| /* | |
| * Copyright 2017 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrOnFlushResourceProvider_DEFINED | |
| #define GrOnFlushResourceProvider_DEFINED | |
| #include "GrDeferredUpload.h" | |
| #include "GrOpFlushState.h" | |
| #include "GrResourceProvider.h" | |
| #include "SkRefCnt.h" | |
| #include "SkTArray.h" | |
| class GrDrawingManager; | |
| class GrOpList; | |
| class GrOnFlushResourceProvider; | |
| class GrRenderTargetOpList; | |
| class GrRenderTargetContext; | |
| class GrSurfaceProxy; | |
| class SkColorSpace; | |
| class SkSurfaceProps; | |
| /* | |
| * This is the base class from which all pre-flush callback objects must be derived. It | |
| * provides the "preFlush" / "postFlush" interface. | |
| */ | |
| class GrOnFlushCallbackObject { | |
| public: | |
| virtual ~GrOnFlushCallbackObject() {} | |
| /* | |
| * The onFlush callback allows subsystems (e.g., text, path renderers) to create atlases | |
| * for a specific flush. All the GrOpList IDs required for the flush are passed into the | |
| * callback. The callback should return the render target contexts used to render the atlases | |
| * in 'results'. | |
| */ | |
| virtual void preFlush(GrOnFlushResourceProvider*, | |
| const uint32_t* opListIDs, int numOpListIDs, | |
| SkTArray<sk_sp<GrRenderTargetContext>>* results) = 0; | |
| /** | |
| * Called once flushing is complete and all ops indicated by preFlush have been executed and | |
| * released. startTokenForNextFlush can be used to track resources used in the current flush. | |
| */ | |
| virtual void postFlush(GrDeferredUploadToken startTokenForNextFlush, | |
| const uint32_t* opListIDs, int numOpListIDs) {} | |
| /** | |
| * Tells the callback owner to hold onto this object when freeing GPU resources | |
| * | |
| * In particular, GrDrawingManager::freeGPUResources() deletes all the path renderers. | |
| * Any OnFlushCallbackObject associated with a path renderer will need to be deleted. | |
| */ | |
| virtual bool retainOnFreeGpuResources() { return false; } | |
| }; | |
| /* | |
| * This class is a shallow wrapper around the drawing manager. It is passed into the | |
| * onFlush callbacks and is intended to limit the functionality available to them. | |
| * It should never have additional data members or virtual methods. | |
| */ | |
| class GrOnFlushResourceProvider { | |
| public: | |
| explicit GrOnFlushResourceProvider(GrDrawingManager* drawingMgr) : fDrawingMgr(drawingMgr) {} | |
| sk_sp<GrRenderTargetContext> makeRenderTargetContext(const GrSurfaceDesc&, | |
| GrSurfaceOrigin, | |
| sk_sp<SkColorSpace>, | |
| const SkSurfaceProps*); | |
| sk_sp<GrRenderTargetContext> makeRenderTargetContext(sk_sp<GrSurfaceProxy>, | |
| sk_sp<SkColorSpace>, | |
| const SkSurfaceProps*); | |
| // Proxy unique key management. See GrProxyProvider. | |
| bool assignUniqueKeyToProxy(const GrUniqueKey&, GrTextureProxy*); | |
| void removeUniqueKeyFromProxy(const GrUniqueKey&, GrTextureProxy*); | |
| sk_sp<GrTextureProxy> findOrCreateProxyByUniqueKey(const GrUniqueKey&, GrSurfaceOrigin); | |
| bool instatiateProxy(GrSurfaceProxy*); | |
| // Creates a GPU buffer with a "dynamic" access pattern. | |
| sk_sp<GrBuffer> makeBuffer(GrBufferType, size_t, const void* data = nullptr); | |
| // Either finds and refs, or creates a static GPU buffer with the given data. | |
| sk_sp<const GrBuffer> findOrMakeStaticBuffer(GrBufferType, size_t, const void* data, | |
| const GrUniqueKey&); | |
| uint32_t contextUniqueID() const; | |
| const GrCaps* caps() const; | |
| private: | |
| GrOnFlushResourceProvider(const GrOnFlushResourceProvider&) = delete; | |
| GrOnFlushResourceProvider& operator=(const GrOnFlushResourceProvider&) = delete; | |
| GrDrawingManager* fDrawingMgr; | |
| }; | |
| #endif |