| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrGLIRect_DEFINED | |
| #define GrGLIRect_DEFINED | |
| #include "gl/GrGLInterface.h" | |
| #include "GrGLUtil.h" | |
| /** | |
| * Helper struct for dealing with the fact that Ganesh and GL use different | |
| * window coordinate systems (top-down vs bottom-up) | |
| */ | |
| struct GrGLIRect { | |
| GrGLint fLeft; | |
| GrGLint fBottom; | |
| GrGLsizei fWidth; | |
| GrGLsizei fHeight; | |
| /** | |
| * cast-safe way to treat the rect as an array of (4) ints. | |
| */ | |
| const int* asInts() const { | |
| return &fLeft; | |
| GR_STATIC_ASSERT(0 == offsetof(GrGLIRect, fLeft)); | |
| GR_STATIC_ASSERT(4 == offsetof(GrGLIRect, fBottom)); | |
| GR_STATIC_ASSERT(8 == offsetof(GrGLIRect, fWidth)); | |
| GR_STATIC_ASSERT(12 == offsetof(GrGLIRect, fHeight)); | |
| GR_STATIC_ASSERT(16 == sizeof(GrGLIRect)); // For an array of GrGLIRect. | |
| } | |
| int* asInts() { return &fLeft; } | |
| void pushToGLViewport(const GrGLInterface* gl) const { | |
| GR_GL_CALL(gl, Viewport(fLeft, fBottom, fWidth, fHeight)); | |
| } | |
| void pushToGLScissor(const GrGLInterface* gl) const { | |
| GR_GL_CALL(gl, Scissor(fLeft, fBottom, fWidth, fHeight)); | |
| } | |
| void setFromGLViewport(const GrGLInterface* gl) { | |
| GR_STATIC_ASSERT(sizeof(GrGLIRect) == 4*sizeof(GrGLint)); | |
| GR_GL_GetIntegerv(gl, GR_GL_VIEWPORT, (GrGLint*) this); | |
| } | |
| // sometimes we have a SkIRect from the client that we | |
| // want to simultaneously make relative to GL's viewport | |
| // and (optionally) convert from top-down to bottom-up. | |
| void setRelativeTo(const GrGLIRect& glViewport, const SkIRect& devRect, GrSurfaceOrigin org) { | |
| this->setRelativeTo(glViewport, devRect.x(), devRect.y(), devRect.width(), devRect.height(), | |
| org); | |
| } | |
| void setRelativeTo(const GrGLIRect& glRect, | |
| int leftOffset, | |
| int topOffset, | |
| int width, | |
| int height, | |
| GrSurfaceOrigin origin) { | |
| fLeft = glRect.fLeft + leftOffset; | |
| fWidth = width; | |
| if (kBottomLeft_GrSurfaceOrigin == origin) { | |
| fBottom = glRect.fBottom + (glRect.fHeight - topOffset - height); | |
| } else { | |
| fBottom = glRect.fBottom + topOffset; | |
| } | |
| fHeight = height; | |
| SkASSERT(fWidth >= 0); | |
| SkASSERT(fHeight >= 0); | |
| } | |
| bool contains(const GrGLIRect& glRect) const { | |
| return fLeft <= glRect.fLeft && | |
| fBottom <= glRect.fBottom && | |
| fLeft + fWidth >= glRect.fLeft + glRect.fWidth && | |
| fBottom + fHeight >= glRect.fBottom + glRect.fHeight; | |
| } | |
| void invalidate() {fLeft = fWidth = fBottom = fHeight = -1;} | |
| bool isInvalid() const { return fLeft == -1 && fWidth == -1 && fBottom == -1 | |
| && fHeight == -1; } | |
| bool operator ==(const GrGLIRect& glRect) const { | |
| return 0 == memcmp(this, &glRect, sizeof(GrGLIRect)); | |
| } | |
| bool operator !=(const GrGLIRect& glRect) const {return !(*this == glRect);} | |
| }; | |
| #endif |