| /* | |
| * Copyright 2016 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrBuffer_DEFINED | |
| #define GrBuffer_DEFINED | |
| #include "GrGpuResource.h" | |
| class GrGpu; | |
| class GrBuffer : public GrGpuResource { | |
| public: | |
| /** | |
| * Creates a client-side buffer. | |
| */ | |
| static SK_WARN_UNUSED_RESULT GrBuffer* CreateCPUBacked(GrGpu*, size_t sizeInBytes, GrBufferType, | |
| const void* data = nullptr); | |
| /** | |
| * Computes a scratch key for a GPU-side buffer with a "dynamic" access pattern. (Buffers with | |
| * "static" and "stream" patterns are disqualified by nature from being cached and reused.) | |
| */ | |
| static void ComputeScratchKeyForDynamicVBO(size_t size, GrBufferType, GrScratchKey*); | |
| GrAccessPattern accessPattern() const { return fAccessPattern; } | |
| size_t sizeInBytes() const { return fSizeInBytes; } | |
| /** | |
| * Returns true if the buffer is a wrapper around a CPU array. If true it | |
| * indicates that map will always succeed and will be free. | |
| */ | |
| bool isCPUBacked() const { return SkToBool(fCPUData); } | |
| size_t baseOffset() const { return reinterpret_cast<size_t>(fCPUData); } | |
| /** | |
| * Maps the buffer to be written by the CPU. | |
| * | |
| * The previous content of the buffer is invalidated. It is an error | |
| * to draw from the buffer while it is mapped. It may fail if the backend | |
| * doesn't support mapping the buffer. If the buffer is CPU backed then | |
| * it will always succeed and is a free operation. Once a buffer is mapped, | |
| * subsequent calls to map() are ignored. | |
| * | |
| * Note that buffer mapping does not go through GrContext and therefore is | |
| * not serialized with other operations. | |
| * | |
| * @return a pointer to the data or nullptr if the map fails. | |
| */ | |
| void* map() { | |
| if (!fMapPtr) { | |
| this->onMap(); | |
| } | |
| return fMapPtr; | |
| } | |
| /** | |
| * Unmaps the buffer. | |
| * | |
| * The pointer returned by the previous map call will no longer be valid. | |
| */ | |
| void unmap() { | |
| SkASSERT(fMapPtr); | |
| this->onUnmap(); | |
| fMapPtr = nullptr; | |
| } | |
| /** | |
| * Returns the same ptr that map() returned at time of map or nullptr if the | |
| * is not mapped. | |
| * | |
| * @return ptr to mapped buffer data or nullptr if buffer is not mapped. | |
| */ | |
| void* mapPtr() const { return fMapPtr; } | |
| /** | |
| Queries whether the buffer has been mapped. | |
| @return true if the buffer is mapped, false otherwise. | |
| */ | |
| bool isMapped() const { return SkToBool(fMapPtr); } | |
| /** | |
| * Updates the buffer data. | |
| * | |
| * The size of the buffer will be preserved. The src data will be | |
| * placed at the beginning of the buffer and any remaining contents will | |
| * be undefined. srcSizeInBytes must be <= to the buffer size. | |
| * | |
| * The buffer must not be mapped. | |
| * | |
| * Note that buffer updates do not go through GrContext and therefore are | |
| * not serialized with other operations. | |
| * | |
| * @return returns true if the update succeeds, false otherwise. | |
| */ | |
| bool updateData(const void* src, size_t srcSizeInBytes) { | |
| SkASSERT(!this->isMapped()); | |
| SkASSERT(srcSizeInBytes <= fSizeInBytes); | |
| return this->onUpdateData(src, srcSizeInBytes); | |
| } | |
| ~GrBuffer() override { | |
| sk_free(fCPUData); | |
| } | |
| protected: | |
| GrBuffer(GrGpu*, size_t sizeInBytes, GrBufferType, GrAccessPattern); | |
| void* fMapPtr; | |
| private: | |
| /** | |
| * Internal constructor to make a CPU-backed buffer. | |
| */ | |
| GrBuffer(GrGpu*, size_t sizeInBytes, GrBufferType, void* cpuData); | |
| virtual void onMap() { SkASSERT(this->isCPUBacked()); fMapPtr = fCPUData; } | |
| virtual void onUnmap() { SkASSERT(this->isCPUBacked()); } | |
| virtual bool onUpdateData(const void* src, size_t srcSizeInBytes); | |
| size_t onGpuMemorySize() const override { return fSizeInBytes; } // TODO: zero for cpu backed? | |
| const char* getResourceType() const override { return "Buffer Object"; } | |
| void computeScratchKey(GrScratchKey* key) const override; | |
| size_t fSizeInBytes; | |
| GrAccessPattern fAccessPattern; | |
| void* fCPUData; | |
| GrBufferType fIntendedType; | |
| typedef GrGpuResource INHERITED; | |
| }; | |
| #endif |