| /* | |
| * Copyright 2018 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| /************************************************************************************************** | |
| *** This file was autogenerated from GrAARectEffect.fp; do not modify. | |
| **************************************************************************************************/ | |
| #include "GrAARectEffect.h" | |
| #include "glsl/GrGLSLFragmentProcessor.h" | |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
| #include "glsl/GrGLSLProgramBuilder.h" | |
| #include "GrTexture.h" | |
| #include "SkSLCPP.h" | |
| #include "SkSLUtil.h" | |
| class GrGLSLAARectEffect : public GrGLSLFragmentProcessor { | |
| public: | |
| GrGLSLAARectEffect() {} | |
| void emitCode(EmitArgs& args) override { | |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | |
| const GrAARectEffect& _outer = args.fFp.cast<GrAARectEffect>(); | |
| (void)_outer; | |
| auto edgeType = _outer.edgeType(); | |
| (void)edgeType; | |
| auto rect = _outer.rect(); | |
| (void)rect; | |
| prevRect = float4(-1.0); | |
| fRectUniformVar = args.fUniformHandler->addUniform( | |
| kFragment_GrShaderFlag, kFloat4_GrSLType, kDefault_GrSLPrecision, "rectUniform"); | |
| fragBuilder->codeAppendf( | |
| "float4 prevRect = float4(%f, %f, %f, %f);\nhalf alpha;\n@switch (%d) {\n case " | |
| "0:\n case 2:\n alpha = half(all(greaterThan(float4(sk_FragCoord.xy, " | |
| "%s.zw), float4(%s.xy, sk_FragCoord.xy))) ? 1 : 0);\n break;\n " | |
| "default:\n half xSub, ySub;\n xSub = half(min(sk_FragCoord.x - " | |
| "%s.x, 0.0));\n xSub += half(min(%s.z - sk_FragCoord.x, 0.0));\n " | |
| "ySub = half(min(sk_FragCoord.y - %s.y, 0.0));\n ySub += half(min(%s.w - " | |
| "sk_FragCoord.y, 0.0));\n alpha = half((1", | |
| prevRect.left(), | |
| prevRect.top(), | |
| prevRect.right(), | |
| prevRect.bottom(), | |
| (int)_outer.edgeType(), | |
| args.fUniformHandler->getUniformCStr(fRectUniformVar), | |
| args.fUniformHandler->getUniformCStr(fRectUniformVar), | |
| args.fUniformHandler->getUniformCStr(fRectUniformVar), | |
| args.fUniformHandler->getUniformCStr(fRectUniformVar), | |
| args.fUniformHandler->getUniformCStr(fRectUniformVar), | |
| args.fUniformHandler->getUniformCStr(fRectUniformVar)); | |
| fragBuilder->codeAppendf( | |
| ".0 + max(float(xSub), -1.0)) * (1.0 + max(float(ySub), -1.0)));\n}\n@if (%d == 2 " | |
| "|| %d == 3) {\n alpha = half(1.0 - float(alpha));\n}\n%s = %s * alpha;\n", | |
| (int)_outer.edgeType(), | |
| (int)_outer.edgeType(), | |
| args.fOutputColor, | |
| args.fInputColor ? args.fInputColor : "half4(1)"); | |
| } | |
| private: | |
| void onSetData(const GrGLSLProgramDataManager& pdman, | |
| const GrFragmentProcessor& _proc) override { | |
| const GrAARectEffect& _outer = _proc.cast<GrAARectEffect>(); | |
| auto edgeType = _outer.edgeType(); | |
| (void)edgeType; | |
| auto rect = _outer.rect(); | |
| (void)rect; | |
| UniformHandle& rectUniform = fRectUniformVar; | |
| (void)rectUniform; | |
| const SkRect& newRect = GrProcessorEdgeTypeIsAA(edgeType) ? rect.makeInset(.5f, .5f) : rect; | |
| if (newRect != prevRect) { | |
| pdman.set4f(rectUniform, newRect.fLeft, newRect.fTop, newRect.fRight, newRect.fBottom); | |
| prevRect = newRect; | |
| } | |
| } | |
| SkRect prevRect = float4(0); | |
| UniformHandle fRectUniformVar; | |
| }; | |
| GrGLSLFragmentProcessor* GrAARectEffect::onCreateGLSLInstance() const { | |
| return new GrGLSLAARectEffect(); | |
| } | |
| void GrAARectEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, | |
| GrProcessorKeyBuilder* b) const { | |
| b->add32((int32_t)fEdgeType); | |
| } | |
| bool GrAARectEffect::onIsEqual(const GrFragmentProcessor& other) const { | |
| const GrAARectEffect& that = other.cast<GrAARectEffect>(); | |
| (void)that; | |
| if (fEdgeType != that.fEdgeType) return false; | |
| if (fRect != that.fRect) return false; | |
| return true; | |
| } | |
| GrAARectEffect::GrAARectEffect(const GrAARectEffect& src) | |
| : INHERITED(kGrAARectEffect_ClassID, src.optimizationFlags()) | |
| , fEdgeType(src.fEdgeType) | |
| , fRect(src.fRect) {} | |
| std::unique_ptr<GrFragmentProcessor> GrAARectEffect::clone() const { | |
| return std::unique_ptr<GrFragmentProcessor>(new GrAARectEffect(*this)); | |
| } | |
| GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrAARectEffect); | |
| #if GR_TEST_UTILS | |
| std::unique_ptr<GrFragmentProcessor> GrAARectEffect::TestCreate(GrProcessorTestData* d) { | |
| SkRect rect = SkRect::MakeLTRB(d->fRandom->nextSScalar1(), | |
| d->fRandom->nextSScalar1(), | |
| d->fRandom->nextSScalar1(), | |
| d->fRandom->nextSScalar1()); | |
| std::unique_ptr<GrFragmentProcessor> fp; | |
| do { | |
| GrClipEdgeType edgeType = | |
| static_cast<GrClipEdgeType>(d->fRandom->nextULessThan(kGrClipEdgeTypeCnt)); | |
| fp = GrAARectEffect::Make(edgeType, rect); | |
| } while (nullptr == fp); | |
| return fp; | |
| } | |
| #endif |