| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "SkArenaAlloc.h" | |
| #include "SkBlurDrawLooper.h" | |
| #include "SkMaskFilter.h" | |
| #include "SkCanvas.h" | |
| #include "SkColorSpaceXformer.h" | |
| #include "SkColor.h" | |
| #include "SkMaskFilterBase.h" | |
| #include "SkReadBuffer.h" | |
| #include "SkWriteBuffer.h" | |
| #include "SkLayerDrawLooper.h" | |
| #include "SkString.h" | |
| #include "SkStringUtils.h" | |
| #include "SkUnPreMultiply.h" | |
| #include "SkXfermodePriv.h" | |
| SkLayerDrawLooper::LayerInfo::LayerInfo() { | |
| fPaintBits = 0; // ignore our paint fields | |
| fColorMode = SkBlendMode::kDst; // ignore our color | |
| fOffset.set(0, 0); | |
| fPostTranslate = false; | |
| } | |
| SkLayerDrawLooper::SkLayerDrawLooper() | |
| : fRecs(nullptr), | |
| fCount(0) { | |
| } | |
| SkLayerDrawLooper::~SkLayerDrawLooper() { | |
| Rec* rec = fRecs; | |
| while (rec) { | |
| Rec* next = rec->fNext; | |
| delete rec; | |
| rec = next; | |
| } | |
| } | |
| SkLayerDrawLooper::Context* | |
| SkLayerDrawLooper::makeContext(SkCanvas* canvas, SkArenaAlloc* alloc) const { | |
| canvas->save(); | |
| return alloc->make<LayerDrawLooperContext>(this); | |
| } | |
| static SkColor xferColor(SkColor src, SkColor dst, SkBlendMode mode) { | |
| switch (mode) { | |
| case SkBlendMode::kSrc: | |
| return src; | |
| case SkBlendMode::kDst: | |
| return dst; | |
| default: { | |
| SkPMColor pmS = SkPreMultiplyColor(src); | |
| SkPMColor pmD = SkPreMultiplyColor(dst); | |
| SkXfermode::Peek(mode)->xfer32(&pmD, &pmS, 1, nullptr); | |
| return SkUnPreMultiply::PMColorToColor(pmD); | |
| } | |
| } | |
| } | |
| // Even with kEntirePaint_Bits, we always ensure that the master paint's | |
| // text-encoding is respected, since that controls how we interpret the | |
| // text/length parameters of a draw[Pos]Text call. | |
| void SkLayerDrawLooper::LayerDrawLooperContext::ApplyInfo( | |
| SkPaint* dst, const SkPaint& src, const LayerInfo& info) { | |
| SkColor srcColor = src.getColor(); | |
| #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK | |
| // The framework may respect the alpha value on the original paint. | |
| // Match this legacy behavior. | |
| if (SkColorGetA(srcColor) == 255) { | |
| srcColor = SkColorSetA(srcColor, dst->getAlpha()); | |
| } | |
| #endif | |
| dst->setColor(xferColor(srcColor, dst->getColor(), (SkBlendMode)info.fColorMode)); | |
| BitFlags bits = info.fPaintBits; | |
| SkPaint::TextEncoding encoding = dst->getTextEncoding(); | |
| if (0 == bits) { | |
| return; | |
| } | |
| if (kEntirePaint_Bits == bits) { | |
| // we've already computed these, so save it from the assignment | |
| uint32_t f = dst->getFlags(); | |
| SkColor c = dst->getColor(); | |
| *dst = src; | |
| dst->setFlags(f); | |
| dst->setColor(c); | |
| dst->setTextEncoding(encoding); | |
| return; | |
| } | |
| if (bits & kStyle_Bit) { | |
| dst->setStyle(src.getStyle()); | |
| dst->setStrokeWidth(src.getStrokeWidth()); | |
| dst->setStrokeMiter(src.getStrokeMiter()); | |
| dst->setStrokeCap(src.getStrokeCap()); | |
| dst->setStrokeJoin(src.getStrokeJoin()); | |
| } | |
| if (bits & kTextSkewX_Bit) { | |
| dst->setTextSkewX(src.getTextSkewX()); | |
| } | |
| if (bits & kPathEffect_Bit) { | |
| dst->setPathEffect(src.refPathEffect()); | |
| } | |
| if (bits & kMaskFilter_Bit) { | |
| dst->setMaskFilter(src.refMaskFilter()); | |
| } | |
| if (bits & kShader_Bit) { | |
| dst->setShader(src.refShader()); | |
| } | |
| if (bits & kColorFilter_Bit) { | |
| dst->setColorFilter(src.refColorFilter()); | |
| } | |
| if (bits & kXfermode_Bit) { | |
| dst->setBlendMode(src.getBlendMode()); | |
| } | |
| // we don't override these | |
| #if 0 | |
| dst->setTypeface(src.getTypeface()); | |
| dst->setTextSize(src.getTextSize()); | |
| dst->setTextScaleX(src.getTextScaleX()); | |
| dst->setRasterizer(src.getRasterizer()); | |
| dst->setLooper(src.getLooper()); | |
| dst->setTextEncoding(src.getTextEncoding()); | |
| dst->setHinting(src.getHinting()); | |
| #endif | |
| } | |
| // Should we add this to canvas? | |
| static void postTranslate(SkCanvas* canvas, SkScalar dx, SkScalar dy) { | |
| SkMatrix m = canvas->getTotalMatrix(); | |
| m.postTranslate(dx, dy); | |
| canvas->setMatrix(m); | |
| } | |
| SkLayerDrawLooper::LayerDrawLooperContext::LayerDrawLooperContext( | |
| const SkLayerDrawLooper* looper) : fCurrRec(looper->fRecs) {} | |
| bool SkLayerDrawLooper::LayerDrawLooperContext::next(SkCanvas* canvas, | |
| SkPaint* paint) { | |
| canvas->restore(); | |
| if (nullptr == fCurrRec) { | |
| return false; | |
| } | |
| ApplyInfo(paint, fCurrRec->fPaint, fCurrRec->fInfo); | |
| canvas->save(); | |
| if (fCurrRec->fInfo.fPostTranslate) { | |
| postTranslate(canvas, fCurrRec->fInfo.fOffset.fX, | |
| fCurrRec->fInfo.fOffset.fY); | |
| } else { | |
| canvas->translate(fCurrRec->fInfo.fOffset.fX, | |
| fCurrRec->fInfo.fOffset.fY); | |
| } | |
| fCurrRec = fCurrRec->fNext; | |
| return true; | |
| } | |
| bool SkLayerDrawLooper::asABlurShadow(BlurShadowRec* bsRec) const { | |
| if (fCount != 2) { | |
| return false; | |
| } | |
| const Rec* rec = fRecs; | |
| // bottom layer needs to be just blur(maskfilter) | |
| if ((rec->fInfo.fPaintBits & ~kMaskFilter_Bit)) { | |
| return false; | |
| } | |
| if (SkBlendMode::kSrc != (SkBlendMode)rec->fInfo.fColorMode) { | |
| return false; | |
| } | |
| const SkMaskFilter* mf = rec->fPaint.getMaskFilter(); | |
| if (nullptr == mf) { | |
| return false; | |
| } | |
| SkMaskFilterBase::BlurRec maskBlur; | |
| if (!as_MFB(mf)->asABlur(&maskBlur)) { | |
| return false; | |
| } | |
| rec = rec->fNext; | |
| // top layer needs to be "plain" | |
| if (rec->fInfo.fPaintBits) { | |
| return false; | |
| } | |
| if (SkBlendMode::kDst != (SkBlendMode)rec->fInfo.fColorMode) { | |
| return false; | |
| } | |
| if (!rec->fInfo.fOffset.equals(0, 0)) { | |
| return false; | |
| } | |
| if (bsRec) { | |
| bsRec->fSigma = maskBlur.fSigma; | |
| bsRec->fOffset = fRecs->fInfo.fOffset; | |
| bsRec->fColor = fRecs->fPaint.getColor(); | |
| bsRec->fStyle = maskBlur.fStyle; | |
| } | |
| return true; | |
| } | |
| sk_sp<SkDrawLooper> SkLayerDrawLooper::onMakeColorSpace(SkColorSpaceXformer* xformer) const { | |
| if (!fCount) { | |
| return sk_ref_sp(const_cast<SkLayerDrawLooper*>(this)); | |
| } | |
| auto looper = sk_sp<SkLayerDrawLooper>(new SkLayerDrawLooper()); | |
| looper->fCount = fCount; | |
| Rec* oldRec = fRecs; | |
| Rec* newTopRec = new Rec(); | |
| newTopRec->fInfo = oldRec->fInfo; | |
| newTopRec->fPaint = xformer->apply(oldRec->fPaint); | |
| newTopRec->fNext = nullptr; | |
| Rec* prevNewRec = newTopRec; | |
| oldRec = oldRec->fNext; | |
| while (oldRec) { | |
| Rec* newRec = new Rec(); | |
| newRec->fInfo = oldRec->fInfo; | |
| newRec->fPaint = xformer->apply(oldRec->fPaint); | |
| newRec->fNext = nullptr; | |
| prevNewRec->fNext = newRec; | |
| prevNewRec = newRec; | |
| oldRec = oldRec->fNext; | |
| } | |
| looper->fRecs = newTopRec; | |
| return std::move(looper); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void SkLayerDrawLooper::flatten(SkWriteBuffer& buffer) const { | |
| buffer.writeInt(fCount); | |
| Rec* rec = fRecs; | |
| for (int i = 0; i < fCount; i++) { | |
| // Legacy "flagsmask" field -- now ignored, remove when we bump version | |
| buffer.writeInt(0); | |
| buffer.writeInt(rec->fInfo.fPaintBits); | |
| buffer.writeInt((int)rec->fInfo.fColorMode); | |
| buffer.writePoint(rec->fInfo.fOffset); | |
| buffer.writeBool(rec->fInfo.fPostTranslate); | |
| buffer.writePaint(rec->fPaint); | |
| rec = rec->fNext; | |
| } | |
| } | |
| sk_sp<SkFlattenable> SkLayerDrawLooper::CreateProc(SkReadBuffer& buffer) { | |
| int count = buffer.readInt(); | |
| Builder builder; | |
| for (int i = 0; i < count; i++) { | |
| LayerInfo info; | |
| // Legacy "flagsmask" field -- now ignored, remove when we bump version | |
| (void)buffer.readInt(); | |
| info.fPaintBits = buffer.readInt(); | |
| info.fColorMode = (SkBlendMode)buffer.readInt(); | |
| buffer.readPoint(&info.fOffset); | |
| info.fPostTranslate = buffer.readBool(); | |
| buffer.readPaint(builder.addLayerOnTop(info)); | |
| if (!buffer.isValid()) { | |
| return nullptr; | |
| } | |
| } | |
| return builder.detach(); | |
| } | |
| SkLayerDrawLooper::Builder::Builder() | |
| : fRecs(nullptr), | |
| fTopRec(nullptr), | |
| fCount(0) { | |
| } | |
| SkLayerDrawLooper::Builder::~Builder() { | |
| Rec* rec = fRecs; | |
| while (rec) { | |
| Rec* next = rec->fNext; | |
| delete rec; | |
| rec = next; | |
| } | |
| } | |
| SkPaint* SkLayerDrawLooper::Builder::addLayer(const LayerInfo& info) { | |
| fCount += 1; | |
| Rec* rec = new Rec; | |
| rec->fNext = fRecs; | |
| rec->fInfo = info; | |
| fRecs = rec; | |
| if (nullptr == fTopRec) { | |
| fTopRec = rec; | |
| } | |
| return &rec->fPaint; | |
| } | |
| void SkLayerDrawLooper::Builder::addLayer(SkScalar dx, SkScalar dy) { | |
| LayerInfo info; | |
| info.fOffset.set(dx, dy); | |
| (void)this->addLayer(info); | |
| } | |
| SkPaint* SkLayerDrawLooper::Builder::addLayerOnTop(const LayerInfo& info) { | |
| fCount += 1; | |
| Rec* rec = new Rec; | |
| rec->fNext = nullptr; | |
| rec->fInfo = info; | |
| if (nullptr == fRecs) { | |
| fRecs = rec; | |
| } else { | |
| SkASSERT(fTopRec); | |
| fTopRec->fNext = rec; | |
| } | |
| fTopRec = rec; | |
| return &rec->fPaint; | |
| } | |
| sk_sp<SkDrawLooper> SkLayerDrawLooper::Builder::detach() { | |
| SkLayerDrawLooper* looper = new SkLayerDrawLooper; | |
| looper->fCount = fCount; | |
| looper->fRecs = fRecs; | |
| fCount = 0; | |
| fRecs = nullptr; | |
| fTopRec = nullptr; | |
| return sk_sp<SkDrawLooper>(looper); | |
| } | |
| sk_sp<SkDrawLooper> SkBlurDrawLooper::Make(SkColor color, SkScalar sigma, SkScalar dx, SkScalar dy) | |
| { | |
| sk_sp<SkMaskFilter> blur = nullptr; | |
| if (sigma > 0.0f) { | |
| blur = SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, sigma, true); | |
| } | |
| SkLayerDrawLooper::Builder builder; | |
| // First layer | |
| SkLayerDrawLooper::LayerInfo defaultLayer; | |
| builder.addLayer(defaultLayer); | |
| // Blur layer | |
| SkLayerDrawLooper::LayerInfo blurInfo; | |
| blurInfo.fColorMode = SkBlendMode::kSrc; | |
| blurInfo.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit; | |
| blurInfo.fOffset = SkVector::Make(dx, dy); | |
| SkPaint* paint = builder.addLayer(blurInfo); | |
| paint->setMaskFilter(std::move(blur)); | |
| paint->setColor(color); | |
| return builder.detach(); | |
| } |