| /* | |
| * Copyright 2012 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "SkWriteBuffer.h" | |
| #include "SkBitmap.h" | |
| #include "SkData.h" | |
| #include "SkDeduper.h" | |
| #include "SkImagePriv.h" | |
| #include "SkPaintPriv.h" | |
| #include "SkPixelRef.h" | |
| #include "SkPtrRecorder.h" | |
| #include "SkStream.h" | |
| #include "SkTo.h" | |
| #include "SkTypeface.h" | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| SkBinaryWriteBuffer::SkBinaryWriteBuffer() | |
| : fFactorySet(nullptr) | |
| , fTFSet(nullptr) { | |
| } | |
| SkBinaryWriteBuffer::SkBinaryWriteBuffer(void* storage, size_t storageSize) | |
| : fFactorySet(nullptr) | |
| , fTFSet(nullptr) | |
| , fWriter(storage, storageSize) | |
| {} | |
| SkBinaryWriteBuffer::~SkBinaryWriteBuffer() {} | |
| bool SkBinaryWriteBuffer::usingInitialStorage() const { | |
| return fWriter.usingInitialStorage(); | |
| } | |
| void SkBinaryWriteBuffer::writeByteArray(const void* data, size_t size) { | |
| fWriter.write32(SkToU32(size)); | |
| fWriter.writePad(data, size); | |
| } | |
| void SkBinaryWriteBuffer::writeBool(bool value) { | |
| fWriter.writeBool(value); | |
| } | |
| void SkBinaryWriteBuffer::writeScalar(SkScalar value) { | |
| fWriter.writeScalar(value); | |
| } | |
| void SkBinaryWriteBuffer::writeScalarArray(const SkScalar* value, uint32_t count) { | |
| fWriter.write32(count); | |
| fWriter.write(value, count * sizeof(SkScalar)); | |
| } | |
| void SkBinaryWriteBuffer::writeInt(int32_t value) { | |
| fWriter.write32(value); | |
| } | |
| void SkBinaryWriteBuffer::writeIntArray(const int32_t* value, uint32_t count) { | |
| fWriter.write32(count); | |
| fWriter.write(value, count * sizeof(int32_t)); | |
| } | |
| void SkBinaryWriteBuffer::writeUInt(uint32_t value) { | |
| fWriter.write32(value); | |
| } | |
| void SkBinaryWriteBuffer::writeString(const char* value) { | |
| fWriter.writeString(value); | |
| } | |
| void SkBinaryWriteBuffer::writeColor(SkColor color) { | |
| fWriter.write32(color); | |
| } | |
| void SkBinaryWriteBuffer::writeColorArray(const SkColor* color, uint32_t count) { | |
| fWriter.write32(count); | |
| fWriter.write(color, count * sizeof(SkColor)); | |
| } | |
| void SkBinaryWriteBuffer::writeColor4f(const SkColor4f& color) { | |
| fWriter.write(&color, sizeof(SkColor4f)); | |
| } | |
| void SkBinaryWriteBuffer::writeColor4fArray(const SkColor4f* color, uint32_t count) { | |
| fWriter.write32(count); | |
| fWriter.write(color, count * sizeof(SkColor4f)); | |
| } | |
| void SkBinaryWriteBuffer::writePoint(const SkPoint& point) { | |
| fWriter.writeScalar(point.fX); | |
| fWriter.writeScalar(point.fY); | |
| } | |
| void SkBinaryWriteBuffer::writePointArray(const SkPoint* point, uint32_t count) { | |
| fWriter.write32(count); | |
| fWriter.write(point, count * sizeof(SkPoint)); | |
| } | |
| void SkBinaryWriteBuffer::writeMatrix(const SkMatrix& matrix) { | |
| fWriter.writeMatrix(matrix); | |
| } | |
| void SkBinaryWriteBuffer::writeIRect(const SkIRect& rect) { | |
| fWriter.write(&rect, sizeof(SkIRect)); | |
| } | |
| void SkBinaryWriteBuffer::writeRect(const SkRect& rect) { | |
| fWriter.writeRect(rect); | |
| } | |
| void SkBinaryWriteBuffer::writeRegion(const SkRegion& region) { | |
| fWriter.writeRegion(region); | |
| } | |
| void SkBinaryWriteBuffer::writePath(const SkPath& path) { | |
| fWriter.writePath(path); | |
| } | |
| size_t SkBinaryWriteBuffer::writeStream(SkStream* stream, size_t length) { | |
| fWriter.write32(SkToU32(length)); | |
| size_t bytesWritten = fWriter.readFromStream(stream, length); | |
| if (bytesWritten < length) { | |
| fWriter.reservePad(length - bytesWritten); | |
| } | |
| return bytesWritten; | |
| } | |
| bool SkBinaryWriteBuffer::writeToStream(SkWStream* stream) { | |
| return fWriter.writeToStream(stream); | |
| } | |
| /* Format: | |
| * (subset) bounds | |
| * size (31bits) | |
| * data [ encoded, with raw width/height ] | |
| */ | |
| void SkBinaryWriteBuffer::writeImage(const SkImage* image) { | |
| if (fDeduper) { | |
| this->write32(fDeduper->findOrDefineImage(const_cast<SkImage*>(image))); | |
| return; | |
| } | |
| const SkIRect bounds = SkImage_getSubset(image); | |
| this->writeIRect(bounds); | |
| sk_sp<SkData> data; | |
| if (fProcs.fImageProc) { | |
| data = fProcs.fImageProc(const_cast<SkImage*>(image), fProcs.fImageCtx); | |
| } | |
| if (!data) { | |
| data = image->encodeToData(); | |
| } | |
| size_t size = data ? data->size() : 0; | |
| if (!SkTFitsIn<int32_t>(size)) { | |
| size = 0; // too big to store | |
| } | |
| this->write32(SkToS32(size)); // writing 0 signals failure | |
| if (size) { | |
| this->writePad32(data->data(), size); | |
| } | |
| } | |
| void SkBinaryWriteBuffer::writeTypeface(SkTypeface* obj) { | |
| if (fDeduper) { | |
| this->write32(fDeduper->findOrDefineTypeface(obj)); | |
| return; | |
| } | |
| // Write 32 bits (signed) | |
| // 0 -- default font | |
| // >0 -- index | |
| // <0 -- custom (serial procs) | |
| if (obj == nullptr) { | |
| fWriter.write32(0); | |
| } else if (fProcs.fTypefaceProc) { | |
| auto data = fProcs.fTypefaceProc(obj, fProcs.fTypefaceCtx); | |
| if (data) { | |
| size_t size = data->size(); | |
| if (!SkTFitsIn<int32_t>(size)) { | |
| size = 0; // fall back to default font | |
| } | |
| int32_t ssize = SkToS32(size); | |
| fWriter.write32(-ssize); // negative to signal custom | |
| if (size) { | |
| this->writePad32(data->data(), size); | |
| } | |
| return; | |
| } | |
| // no data means fall through for std behavior | |
| } | |
| fWriter.write32(fTFSet ? fTFSet->add(obj) : 0); | |
| } | |
| void SkBinaryWriteBuffer::writePaint(const SkPaint& paint) { | |
| SkPaintPriv::Flatten(paint, *this); | |
| } | |
| void SkBinaryWriteBuffer::setFactoryRecorder(sk_sp<SkFactorySet> rec) { | |
| fFactorySet = std::move(rec); | |
| } | |
| void SkBinaryWriteBuffer::setTypefaceRecorder(sk_sp<SkRefCntSet> rec) { | |
| fTFSet = std::move(rec); | |
| } | |
| void SkBinaryWriteBuffer::writeFlattenable(const SkFlattenable* flattenable) { | |
| if (nullptr == flattenable) { | |
| this->write32(0); | |
| return; | |
| } | |
| if (fDeduper) { | |
| this->write32(fDeduper->findOrDefineFactory(const_cast<SkFlattenable*>(flattenable))); | |
| } else { | |
| /* | |
| * We can write 1 of 2 versions of the flattenable: | |
| * 1. index into fFactorySet : This assumes the writer will later | |
| * resolve the function-ptrs into strings for its reader. SkPicture | |
| * does exactly this, by writing a table of names (matching the indices) | |
| * up front in its serialized form. | |
| * 2. string name of the flattenable or index into fFlattenableDict: We | |
| * store the string to allow the reader to specify its own factories | |
| * after write time. In order to improve compression, if we have | |
| * already written the string, we write its index instead. | |
| */ | |
| if (fFactorySet) { | |
| SkFlattenable::Factory factory = flattenable->getFactory(); | |
| SkASSERT(factory); | |
| this->write32(fFactorySet->add(factory)); | |
| } else { | |
| const char* name = flattenable->getTypeName(); | |
| SkASSERT(name); | |
| SkString key(name); | |
| if (uint32_t* indexPtr = fFlattenableDict.find(key)) { | |
| // We will write the index as a 32-bit int. We want the first byte | |
| // that we send to be zero - this will act as a sentinel that we | |
| // have an index (not a string). This means that we will send the | |
| // the index shifted left by 8. The remaining 24-bits should be | |
| // plenty to store the index. Note that this strategy depends on | |
| // being little endian. | |
| SkASSERT(0 == *indexPtr >> 24); | |
| this->write32(*indexPtr << 8); | |
| } else { | |
| // Otherwise write the string. Clients should not use the empty | |
| // string as a name, or we will have a problem. | |
| SkASSERT(strcmp("", name)); | |
| this->writeString(name); | |
| // Add key to dictionary. | |
| fFlattenableDict.set(key, fFlattenableDict.count() + 1); | |
| } | |
| } | |
| } | |
| // make room for the size of the flattened object | |
| (void)fWriter.reserve(sizeof(uint32_t)); | |
| // record the current size, so we can subtract after the object writes. | |
| size_t offset = fWriter.bytesWritten(); | |
| // now flatten the object | |
| flattenable->flatten(*this); | |
| size_t objSize = fWriter.bytesWritten() - offset; | |
| // record the obj's size | |
| fWriter.overwriteTAt(offset - sizeof(uint32_t), SkToU32(objSize)); | |
| } |