| /* | |
| * Copyright 2018 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| /************************************************************************************************** | |
| *** This file was autogenerated from GrRRectBlurEffect.fp; do not modify. | |
| **************************************************************************************************/ | |
| #include "GrRRectBlurEffect.h" | |
| std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::Make(GrContext* context, float sigma, | |
| float xformedSigma, | |
| const SkRRect& srcRRect, | |
| const SkRRect& devRRect) { | |
| SkASSERT(!SkRRectPriv::IsCircle(devRRect) && | |
| !devRRect.isRect()); // Should've been caught up-stream | |
| // TODO: loosen this up | |
| if (!SkRRectPriv::IsSimpleCircular(devRRect)) { | |
| return nullptr; | |
| } | |
| // Make sure we can successfully ninepatch this rrect -- the blur sigma has to be | |
| // sufficiently small relative to both the size of the corner radius and the | |
| // width (and height) of the rrect. | |
| SkRRect rrectToDraw; | |
| SkISize size; | |
| SkScalar ignored[kSkBlurRRectMaxDivisions]; | |
| int ignoredSize; | |
| uint32_t ignored32; | |
| bool ninePatchable = SkComputeBlurredRRectParams( | |
| srcRRect, devRRect, SkRect::MakeEmpty(), sigma, xformedSigma, &rrectToDraw, &size, | |
| ignored, ignored, ignored, ignored, &ignoredSize, &ignoredSize, &ignored32); | |
| if (!ninePatchable) { | |
| return nullptr; | |
| } | |
| sk_sp<GrTextureProxy> mask( | |
| find_or_create_rrect_blur_mask(context, rrectToDraw, size, xformedSigma)); | |
| if (!mask) { | |
| return nullptr; | |
| } | |
| return std::unique_ptr<GrFragmentProcessor>( | |
| new GrRRectBlurEffect(xformedSigma, devRRect.getBounds(), | |
| SkRRectPriv::GetSimpleRadii(devRRect).fX, std::move(mask))); | |
| } | |
| #include "glsl/GrGLSLFragmentProcessor.h" | |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
| #include "glsl/GrGLSLProgramBuilder.h" | |
| #include "GrTexture.h" | |
| #include "SkSLCPP.h" | |
| #include "SkSLUtil.h" | |
| class GrGLSLRRectBlurEffect : public GrGLSLFragmentProcessor { | |
| public: | |
| GrGLSLRRectBlurEffect() {} | |
| void emitCode(EmitArgs& args) override { | |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | |
| const GrRRectBlurEffect& _outer = args.fFp.cast<GrRRectBlurEffect>(); | |
| (void)_outer; | |
| auto sigma = _outer.sigma(); | |
| (void)sigma; | |
| auto rect = _outer.rect(); | |
| (void)rect; | |
| auto cornerRadius = _outer.cornerRadius(); | |
| (void)cornerRadius; | |
| fCornerRadiusVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat_GrSLType, | |
| kDefault_GrSLPrecision, "cornerRadius"); | |
| fProxyRectVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType, | |
| kDefault_GrSLPrecision, "proxyRect"); | |
| fBlurRadiusVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, | |
| kDefault_GrSLPrecision, "blurRadius"); | |
| fragBuilder->codeAppendf( | |
| "\nhalf2 translatedFragPos = half2(sk_FragCoord.xy - %s.xy);\nhalf threshold = " | |
| "half(%s + 2.0 * float(%s));\nhalf2 middle = half2((%s.zw - %s.xy) - 2.0 * " | |
| "float(threshold));\nif (translatedFragPos.x >= threshold && translatedFragPos.x < " | |
| "middle.x + threshold) {\n translatedFragPos.x = threshold;\n} else if " | |
| "(translatedFragPos.x >= middle.x + threshold) {\n translatedFragPos.x -= " | |
| "float(middle.x) - 1.0;\n}\nif (translatedFragPos.y > threshold && " | |
| "translatedFragPos.y < middle.y + threshold) {\n translatedFr", | |
| args.fUniformHandler->getUniformCStr(fProxyRectVar), | |
| args.fUniformHandler->getUniformCStr(fCornerRadiusVar), | |
| args.fUniformHandler->getUniformCStr(fBlurRadiusVar), | |
| args.fUniformHandler->getUniformCStr(fProxyRectVar), | |
| args.fUniformHandler->getUniformCStr(fProxyRectVar)); | |
| fragBuilder->codeAppendf( | |
| "agPos.y = threshold;\n} else if (translatedFragPos.y >= middle.y + threshold) {\n " | |
| " translatedFragPos.y -= float(middle.y) - 1.0;\n}\nhalf2 proxyDims = " | |
| "half2(half(2.0 * float(threshold) + 1.0));\nhalf2 texCoord = translatedFragPos / " | |
| "proxyDims;\n%s = %s * texture(%s, float2(texCoord)).%s;\n", | |
| args.fOutputColor, args.fInputColor ? args.fInputColor : "half4(1)", | |
| fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(), | |
| fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str()); | |
| } | |
| private: | |
| void onSetData(const GrGLSLProgramDataManager& pdman, | |
| const GrFragmentProcessor& _proc) override { | |
| const GrRRectBlurEffect& _outer = _proc.cast<GrRRectBlurEffect>(); | |
| { pdman.set1f(fCornerRadiusVar, _outer.cornerRadius()); } | |
| auto sigma = _outer.sigma(); | |
| (void)sigma; | |
| auto rect = _outer.rect(); | |
| (void)rect; | |
| UniformHandle& cornerRadius = fCornerRadiusVar; | |
| (void)cornerRadius; | |
| GrSurfaceProxy& ninePatchSamplerProxy = *_outer.textureSampler(0).proxy(); | |
| GrTexture& ninePatchSampler = *ninePatchSamplerProxy.peekTexture(); | |
| (void)ninePatchSampler; | |
| UniformHandle& proxyRect = fProxyRectVar; | |
| (void)proxyRect; | |
| UniformHandle& blurRadius = fBlurRadiusVar; | |
| (void)blurRadius; | |
| float blurRadiusValue = 3.f * SkScalarCeilToScalar(sigma - 1 / 6.0f); | |
| pdman.set1f(blurRadius, blurRadiusValue); | |
| SkRect outset = rect; | |
| outset.outset(blurRadiusValue, blurRadiusValue); | |
| pdman.set4f(proxyRect, outset.fLeft, outset.fTop, outset.fRight, outset.fBottom); | |
| } | |
| UniformHandle fProxyRectVar; | |
| UniformHandle fBlurRadiusVar; | |
| UniformHandle fCornerRadiusVar; | |
| }; | |
| GrGLSLFragmentProcessor* GrRRectBlurEffect::onCreateGLSLInstance() const { | |
| return new GrGLSLRRectBlurEffect(); | |
| } | |
| void GrRRectBlurEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, | |
| GrProcessorKeyBuilder* b) const {} | |
| bool GrRRectBlurEffect::onIsEqual(const GrFragmentProcessor& other) const { | |
| const GrRRectBlurEffect& that = other.cast<GrRRectBlurEffect>(); | |
| (void)that; | |
| if (fSigma != that.fSigma) return false; | |
| if (fRect != that.fRect) return false; | |
| if (fCornerRadius != that.fCornerRadius) return false; | |
| if (fNinePatchSampler != that.fNinePatchSampler) return false; | |
| return true; | |
| } | |
| GrRRectBlurEffect::GrRRectBlurEffect(const GrRRectBlurEffect& src) | |
| : INHERITED(kGrRRectBlurEffect_ClassID, src.optimizationFlags()) | |
| , fSigma(src.fSigma) | |
| , fRect(src.fRect) | |
| , fCornerRadius(src.fCornerRadius) | |
| , fNinePatchSampler(src.fNinePatchSampler) { | |
| this->setTextureSamplerCnt(1); | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::clone() const { | |
| return std::unique_ptr<GrFragmentProcessor>(new GrRRectBlurEffect(*this)); | |
| } | |
| const GrFragmentProcessor::TextureSampler& GrRRectBlurEffect::onTextureSampler(int index) const { | |
| return IthTextureSampler(index, fNinePatchSampler); | |
| } | |
| GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrRRectBlurEffect); | |
| #if GR_TEST_UTILS | |
| std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::TestCreate(GrProcessorTestData* d) { | |
| SkScalar w = d->fRandom->nextRangeScalar(100.f, 1000.f); | |
| SkScalar h = d->fRandom->nextRangeScalar(100.f, 1000.f); | |
| SkScalar r = d->fRandom->nextRangeF(1.f, 9.f); | |
| SkScalar sigma = d->fRandom->nextRangeF(1.f, 10.f); | |
| SkRRect rrect; | |
| rrect.setRectXY(SkRect::MakeWH(w, h), r, r); | |
| return GrRRectBlurEffect::Make(d->context(), sigma, sigma, rrect, rrect); | |
| } | |
| #endif |