| /* | |
| * Copyright 2014 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrXferProcessor_DEFINED | |
| #define GrXferProcessor_DEFINED | |
| #include "GrBlend.h" | |
| #include "GrColor.h" | |
| #include "GrNonAtomicRef.h" | |
| #include "GrProcessor.h" | |
| #include "GrProcessorAnalysis.h" | |
| #include "GrTypes.h" | |
| class GrGLSLXferProcessor; | |
| class GrProcessorSet; | |
| class GrShaderCaps; | |
| /** | |
| * Barriers for blending. When a shader reads the dst directly, an Xfer barrier is sometimes | |
| * required after a pixel has been written, before it can be safely read again. | |
| */ | |
| enum GrXferBarrierType { | |
| kNone_GrXferBarrierType = 0, //<! No barrier is required | |
| kTexture_GrXferBarrierType, //<! Required when a shader reads and renders to the same texture. | |
| kBlend_GrXferBarrierType, //<! Required by certain blend extensions. | |
| }; | |
| /** Should be able to treat kNone as false in boolean expressions */ | |
| GR_STATIC_ASSERT(SkToBool(kNone_GrXferBarrierType) == false); | |
| /** | |
| * GrXferProcessor is responsible for implementing the xfer mode that blends the src color and dst | |
| * color, and for applying any coverage. It does this by emitting fragment shader code and | |
| * controlling the fixed-function blend state. When dual-source blending is available, it may also | |
| * write a seconday fragment shader output color. GrXferProcessor has two modes of operation: | |
| * | |
| * Dst read: When allowed by the backend API, or when supplied a texture of the destination, the | |
| * GrXferProcessor may read the destination color. While operating in this mode, the subclass only | |
| * provides shader code that blends the src and dst colors, and the base class applies coverage. | |
| * | |
| * No dst read: When not performing a dst read, the subclass is given full control of the fixed- | |
| * function blend state and/or secondary output, and is responsible to apply coverage on its own. | |
| * | |
| * A GrXferProcessor is never installed directly into our draw state, but instead is created from a | |
| * GrXPFactory once we have finalized the state of our draw. | |
| */ | |
| class GrXferProcessor : public GrProcessor, public GrNonAtomicRef<GrXferProcessor> { | |
| public: | |
| /** | |
| * A texture that contains the dst pixel values and an integer coord offset from device space | |
| * to the space of the texture. Depending on GPU capabilities a DstTexture may be used by a | |
| * GrXferProcessor for blending in the fragment shader. | |
| */ | |
| class DstProxy { | |
| public: | |
| DstProxy() { fOffset.set(0, 0); } | |
| DstProxy(const DstProxy& other) { | |
| *this = other; | |
| } | |
| DstProxy(sk_sp<GrTextureProxy> proxy, const SkIPoint& offset) | |
| : fProxy(std::move(proxy)) { | |
| if (fProxy) { | |
| fOffset = offset; | |
| } else { | |
| fOffset.set(0, 0); | |
| } | |
| } | |
| DstProxy& operator=(const DstProxy& other) { | |
| fProxy = other.fProxy; | |
| fOffset = other.fOffset; | |
| return *this; | |
| } | |
| bool operator==(const DstProxy& that) const { | |
| return fProxy == that.fProxy && fOffset == that.fOffset; | |
| } | |
| bool operator!=(const DstProxy& that) const { return !(*this == that); } | |
| const SkIPoint& offset() const { return fOffset; } | |
| void setOffset(const SkIPoint& offset) { fOffset = offset; } | |
| void setOffset(int ox, int oy) { fOffset.set(ox, oy); } | |
| GrTextureProxy* proxy() const { return fProxy.get(); } | |
| void setProxy(sk_sp<GrTextureProxy> proxy) { | |
| fProxy = std::move(proxy); | |
| if (!fProxy) { | |
| fOffset = {0, 0}; | |
| } | |
| } | |
| bool instantiate(GrResourceProvider* resourceProvider) { | |
| return SkToBool(fProxy->instantiate(resourceProvider)); | |
| } | |
| private: | |
| sk_sp<GrTextureProxy> fProxy; | |
| SkIPoint fOffset; | |
| }; | |
| /** | |
| * Sets a unique key on the GrProcessorKeyBuilder calls onGetGLSLProcessorKey(...) to get the | |
| * specific subclass's key. | |
| */ | |
| void getGLSLProcessorKey(const GrShaderCaps&, | |
| GrProcessorKeyBuilder*, | |
| const GrSurfaceOrigin* originIfDstTexture) const; | |
| /** Returns a new instance of the appropriate *GL* implementation class | |
| for the given GrXferProcessor; caller is responsible for deleting | |
| the object. */ | |
| virtual GrGLSLXferProcessor* createGLSLInstance() const = 0; | |
| /** | |
| * Returns the barrier type, if any, that this XP will require. Note that the possibility | |
| * that a kTexture type barrier is required is handled by the GrPipeline and need not be | |
| * considered by subclass overrides of this function. | |
| */ | |
| virtual GrXferBarrierType xferBarrierType(const GrCaps& caps) const { | |
| return kNone_GrXferBarrierType; | |
| } | |
| struct BlendInfo { | |
| void reset() { | |
| fEquation = kAdd_GrBlendEquation; | |
| fSrcBlend = kOne_GrBlendCoeff; | |
| fDstBlend = kZero_GrBlendCoeff; | |
| fBlendConstant = 0; | |
| fWriteColor = true; | |
| } | |
| SkDEBUGCODE(SkString dump() const;) | |
| GrBlendEquation fEquation; | |
| GrBlendCoeff fSrcBlend; | |
| GrBlendCoeff fDstBlend; | |
| GrColor fBlendConstant; | |
| bool fWriteColor; | |
| }; | |
| void getBlendInfo(BlendInfo* blendInfo) const; | |
| bool willReadDstColor() const { return fWillReadDstColor; } | |
| /** | |
| * If we are performing a dst read, returns whether the base class will use mixed samples to | |
| * antialias the shader's final output. If not doing a dst read, the subclass is responsible | |
| * for antialiasing and this returns false. | |
| */ | |
| bool dstReadUsesMixedSamples() const { return fDstReadUsesMixedSamples; } | |
| /** | |
| * Returns whether or not this xferProcossor will set a secondary output to be used with dual | |
| * source blending. | |
| */ | |
| bool hasSecondaryOutput() const; | |
| bool isLCD() const { return fIsLCD; } | |
| /** Returns true if this and other processor conservatively draw identically. It can only return | |
| true when the two processor are of the same subclass (i.e. they return the same object from | |
| from getFactory()). | |
| A return value of true from isEqual() should not be used to test whether the processor would | |
| generate the same shader code. To test for identical code generation use getGLSLProcessorKey | |
| */ | |
| bool isEqual(const GrXferProcessor& that) const { | |
| if (this->classID() != that.classID()) { | |
| return false; | |
| } | |
| if (this->fWillReadDstColor != that.fWillReadDstColor) { | |
| return false; | |
| } | |
| if (this->fDstReadUsesMixedSamples != that.fDstReadUsesMixedSamples) { | |
| return false; | |
| } | |
| if (fIsLCD != that.fIsLCD) { | |
| return false; | |
| } | |
| return this->onIsEqual(that); | |
| } | |
| protected: | |
| GrXferProcessor(ClassID classID); | |
| GrXferProcessor(ClassID classID, bool willReadDstColor, bool hasMixedSamples, | |
| GrProcessorAnalysisCoverage); | |
| private: | |
| /** | |
| * Sets a unique key on the GrProcessorKeyBuilder that is directly associated with this xfer | |
| * processor's GL backend implementation. | |
| */ | |
| virtual void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const = 0; | |
| /** | |
| * If we are not performing a dst read, returns whether the subclass will set a secondary | |
| * output. When using dst reads, the base class controls the secondary output and this method | |
| * will not be called. | |
| */ | |
| virtual bool onHasSecondaryOutput() const { return false; } | |
| /** | |
| * If we are not performing a dst read, retrieves the fixed-function blend state required by the | |
| * subclass. When using dst reads, the base class controls the fixed-function blend state and | |
| * this method will not be called. The BlendInfo struct comes initialized to "no blending". | |
| */ | |
| virtual void onGetBlendInfo(BlendInfo*) const {} | |
| virtual bool onIsEqual(const GrXferProcessor&) const = 0; | |
| bool fWillReadDstColor; | |
| bool fDstReadUsesMixedSamples; | |
| bool fIsLCD; | |
| typedef GrProcessor INHERITED; | |
| }; | |
| /** | |
| * We install a GrXPFactory (XPF) early on in the pipeline before all the final draw information is | |
| * known (e.g. whether there is fractional pixel coverage, will coverage be 1 or 4 channel, is the | |
| * draw opaque, etc.). Once the state of the draw is finalized, we use the XPF along with all the | |
| * draw information to create a GrXferProcessor (XP) which can implement the desired blending for | |
| * the draw. | |
| * | |
| * Before the XP is created, the XPF is able to answer queries about what functionality the XPs it | |
| * creates will have. For example, can it create an XP that supports RGB coverage or will the XP | |
| * blend with the destination color. | |
| * | |
| * GrXPFactories are intended to be static immutable objects. We pass them around as raw pointers | |
| * and expect the pointers to always be valid and for the factories to be reusable and thread safe. | |
| * Equality is tested for using pointer comparison. GrXPFactory destructors must be no-ops. | |
| */ | |
| // In order to construct GrXPFactory subclass instances as constexpr the subclass, and therefore | |
| // GrXPFactory, must be a literal type. One requirement is having a trivial destructor. This is ok | |
| // since these objects have no need for destructors. However, GCC and clang throw a warning when a | |
| // class has virtual functions and a non-virtual destructor. We suppress that warning here and | |
| // for the subclasses. | |
| #if defined(__GNUC__) | |
| #pragma GCC diagnostic push | |
| #pragma GCC diagnostic ignored "-Wnon-virtual-dtor" | |
| #endif | |
| #if defined(__clang__) | |
| #pragma clang diagnostic push | |
| #pragma clang diagnostic ignored "-Wnon-virtual-dtor" | |
| #endif | |
| class GrXPFactory { | |
| public: | |
| typedef GrXferProcessor::DstProxy DstProxy; | |
| enum class AnalysisProperties : unsigned { | |
| kNone = 0x0, | |
| /** | |
| * The fragment shader will require the destination color. | |
| */ | |
| kReadsDstInShader = 0x1, | |
| /** | |
| * The op may apply coverage as alpha and still blend correctly. | |
| */ | |
| kCompatibleWithAlphaAsCoverage = 0x2, | |
| /** | |
| * The color input to the GrXferProcessor will be ignored. | |
| */ | |
| kIgnoresInputColor = 0x4, | |
| /** | |
| * If set overlapping stencil and cover operations can be replaced by a combined stencil | |
| * followed by a combined cover. | |
| */ | |
| kCanCombineOverlappedStencilAndCover = 0x8, | |
| /** | |
| * The destination color will be provided to the fragment processor using a texture. This is | |
| * additional information about the implementation of kReadsDstInShader. | |
| */ | |
| kRequiresDstTexture = 0x10, | |
| /** | |
| * If set overlapping draws may not be combined because a barrier must be inserted between | |
| * them. | |
| */ | |
| kRequiresBarrierBetweenOverlappingDraws = 0x20, | |
| }; | |
| GR_DECL_BITFIELD_CLASS_OPS_FRIENDS(AnalysisProperties); | |
| static sk_sp<const GrXferProcessor> MakeXferProcessor(const GrXPFactory*, | |
| const GrProcessorAnalysisColor&, | |
| GrProcessorAnalysisCoverage, | |
| bool hasMixedSamples, | |
| const GrCaps& caps); | |
| static AnalysisProperties GetAnalysisProperties(const GrXPFactory*, | |
| const GrProcessorAnalysisColor&, | |
| const GrProcessorAnalysisCoverage&, | |
| const GrCaps&); | |
| protected: | |
| constexpr GrXPFactory() {} | |
| private: | |
| virtual sk_sp<const GrXferProcessor> makeXferProcessor(const GrProcessorAnalysisColor&, | |
| GrProcessorAnalysisCoverage, | |
| bool hasMixedSamples, | |
| const GrCaps&) const = 0; | |
| /** | |
| * Subclass analysis implementation. This should not return kNeedsDstInTexture as that will be | |
| * inferred by the base class based on kReadsDstInShader and the caps. | |
| */ | |
| virtual AnalysisProperties analysisProperties(const GrProcessorAnalysisColor&, | |
| const GrProcessorAnalysisCoverage&, | |
| const GrCaps&) const = 0; | |
| }; | |
| #if defined(__GNUC__) | |
| #pragma GCC diagnostic pop | |
| #endif | |
| #if defined(__clang__) | |
| #pragma clang diagnostic pop | |
| #endif | |
| GR_MAKE_BITFIELD_CLASS_OPS(GrXPFactory::AnalysisProperties); | |
| #endif |