| /* | |
| * Copyright 2015 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrGLTextureRenderTarget.h" | |
| #include "GrContext.h" | |
| #include "GrContextPriv.h" | |
| #include "GrGLGpu.h" | |
| #include "GrTexturePriv.h" | |
| #include "SkTraceMemoryDump.h" | |
| GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu, | |
| SkBudgeted budgeted, | |
| const GrSurfaceDesc& desc, | |
| const GrGLTexture::IDDesc& texIDDesc, | |
| const GrGLRenderTarget::IDDesc& rtIDDesc, | |
| GrMipMapsStatus mipMapsStatus) | |
| : GrSurface(gpu, desc) | |
| , GrGLTexture(gpu, desc, texIDDesc, mipMapsStatus) | |
| , GrGLRenderTarget(gpu, desc, rtIDDesc) { | |
| this->registerWithCache(budgeted); | |
| } | |
| GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu, | |
| const GrSurfaceDesc& desc, | |
| const GrGLTexture::IDDesc& texIDDesc, | |
| const GrGLRenderTarget::IDDesc& rtIDDesc, | |
| GrMipMapsStatus mipMapsStatus) | |
| : GrSurface(gpu, desc) | |
| , GrGLTexture(gpu, desc, texIDDesc, mipMapsStatus) | |
| , GrGLRenderTarget(gpu, desc, rtIDDesc) { | |
| this->registerWithCacheWrapped(); | |
| } | |
| void GrGLTextureRenderTarget::dumpMemoryStatistics( | |
| SkTraceMemoryDump* traceMemoryDump) const { | |
| #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK | |
| // Delegate to the base classes | |
| GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump); | |
| GrGLTexture::dumpMemoryStatistics(traceMemoryDump); | |
| #else | |
| SkString resourceName = this->getResourceName(); | |
| resourceName.append("/texture_renderbuffer"); | |
| this->dumpMemoryStatisticsPriv(traceMemoryDump, resourceName, "RenderTarget", | |
| this->gpuMemorySize()); | |
| #endif | |
| } | |
| bool GrGLTextureRenderTarget::canAttemptStencilAttachment() const { | |
| // The RT FBO of GrGLTextureRenderTarget is never created from a | |
| // wrapped FBO, so we only care about the flag. | |
| return !this->getGpu()->getContext()->contextPriv().caps()->avoidStencilBuffers(); | |
| } | |
| sk_sp<GrGLTextureRenderTarget> GrGLTextureRenderTarget::MakeWrapped( | |
| GrGLGpu* gpu, const GrSurfaceDesc& desc, const GrGLTexture::IDDesc& texIDDesc, | |
| const GrGLRenderTarget::IDDesc& rtIDDesc, GrMipMapsStatus mipMapsStatus) | |
| { | |
| return sk_sp<GrGLTextureRenderTarget>( | |
| new GrGLTextureRenderTarget(gpu, desc, texIDDesc, rtIDDesc, mipMapsStatus)); | |
| } | |
| size_t GrGLTextureRenderTarget::onGpuMemorySize() const { | |
| return GrSurface::ComputeSize(this->config(), this->width(), this->height(), | |
| this->numSamplesOwnedPerPixel(), | |
| this->texturePriv().mipMapped()); | |
| } |