| #endif | |
| #endif |