| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrGpuResource.h" | |
| #include "GrContext.h" | |
| #include "GrContextPriv.h" | |
| #include "GrResourceCache.h" | |
| #include "GrGpu.h" | |
| #include "GrGpuResourcePriv.h" | |
| #include "SkTraceMemoryDump.h" | |
| static inline GrResourceCache* get_resource_cache(GrGpu* gpu) { | |
| SkASSERT(gpu); | |
| SkASSERT(gpu->getContext()); | |
| SkASSERT(gpu->getContext()->contextPriv().getResourceCache()); | |
| return gpu->getContext()->contextPriv().getResourceCache(); | |
| } | |
| GrGpuResource::GrGpuResource(GrGpu* gpu) | |
| : fExternalFlushCntWhenBecamePurgeable(0) | |
| , fGpu(gpu) | |
| , fGpuMemorySize(kInvalidGpuMemorySize) | |
| , fBudgeted(SkBudgeted::kNo) | |
| , fRefsWrappedObjects(false) | |
| , fUniqueID(CreateUniqueID()) { | |
| SkDEBUGCODE(fCacheArrayIndex = -1); | |
| } | |
| void GrGpuResource::registerWithCache(SkBudgeted budgeted) { | |
| SkASSERT(fBudgeted == SkBudgeted::kNo); | |
| fBudgeted = budgeted; | |
| this->computeScratchKey(&fScratchKey); | |
| get_resource_cache(fGpu)->resourceAccess().insertResource(this); | |
| } | |
| void GrGpuResource::registerWithCacheWrapped() { | |
| SkASSERT(fBudgeted == SkBudgeted::kNo); | |
| // Currently resources referencing wrapped objects are not budgeted. | |
| fRefsWrappedObjects = true; | |
| get_resource_cache(fGpu)->resourceAccess().insertResource(this); | |
| } | |
| GrGpuResource::~GrGpuResource() { | |
| // The cache should have released or destroyed this resource. | |
| SkASSERT(this->wasDestroyed()); | |
| } | |
| void GrGpuResource::release() { | |
| SkASSERT(fGpu); | |
| this->onRelease(); | |
| get_resource_cache(fGpu)->resourceAccess().removeResource(this); | |
| fGpu = nullptr; | |
| fGpuMemorySize = 0; | |
| } | |
| void GrGpuResource::abandon() { | |
| if (this->wasDestroyed()) { | |
| return; | |
| } | |
| SkASSERT(fGpu); | |
| this->onAbandon(); | |
| get_resource_cache(fGpu)->resourceAccess().removeResource(this); | |
| fGpu = nullptr; | |
| fGpuMemorySize = 0; | |
| } | |
| void GrGpuResource::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const { | |
| if (this->fRefsWrappedObjects && !traceMemoryDump->shouldDumpWrappedObjects()) { | |
| return; | |
| } | |
| this->dumpMemoryStatisticsPriv(traceMemoryDump, this->getResourceName(), | |
| this->getResourceType(), this->gpuMemorySize()); | |
| } | |
| void GrGpuResource::dumpMemoryStatisticsPriv(SkTraceMemoryDump* traceMemoryDump, | |
| const SkString& resourceName, | |
| const char* type, size_t size) const { | |
| const char* tag = "Scratch"; | |
| if (fUniqueKey.isValid()) { | |
| tag = (fUniqueKey.tag() != nullptr) ? fUniqueKey.tag() : "Other"; | |
| } | |
| traceMemoryDump->dumpNumericValue(resourceName.c_str(), "size", "bytes", size); | |
| traceMemoryDump->dumpStringValue(resourceName.c_str(), "type", type); | |
| traceMemoryDump->dumpStringValue(resourceName.c_str(), "category", tag); | |
| if (this->isPurgeable()) { | |
| traceMemoryDump->dumpNumericValue(resourceName.c_str(), "purgeable_size", "bytes", size); | |
| } | |
| this->setMemoryBacking(traceMemoryDump, resourceName); | |
| } | |
| SkString GrGpuResource::getResourceName() const { | |
| // Dump resource as "skia/gpu_resources/resource_#". | |
| SkString resourceName("skia/gpu_resources/resource_"); | |
| resourceName.appendU32(this->uniqueID().asUInt()); | |
| return resourceName; | |
| } | |
| const GrContext* GrGpuResource::getContext() const { | |
| if (fGpu) { | |
| return fGpu->getContext(); | |
| } else { | |
| return nullptr; | |
| } | |
| } | |
| GrContext* GrGpuResource::getContext() { | |
| if (fGpu) { | |
| return fGpu->getContext(); | |
| } else { | |
| return nullptr; | |
| } | |
| } | |
| void GrGpuResource::removeUniqueKey() { | |
| if (this->wasDestroyed()) { | |
| return; | |
| } | |
| SkASSERT(fUniqueKey.isValid()); | |
| get_resource_cache(fGpu)->resourceAccess().removeUniqueKey(this); | |
| } | |
| void GrGpuResource::setUniqueKey(const GrUniqueKey& key) { | |
| SkASSERT(this->internalHasRef()); | |
| SkASSERT(key.isValid()); | |
| // Uncached resources can never have a unique key, unless they're wrapped resources. Wrapped | |
| // resources are a special case: the unique keys give us a weak ref so that we can reuse the | |
| // same resource (rather than re-wrapping). When a wrapped resource is no longer referenced, | |
| // it will always be released - it is never converted to a scratch resource. | |
| if (SkBudgeted::kNo == this->resourcePriv().isBudgeted() && !this->fRefsWrappedObjects) { | |
| return; | |
| } | |
| if (this->wasDestroyed()) { | |
| return; | |
| } | |
| get_resource_cache(fGpu)->resourceAccess().changeUniqueKey(this, key); | |
| } | |
| void GrGpuResource::notifyAllCntsAreZero(CntType lastCntTypeToReachZero) const { | |
| if (this->wasDestroyed()) { | |
| // We've already been removed from the cache. Goodbye cruel world! | |
| delete this; | |
| return; | |
| } | |
| // We should have already handled this fully in notifyRefCntIsZero(). | |
| SkASSERT(kRef_CntType != lastCntTypeToReachZero); | |
| GrGpuResource* mutableThis = const_cast<GrGpuResource*>(this); | |
| static const uint32_t kFlag = | |
| GrResourceCache::ResourceAccess::kAllCntsReachedZero_RefNotificationFlag; | |
| get_resource_cache(fGpu)->resourceAccess().notifyCntReachedZero(mutableThis, kFlag); | |
| } | |
| bool GrGpuResource::notifyRefCountIsZero() const { | |
| if (this->wasDestroyed()) { | |
| // handle this in notifyAllCntsAreZero(). | |
| return true; | |
| } | |
| GrGpuResource* mutableThis = const_cast<GrGpuResource*>(this); | |
| uint32_t flags = GrResourceCache::ResourceAccess::kRefCntReachedZero_RefNotificationFlag; | |
| if (!this->internalHasPendingIO()) { | |
| flags |= GrResourceCache::ResourceAccess::kAllCntsReachedZero_RefNotificationFlag; | |
| } | |
| get_resource_cache(fGpu)->resourceAccess().notifyCntReachedZero(mutableThis, flags); | |
| // There is no need to call our notifyAllCntsAreZero function at this point since we already | |
| // told the cache about the state of cnts. | |
| return false; | |
| } | |
| void GrGpuResource::removeScratchKey() { | |
| if (!this->wasDestroyed() && fScratchKey.isValid()) { | |
| get_resource_cache(fGpu)->resourceAccess().willRemoveScratchKey(this); | |
| fScratchKey.reset(); | |
| } | |
| } | |
| void GrGpuResource::makeBudgeted() { | |
| if (!this->wasDestroyed() && SkBudgeted::kNo == fBudgeted) { | |
| // Currently resources referencing wrapped objects are not budgeted. | |
| SkASSERT(!fRefsWrappedObjects); | |
| fBudgeted = SkBudgeted::kYes; | |
| get_resource_cache(fGpu)->resourceAccess().didChangeBudgetStatus(this); | |
| } | |
| } | |
| void GrGpuResource::makeUnbudgeted() { | |
| if (!this->wasDestroyed() && SkBudgeted::kYes == fBudgeted && | |
| !fUniqueKey.isValid()) { | |
| fBudgeted = SkBudgeted::kNo; | |
| get_resource_cache(fGpu)->resourceAccess().didChangeBudgetStatus(this); | |
| } | |
| } | |
| uint32_t GrGpuResource::CreateUniqueID() { | |
| static int32_t gUniqueID = SK_InvalidUniqueID; | |
| uint32_t id; | |
| do { | |
| id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1); | |
| } while (id == SK_InvalidUniqueID); | |
| return id; | |
| } |