| /* | |
| * Copyright 2014 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrPathRendering_DEFINED | |
| #define GrPathRendering_DEFINED | |
| #include "SkPath.h" | |
| #include "GrPipeline.h" | |
| class GrGpu; | |
| class GrPath; | |
| class GrStencilSettings; | |
| class GrStyle; | |
| struct SkScalerContextEffects; | |
| class SkDescriptor; | |
| class SkTypeface; | |
| /** | |
| * Abstract class wrapping HW path rendering API. | |
| * | |
| * The subclasses of this class use the possible HW API to render paths (as opposed to path | |
| * rendering implemented in Skia on top of a "3d" HW API). | |
| * The subclasses hold the global state needed to render paths, including shadow of the global HW | |
| * API state. Similar to GrGpu. | |
| * | |
| * It is expected that the lifetimes of GrGpuXX and GrXXPathRendering are the same. The call context | |
| * interface (eg. * the concrete instance of GrGpu subclass) should be provided to the instance | |
| * during construction. | |
| */ | |
| class GrPathRendering { | |
| public: | |
| virtual ~GrPathRendering() { } | |
| enum PathTransformType { | |
| kNone_PathTransformType, //!< [] | |
| kTranslateX_PathTransformType, //!< [kMTransX] | |
| kTranslateY_PathTransformType, //!< [kMTransY] | |
| kTranslate_PathTransformType, //!< [kMTransX, kMTransY] | |
| kAffine_PathTransformType, //!< [kMScaleX, kMSkewX, kMTransX, kMSkewY, kMScaleY, kMTransY] | |
| kLast_PathTransformType = kAffine_PathTransformType | |
| }; | |
| static inline int PathTransformSize(PathTransformType type) { | |
| switch (type) { | |
| case kNone_PathTransformType: | |
| return 0; | |
| case kTranslateX_PathTransformType: | |
| case kTranslateY_PathTransformType: | |
| return 1; | |
| case kTranslate_PathTransformType: | |
| return 2; | |
| case kAffine_PathTransformType: | |
| return 6; | |
| default: | |
| SK_ABORT("Unknown path transform type"); | |
| return 0; | |
| } | |
| } | |
| // No native support for inverse at this time | |
| enum FillType { | |
| /** Specifies that "inside" is computed by a non-zero sum of signed | |
| edge crossings | |
| */ | |
| kWinding_FillType, | |
| /** Specifies that "inside" is computed by an odd number of edge | |
| crossings | |
| */ | |
| kEvenOdd_FillType, | |
| }; | |
| static const GrUserStencilSettings& GetStencilPassSettings(FillType); | |
| /** | |
| * Creates a new gpu path, based on the specified path and stroke and returns it. | |
| * | |
| * @param SkPath the geometry. | |
| * @param GrStyle the style applied to the path. Styles with non-dash path effects are not | |
| * allowed. | |
| * @return a new GPU path object. | |
| */ | |
| virtual sk_sp<GrPath> createPath(const SkPath&, const GrStyle&) = 0; | |
| /** None of these params are optional, pointers used just to avoid making copies. */ | |
| struct StencilPathArgs { | |
| StencilPathArgs(bool useHWAA, | |
| GrRenderTargetProxy* proxy, | |
| const SkMatrix* viewMatrix, | |
| const GrScissorState* scissor, | |
| const GrStencilSettings* stencil) | |
| : fUseHWAA(useHWAA) | |
| , fProxy(proxy) | |
| , fViewMatrix(viewMatrix) | |
| , fScissor(scissor) | |
| , fStencil(stencil) { | |
| } | |
| bool fUseHWAA; | |
| GrRenderTargetProxy* fProxy; | |
| const SkMatrix* fViewMatrix; | |
| const GrScissorState* fScissor; | |
| const GrStencilSettings* fStencil; | |
| }; | |
| void stencilPath(const StencilPathArgs& args, const GrPath* path); | |
| void drawPath(const GrPrimitiveProcessor& primProc, | |
| const GrPipeline& pipeline, | |
| const GrPipeline::FixedDynamicState&, | |
| const GrStencilSettings& stencilPassSettings, // Cover pass settings in pipeline. | |
| const GrPath* path); | |
| protected: | |
| GrPathRendering(GrGpu* gpu) : fGpu(gpu) { } | |
| virtual void onStencilPath(const StencilPathArgs&, const GrPath*) = 0; | |
| virtual void onDrawPath(const GrPrimitiveProcessor&, | |
| const GrPipeline&, | |
| const GrPipeline::FixedDynamicState&, | |
| const GrStencilSettings&, | |
| const GrPath*) = 0; | |
| GrGpu* fGpu; | |
| private: | |
| GrPathRendering& operator=(const GrPathRendering&); | |
| }; | |
| #endif |