| /* | |
| * Copyright 2016 The Android Open Source Project | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "SkAnalyticEdge.h" | |
| #include "SkAntiRun.h" | |
| #include "SkAutoMalloc.h" | |
| #include "SkBlitter.h" | |
| #include "SkCoverageDelta.h" | |
| #include "SkEdge.h" | |
| #include "SkEdgeBuilder.h" | |
| #include "SkGeometry.h" | |
| #include "SkMask.h" | |
| #include "SkPath.h" | |
| #include "SkQuadClipper.h" | |
| #include "SkRasterClip.h" | |
| #include "SkRegion.h" | |
| #include "SkScan.h" | |
| #include "SkScanPriv.h" | |
| #include "SkTSort.h" | |
| #include "SkTemplates.h" | |
| #include "SkUTF.h" | |
| /////////////////////////////////////////////////////////////////////////////// | |
| /* | |
| DAA stands for Delta-based Anti-Aliasing. | |
| This is an improved version of our analytic AA algorithm (in SkScan_AAAPath.cpp) | |
| which first scan convert paths into coverage deltas (this step can happen out of order, | |
| and we don't seem to be needed to worry about the intersection, clamping, etc.), | |
| and then use a single blitter run to convert all those deltas into the final alphas. | |
| Before we go to the final blitter run, we'll use SkFixed for all delta values so we | |
| don't ever have to worry about under/overflow. | |
| */ | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // The following helper functions are the same as those from SkScan_AAAPath.cpp | |
| // except that we use SkFixed everywhere instead of SkAlpha. | |
| static inline SkFixed SkFixedMul_lowprec(SkFixed a, SkFixed b) { | |
| return (a >> 8) * (b >> 8); | |
| } | |
| // Return the alpha of a trapezoid whose height is 1 | |
| static inline SkFixed trapezoidToAlpha(SkFixed l1, SkFixed l2) { | |
| SkASSERT(l1 >= 0 && l2 >= 0); | |
| return (l1 + l2) >> 1; | |
| } | |
| // The alpha of right-triangle (a, a*b) | |
| static inline SkFixed partialTriangleToAlpha(SkFixed a, SkFixed b) { | |
| SkASSERT(a <= SK_Fixed1); | |
| // SkFixedMul(SkFixedMul(a, a), b) >> 1 | |
| // return ((((a >> 8) * (a >> 8)) >> 8) * (b >> 8)) >> 1; | |
| return (a >> 11) * (a >> 11) * (b >> 11); | |
| } | |
| static inline SkFixed getPartialAlpha(SkFixed alpha, SkFixed partialMultiplier) { | |
| // DAA should not be so sensitive to the precision (compared to AAA). | |
| return SkFixedMul_lowprec(alpha, partialMultiplier); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| template<bool isPartial, class Deltas> | |
| static inline void add_coverage_delta_segment(int y, SkFixed rowHeight, const SkAnalyticEdge* edge, | |
| SkFixed nextX, Deltas* deltas) { // rowHeight=fullAlpha | |
| SkASSERT(rowHeight <= SK_Fixed1 && rowHeight >= 0); | |
| // Let's see if multiplying sign is faster than multiplying edge->fWinding. | |
| // (Compiler should be able to optimize multiplication with 1/-1?) | |
| int sign = edge->fWinding == 1 ? 1 : -1; | |
| SkFixed l = SkTMin(edge->fX, nextX); | |
| SkFixed r = edge->fX + nextX - l; | |
| int L = SkFixedFloorToInt(l); | |
| int R = SkFixedCeilToInt(r); | |
| int len = R - L; | |
| switch (len) { | |
| case 0: { | |
| deltas->addDelta(L, y, rowHeight * sign); | |
| return; | |
| } | |
| case 1: { | |
| SkFixed fixedR = SkIntToFixed(R); | |
| SkFixed alpha = trapezoidToAlpha(fixedR - l, fixedR - r); | |
| if (isPartial) { | |
| alpha = getPartialAlpha(alpha, rowHeight); | |
| } | |
| deltas->addDelta(L, y, alpha * sign); | |
| deltas->addDelta(L + 1, y, (rowHeight - alpha) * sign); | |
| return; | |
| } | |
| case 2: { | |
| SkFixed middle = SkIntToFixed(L + 1); | |
| SkFixed x1 = middle - l; | |
| SkFixed x2 = r - middle; | |
| SkFixed alpha1 = partialTriangleToAlpha(x1, edge->fDY); | |
| SkFixed alpha2 = rowHeight - partialTriangleToAlpha(x2, edge->fDY); | |
| deltas->addDelta(L, y, alpha1 * sign); | |
| deltas->addDelta(L + 1, y, (alpha2 - alpha1) * sign); | |
| deltas->addDelta(L + 2, y, (rowHeight - alpha2) * sign); | |
| return; | |
| } | |
| } | |
| // When len > 2, computations are similar to computeAlphaAboveLine in SkScan_AAAPath.cpp | |
| SkFixed dY = edge->fDY; | |
| SkFixed fixedL = SkIntToFixed(L); | |
| SkFixed fixedR = SkIntToFixed(R); | |
| SkFixed first = SK_Fixed1 + fixedL - l; // horizontal edge of the left-most triangle | |
| SkFixed last = r - (fixedR - SK_Fixed1); // horizontal edge of the right-most triangle | |
| SkFixed firstH = SkFixedMul_lowprec(first, dY); // vertical edge of the left-most triangle | |
| SkFixed alpha0 = SkFixedMul_lowprec(first, firstH) >> 1; // triangle alpha | |
| SkFixed alpha1 = firstH + (dY >> 1); // rectangle plus triangle | |
| deltas->addDelta(L, y, alpha0 * sign); | |
| deltas->addDelta(L + 1, y, (alpha1 - alpha0) * sign); | |
| for(int i = 2; i < len - 1; ++i) { | |
| deltas->addDelta(L + i, y, dY * sign); // the increment is always a rect of height = dY | |
| } | |
| SkFixed alphaR2 = alpha1 + dY * (len - 3); // the alpha at R - 2 | |
| SkFixed lastAlpha = rowHeight - partialTriangleToAlpha(last, dY); // the alpha at R - 1 | |
| deltas->addDelta(R - 1, y, (lastAlpha - alphaR2) * sign); | |
| deltas->addDelta(R, y, (rowHeight - lastAlpha) * sign); | |
| } | |
| class XLessThan { | |
| public: | |
| bool operator()(const SkBezier* a, const SkBezier* b) { | |
| return a->fP0.fX + a->fP1.fX < b->fP0.fX + b->fP1.fX; | |
| } | |
| }; | |
| class YLessThan { | |
| public: | |
| bool operator()(const SkBezier* a, const SkBezier* b) { | |
| return a->fP0.fY + a->fP1.fY < b->fP0.fY + b->fP1.fY; | |
| } | |
| }; | |
| template<class Deltas> static SK_ALWAYS_INLINE | |
| void gen_alpha_deltas(const SkPath& path, const SkIRect& clippedIR, const SkIRect& clipBounds, | |
| Deltas& result, SkBlitter* blitter, bool skipRect, bool pathContainedInClip) { | |
| // 1. Build edges | |
| SkEdgeBuilder builder; | |
| // We have to use clipBounds instead of clippedIR to build edges because of "canCullToTheRight": | |
| // if the builder finds a right edge past the right clip, it won't build that right edge. | |
| int count = builder.build_edges(path, &clipBounds, 0, pathContainedInClip, | |
| SkEdgeBuilder::kBezier); | |
| if (count == 0) { | |
| return; | |
| } | |
| SkBezier** list = builder.bezierList(); | |
| // 2. Try to find the rect part because blitAntiRect is so much faster than blitCoverageDeltas | |
| int rectTop = clippedIR.fBottom; // the rect is initialized to be empty as top = bot | |
| int rectBot = clippedIR.fBottom; | |
| if (skipRect) { // only find that rect is skipRect == true | |
| YLessThan lessThan; // sort edges in YX order | |
| SkTQSort(list, list + count - 1, lessThan); | |
| for(int i = 0; i < count - 1; ++i) { | |
| SkBezier* lb = list[i]; | |
| SkBezier* rb = list[i + 1]; | |
| // fCount == 2 ensures that lb and rb are lines instead of quads or cubics. | |
| bool lDX0 = lb->fP0.fX == lb->fP1.fX && lb->fCount == 2; | |
| bool rDX0 = rb->fP0.fX == rb->fP1.fX && rb->fCount == 2; | |
| if (!lDX0 || !rDX0) { // make sure that the edges are vertical | |
| continue; | |
| } | |
| SkAnalyticEdge l, r; | |
| if (!l.setLine(lb->fP0, lb->fP1) || !r.setLine(rb->fP0, rb->fP1)) { | |
| continue; | |
| } | |
| SkFixed xorUpperY = l.fUpperY ^ r.fUpperY; | |
| SkFixed xorLowerY = l.fLowerY ^ r.fLowerY; | |
| if ((xorUpperY | xorLowerY) == 0) { // equal upperY and lowerY | |
| rectTop = SkFixedCeilToInt(l.fUpperY); | |
| rectBot = SkFixedFloorToInt(l.fLowerY); | |
| if (rectBot > rectTop) { // if bot == top, the rect is too short for blitAntiRect | |
| int L = SkFixedCeilToInt(l.fUpperX); | |
| int R = SkFixedFloorToInt(r.fUpperX); | |
| if (L <= R) { | |
| SkAlpha la = (SkIntToFixed(L) - l.fUpperX) >> 8; | |
| SkAlpha ra = (r.fUpperX - SkIntToFixed(R)) >> 8; | |
| result.setAntiRect(L - 1, rectTop, R - L, rectBot - rectTop, la, ra); | |
| } else { // too thin to use blitAntiRect; reset the rect region to be emtpy | |
| rectTop = rectBot = clippedIR.fBottom; | |
| } | |
| } | |
| break; | |
| } | |
| } | |
| } | |
| // 3. Sort edges in x so we may need less sorting for delta based on x. This only helps | |
| // SkCoverageDeltaList. And we don't want to sort more than SORT_THRESHOLD edges where | |
| // the log(count) factor of the quick sort may become a bottleneck; when there are so | |
| // many edges, we're unlikely to make deltas sorted anyway. | |
| constexpr int SORT_THRESHOLD = 256; | |
| if (std::is_same<Deltas, SkCoverageDeltaList>::value && count < SORT_THRESHOLD) { | |
| XLessThan lessThan; | |
| SkTQSort(list, list + count - 1, lessThan); | |
| } | |
| // Future todo: parallize and SIMD the following code. | |
| // 4. iterate through edges and generate deltas | |
| for(int index = 0; index < count; ++index) { | |
| SkAnalyticCubicEdge storage; | |
| SkASSERT(sizeof(SkAnalyticQuadraticEdge) >= sizeof(SkAnalyticEdge)); | |
| SkASSERT(sizeof(SkAnalyticCubicEdge) >= sizeof(SkAnalyticQuadraticEdge)); | |
| SkBezier* bezier = list[index]; | |
| SkAnalyticEdge* currE = &storage; | |
| bool edgeSet = false; | |
| int originalWinding = 1; | |
| bool sortY = true; | |
| switch (bezier->fCount) { | |
| case 2: { | |
| edgeSet = currE->setLine(bezier->fP0, bezier->fP1); | |
| originalWinding = currE->fWinding; | |
| break; | |
| } | |
| case 3: { | |
| SkQuad* quad = static_cast<SkQuad*>(bezier); | |
| SkPoint pts[3] = {quad->fP0, quad->fP1, quad->fP2}; | |
| edgeSet = static_cast<SkAnalyticQuadraticEdge*>(currE)->setQuadratic(pts); | |
| originalWinding = static_cast<SkAnalyticQuadraticEdge*>(currE)->fQEdge.fWinding; | |
| break; | |
| } | |
| case 4: { | |
| sortY = false; | |
| SkCubic* cubic = static_cast<SkCubic*>(bezier); | |
| SkPoint pts[4] = {cubic->fP0, cubic->fP1, cubic->fP2, cubic->fP3}; | |
| edgeSet = static_cast<SkAnalyticCubicEdge*>(currE)->setCubic(pts, sortY); | |
| originalWinding = static_cast<SkAnalyticCubicEdge*>(currE)->fCEdge.fWinding; | |
| break; | |
| } | |
| } | |
| if (!edgeSet) { | |
| continue; | |
| } | |
| do { | |
| currE->fX = currE->fUpperX; | |
| SkFixed upperFloor = SkFixedFloorToFixed(currE->fUpperY); | |
| SkFixed lowerCeil = SkFixedCeilToFixed(currE->fLowerY); | |
| int iy = SkFixedFloorToInt(upperFloor); | |
| if (lowerCeil <= upperFloor + SK_Fixed1) { // only one row is affected by the currE | |
| SkFixed rowHeight = currE->fLowerY - currE->fUpperY; | |
| SkFixed nextX = currE->fX + SkFixedMul(currE->fDX, rowHeight); | |
| if (iy >= clippedIR.fTop && iy < clippedIR.fBottom) { | |
| add_coverage_delta_segment<true>(iy, rowHeight, currE, nextX, &result); | |
| } | |
| continue; | |
| } | |
| // check first row | |
| SkFixed rowHeight = upperFloor + SK_Fixed1 - currE->fUpperY; | |
| SkFixed nextX; | |
| if (rowHeight != SK_Fixed1) { // it's a partial row | |
| nextX = currE->fX + SkFixedMul(currE->fDX, rowHeight); | |
| add_coverage_delta_segment<true>(iy, rowHeight, currE, nextX, &result); | |
| } else { // it's a full row so we can leave it to the while loop | |
| iy--; // compensate the iy++ in the while loop | |
| nextX = currE->fX; | |
| } | |
| while (true) { // process the full rows in the middle | |
| iy++; | |
| SkFixed y = SkIntToFixed(iy); | |
| currE->fX = nextX; | |
| nextX += currE->fDX; | |
| if (y + SK_Fixed1 > currE->fLowerY) { | |
| break; // no full rows left, break | |
| } | |
| // Check whether we're in the rect part that will be covered by blitAntiRect | |
| if (iy >= rectTop && iy < rectBot) { | |
| SkASSERT(currE->fDX == 0); // If yes, we must be on an edge with fDX = 0. | |
| iy = rectBot - 1; // Skip the rect part by advancing iy to the bottom. | |
| continue; | |
| } | |
| // Add current edge's coverage deltas on this full row | |
| add_coverage_delta_segment<false>(iy, SK_Fixed1, currE, nextX, &result); | |
| } | |
| // last partial row | |
| if (SkIntToFixed(iy) < currE->fLowerY && | |
| iy >= clippedIR.fTop && iy < clippedIR.fBottom) { | |
| rowHeight = currE->fLowerY - SkIntToFixed(iy); | |
| nextX = currE->fX + SkFixedMul(currE->fDX, rowHeight); | |
| add_coverage_delta_segment<true>(iy, rowHeight, currE, nextX, &result); | |
| } | |
| // Intended assignment to fWinding to restore the maybe-negated winding (during updateLine) | |
| } while ((currE->fWinding = originalWinding) && currE->update(currE->fLowerY, sortY)); | |
| } | |
| } | |
| void SkScan::DAAFillPath(const SkPath& path, SkBlitter* blitter, const SkIRect& ir, | |
| const SkIRect& clipBounds, bool forceRLE, SkDAARecord* record) { | |
| bool containedInClip = clipBounds.contains(ir); | |
| bool isEvenOdd = path.getFillType() & 1; | |
| bool isConvex = path.isConvex(); | |
| bool isInverse = path.isInverseFillType(); | |
| bool skipRect = isConvex && !isInverse; | |
| bool isInitOnce = record && record->fType == SkDAARecord::Type::kToBeComputed; | |
| SkIRect clippedIR = ir; | |
| clippedIR.intersect(clipBounds); | |
| // The overhead of even constructing SkCoverageDeltaList/Mask is too big. | |
| // So TryBlitFatAntiRect and return if it's successful. | |
| if (!isInverse && TryBlitFatAntiRect(blitter, path, clipBounds)) { | |
| SkDAARecord::SetEmpty(record); | |
| return; | |
| } | |
| #ifdef SK_BUILD_FOR_GOOGLE3 | |
| constexpr int STACK_SIZE = 12 << 10; // 12K stack size alloc; Google3 has 16K limit. | |
| #else | |
| constexpr int STACK_SIZE = 64 << 10; // 64k stack size to avoid heap allocation | |
| #endif | |
| SkSTArenaAlloc<STACK_SIZE> stackAlloc; // avoid heap allocation with SkSTArenaAlloc | |
| // Set alloc to record's alloc if and only if we're in the init-once phase. We have to do that | |
| // during init phase because the mask or list needs to live longer. We can't do that during blit | |
| // phase because the same record could be accessed by multiple threads simultaneously. | |
| SkArenaAlloc* alloc = isInitOnce ? record->fAlloc : &stackAlloc; | |
| if (record == nullptr) { | |
| record = alloc->make<SkDAARecord>(alloc); | |
| } | |
| // Only blitter->blitXXX needs to be done in order in the threaded backend. Everything else can | |
| // be done out of order in the init-once phase. We do that by calling DAAFillPath twice: first | |
| // with a null blitter, and then second with the real blitter and the SkMask/SkCoverageDeltaList | |
| // generated in the first step. | |
| if (record->fType == SkDAARecord::Type::kToBeComputed) { | |
| if (!forceRLE && !isInverse && SkCoverageDeltaMask::Suitable(clippedIR)) { | |
| record->fType = SkDAARecord::Type::kMask; | |
| SkCoverageDeltaMask deltaMask(alloc, clippedIR); | |
| gen_alpha_deltas(path, clippedIR, clipBounds, deltaMask, blitter, skipRect, | |
| containedInClip); | |
| deltaMask.convertCoverageToAlpha(isEvenOdd, isInverse, isConvex); | |
| record->fMask = deltaMask.prepareSkMask(); | |
| } else { | |
| record->fType = SkDAARecord::Type::kList; | |
| SkCoverageDeltaList* deltaList = alloc->make<SkCoverageDeltaList>( | |
| alloc, clippedIR, forceRLE); | |
| gen_alpha_deltas(path, clippedIR, clipBounds, *deltaList, blitter, skipRect, | |
| containedInClip); | |
| record->fList = deltaList; | |
| } | |
| } | |
| if (!isInitOnce) { | |
| SkASSERT(record->fType != SkDAARecord::Type::kToBeComputed); | |
| if (record->fType == SkDAARecord::Type::kMask) { | |
| blitter->blitMask(record->fMask, clippedIR); | |
| } else { | |
| blitter->blitCoverageDeltas(record->fList, clipBounds, isEvenOdd, isInverse, isConvex); | |
| } | |
| } | |
| } |