| /* | |
| * Copyright 2016 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrProcessor.h" | |
| #include "GrRenderTargetPriv.h" // TODO: remove once refPipelineState gets passed stencil settings. | |
| #include "GrStencilSettings.h" | |
| #include "GrVkGpu.h" | |
| #include "GrVkPipelineState.h" | |
| #include "GrVkPipelineStateBuilder.h" | |
| #include "GrVkResourceProvider.h" | |
| #include "SkOpts.h" | |
| #include "glsl/GrGLSLFragmentProcessor.h" | |
| #include "glsl/GrGLSLProgramDataManager.h" | |
| #ifdef GR_PIPELINE_STATE_CACHE_STATS | |
| // Display pipeline state cache usage | |
| static const bool c_DisplayVkPipelineCache{false}; | |
| #endif | |
| struct GrVkResourceProvider::PipelineStateCache::Entry { | |
| Entry(GrVkGpu* gpu, GrVkPipelineState* pipelineState) | |
| : fGpu(gpu) | |
| , fPipelineState(pipelineState) {} | |
| ~Entry() { | |
| if (fPipelineState) { | |
| fPipelineState->freeGPUResources(fGpu); | |
| } | |
| } | |
| GrVkGpu* fGpu; | |
| std::unique_ptr<GrVkPipelineState> fPipelineState; | |
| }; | |
| GrVkResourceProvider::PipelineStateCache::PipelineStateCache(GrVkGpu* gpu) | |
| : fMap(kMaxEntries) | |
| , fGpu(gpu) | |
| #ifdef GR_PIPELINE_STATE_CACHE_STATS | |
| , fTotalRequests(0) | |
| , fCacheMisses(0) | |
| #endif | |
| {} | |
| GrVkResourceProvider::PipelineStateCache::~PipelineStateCache() { | |
| SkASSERT(0 == fMap.count()); | |
| // dump stats | |
| #ifdef GR_PIPELINE_STATE_CACHE_STATS | |
| if (c_DisplayVkPipelineCache) { | |
| SkDebugf("--- Pipeline State Cache ---\n"); | |
| SkDebugf("Total requests: %d\n", fTotalRequests); | |
| SkDebugf("Cache misses: %d\n", fCacheMisses); | |
| SkDebugf("Cache miss %%: %f\n", (fTotalRequests > 0) ? | |
| 100.f * fCacheMisses / fTotalRequests : | |
| 0.f); | |
| SkDebugf("---------------------\n"); | |
| } | |
| #endif | |
| } | |
| void GrVkResourceProvider::PipelineStateCache::abandon() { | |
| fMap.foreach([](std::unique_ptr<Entry>* e) { | |
| (*e)->fPipelineState->abandonGPUResources(); | |
| (*e)->fPipelineState = nullptr; | |
| }); | |
| fMap.reset(); | |
| } | |
| void GrVkResourceProvider::PipelineStateCache::release() { | |
| fMap.reset(); | |
| } | |
| GrVkPipelineState* GrVkResourceProvider::PipelineStateCache::refPipelineState( | |
| const GrPrimitiveProcessor& primProc, | |
| const GrPipeline& pipeline, | |
| GrPrimitiveType primitiveType, | |
| const GrVkRenderPass& renderPass) { | |
| #ifdef GR_PIPELINE_STATE_CACHE_STATS | |
| ++fTotalRequests; | |
| #endif | |
| GrStencilSettings stencil; | |
| if (pipeline.isStencilEnabled()) { | |
| GrRenderTarget* rt = pipeline.renderTarget(); | |
| // TODO: attach stencil and create settings during render target flush. | |
| SkASSERT(rt->renderTargetPriv().getStencilAttachment()); | |
| stencil.reset(*pipeline.getUserStencil(), pipeline.hasStencilClip(), | |
| rt->renderTargetPriv().numStencilBits()); | |
| } | |
| // Get GrVkProgramDesc | |
| GrVkPipelineStateBuilder::Desc desc; | |
| if (!GrVkPipelineStateBuilder::Desc::Build(&desc, primProc, pipeline, stencil, primitiveType, | |
| *fGpu->caps()->shaderCaps())) { | |
| GrCapsDebugf(fGpu->caps(), "Failed to build vk program descriptor!\n"); | |
| return nullptr; | |
| } | |
| desc.finalize(); | |
| std::unique_ptr<Entry>* entry = fMap.find(desc); | |
| if (!entry) { | |
| // Didn't find an origin-independent version, check with the specific origin | |
| GrSurfaceOrigin origin = pipeline.proxy()->origin(); | |
| desc.setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(origin)); | |
| desc.finalize(); | |
| entry = fMap.find(desc); | |
| } | |
| if (!entry) { | |
| #ifdef GR_PIPELINE_STATE_CACHE_STATS | |
| ++fCacheMisses; | |
| #endif | |
| GrVkPipelineState* pipelineState(GrVkPipelineStateBuilder::CreatePipelineState( | |
| fGpu, primProc, pipeline, stencil, primitiveType, &desc, renderPass)); | |
| if (nullptr == pipelineState) { | |
| return nullptr; | |
| } | |
| entry = fMap.insert(desc, std::unique_ptr<Entry>(new Entry(fGpu, pipelineState))); | |
| return (*entry)->fPipelineState.get(); | |
| } | |
| return (*entry)->fPipelineState.get(); | |
| } |