| /* | |
| * Copyright 2016 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrShadowGeoProc.h" | |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
| #include "glsl/GrGLSLGeometryProcessor.h" | |
| #include "glsl/GrGLSLUniformHandler.h" | |
| #include "glsl/GrGLSLVarying.h" | |
| #include "glsl/GrGLSLVertexGeoBuilder.h" | |
| class GrGLSLRRectShadowGeoProc : public GrGLSLGeometryProcessor { | |
| public: | |
| GrGLSLRRectShadowGeoProc() {} | |
| void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { | |
| const GrRRectShadowGeoProc& rsgp = args.fGP.cast<GrRRectShadowGeoProc>(); | |
| GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder; | |
| GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; | |
| GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; | |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | |
| // emit attributes | |
| varyingHandler->emitAttributes(rsgp); | |
| fragBuilder->codeAppend("half4 shadowParams;"); | |
| varyingHandler->addPassThroughAttribute(rsgp.inShadowParams(), "shadowParams"); | |
| // setup pass through color | |
| varyingHandler->addPassThroughAttribute(rsgp.inColor(), args.fOutputColor); | |
| // Setup position | |
| this->writeOutputPosition(vertBuilder, gpArgs, rsgp.inPosition().name()); | |
| // emit transforms | |
| this->emitTransforms(vertBuilder, | |
| varyingHandler, | |
| uniformHandler, | |
| rsgp.inPosition().asShaderVar(), | |
| args.fFPCoordTransformHandler); | |
| fragBuilder->codeAppend("half d = length(shadowParams.xy);"); | |
| fragBuilder->codeAppend("half distance = shadowParams.z * (1.0 - d);"); | |
| fragBuilder->codeAppend("half factor = 1.0 - clamp(distance, 0.0, shadowParams.w);"); | |
| fragBuilder->codeAppend("factor = exp(-factor * factor * 4.0) - 0.018;"); | |
| fragBuilder->codeAppendf("%s = half4(factor);", | |
| args.fOutputCoverage); | |
| } | |
| void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& proc, | |
| FPCoordTransformIter&& transformIter) override { | |
| this->setTransformDataHelper(SkMatrix::I(), pdman, &transformIter); | |
| } | |
| private: | |
| typedef GrGLSLGeometryProcessor INHERITED; | |
| }; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| GrRRectShadowGeoProc::GrRRectShadowGeoProc() : INHERITED(kGrRRectShadowGeoProc_ClassID) { | |
| this->setVertexAttributeCnt(3); | |
| } | |
| GrGLSLPrimitiveProcessor* GrRRectShadowGeoProc::createGLSLInstance(const GrShaderCaps&) const { | |
| return new GrGLSLRRectShadowGeoProc(); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| constexpr GrPrimitiveProcessor::Attribute GrRRectShadowGeoProc::kInPosition; | |
| constexpr GrPrimitiveProcessor::Attribute GrRRectShadowGeoProc::kInColor; | |
| constexpr GrPrimitiveProcessor::Attribute GrRRectShadowGeoProc::kInShadowParams; | |
| GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrRRectShadowGeoProc); | |
| #if GR_TEST_UTILS | |
| sk_sp<GrGeometryProcessor> GrRRectShadowGeoProc::TestCreate(GrProcessorTestData* d) { | |
| return GrRRectShadowGeoProc::Make(); | |
| } | |
| #endif |