| /* | |
| * Copyright 2015 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrMeshDrawOp_DEFINED | |
| #define GrMeshDrawOp_DEFINED | |
| #include "GrAppliedClip.h" | |
| #include "GrDrawOp.h" | |
| #include "GrGeometryProcessor.h" | |
| #include "GrMesh.h" | |
| class GrAtlasManager; | |
| class GrCaps; | |
| class GrGlyphCache; | |
| class GrOpFlushState; | |
| /** | |
| * Base class for mesh-drawing GrDrawOps. | |
| */ | |
| class GrMeshDrawOp : public GrDrawOp { | |
| public: | |
| /** Abstract interface that represents a destination for a GrMeshDrawOp. */ | |
| class Target; | |
| protected: | |
| GrMeshDrawOp(uint32_t classID); | |
| /** Helper for rendering repeating meshes using a patterned index buffer. This class creates the | |
| space for the vertices and flushes the draws to the GrMeshDrawOp::Target. */ | |
| class PatternHelper { | |
| public: | |
| PatternHelper(Target*, GrPrimitiveType, size_t vertexStride, const GrBuffer*, | |
| int verticesPerRepetition, int indicesPerRepetition, int repeatCount); | |
| /** Called to issue draws to the GrMeshDrawOp::Target.*/ | |
| void recordDraw(Target*, sk_sp<const GrGeometryProcessor>, const GrPipeline*, | |
| const GrPipeline::FixedDynamicState*) const; | |
| void* vertices() const { return fVertices; } | |
| protected: | |
| PatternHelper() = default; | |
| void init(Target*, GrPrimitiveType, size_t vertexStride, const GrBuffer*, | |
| int verticesPerRepetition, int indicesPerRepetition, int repeatCount); | |
| private: | |
| void* fVertices = nullptr; | |
| GrMesh* fMesh = nullptr; | |
| }; | |
| static const int kVerticesPerQuad = 4; | |
| static const int kIndicesPerQuad = 6; | |
| /** A specialization of InstanceHelper for quad rendering. */ | |
| class QuadHelper : private PatternHelper { | |
| public: | |
| QuadHelper() = delete; | |
| QuadHelper(Target* target, size_t vertexStride, int quadsToDraw); | |
| using PatternHelper::recordDraw; | |
| using PatternHelper::vertices; | |
| private: | |
| typedef PatternHelper INHERITED; | |
| }; | |
| private: | |
| void onPrepare(GrOpFlushState* state) final; | |
| void onExecute(GrOpFlushState* state) final; | |
| virtual void onPrepareDraws(Target*) = 0; | |
| typedef GrDrawOp INHERITED; | |
| }; | |
| class GrMeshDrawOp::Target { | |
| public: | |
| virtual ~Target() {} | |
| /** Adds a draw of a mesh. */ | |
| virtual void draw(sk_sp<const GrGeometryProcessor>, | |
| const GrPipeline*, | |
| const GrPipeline::FixedDynamicState*, | |
| const GrMesh[], | |
| int meshCount) = 0; | |
| /** Helper for drawing a single GrMesh. */ | |
| void draw(sk_sp<const GrGeometryProcessor> gp, | |
| const GrPipeline* pipeline, | |
| const GrPipeline::FixedDynamicState* fixedDynamicState, | |
| const GrMesh* mesh) { | |
| this->draw(std::move(gp), pipeline, fixedDynamicState, mesh, 1); | |
| } | |
| /** | |
| * Makes space for vertex data. The returned pointer is the location where vertex data | |
| * should be written. On return the buffer that will hold the data as well as an offset into | |
| * the buffer (in 'vertexSize' units) where the data will be placed. | |
| */ | |
| virtual void* makeVertexSpace(size_t vertexSize, int vertexCount, const GrBuffer**, | |
| int* startVertex) = 0; | |
| /** | |
| * Makes space for index data. The returned pointer is the location where index data | |
| * should be written. On return the buffer that will hold the data as well as an offset into | |
| * the buffer (in uint16_t units) where the data will be placed. | |
| */ | |
| virtual uint16_t* makeIndexSpace(int indexCount, const GrBuffer**, int* startIndex) = 0; | |
| /** | |
| * This is similar to makeVertexSpace. It allows the caller to use up to 'actualVertexCount' | |
| * vertices in the returned pointer, which may exceed 'minVertexCount'. | |
| * 'fallbackVertexCount' is the maximum number of vertices that should be allocated if a new | |
| * buffer is allocated on behalf of this request. | |
| */ | |
| virtual void* makeVertexSpaceAtLeast(size_t vertexSize, int minVertexCount, | |
| int fallbackVertexCount, const GrBuffer**, | |
| int* startVertex, int* actualVertexCount) = 0; | |
| /** | |
| * This is similar to makeIndexSpace. It allows the caller to use up to 'actualIndexCount' | |
| * indices in the returned pointer, which may exceed 'minIndexCount'. | |
| * 'fallbackIndexCount' is the maximum number of indices that should be allocated if a new | |
| * buffer is allocated on behalf of this request. | |
| */ | |
| virtual uint16_t* makeIndexSpaceAtLeast(int minIndexCount, int fallbackIndexCount, | |
| const GrBuffer**, int* startIndex, | |
| int* actualIndexCount) = 0; | |
| /** Helpers for ops which over-allocate and then return excess data to the pool. */ | |
| virtual void putBackIndices(int indices) = 0; | |
| virtual void putBackVertices(int vertices, size_t vertexStride) = 0; | |
| /** | |
| * Allocate space for a pipeline. The target ensures this pipeline lifetime is at least | |
| * as long as any deferred execution of draws added via draw(). | |
| * @tparam Args | |
| * @param args | |
| * @return | |
| */ | |
| template <typename... Args> | |
| GrPipeline* allocPipeline(Args&&... args) { | |
| return this->pipelineArena()->make<GrPipeline>(std::forward<Args>(args)...); | |
| } | |
| GrMesh* allocMesh(GrPrimitiveType primitiveType) { | |
| return this->pipelineArena()->make<GrMesh>(primitiveType); | |
| } | |
| GrMesh* allocMeshes(int n) { return this->pipelineArena()->makeArray<GrMesh>(n); } | |
| GrPipeline::FixedDynamicState* allocFixedDynamicState(const SkIRect& rect, | |
| int numPrimitiveProcessorTextures = 0) { | |
| auto result = this->pipelineArena()->make<GrPipeline::FixedDynamicState>(rect); | |
| if (numPrimitiveProcessorTextures) { | |
| result->fPrimitiveProcessorTextures = | |
| this->allocPrimitiveProcessorTextureArray(numPrimitiveProcessorTextures); | |
| } | |
| return result; | |
| } | |
| GrTextureProxy** allocPrimitiveProcessorTextureArray(int n) { | |
| SkASSERT(n > 0); | |
| return this->pipelineArena()->makeArrayDefault<GrTextureProxy*>(n); | |
| } | |
| // Once we have C++17 structured bindings make this just be a tuple because then we can do: | |
| // auto [pipeline, fixedDynamicState] = target->makePipeline(...); | |
| // in addition to: | |
| // std::tie(flushInfo.fPipeline, flushInfo.fFixedState) = target->makePipeline(...); | |
| struct PipelineAndFixedDynamicState { | |
| const GrPipeline* fPipeline; | |
| GrPipeline::FixedDynamicState* fFixedDynamicState; | |
| }; | |
| /** | |
| * Helper that makes a pipeline targeting the op's render target that incorporates the op's | |
| * GrAppliedClip and uses a fixed dynamic state. | |
| */ | |
| PipelineAndFixedDynamicState makePipeline(uint32_t pipelineFlags, GrProcessorSet&&, | |
| GrAppliedClip&&, | |
| int numPrimitiveProcessorTextures = 0); | |
| virtual GrRenderTargetProxy* proxy() const = 0; | |
| virtual GrAppliedClip detachAppliedClip() = 0; | |
| virtual const GrXferProcessor::DstProxy& dstProxy() const = 0; | |
| virtual GrResourceProvider* resourceProvider() const = 0; | |
| uint32_t contextUniqueID() const { return this->resourceProvider()->contextUniqueID(); } | |
| virtual GrGlyphCache* glyphCache() const = 0; | |
| virtual GrAtlasManager* atlasManager() const = 0; | |
| virtual const GrCaps& caps() const = 0; | |
| virtual GrDeferredUploadTarget* deferredUploadTarget() = 0; | |
| private: | |
| virtual SkArenaAlloc* pipelineArena() = 0; | |
| }; | |
| #endif |