| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrContext.h" | |
| #include "GrCaps.h" | |
| #include "GrGpu.h" | |
| #include "GrResourceKey.h" | |
| #include "GrRenderTarget.h" | |
| #include "GrSurfacePriv.h" | |
| #include "GrTexture.h" | |
| #include "GrTexturePriv.h" | |
| #include "GrTypes.h" | |
| #include "SkMath.h" | |
| #include "SkMipMap.h" | |
| #include "SkTypes.h" | |
| void GrTexture::markMipMapsDirty() { | |
| if (GrMipMapsStatus::kValid == fMipMapsStatus) { | |
| fMipMapsStatus = GrMipMapsStatus::kDirty; | |
| } | |
| } | |
| void GrTexture::markMipMapsClean() { | |
| SkASSERT(GrMipMapsStatus::kNotAllocated != fMipMapsStatus); | |
| fMipMapsStatus = GrMipMapsStatus::kValid; | |
| } | |
| size_t GrTexture::onGpuMemorySize() const { | |
| return GrSurface::ComputeSize(this->config(), this->width(), this->height(), 1, | |
| this->texturePriv().mipMapped(), false); | |
| } | |
| ///////////////////////////////////////////////////////////////////////////// | |
| GrTexture::GrTexture(GrGpu* gpu, const GrSurfaceDesc& desc, GrTextureType textureType, | |
| GrMipMapsStatus mipMapsStatus) | |
| : INHERITED(gpu, desc), fTextureType(textureType), fMipMapsStatus(mipMapsStatus) { | |
| if (GrMipMapsStatus::kNotAllocated == fMipMapsStatus) { | |
| fMaxMipMapLevel = 0; | |
| } else { | |
| fMaxMipMapLevel = SkMipMap::ComputeLevelCount(this->width(), this->height()); | |
| } | |
| } | |
| bool GrTexture::StealBackendTexture(sk_sp<GrTexture>&& texture, | |
| GrBackendTexture* backendTexture, | |
| SkImage::BackendTextureReleaseProc* releaseProc) { | |
| if (!texture->surfacePriv().hasUniqueRef() || texture->surfacePriv().hasPendingIO()) { | |
| return false; | |
| } | |
| if (!texture->onStealBackendTexture(backendTexture, releaseProc)) { | |
| return false; | |
| } | |
| // Release any not-stolen data being held by this class. | |
| texture->onRelease(); | |
| // Abandon the GrTexture so it can't be re-used. | |
| texture->abandon(); | |
| return true; | |
| } | |
| void GrTexture::computeScratchKey(GrScratchKey* key) const { | |
| const GrRenderTarget* rt = this->asRenderTarget(); | |
| int sampleCount = 1; | |
| if (rt) { | |
| sampleCount = rt->numStencilSamples(); | |
| } | |
| GrTexturePriv::ComputeScratchKey(this->config(), this->width(), this->height(), | |
| SkToBool(rt), sampleCount, | |
| this->texturePriv().mipMapped(), key); | |
| } | |
| void GrTexturePriv::ComputeScratchKey(GrPixelConfig config, int width, int height, | |
| bool isRenderTarget, int sampleCnt, | |
| GrMipMapped mipMapped, GrScratchKey* key) { | |
| static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateResourceType(); | |
| uint32_t flags = isRenderTarget; | |
| SkASSERT(width > 0); | |
| SkASSERT(height > 0); | |
| SkASSERT(sampleCnt > 0); | |
| SkASSERT(1 == sampleCnt || isRenderTarget); | |
| // make sure desc.fConfig fits in 5 bits | |
| SkASSERT(sk_float_log2(kLast_GrPixelConfig) <= 5); | |
| SkASSERT(static_cast<int>(config) < (1 << 5)); | |
| SkASSERT(sampleCnt < (1 << 8)); | |
| SkASSERT(flags < (1 << 10)); | |
| SkASSERT(static_cast<int>(mipMapped) <= 1); | |
| GrScratchKey::Builder builder(key, kType, 3); | |
| builder[0] = width; | |
| builder[1] = height; | |
| builder[2] = config | (static_cast<uint8_t>(mipMapped) << 5) | (sampleCnt << 6) | (flags << 14); | |
| } | |
| void GrTexturePriv::ComputeScratchKey(const GrSurfaceDesc& desc, GrScratchKey* key) { | |
| // Note: the fOrigin field is not used in the scratch key | |
| return ComputeScratchKey(desc.fConfig, desc.fWidth, desc.fHeight, | |
| SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag), desc.fSampleCnt, | |
| GrMipMapped::kNo, key); | |
| } |