| /* | |
| * Copyright 2018 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrContext.h" | |
| #include "GrCaps.h" | |
| #include "GrContextPriv.h" | |
| #include "GrContextThreadSafeProxyPriv.h" | |
| /** | |
| * The DDL Context is the one in effect during DDL Recording. It isn't backed by a GrGPU and | |
| * cannot allocate any GPU resources. | |
| */ | |
| class SK_API GrDDLContext : public GrContext { | |
| public: | |
| GrDDLContext(sk_sp<GrContextThreadSafeProxy> proxy) | |
| : INHERITED(proxy->priv().backend(), proxy->priv().contextUniqueID()) { | |
| fCaps = proxy->priv().refCaps(); | |
| fFPFactoryCache = proxy->priv().fpFactoryCache(); | |
| SkASSERT(fFPFactoryCache); | |
| fThreadSafeProxy = std::move(proxy); | |
| } | |
| ~GrDDLContext() override { | |
| // The GrDDLContext doesn't actually own the fRestrictedAtlasManager so don't delete it | |
| } | |
| void abandonContext() override { | |
| SkASSERT(0); // abandoning in a DDL Recorder doesn't make a whole lot of sense | |
| INHERITED::abandonContext(); | |
| } | |
| void releaseResourcesAndAbandonContext() override { | |
| SkASSERT(0); // abandoning in a DDL Recorder doesn't make a whole lot of sense | |
| INHERITED::releaseResourcesAndAbandonContext(); | |
| } | |
| void freeGpuResources() override { | |
| SkASSERT(0); // freeing resources in a DDL Recorder doesn't make a whole lot of sense | |
| INHERITED::freeGpuResources(); | |
| } | |
| protected: | |
| bool init(const GrContextOptions& options) override { | |
| SkASSERT(fCaps); // should've been set in ctor | |
| SkASSERT(fThreadSafeProxy); // should've been set in the ctor | |
| if (!INHERITED::initCommon(options)) { | |
| return false; | |
| } | |
| return true; | |
| } | |
| GrAtlasManager* onGetAtlasManager() override { | |
| SkASSERT(0); // the DDL Recorders should never invoke this | |
| return nullptr; | |
| } | |
| private: | |
| typedef GrContext INHERITED; | |
| }; | |
| sk_sp<GrContext> GrContextPriv::MakeDDL(const sk_sp<GrContextThreadSafeProxy>& proxy) { | |
| sk_sp<GrContext> context(new GrDDLContext(proxy)); | |
| // Note: we aren't creating a Gpu here. This causes the resource provider & cache to | |
| // also not be created | |
| if (!context->init(proxy->priv().contextOptions())) { | |
| return nullptr; | |
| } | |
| return context; | |
| } |