| /* | |
| * Copyright 2018 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| /************************************************************************************************** | |
| *** This file was autogenerated from GrMagnifierEffect.fp; do not modify. | |
| **************************************************************************************************/ | |
| #include "GrMagnifierEffect.h" | |
| #include "glsl/GrGLSLFragmentProcessor.h" | |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
| #include "glsl/GrGLSLProgramBuilder.h" | |
| #include "GrTexture.h" | |
| #include "SkSLCPP.h" | |
| #include "SkSLUtil.h" | |
| class GrGLSLMagnifierEffect : public GrGLSLFragmentProcessor { | |
| public: | |
| GrGLSLMagnifierEffect() {} | |
| void emitCode(EmitArgs& args) override { | |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | |
| const GrMagnifierEffect& _outer = args.fFp.cast<GrMagnifierEffect>(); | |
| (void)_outer; | |
| auto bounds = _outer.bounds(); | |
| (void)bounds; | |
| auto srcRect = _outer.srcRect(); | |
| (void)srcRect; | |
| auto xInvZoom = _outer.xInvZoom(); | |
| (void)xInvZoom; | |
| auto yInvZoom = _outer.yInvZoom(); | |
| (void)yInvZoom; | |
| auto xInvInset = _outer.xInvInset(); | |
| (void)xInvInset; | |
| auto yInvInset = _outer.yInvInset(); | |
| (void)yInvInset; | |
| fBoundsUniformVar = args.fUniformHandler->addUniform( | |
| kFragment_GrShaderFlag, kFloat4_GrSLType, kDefault_GrSLPrecision, "boundsUniform"); | |
| fXInvZoomVar = args.fUniformHandler->addUniform( | |
| kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision, "xInvZoom"); | |
| fYInvZoomVar = args.fUniformHandler->addUniform( | |
| kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision, "yInvZoom"); | |
| fXInvInsetVar = args.fUniformHandler->addUniform( | |
| kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision, "xInvInset"); | |
| fYInvInsetVar = args.fUniformHandler->addUniform( | |
| kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision, "yInvInset"); | |
| fOffsetVar = args.fUniformHandler->addUniform( | |
| kFragment_GrShaderFlag, kHalf2_GrSLType, kDefault_GrSLPrecision, "offset"); | |
| SkString sk_TransformedCoords2D_0 = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]); | |
| fragBuilder->codeAppendf( | |
| "float2 coord = %s;\nfloat2 zoom_coord = float2(%s + half2(coord * " | |
| "float2(half2(half(%s), half(%s)))));\nfloat2 delta = (coord - %s.xy) * " | |
| "%s.zw;\ndelta = min(delta, float2(half2(1.0, 1.0) - half2(delta)));\ndelta *= " | |
| "float2(half2(half(%s), half(%s)));\nhalf weight = 0.0;\nif (delta.x < 2.0 && " | |
| "delta.y < 2.0) {\n delta = float2(half2(2.0, 2.0) - half2(delta));\n half " | |
| "dist = half(length(delta));\n dist = half(max(2.0 - float(dist), 0.0));\n " | |
| "weight = half(min(float(dist * dist), 1.0));\n} else {\n ", | |
| sk_TransformedCoords2D_0.c_str(), | |
| args.fUniformHandler->getUniformCStr(fOffsetVar), | |
| args.fUniformHandler->getUniformCStr(fXInvZoomVar), | |
| args.fUniformHandler->getUniformCStr(fYInvZoomVar), | |
| args.fUniformHandler->getUniformCStr(fBoundsUniformVar), | |
| args.fUniformHandler->getUniformCStr(fBoundsUniformVar), | |
| args.fUniformHandler->getUniformCStr(fXInvInsetVar), | |
| args.fUniformHandler->getUniformCStr(fYInvInsetVar)); | |
| fragBuilder->codeAppendf( | |
| "float2 delta_squared = delta * delta;\n weight = half(min(min(delta_squared.x, " | |
| "delta_squared.y), 1.0));\n}\n%s = texture(%s, mix(coord, zoom_coord, " | |
| "float(weight))).%s;\n", | |
| args.fOutputColor, | |
| fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(), | |
| fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str()); | |
| } | |
| private: | |
| void onSetData(const GrGLSLProgramDataManager& pdman, | |
| const GrFragmentProcessor& _proc) override { | |
| const GrMagnifierEffect& _outer = _proc.cast<GrMagnifierEffect>(); | |
| { | |
| pdman.set1f(fXInvZoomVar, _outer.xInvZoom()); | |
| pdman.set1f(fYInvZoomVar, _outer.yInvZoom()); | |
| pdman.set1f(fXInvInsetVar, _outer.xInvInset()); | |
| pdman.set1f(fYInvInsetVar, _outer.yInvInset()); | |
| } | |
| GrSurfaceProxy& srcProxy = *_outer.textureSampler(0).proxy(); | |
| GrTexture& src = *srcProxy.peekTexture(); | |
| (void)src; | |
| auto bounds = _outer.bounds(); | |
| (void)bounds; | |
| UniformHandle& boundsUniform = fBoundsUniformVar; | |
| (void)boundsUniform; | |
| auto srcRect = _outer.srcRect(); | |
| (void)srcRect; | |
| UniformHandle& xInvZoom = fXInvZoomVar; | |
| (void)xInvZoom; | |
| UniformHandle& yInvZoom = fYInvZoomVar; | |
| (void)yInvZoom; | |
| UniformHandle& xInvInset = fXInvInsetVar; | |
| (void)xInvInset; | |
| UniformHandle& yInvInset = fYInvInsetVar; | |
| (void)yInvInset; | |
| UniformHandle& offset = fOffsetVar; | |
| (void)offset; | |
| SkScalar invW = 1.0f / src.width(); | |
| SkScalar invH = 1.0f / src.height(); | |
| { | |
| SkScalar y = srcRect.y() * invH; | |
| if (srcProxy.origin() != kTopLeft_GrSurfaceOrigin) { | |
| y = 1.0f - (srcRect.height() / bounds.height()) - y; | |
| } | |
| pdman.set2f(offset, srcRect.x() * invW, y); | |
| } | |
| { | |
| SkScalar y = bounds.y() * invH; | |
| if (srcProxy.origin() != kTopLeft_GrSurfaceOrigin) { | |
| y = 1.0f - bounds.height() * invH; | |
| } | |
| pdman.set4f(boundsUniform, | |
| bounds.x() * invW, | |
| y, | |
| SkIntToScalar(src.width()) / bounds.width(), | |
| SkIntToScalar(src.height()) / bounds.height()); | |
| } | |
| } | |
| UniformHandle fBoundsUniformVar; | |
| UniformHandle fOffsetVar; | |
| UniformHandle fXInvZoomVar; | |
| UniformHandle fYInvZoomVar; | |
| UniformHandle fXInvInsetVar; | |
| UniformHandle fYInvInsetVar; | |
| }; | |
| GrGLSLFragmentProcessor* GrMagnifierEffect::onCreateGLSLInstance() const { | |
| return new GrGLSLMagnifierEffect(); | |
| } | |
| void GrMagnifierEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, | |
| GrProcessorKeyBuilder* b) const {} | |
| bool GrMagnifierEffect::onIsEqual(const GrFragmentProcessor& other) const { | |
| const GrMagnifierEffect& that = other.cast<GrMagnifierEffect>(); | |
| (void)that; | |
| if (fSrc != that.fSrc) return false; | |
| if (fBounds != that.fBounds) return false; | |
| if (fSrcRect != that.fSrcRect) return false; | |
| if (fXInvZoom != that.fXInvZoom) return false; | |
| if (fYInvZoom != that.fYInvZoom) return false; | |
| if (fXInvInset != that.fXInvInset) return false; | |
| if (fYInvInset != that.fYInvInset) return false; | |
| return true; | |
| } | |
| GrMagnifierEffect::GrMagnifierEffect(const GrMagnifierEffect& src) | |
| : INHERITED(kGrMagnifierEffect_ClassID, src.optimizationFlags()) | |
| , fSrc(src.fSrc) | |
| , fBounds(src.fBounds) | |
| , fSrcRect(src.fSrcRect) | |
| , fXInvZoom(src.fXInvZoom) | |
| , fYInvZoom(src.fYInvZoom) | |
| , fXInvInset(src.fXInvInset) | |
| , fYInvInset(src.fYInvInset) | |
| , fSrcCoordTransform(src.fSrcCoordTransform) { | |
| this->setTextureSamplerCnt(1); | |
| this->addCoordTransform(&fSrcCoordTransform); | |
| } | |
| std::unique_ptr<GrFragmentProcessor> GrMagnifierEffect::clone() const { | |
| return std::unique_ptr<GrFragmentProcessor>(new GrMagnifierEffect(*this)); | |
| } | |
| const GrFragmentProcessor::TextureSampler& GrMagnifierEffect::onTextureSampler(int index) const { | |
| return IthTextureSampler(index, fSrc); | |
| } | |
| GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrMagnifierEffect); | |
| #if GR_TEST_UTILS | |
| std::unique_ptr<GrFragmentProcessor> GrMagnifierEffect::TestCreate(GrProcessorTestData* d) { | |
| sk_sp<GrTextureProxy> proxy = d->textureProxy(0); | |
| const int kMaxWidth = 200; | |
| const int kMaxHeight = 200; | |
| const SkScalar kMaxInset = 20.0f; | |
| uint32_t width = d->fRandom->nextULessThan(kMaxWidth); | |
| uint32_t height = d->fRandom->nextULessThan(kMaxHeight); | |
| SkScalar inset = d->fRandom->nextRangeScalar(1.0f, kMaxInset); | |
| SkIRect bounds = SkIRect::MakeWH(SkIntToScalar(kMaxWidth), SkIntToScalar(kMaxHeight)); | |
| SkRect srcRect = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height)); | |
| auto effect = GrMagnifierEffect::Make(std::move(proxy), | |
| bounds, | |
| srcRect, | |
| srcRect.width() / bounds.width(), | |
| srcRect.height() / bounds.height(), | |
| bounds.width() / inset, | |
| bounds.height() / inset); | |
| SkASSERT(effect); | |
| return effect; | |
| } | |
| #endif |