| /* | |
| * Copyright 2018 The Android Open Source Project | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "SkGlyphRun.h" | |
| #include <algorithm> | |
| #include <new> | |
| #include <tuple> | |
| #if SK_SUPPORT_GPU | |
| #include "GrColorSpaceInfo.h" | |
| #include "GrRenderTargetContext.h" | |
| #include "SkGr.h" | |
| #include "text/GrTextBlobCache.h" | |
| #include "text/GrTextContext.h" | |
| #endif | |
| #include "SkColorFilter.h" | |
| #include "SkDevice.h" | |
| #include "SkDistanceFieldGen.h" | |
| #include "SkDraw.h" | |
| #include "SkFindAndPlaceGlyph.h" | |
| #include "SkGlyphCache.h" | |
| #include "SkMSAN.h" | |
| #include "SkMakeUnique.h" | |
| #include "SkMatrix.h" | |
| #include "SkPaint.h" | |
| #include "SkPaintPriv.h" | |
| #include "SkPathEffect.h" | |
| #include "SkRasterClip.h" | |
| #include "SkRemoteGlyphCacheImpl.h" | |
| #include "SkStrikeCache.h" | |
| #include "SkTextBlob.h" | |
| #include "SkTextBlobPriv.h" | |
| #include "SkTo.h" | |
| #include "SkUtils.h" | |
| namespace { | |
| static SkTypeface::Encoding convert_encoding(SkPaint::TextEncoding encoding) { | |
| switch (encoding) { | |
| case SkPaint::kUTF8_TextEncoding: return SkTypeface::kUTF8_Encoding; | |
| case SkPaint::kUTF16_TextEncoding: return SkTypeface::kUTF16_Encoding; | |
| case SkPaint::kUTF32_TextEncoding: return SkTypeface::kUTF32_Encoding; | |
| default: return SkTypeface::kUTF32_Encoding; | |
| } | |
| } | |
| } // namespace | |
| // -- SkGlyphRun ----------------------------------------------------------------------------------- | |
| SkGlyphRun::SkGlyphRun(SkPaint&& runPaint, | |
| SkSpan<const uint16_t> denseIndices, | |
| SkSpan<const SkPoint> positions, | |
| SkSpan<const SkGlyphID> glyphIDs, | |
| SkSpan<const SkGlyphID> uniqueGlyphIDs, | |
| SkSpan<const char> text, | |
| SkSpan<const uint32_t> clusters) | |
| : fUniqueGlyphIDIndices{denseIndices} | |
| , fPositions{positions} | |
| , fGlyphIDs{glyphIDs} | |
| , fUniqueGlyphIDs{uniqueGlyphIDs} | |
| , fText{text} | |
| , fClusters{clusters} | |
| , fRunPaint{std::move(runPaint)} {} | |
| void SkGlyphRun::eachGlyphToGlyphRun(SkGlyphRun::PerGlyph perGlyph) { | |
| SkPaint paint{fRunPaint}; | |
| SkPoint point; | |
| SkGlyphID glyphID; | |
| SkGlyphRun run{ | |
| std::move(paint), | |
| SkSpan<const uint16_t>{}, // No dense indices for now. | |
| SkSpan<const SkPoint>{&point, 1}, | |
| SkSpan<const SkGlyphID>{&glyphID, 1}, | |
| SkSpan<const SkGlyphID>{}, | |
| SkSpan<const char>{}, | |
| SkSpan<const uint32_t>{} | |
| }; | |
| auto runSize = fGlyphIDs.size(); | |
| auto runPaint = run.mutablePaint(); | |
| for (size_t i = 0; i < runSize; i++) { | |
| glyphID = fGlyphIDs[i]; | |
| point = fPositions[i]; | |
| perGlyph(&run, runPaint); | |
| } | |
| } | |
| void SkGlyphRun::temporaryShuntToDrawPosText(SkBaseDevice* device, SkPoint origin) { | |
| auto pos = (const SkScalar*) this->positions().data(); | |
| if (!fGlyphIDs.empty()) { | |
| device->drawPosText( | |
| fGlyphIDs.data(), fGlyphIDs.size() * sizeof(SkGlyphID), | |
| pos, 2, origin, fRunPaint); | |
| } | |
| } | |
| void SkGlyphRun::temporaryShuntToCallback(TemporaryShuntCallback callback) { | |
| auto bytes = (const char *)fGlyphIDs.data(); | |
| auto pos = (const SkScalar*) this->positions().data(); | |
| callback(fGlyphIDs.size(), bytes, pos); | |
| } | |
| void SkGlyphRun::filloutGlyphsAndPositions(SkGlyphID* glyphIDs, SkPoint* positions) { | |
| memcpy(glyphIDs, fGlyphIDs.data(), fGlyphIDs.size_bytes()); | |
| memcpy(positions, fPositions.data(), fPositions.size_bytes()); | |
| } | |
| // -- SkGlyphRunListPainter ------------------------------------------------------------------------ | |
| SkGlyphRunListPainter::SkGlyphRunListPainter( | |
| const SkSurfaceProps& props, SkColorType colorType, SkScalerContextFlags flags) | |
| : fDeviceProps{props} | |
| , fBitmapFallbackProps{SkSurfaceProps{props.flags(), kUnknown_SkPixelGeometry}} | |
| , fColorType{colorType} | |
| , fScalerContextFlags{flags} {} | |
| #if SK_SUPPORT_GPU | |
| // TODO: unify with code in GrTextContext.cpp | |
| static SkScalerContextFlags compute_scaler_context_flags( | |
| const GrColorSpaceInfo& colorSpaceInfo) { | |
| // If we're doing linear blending, then we can disable the gamma hacks. | |
| // Otherwise, leave them on. In either case, we still want the contrast boost: | |
| // TODO: Can we be even smarter about mask gamma based on the dest transfer function? | |
| if (colorSpaceInfo.isLinearlyBlended()) { | |
| return SkScalerContextFlags::kBoostContrast; | |
| } else { | |
| return SkScalerContextFlags::kFakeGammaAndBoostContrast; | |
| } | |
| } | |
| SkGlyphRunListPainter::SkGlyphRunListPainter( | |
| const SkSurfaceProps& props, const GrColorSpaceInfo& csi) | |
| : SkGlyphRunListPainter(props, kUnknown_SkColorType, compute_scaler_context_flags(csi)) {} | |
| SkGlyphRunListPainter::SkGlyphRunListPainter(const GrRenderTargetContext& rtc) | |
| : SkGlyphRunListPainter{rtc.surfaceProps(), rtc.colorSpaceInfo()} {} | |
| #endif | |
| bool SkGlyphRunListPainter::ShouldDrawAsPath(const SkPaint& paint, const SkMatrix& matrix) { | |
| // hairline glyphs are fast enough so we don't need to cache them | |
| if (SkPaint::kStroke_Style == paint.getStyle() && 0 == paint.getStrokeWidth()) { | |
| return true; | |
| } | |
| // we don't cache perspective | |
| if (matrix.hasPerspective()) { | |
| return true; | |
| } | |
| SkMatrix textM; | |
| SkPaintPriv::MakeTextMatrix(&textM, paint); | |
| return SkPaint::TooBigToUseCache(matrix, textM, 1024); | |
| } | |
| bool SkGlyphRunListPainter::ensureBitmapBuffers(size_t runSize) { | |
| if (runSize > fMaxRunSize) { | |
| fPositions.reset(runSize); | |
| fMaxRunSize = runSize; | |
| } | |
| return true; | |
| } | |
| void SkGlyphRunListPainter::drawUsingPaths( | |
| const SkGlyphRun& glyphRun, SkPoint origin, SkGlyphCache* cache, PerPath perPath) const { | |
| auto eachGlyph = | |
| [perPath{std::move(perPath)}, origin, &cache] | |
| (SkGlyphID glyphID, SkPoint position) { | |
| const SkGlyph& glyph = cache->getGlyphIDMetrics(glyphID); | |
| if (glyph.fWidth > 0) { | |
| const SkPath* path = cache->findPath(glyph); | |
| SkPoint loc = position + origin; | |
| perPath(path, glyph, loc); | |
| } | |
| }; | |
| glyphRun.forEachGlyphAndPosition(eachGlyph); | |
| } | |
| static bool prepare_mask( | |
| SkGlyphCache* cache, const SkGlyph& glyph, SkPoint position, SkMask* mask) { | |
| if (glyph.fWidth == 0) { return false; } | |
| // Prevent glyphs from being drawn outside of or straddling the edge of device space. | |
| // Comparisons written a little weirdly so that NaN coordinates are treated safely. | |
| auto gt = [](float a, int b) { return !(a <= (float)b); }; | |
| auto lt = [](float a, int b) { return !(a >= (float)b); }; | |
| if (gt(position.fX, INT_MAX - (INT16_MAX + SkTo<int>(UINT16_MAX))) || | |
| lt(position.fX, INT_MIN - (INT16_MIN + 0 /*UINT16_MIN*/)) || | |
| gt(position.fY, INT_MAX - (INT16_MAX + SkTo<int>(UINT16_MAX))) || | |
| lt(position.fY, INT_MIN - (INT16_MIN + 0 /*UINT16_MIN*/))) { | |
| return false; | |
| } | |
| int left = SkScalarFloorToInt(position.fX); | |
| int top = SkScalarFloorToInt(position.fY); | |
| left += glyph.fLeft; | |
| top += glyph.fTop; | |
| int right = left + glyph.fWidth; | |
| int bottom = top + glyph.fHeight; | |
| mask->fBounds.set(left, top, right, bottom); | |
| SkASSERT(!mask->fBounds.isEmpty()); | |
| uint8_t* bits = (uint8_t*)(cache->findImage(glyph)); | |
| if (nullptr == bits) { | |
| return false; // can't rasterize glyph | |
| } | |
| mask->fImage = bits; | |
| mask->fRowBytes = glyph.rowBytes(); | |
| mask->fFormat = static_cast<SkMask::Format>(glyph.fMaskFormat); | |
| return true; | |
| } | |
| void SkGlyphRunListPainter::drawGlyphRunAsSubpixelMask( | |
| SkGlyphCache* cache, const SkGlyphRun& glyphRun, | |
| SkPoint origin, const SkMatrix& deviceMatrix, | |
| PerMask perMask) { | |
| auto runSize = glyphRun.runSize(); | |
| if (this->ensureBitmapBuffers(runSize)) { | |
| // Add rounding and origin. | |
| SkMatrix matrix = deviceMatrix; | |
| SkAxisAlignment axisAlignment = cache->getScalerContext()->computeAxisAlignmentForHText(); | |
| SkPoint rounding = SkFindAndPlaceGlyph::SubpixelPositionRounding(axisAlignment); | |
| matrix.preTranslate(origin.x(), origin.y()); | |
| matrix.postTranslate(rounding.x(), rounding.y()); | |
| matrix.mapPoints(fPositions, glyphRun.positions().data(), runSize); | |
| const SkPoint* positionCursor = fPositions; | |
| for (auto glyphID : glyphRun.shuntGlyphsIDs()) { | |
| auto position = *positionCursor++; | |
| if (SkScalarsAreFinite(position.fX, position.fY)) { | |
| SkFixed lookupX = SkScalarToFixed(SkScalarFraction(position.fX)), | |
| lookupY = SkScalarToFixed(SkScalarFraction(position.fY)); | |
| // Snap to a given axis if alignment is requested. | |
| if (axisAlignment == kX_SkAxisAlignment ) { | |
| lookupY = 0; | |
| } else if (axisAlignment == kY_SkAxisAlignment) { | |
| lookupX = 0; | |
| } | |
| const SkGlyph& glyph = cache->getGlyphIDMetrics(glyphID, lookupX, lookupY); | |
| SkMask mask; | |
| if (prepare_mask(cache, glyph, position, &mask)) { | |
| perMask(mask, glyph, position); | |
| } | |
| } | |
| } | |
| } | |
| } | |
| void SkGlyphRunListPainter::drawGlyphRunAsFullpixelMask( | |
| SkGlyphCache* cache, const SkGlyphRun& glyphRun, | |
| SkPoint origin, const SkMatrix& deviceMatrix, | |
| PerMask perMask) { | |
| auto runSize = glyphRun.runSize(); | |
| if (this->ensureBitmapBuffers(runSize)) { | |
| // Add rounding and origin. | |
| SkMatrix matrix = deviceMatrix; | |
| matrix.preTranslate(origin.x(), origin.y()); | |
| matrix.postTranslate(SK_ScalarHalf, SK_ScalarHalf); | |
| matrix.mapPoints(fPositions, glyphRun.positions().data(), runSize); | |
| const SkPoint* positionCursor = fPositions; | |
| for (auto glyphID : glyphRun.shuntGlyphsIDs()) { | |
| auto position = *positionCursor++; | |
| if (SkScalarsAreFinite(position.fX, position.fY)) { | |
| const SkGlyph& glyph = cache->getGlyphIDMetrics(glyphID); | |
| SkMask mask; | |
| if (prepare_mask(cache, glyph, position, &mask)) { | |
| perMask(mask, glyph, position); | |
| } | |
| } | |
| } | |
| } | |
| } | |
| void SkGlyphRunListPainter::drawForBitmapDevice( | |
| const SkGlyphRunList& glyphRunList, const SkMatrix& deviceMatrix, | |
| PerMaskCreator perMaskCreator, PerPathCreator perPathCreator) { | |
| SkPoint origin = glyphRunList.origin(); | |
| for (auto& glyphRun : glyphRunList) { | |
| SkSTArenaAlloc<3332> alloc; | |
| // The bitmap blitters can only draw lcd text to a N32 bitmap in srcOver. Otherwise, | |
| // convert the lcd text into A8 text. The props communicates this to the scaler. | |
| auto& props = (kN32_SkColorType == fColorType && glyphRun.paint().isSrcOver()) | |
| ? fDeviceProps | |
| : fBitmapFallbackProps; | |
| auto paint = glyphRun.paint(); | |
| if (ShouldDrawAsPath(glyphRun.paint(), deviceMatrix)) { | |
| // setup our std pathPaint, in hopes of getting hits in the cache | |
| SkPaint pathPaint(glyphRun.paint()); | |
| SkScalar matrixScale = pathPaint.setupForAsPaths(); | |
| // Temporarily jam in kFill, so we only ever ask for the raw outline from the cache. | |
| pathPaint.setStyle(SkPaint::kFill_Style); | |
| pathPaint.setPathEffect(nullptr); | |
| auto pathCache = SkStrikeCache::FindOrCreateStrikeExclusive( | |
| pathPaint, &props, fScalerContextFlags, nullptr); | |
| auto perPath = perPathCreator(paint, matrixScale, &alloc); | |
| this->drawUsingPaths(glyphRun, origin, pathCache.get(), perPath); | |
| } else { | |
| auto cache = SkStrikeCache::FindOrCreateStrikeExclusive( | |
| paint, &props, fScalerContextFlags, &deviceMatrix); | |
| auto perMask = perMaskCreator(paint, &alloc); | |
| this->drawUsingMasks(cache.get(), glyphRun, origin, deviceMatrix, perMask); | |
| } | |
| } | |
| } | |
| void SkGlyphRunListPainter::drawUsingMasks( | |
| SkGlyphCache* cache, const SkGlyphRun& glyphRun, | |
| SkPoint origin, const SkMatrix& deviceMatrix, PerMask perMask) { | |
| if (cache->isSubpixel()) { | |
| this->drawGlyphRunAsSubpixelMask(cache, glyphRun, origin, deviceMatrix, perMask); | |
| } else { | |
| this->drawGlyphRunAsFullpixelMask(cache, glyphRun, origin, deviceMatrix, perMask); | |
| } | |
| } | |
| // -- SkGlyphRunList ------------------------------------------------------------------------------- | |
| SkGlyphRunList::SkGlyphRunList() = default; | |
| SkGlyphRunList::SkGlyphRunList( | |
| const SkPaint& paint, | |
| const SkTextBlob* blob, | |
| SkPoint origin, | |
| SkSpan<SkGlyphRun> glyphRunList) | |
| : fOriginalPaint{&paint} | |
| , fOriginalTextBlob{blob} | |
| , fOrigin{origin} | |
| , fGlyphRuns{glyphRunList} { } | |
| SkGlyphRunList::SkGlyphRunList(SkGlyphRun* glyphRun) | |
| : fOriginalPaint{&glyphRun->paint()} | |
| , fOriginalTextBlob{nullptr} | |
| , fOrigin{SkPoint::Make(0, 0)} | |
| , fGlyphRuns{SkSpan<SkGlyphRun>{glyphRun, 1}} {} | |
| uint64_t SkGlyphRunList::uniqueID() const { | |
| return fOriginalTextBlob != nullptr ? fOriginalTextBlob->uniqueID() | |
| : SK_InvalidUniqueID; | |
| } | |
| bool SkGlyphRunList::anyRunsLCD() const { | |
| for (const auto& r : fGlyphRuns) { | |
| if (r.paint().isLCDRenderText()) { | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| void SkGlyphRunList::temporaryShuntBlobNotifyAddedToCache(uint32_t cacheID) const { | |
| SkASSERT(fOriginalTextBlob != nullptr); | |
| fOriginalTextBlob->notifyAddedToCache(cacheID); | |
| } | |
| // -- SkGlyphIDSet --------------------------------------------------------------------------------- | |
| // A faster set implementation that does not need any initialization, and reading the set items | |
| // is order the number of items, and not the size of the universe. | |
| // This implementation is based on the paper by Briggs and Torczon, "An Efficient Representation | |
| // for Sparse Sets" | |
| // | |
| // This implementation assumes that the unique glyphs added are appended to a vector that may | |
| // already have unique glyph from a previous computation. This allows the packing of multiple | |
| // UniqueID sequences in a single vector. | |
| SkSpan<const SkGlyphID> SkGlyphIDSet::uniquifyGlyphIDs( | |
| uint32_t universeSize, | |
| SkSpan<const SkGlyphID> glyphIDs, | |
| SkGlyphID* uniqueGlyphIDs, | |
| uint16_t* denseIndices) { | |
| static constexpr SkGlyphID kUndefGlyph{0}; | |
| if (universeSize > fUniverseToUniqueSize) { | |
| fUniverseToUnique.reset(universeSize); | |
| fUniverseToUniqueSize = universeSize; | |
| // If the following bzero becomes a performance problem, the memory can be marked as | |
| // initialized for valgrind and msan. | |
| // valgrind = VALGRIND_MAKE_MEM_DEFINED(fUniverseToUnique, universeSize * sizeof(SkGlyphID)) | |
| // msan = sk_msan_mark_initialized(fUniverseToUnique, universeSize * sizeof(SkGlyphID)) | |
| sk_bzero(fUniverseToUnique, universeSize * sizeof(SkGlyphID)); | |
| } | |
| // No need to clear fUniverseToUnique here... the set insertion algorithm is designed to work | |
| // correctly even when the fUniverseToUnique buffer is uninitialized! | |
| size_t uniqueSize = 0; | |
| size_t denseIndicesCursor = 0; | |
| for (auto glyphID : glyphIDs) { | |
| // If the glyphID is not in range then it is the undefined glyph. | |
| if (glyphID >= universeSize) { | |
| glyphID = kUndefGlyph; | |
| } | |
| // The index into the unique ID vector. | |
| auto uniqueIndex = fUniverseToUnique[glyphID]; | |
| if (uniqueIndex >= uniqueSize || uniqueGlyphIDs[uniqueIndex] != glyphID) { | |
| uniqueIndex = SkTo<uint16_t>(uniqueSize); | |
| uniqueGlyphIDs[uniqueSize] = glyphID; | |
| fUniverseToUnique[glyphID] = uniqueIndex; | |
| uniqueSize += 1; | |
| } | |
| denseIndices[denseIndicesCursor++] = uniqueIndex; | |
| } | |
| // If we're hanging onto these arrays for a long time, we don't want their size to drift | |
| // endlessly upwards. It's unusual to see a typeface with more than 4096 possible glyphs. | |
| if (fUniverseToUniqueSize > 4096) { | |
| fUniverseToUnique.reset(4096); | |
| sk_bzero(fUniverseToUnique, 4096 * sizeof(SkGlyphID)); | |
| fUniverseToUniqueSize = 4096; | |
| } | |
| return SkSpan<const SkGlyphID>(uniqueGlyphIDs, uniqueSize); | |
| } | |
| // -- SkGlyphRunBuilder ---------------------------------------------------------------------------- | |
| void SkGlyphRunBuilder::drawTextAtOrigin( | |
| const SkPaint& paint, const void* bytes, size_t byteLength) { | |
| auto glyphIDs = textToGlyphIDs(paint, bytes, byteLength); | |
| if (!glyphIDs.empty()) { | |
| this->initialize(glyphIDs.size()); | |
| } | |
| auto positions = SkSpan<const SkPoint>{fPositions, glyphIDs.size()}; | |
| // Every glyph is at the origin. | |
| sk_bzero((void *)positions.data(), positions.size_bytes()); | |
| this->makeGlyphRun( | |
| paint, | |
| glyphIDs, | |
| positions, | |
| SkSpan<const uint16_t>{}, // no dense indices for now., | |
| SkSpan<const SkGlyphID>{}, | |
| SkSpan<const char>{}, | |
| SkSpan<const uint32_t>{}); | |
| this->makeGlyphRunList(paint, nullptr, SkPoint::Make(0, 0)); | |
| } | |
| void SkGlyphRunBuilder::drawText( | |
| const SkPaint& paint, const void* bytes, size_t byteLength, SkPoint origin) { | |
| auto glyphIDs = textToGlyphIDs(paint, bytes, byteLength); | |
| if (!glyphIDs.empty()) { | |
| this->initialize(glyphIDs.size()); | |
| this->simplifyDrawText( | |
| paint, glyphIDs, origin, fUniqueGlyphIDIndices, fUniqueGlyphIDs, fPositions); | |
| } | |
| this->makeGlyphRunList(paint, nullptr, SkPoint::Make(0, 0)); | |
| } | |
| void SkGlyphRunBuilder::drawPosTextH(const SkPaint& paint, const void* bytes, | |
| size_t byteLength, const SkScalar* xpos, | |
| SkScalar constY) { | |
| auto glyphIDs = textToGlyphIDs(paint, bytes, byteLength); | |
| if (!glyphIDs.empty()) { | |
| this->initialize(glyphIDs.size()); | |
| this->simplifyDrawPosTextH( | |
| paint, glyphIDs, xpos, constY, fUniqueGlyphIDIndices, fUniqueGlyphIDs, fPositions); | |
| } | |
| this->makeGlyphRunList(paint, nullptr, SkPoint::Make(0, 0)); | |
| } | |
| void SkGlyphRunBuilder::drawPosText(const SkPaint& paint, const void* bytes, | |
| size_t byteLength, const SkPoint* pos) { | |
| auto glyphIDs = textToGlyphIDs(paint, bytes, byteLength); | |
| if (!glyphIDs.empty()) { | |
| this->initialize(glyphIDs.size()); | |
| this->simplifyDrawPosText(paint, glyphIDs, pos, | |
| fUniqueGlyphIDIndices, fUniqueGlyphIDs); | |
| } | |
| this->makeGlyphRunList(paint, nullptr, SkPoint::Make(0, 0)); | |
| } | |
| void SkGlyphRunBuilder::drawTextBlob(const SkPaint& paint, const SkTextBlob& blob, SkPoint origin) { | |
| SkPaint runPaint = paint; | |
| // Figure out all the storage needed to pre-size everything below. | |
| size_t totalGlyphs = 0; | |
| for (SkTextBlobRunIterator it(&blob); !it.done(); it.next()) { | |
| totalGlyphs += it.glyphCount(); | |
| } | |
| // Pre-size all the buffers so they don't move during processing. | |
| this->initialize(totalGlyphs); | |
| uint16_t* currentDenseIndices = fUniqueGlyphIDIndices; | |
| SkPoint* currentPositions = fPositions; | |
| SkGlyphID* currentUniqueGlyphIDs = fUniqueGlyphIDs; | |
| for (SkTextBlobRunIterator it(&blob); !it.done(); it.next()) { | |
| // applyFontToPaint() always overwrites the exact same attributes, | |
| // so it is safe to not re-seed the paint for this reason. | |
| it.applyFontToPaint(&runPaint); | |
| size_t runSize = it.glyphCount(); | |
| // These better be glyphs | |
| SkASSERT(runPaint.getTextEncoding() == SkPaint::kGlyphID_TextEncoding); | |
| auto text = SkSpan<const char>(it.text(), it.textSize()); | |
| auto clusters = SkSpan<const uint32_t>(it.clusters(), runSize); | |
| const SkPoint& offset = it.offset(); | |
| auto glyphIDs = SkSpan<const SkGlyphID>{it.glyphs(), runSize}; | |
| size_t uniqueGlyphIDsSize = 0; | |
| switch (it.positioning()) { | |
| case SkTextBlobRunIterator::kDefault_Positioning: { | |
| uniqueGlyphIDsSize = this->simplifyDrawText( | |
| runPaint, glyphIDs, offset, | |
| currentDenseIndices, currentUniqueGlyphIDs, currentPositions, | |
| text, clusters); | |
| } | |
| break; | |
| case SkTextBlobRunIterator::kHorizontal_Positioning: { | |
| auto constY = offset.y(); | |
| uniqueGlyphIDsSize = this->simplifyDrawPosTextH( | |
| runPaint, glyphIDs, it.pos(), constY, | |
| currentDenseIndices, currentUniqueGlyphIDs, currentPositions, | |
| text, clusters); | |
| } | |
| break; | |
| case SkTextBlobRunIterator::kFull_Positioning: | |
| uniqueGlyphIDsSize = this->simplifyDrawPosText( | |
| runPaint, glyphIDs, (const SkPoint*)it.pos(), | |
| currentDenseIndices, currentUniqueGlyphIDs, | |
| text, clusters); | |
| break; | |
| } | |
| currentDenseIndices += runSize; | |
| currentPositions += runSize; | |
| currentUniqueGlyphIDs += uniqueGlyphIDsSize; | |
| } | |
| this->makeGlyphRunList(paint, &blob, origin); | |
| } | |
| void SkGlyphRunBuilder::drawGlyphPos( | |
| const SkPaint& paint, SkSpan<const SkGlyphID> glyphIDs, const SkPoint* pos) { | |
| if (!glyphIDs.empty()) { | |
| this->initialize(glyphIDs.size()); | |
| this->simplifyDrawPosText(paint, glyphIDs, pos, | |
| fUniqueGlyphIDIndices, fUniqueGlyphIDs); | |
| this->makeGlyphRunList(paint, nullptr, SkPoint::Make(0, 0)); | |
| } | |
| } | |
| const SkGlyphRunList& SkGlyphRunBuilder::useGlyphRunList() { | |
| return fGlyphRunList; | |
| } | |
| void SkGlyphRunBuilder::initialize(size_t totalRunSize) { | |
| if (totalRunSize > fMaxTotalRunSize) { | |
| fMaxTotalRunSize = totalRunSize; | |
| fUniqueGlyphIDIndices.reset(fMaxTotalRunSize); | |
| fPositions.reset(fMaxTotalRunSize); | |
| fUniqueGlyphIDs.reset(fMaxTotalRunSize); | |
| } | |
| fGlyphRunListStorage.clear(); | |
| } | |
| SkSpan<const SkGlyphID> SkGlyphRunBuilder::textToGlyphIDs( | |
| const SkPaint& paint, const void* bytes, size_t byteLength) { | |
| auto encoding = paint.getTextEncoding(); | |
| if (encoding != SkPaint::kGlyphID_TextEncoding) { | |
| auto tfEncoding = convert_encoding(encoding); | |
| int utfSize = SkUTFN_CountUnichars(tfEncoding, bytes, byteLength); | |
| if (utfSize > 0) { | |
| size_t runSize = SkTo<size_t>(utfSize); | |
| fScratchGlyphIDs.resize(runSize); | |
| auto typeface = SkPaintPriv::GetTypefaceOrDefault(paint); | |
| typeface->charsToGlyphs(bytes, tfEncoding, fScratchGlyphIDs.data(), runSize); | |
| return SkSpan<const SkGlyphID>{fScratchGlyphIDs}; | |
| } else { | |
| return SkSpan<const SkGlyphID>(); | |
| } | |
| } else { | |
| return SkSpan<const SkGlyphID>((const SkGlyphID*)bytes, byteLength / 2); | |
| } | |
| } | |
| SkSpan<const SkGlyphID> SkGlyphRunBuilder::addDenseAndUnique( | |
| const SkPaint& paint, | |
| SkSpan<const SkGlyphID> glyphIDs, | |
| uint16_t* uniqueGlyphIDIndices, | |
| SkGlyphID* uniqueGlyphIDs) { | |
| SkSpan<const SkGlyphID> uniquifiedGlyphIDs; | |
| if (!glyphIDs.empty()) { | |
| auto typeface = SkPaintPriv::GetTypefaceOrDefault(paint); | |
| auto glyphUniverseSize = typeface->countGlyphs(); | |
| // There better be glyphs in the font if we want to uniqify. | |
| if (glyphUniverseSize > 0) { | |
| uniquifiedGlyphIDs = fGlyphIDSet.uniquifyGlyphIDs( | |
| glyphUniverseSize, glyphIDs, uniqueGlyphIDs, uniqueGlyphIDIndices); | |
| } | |
| } | |
| return uniquifiedGlyphIDs; | |
| } | |
| void SkGlyphRunBuilder::makeGlyphRun( | |
| const SkPaint& runPaint, | |
| SkSpan<const SkGlyphID> glyphIDs, | |
| SkSpan<const SkPoint> positions, | |
| SkSpan<const uint16_t> uniqueGlyphIDIndices, | |
| SkSpan<const SkGlyphID> uniqueGlyphIDs, | |
| SkSpan<const char> text, | |
| SkSpan<const uint32_t> clusters) { | |
| // Ignore empty runs. | |
| if (!glyphIDs.empty()) { | |
| SkPaint glyphRunPaint{runPaint}; | |
| glyphRunPaint.setTextEncoding(SkPaint::kGlyphID_TextEncoding); | |
| glyphRunPaint.setTextAlign(SkPaint::kLeft_Align); | |
| fGlyphRunListStorage.emplace_back( | |
| std::move(glyphRunPaint), | |
| uniqueGlyphIDIndices, | |
| positions, | |
| glyphIDs, | |
| uniqueGlyphIDs, | |
| text, | |
| clusters); | |
| } | |
| } | |
| void SkGlyphRunBuilder::makeGlyphRunList( | |
| const SkPaint& paint, const SkTextBlob* blob, SkPoint origin) { | |
| fGlyphRunList.~SkGlyphRunList(); | |
| new (&fGlyphRunList) SkGlyphRunList{ | |
| paint, blob, origin, SkSpan<SkGlyphRun>{fGlyphRunListStorage}}; | |
| } | |
| size_t SkGlyphRunBuilder::simplifyDrawText( | |
| const SkPaint& paint, SkSpan<const SkGlyphID> glyphIDs, SkPoint origin, | |
| uint16_t* uniqueGlyphIDIndicesBuffer, SkGlyphID* uniqueGlyphIDsBuffer, SkPoint* positions, | |
| SkSpan<const char> text, SkSpan<const uint32_t> clusters) { | |
| SkASSERT(!glyphIDs.empty()); | |
| auto runSize = glyphIDs.size(); | |
| auto unqiueGlyphIDs = this->addDenseAndUnique( | |
| paint, glyphIDs, uniqueGlyphIDIndicesBuffer, uniqueGlyphIDsBuffer); | |
| if (!unqiueGlyphIDs.empty()) { | |
| fScratchAdvances.resize(runSize); | |
| { | |
| auto cache = SkStrikeCache::FindOrCreateStrikeExclusive(paint); | |
| cache->getAdvances(unqiueGlyphIDs, fScratchAdvances.data()); | |
| } | |
| SkPoint endOfLastGlyph = origin; | |
| for (size_t i = 0; i < runSize; i++) { | |
| positions[i] = endOfLastGlyph; | |
| endOfLastGlyph += fScratchAdvances[uniqueGlyphIDIndicesBuffer[i]]; | |
| } | |
| if (paint.getTextAlign() != SkPaint::kLeft_Align) { | |
| SkVector len = endOfLastGlyph - origin; | |
| if (paint.getTextAlign() == SkPaint::kCenter_Align) { | |
| len.scale(SK_ScalarHalf); | |
| } | |
| for (auto& pt : SkSpan<SkPoint>{positions, runSize}) { | |
| pt -= len; | |
| } | |
| } | |
| this->makeGlyphRun( | |
| paint, | |
| glyphIDs, | |
| SkSpan<const SkPoint>{positions, runSize}, | |
| SkSpan<const uint16_t>{uniqueGlyphIDIndicesBuffer, runSize}, | |
| unqiueGlyphIDs, | |
| text, | |
| clusters); | |
| } | |
| return unqiueGlyphIDs.size(); | |
| } | |
| size_t SkGlyphRunBuilder::simplifyDrawPosTextH( | |
| const SkPaint& paint, SkSpan<const SkGlyphID> glyphIDs, | |
| const SkScalar* xpos, SkScalar constY, | |
| uint16_t* uniqueGlyphIDIndicesBuffer, SkGlyphID* uniqueGlyphIDsBuffer, SkPoint* positions, | |
| SkSpan<const char> text, SkSpan<const uint32_t> clusters) { | |
| auto posCursor = positions; | |
| for (auto x : SkSpan<const SkScalar>{xpos, glyphIDs.size()}) { | |
| *posCursor++ = SkPoint::Make(x, constY); | |
| } | |
| return simplifyDrawPosText(paint, glyphIDs, positions, | |
| uniqueGlyphIDIndicesBuffer, uniqueGlyphIDsBuffer, | |
| text, clusters); | |
| } | |
| size_t SkGlyphRunBuilder::simplifyDrawPosText( | |
| const SkPaint& paint, SkSpan<const SkGlyphID> glyphIDs, const SkPoint* pos, | |
| uint16_t* uniqueGlyphIDIndicesBuffer, SkGlyphID* uniqueGlyphIDsBuffer, | |
| SkSpan<const char> text, SkSpan<const uint32_t> clusters) { | |
| auto runSize = glyphIDs.size(); | |
| // The dense indices are not used by the rest of the stack yet. | |
| SkSpan<const SkGlyphID> uniqueGlyphIDs; | |
| #ifdef SK_DEBUG | |
| uniqueGlyphIDs = this->addDenseAndUnique( | |
| paint, glyphIDs, uniqueGlyphIDIndicesBuffer, uniqueGlyphIDsBuffer); | |
| #endif | |
| // TODO: when using the unique glyph system have a guard that there are actually glyphs like | |
| // drawText above. | |
| this->makeGlyphRun( | |
| paint, | |
| glyphIDs, | |
| SkSpan<const SkPoint>{pos, runSize}, | |
| SkSpan<const SkGlyphID>{uniqueGlyphIDIndicesBuffer, runSize}, | |
| uniqueGlyphIDs, | |
| text, | |
| clusters); | |
| return uniqueGlyphIDs.size(); | |
| } | |
| #if SK_SUPPORT_GPU | |
| template <typename PerSDFT, typename PerPathT, typename PerFallbackT> | |
| void SkGlyphRunListPainter::drawGlyphRunAsSDFWithFallback( | |
| SkGlyphCache* cache, const SkGlyphRun& glyphRun, | |
| SkPoint origin, SkScalar textRatio, | |
| PerSDFT perSDF, PerPathT perPath, PerFallbackT perFallback) { | |
| const SkPoint* positionCursor = glyphRun.positions().data(); | |
| for (auto glyphID : glyphRun.shuntGlyphsIDs()) { | |
| const SkGlyph& glyph = cache->getGlyphIDMetrics(glyphID); | |
| SkPoint glyphPos = origin + *positionCursor++; | |
| if (glyph.fWidth > 0) { | |
| if (glyph.fMaskFormat == SkMask::kSDF_Format) { | |
| if (glyph_too_big_for_atlas(glyph)) { | |
| SkRect glyphRect = | |
| rect_to_draw(glyph, glyphPos, textRatio, true); | |
| if (!glyphRect.isEmpty()) { | |
| const SkPath* glyphPath = cache->findPath(glyph); | |
| if (glyphPath != nullptr) { | |
| perPath(glyphPath, glyph, glyphPos); | |
| } | |
| } | |
| } else { | |
| perSDF(glyph, glyphPos); | |
| } | |
| } else { | |
| perFallback(glyph, glyphPos); | |
| } | |
| } | |
| } | |
| } | |
| // -- GrTextContext -------------------------------------------------------------------------------- | |
| GrColor generate_filtered_color(const SkPaint& paint, const GrColorSpaceInfo& colorSpaceInfo) { | |
| GrColor4f filteredColor = SkColorToUnpremulGrColor4f(paint.getColor(), colorSpaceInfo); | |
| if (paint.getColorFilter() != nullptr) { | |
| filteredColor = GrColor4f::FromSkColor4f( | |
| paint.getColorFilter()->filterColor4f(filteredColor.toSkColor4f(), | |
| colorSpaceInfo.colorSpace())); | |
| } | |
| return filteredColor.premul().toGrColor(); | |
| } | |
| void GrTextContext::drawGlyphRunList( | |
| GrContext* context, GrTextTarget* target, const GrClip& clip, | |
| const SkMatrix& viewMatrix, const SkSurfaceProps& props, | |
| const SkGlyphRunList& glyphRunList) { | |
| SkPoint origin = glyphRunList.origin(); | |
| // Get the first paint to use as the key paint. | |
| const SkPaint& listPaint = glyphRunList.paint(); | |
| GrColor filteredColor = generate_filtered_color(listPaint, target->colorSpaceInfo()); | |
| // If we have been abandoned, then don't draw | |
| if (context->abandoned()) { | |
| return; | |
| } | |
| SkMaskFilterBase::BlurRec blurRec; | |
| // It might be worth caching these things, but its not clear at this time | |
| // TODO for animated mask filters, this will fill up our cache. We need a safeguard here | |
| const SkMaskFilter* mf = listPaint.getMaskFilter(); | |
| bool canCache = glyphRunList.canCache() && !(listPaint.getPathEffect() || | |
| (mf && !as_MFB(mf)->asABlur(&blurRec))); | |
| SkScalerContextFlags scalerContextFlags = ComputeScalerContextFlags(target->colorSpaceInfo()); | |
| auto glyphCache = context->contextPriv().getGlyphCache(); | |
| GrTextBlobCache* textBlobCache = context->contextPriv().getTextBlobCache(); | |
| sk_sp<GrTextBlob> cacheBlob; | |
| GrTextBlob::Key key; | |
| if (canCache) { | |
| bool hasLCD = glyphRunList.anyRunsLCD(); | |
| // We canonicalize all non-lcd draws to use kUnknown_SkPixelGeometry | |
| SkPixelGeometry pixelGeometry = hasLCD ? props.pixelGeometry() : | |
| kUnknown_SkPixelGeometry; | |
| // TODO we want to figure out a way to be able to use the canonical color on LCD text, | |
| // see the note on ComputeCanonicalColor above. We pick a dummy value for LCD text to | |
| // ensure we always match the same key | |
| GrColor canonicalColor = hasLCD ? SK_ColorTRANSPARENT : | |
| ComputeCanonicalColor(listPaint, hasLCD); | |
| key.fPixelGeometry = pixelGeometry; | |
| key.fUniqueID = glyphRunList.uniqueID(); | |
| key.fStyle = listPaint.getStyle(); | |
| key.fHasBlur = SkToBool(mf); | |
| key.fCanonicalColor = canonicalColor; | |
| key.fScalerContextFlags = scalerContextFlags; | |
| cacheBlob = textBlobCache->find(key); | |
| } | |
| if (cacheBlob) { | |
| if (cacheBlob->mustRegenerate(listPaint, blurRec, viewMatrix, origin.x(), origin.y())) { | |
| // We have to remake the blob because changes may invalidate our masks. | |
| // TODO we could probably get away reuse most of the time if the pointer is unique, | |
| // but we'd have to clear the subrun information | |
| textBlobCache->remove(cacheBlob.get()); | |
| cacheBlob = textBlobCache->makeCachedBlob(glyphRunList, key, blurRec, listPaint); | |
| this->regenerateGlyphRunList(cacheBlob.get(), glyphCache, | |
| *context->contextPriv().caps()->shaderCaps(), listPaint, | |
| filteredColor, scalerContextFlags, viewMatrix, props, | |
| glyphRunList, target->glyphPainter()); | |
| } else { | |
| textBlobCache->makeMRU(cacheBlob.get()); | |
| if (CACHE_SANITY_CHECK) { | |
| int glyphCount = glyphRunList.totalGlyphCount(); | |
| int runCount = glyphRunList.runCount(); | |
| sk_sp<GrTextBlob> sanityBlob(textBlobCache->makeBlob(glyphCount, runCount)); | |
| sanityBlob->setupKey(key, blurRec, listPaint); | |
| this->regenerateGlyphRunList( | |
| sanityBlob.get(), glyphCache, *context->contextPriv().caps()->shaderCaps(), | |
| listPaint, filteredColor, scalerContextFlags, viewMatrix, props, glyphRunList, | |
| target->glyphPainter()); | |
| GrTextBlob::AssertEqual(*sanityBlob, *cacheBlob); | |
| } | |
| } | |
| } else { | |
| if (canCache) { | |
| cacheBlob = textBlobCache->makeCachedBlob(glyphRunList, key, blurRec, listPaint); | |
| } else { | |
| cacheBlob = textBlobCache->makeBlob(glyphRunList); | |
| } | |
| this->regenerateGlyphRunList(cacheBlob.get(), glyphCache, | |
| *context->contextPriv().caps()->shaderCaps(), listPaint, | |
| filteredColor, scalerContextFlags, viewMatrix, props, | |
| glyphRunList, target->glyphPainter()); | |
| } | |
| cacheBlob->flush(target, props, fDistanceAdjustTable.get(), listPaint, filteredColor, | |
| clip, viewMatrix, origin.x(), origin.y()); | |
| } | |
| void GrTextContext::AppendGlyph(GrTextBlob* blob, int runIndex, | |
| GrGlyphCache* grGlyphCache, | |
| sk_sp<GrTextStrike>* strike, | |
| const SkGlyph& skGlyph, GrGlyph::MaskStyle maskStyle, | |
| SkScalar sx, SkScalar sy, | |
| GrColor color, SkGlyphCache* skGlyphCache, | |
| SkScalar textRatio, bool needsTransform) { | |
| if (!*strike) { | |
| *strike = grGlyphCache->getStrike(skGlyphCache); | |
| } | |
| GrGlyph::PackedID id = GrGlyph::Pack(skGlyph.getGlyphID(), | |
| skGlyph.getSubXFixed(), | |
| skGlyph.getSubYFixed(), | |
| maskStyle); | |
| GrGlyph* glyph = (*strike)->getGlyph(skGlyph, id, skGlyphCache); | |
| if (!glyph) { | |
| return; | |
| } | |
| SkASSERT(skGlyph.fWidth == glyph->width()); | |
| SkASSERT(skGlyph.fHeight == glyph->height()); | |
| bool isDFT = maskStyle == GrGlyph::kDistance_MaskStyle; | |
| SkRect glyphRect = rect_to_draw(skGlyph, {sx, sy}, textRatio, isDFT); | |
| if (!glyphRect.isEmpty()) { | |
| blob->appendGlyph(runIndex, glyphRect, color, *strike, glyph, !needsTransform); | |
| } | |
| } | |
| void GrTextContext::regenerateGlyphRunList(GrTextBlob* cacheBlob, | |
| GrGlyphCache* glyphCache, | |
| const GrShaderCaps& shaderCaps, | |
| const SkPaint& paint, | |
| GrColor filteredColor, | |
| SkScalerContextFlags scalerContextFlags, | |
| const SkMatrix& viewMatrix, | |
| const SkSurfaceProps& props, | |
| const SkGlyphRunList& glyphRunList, | |
| SkGlyphRunListPainter* glyphPainter) { | |
| SkPoint origin = glyphRunList.origin(); | |
| cacheBlob->initReusableBlob( | |
| glyphRunList.paint().computeLuminanceColor(), viewMatrix, origin.x(), origin.y()); | |
| int runIndex = 0; | |
| for (const auto& glyphRun : glyphRunList) { | |
| const SkPaint& runPaint = glyphRun.paint(); | |
| cacheBlob->push_back_run(runIndex); | |
| cacheBlob->setRunPaintFlags(runIndex, runPaint.getFlags()); | |
| if (CanDrawAsDistanceFields(runPaint, viewMatrix, props, | |
| shaderCaps.supportsDistanceFieldText(), fOptions)) { | |
| bool hasWCoord = viewMatrix.hasPerspective() | |
| || fOptions.fDistanceFieldVerticesAlwaysHaveW; | |
| // Setup distance field runPaint and text ratio | |
| SkScalar textRatio; | |
| SkPaint distanceFieldPaint{runPaint}; | |
| SkScalerContextFlags flags; | |
| InitDistanceFieldPaint(cacheBlob, &distanceFieldPaint, viewMatrix, | |
| fOptions, &textRatio, &flags); | |
| cacheBlob->setHasDistanceField(); | |
| cacheBlob->setSubRunHasDistanceFields(runIndex, runPaint.isLCDRenderText(), | |
| runPaint.isAntiAlias(), hasWCoord); | |
| FallbackGlyphRunHelper fallbackTextHelper( | |
| viewMatrix, runPaint, glyphCache->getGlyphSizeLimit(), textRatio); | |
| sk_sp<GrTextStrike> currStrike; | |
| { | |
| auto cache = cacheBlob->setupCache( | |
| runIndex, props, flags, distanceFieldPaint, nullptr); | |
| auto perSDF = | |
| [cacheBlob, runIndex, glyphCache, &currStrike, | |
| filteredColor, cache{cache.get()}, textRatio] | |
| (const SkGlyph& glyph, SkPoint position) { | |
| SkScalar sx = position.fX, | |
| sy = position.fY; | |
| AppendGlyph(cacheBlob, runIndex, glyphCache, &currStrike, | |
| glyph, GrGlyph::kDistance_MaskStyle, sx, sy, | |
| filteredColor, | |
| cache, textRatio, true); | |
| }; | |
| auto perPath = | |
| [cacheBlob, runIndex, textRatio] | |
| (const SkPath* path, const SkGlyph& glyph, SkPoint position) { | |
| SkScalar sx = position.fX, | |
| sy = position.fY; | |
| cacheBlob->appendPathGlyph( | |
| runIndex, *path, sx, sy, textRatio, false); | |
| }; | |
| auto perFallback = | |
| [&fallbackTextHelper] | |
| (const SkGlyph& glyph, SkPoint position) { | |
| fallbackTextHelper.appendGlyph(glyph, glyph.getGlyphID(), position); | |
| }; | |
| glyphPainter->drawGlyphRunAsSDFWithFallback( | |
| cache.get(), glyphRun, origin, textRatio, perSDF, perPath, perFallback); | |
| } | |
| fallbackTextHelper.drawGlyphs( | |
| cacheBlob, runIndex, glyphCache, props, | |
| runPaint, filteredColor, scalerContextFlags); | |
| } else if (SkDraw::ShouldDrawTextAsPaths(runPaint, viewMatrix)) { | |
| // Ensure the blob is set for bitmaptext | |
| cacheBlob->setHasBitmap(); | |
| // setup our std runPaint, in hopes of getting hits in the cache | |
| SkPaint pathPaint(runPaint); | |
| SkScalar matrixScale = pathPaint.setupForAsPaths(); | |
| FallbackGlyphRunHelper fallbackTextHelper( | |
| viewMatrix, runPaint, glyphCache->getGlyphSizeLimit(), matrixScale); | |
| // Temporarily jam in kFill, so we only ever ask for the raw outline from the cache. | |
| pathPaint.setStyle(SkPaint::kFill_Style); | |
| pathPaint.setPathEffect(nullptr); | |
| auto cache = SkStrikeCache::FindOrCreateStrikeExclusive( | |
| pathPaint, &props, SkScalerContextFlags::kFakeGammaAndBoostContrast, nullptr); | |
| auto drawOnePath = | |
| [&fallbackTextHelper, matrixScale, runIndex, cacheBlob] | |
| (const SkPath* path, const SkGlyph& glyph, SkPoint position) { | |
| if (glyph.fMaskFormat == SkMask::kARGB32_Format) { | |
| fallbackTextHelper.appendGlyph(glyph, glyph.getGlyphID(), position); | |
| } else { | |
| if (path != nullptr) { | |
| cacheBlob->appendPathGlyph( | |
| runIndex, *path, position.fX, position.fY, matrixScale, false); | |
| } | |
| } | |
| }; | |
| glyphPainter->drawUsingPaths(glyphRun, origin, cache.get(), drawOnePath); | |
| fallbackTextHelper.drawGlyphs( | |
| cacheBlob, runIndex, glyphCache, props, | |
| runPaint, filteredColor, scalerContextFlags); | |
| } else { | |
| // Ensure the blob is set for bitmaptext | |
| cacheBlob->setHasBitmap(); | |
| sk_sp<GrTextStrike> currStrike; | |
| auto cache = cacheBlob->setupCache( | |
| runIndex, props, scalerContextFlags, runPaint, &viewMatrix); | |
| auto perGlyph = | |
| [cacheBlob, runIndex, glyphCache, &currStrike, filteredColor, cache{cache.get()}] | |
| (const SkGlyph& glyph, SkPoint mappedPt) { | |
| if (!glyph.isEmpty()) { | |
| const void* glyphImage = cache->findImage(glyph); | |
| if (glyphImage != nullptr) { | |
| SkScalar sx = SkScalarFloorToScalar(mappedPt.fX), | |
| sy = SkScalarFloorToScalar(mappedPt.fY); | |
| AppendGlyph(cacheBlob, runIndex, glyphCache, &currStrike, | |
| glyph, GrGlyph::kCoverage_MaskStyle, sx, sy, | |
| filteredColor, cache, SK_Scalar1, false); | |
| } | |
| } | |
| }; | |
| auto perPath = | |
| [cacheBlob, runIndex, cache{cache.get()}] | |
| (const SkGlyph& glyph, SkPoint position) { | |
| const SkPath* glyphPath = cache->findPath(glyph); | |
| if (glyphPath != nullptr) { | |
| SkScalar sx = SkScalarFloorToScalar(position.fX), | |
| sy = SkScalarFloorToScalar(position.fY); | |
| cacheBlob->appendPathGlyph( | |
| runIndex, *glyphPath, sx, sy, SK_Scalar1, true); | |
| } | |
| }; | |
| glyphPainter->drawGlyphRunAsBMPWithPathFallback( | |
| cache.get(), glyphRun, origin, viewMatrix, perGlyph, perPath); | |
| } | |
| runIndex += 1; | |
| } | |
| } | |
| #if GR_TEST_UTILS | |
| #include "GrRenderTargetContext.h" | |
| std::unique_ptr<GrDrawOp> GrTextContext::createOp_TestingOnly(GrContext* context, | |
| GrTextContext* textContext, | |
| GrRenderTargetContext* rtc, | |
| const SkPaint& skPaint, | |
| const SkMatrix& viewMatrix, | |
| const char* text, | |
| int x, | |
| int y) { | |
| auto glyphCache = context->contextPriv().getGlyphCache(); | |
| static SkSurfaceProps surfaceProps(SkSurfaceProps::kLegacyFontHost_InitType); | |
| size_t textLen = (int)strlen(text); | |
| GrColor filteredColor = generate_filtered_color(skPaint, rtc->colorSpaceInfo()); | |
| auto origin = SkPoint::Make(x, y); | |
| SkGlyphRunBuilder builder; | |
| builder.drawText(skPaint, text, textLen, origin); | |
| auto glyphRunList = builder.useGlyphRunList(); | |
| sk_sp<GrTextBlob> blob; | |
| if (!glyphRunList.empty()) { | |
| blob = context->contextPriv().getTextBlobCache()->makeBlob(glyphRunList); | |
| // Use the text and textLen below, because we don't want to mess with the paint. | |
| SkScalerContextFlags scalerContextFlags = | |
| ComputeScalerContextFlags(rtc->colorSpaceInfo()); | |
| textContext->regenerateGlyphRunList( | |
| blob.get(), glyphCache, *context->contextPriv().caps()->shaderCaps(), skPaint, | |
| filteredColor, scalerContextFlags, viewMatrix, surfaceProps, | |
| glyphRunList, rtc->textTarget()->glyphPainter()); | |
| } | |
| return blob->test_makeOp(textLen, 0, 0, viewMatrix, x, y, skPaint, filteredColor, surfaceProps, | |
| textContext->dfAdjustTable(), rtc->textTarget()); | |
| } | |
| #endif // GR_TEST_UTILS | |
| #endif // SK_SUPPORT_GPU |