| /* | |
| * Copyright 2006 The Android Open Source Project | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "SkGeometry.h" | |
| #include "SkMatrix.h" | |
| #include "SkNx.h" | |
| #include "SkPoint3.h" | |
| #include "SkPointPriv.h" | |
| #include <utility> | |
| static SkVector to_vector(const Sk2s& x) { | |
| SkVector vector; | |
| x.store(&vector); | |
| return vector; | |
| } | |
| //////////////////////////////////////////////////////////////////////// | |
| static int is_not_monotonic(SkScalar a, SkScalar b, SkScalar c) { | |
| SkScalar ab = a - b; | |
| SkScalar bc = b - c; | |
| if (ab < 0) { | |
| bc = -bc; | |
| } | |
| return ab == 0 || bc < 0; | |
| } | |
| //////////////////////////////////////////////////////////////////////// | |
| static int valid_unit_divide(SkScalar numer, SkScalar denom, SkScalar* ratio) { | |
| SkASSERT(ratio); | |
| if (numer < 0) { | |
| numer = -numer; | |
| denom = -denom; | |
| } | |
| if (denom == 0 || numer == 0 || numer >= denom) { | |
| return 0; | |
| } | |
| SkScalar r = numer / denom; | |
| if (SkScalarIsNaN(r)) { | |
| return 0; | |
| } | |
| SkASSERTF(r >= 0 && r < SK_Scalar1, "numer %f, denom %f, r %f", numer, denom, r); | |
| if (r == 0) { // catch underflow if numer <<<< denom | |
| return 0; | |
| } | |
| *ratio = r; | |
| return 1; | |
| } | |
| // Just returns its argument, but makes it easy to set a break-point to know when | |
| // SkFindUnitQuadRoots is going to return 0 (an error). | |
| static int return_check_zero(int value) { | |
| if (value == 0) { | |
| return 0; | |
| } | |
| return value; | |
| } | |
| /** From Numerical Recipes in C. | |
| Q = -1/2 (B + sign(B) sqrt[B*B - 4*A*C]) | |
| x1 = Q / A | |
| x2 = C / Q | |
| */ | |
| int SkFindUnitQuadRoots(SkScalar A, SkScalar B, SkScalar C, SkScalar roots[2]) { | |
| SkASSERT(roots); | |
| if (A == 0) { | |
| return return_check_zero(valid_unit_divide(-C, B, roots)); | |
| } | |
| SkScalar* r = roots; | |
| // use doubles so we don't overflow temporarily trying to compute R | |
| double dr = (double)B * B - 4 * (double)A * C; | |
| if (dr < 0) { | |
| return return_check_zero(0); | |
| } | |
| dr = sqrt(dr); | |
| SkScalar R = SkDoubleToScalar(dr); | |
| if (!SkScalarIsFinite(R)) { | |
| return return_check_zero(0); | |
| } | |
| SkScalar Q = (B < 0) ? -(B-R)/2 : -(B+R)/2; | |
| r += valid_unit_divide(Q, A, r); | |
| r += valid_unit_divide(C, Q, r); | |
| if (r - roots == 2) { | |
| if (roots[0] > roots[1]) { | |
| using std::swap; | |
| swap(roots[0], roots[1]); | |
| } else if (roots[0] == roots[1]) { // nearly-equal? | |
| r -= 1; // skip the double root | |
| } | |
| } | |
| return return_check_zero((int)(r - roots)); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| /////////////////////////////////////////////////////////////////////////////// | |
| void SkEvalQuadAt(const SkPoint src[3], SkScalar t, SkPoint* pt, SkVector* tangent) { | |
| SkASSERT(src); | |
| SkASSERT(t >= 0 && t <= SK_Scalar1); | |
| if (pt) { | |
| *pt = SkEvalQuadAt(src, t); | |
| } | |
| if (tangent) { | |
| *tangent = SkEvalQuadTangentAt(src, t); | |
| } | |
| } | |
| SkPoint SkEvalQuadAt(const SkPoint src[3], SkScalar t) { | |
| return to_point(SkQuadCoeff(src).eval(t)); | |
| } | |
| SkVector SkEvalQuadTangentAt(const SkPoint src[3], SkScalar t) { | |
| // The derivative equation is 2(b - a +(a - 2b +c)t). This returns a | |
| // zero tangent vector when t is 0 or 1, and the control point is equal | |
| // to the end point. In this case, use the quad end points to compute the tangent. | |
| if ((t == 0 && src[0] == src[1]) || (t == 1 && src[1] == src[2])) { | |
| return src[2] - src[0]; | |
| } | |
| SkASSERT(src); | |
| SkASSERT(t >= 0 && t <= SK_Scalar1); | |
| Sk2s P0 = from_point(src[0]); | |
| Sk2s P1 = from_point(src[1]); | |
| Sk2s P2 = from_point(src[2]); | |
| Sk2s B = P1 - P0; | |
| Sk2s A = P2 - P1 - B; | |
| Sk2s T = A * Sk2s(t) + B; | |
| return to_vector(T + T); | |
| } | |
| static inline Sk2s interp(const Sk2s& v0, const Sk2s& v1, const Sk2s& t) { | |
| return v0 + (v1 - v0) * t; | |
| } | |
| void SkChopQuadAt(const SkPoint src[3], SkPoint dst[5], SkScalar t) { | |
| SkASSERT(t > 0 && t < SK_Scalar1); | |
| Sk2s p0 = from_point(src[0]); | |
| Sk2s p1 = from_point(src[1]); | |
| Sk2s p2 = from_point(src[2]); | |
| Sk2s tt(t); | |
| Sk2s p01 = interp(p0, p1, tt); | |
| Sk2s p12 = interp(p1, p2, tt); | |
| dst[0] = to_point(p0); | |
| dst[1] = to_point(p01); | |
| dst[2] = to_point(interp(p01, p12, tt)); | |
| dst[3] = to_point(p12); | |
| dst[4] = to_point(p2); | |
| } | |
| void SkChopQuadAtHalf(const SkPoint src[3], SkPoint dst[5]) { | |
| SkChopQuadAt(src, dst, 0.5f); | |
| } | |
| /** Quad'(t) = At + B, where | |
| A = 2(a - 2b + c) | |
| B = 2(b - a) | |
| Solve for t, only if it fits between 0 < t < 1 | |
| */ | |
| int SkFindQuadExtrema(SkScalar a, SkScalar b, SkScalar c, SkScalar tValue[1]) { | |
| /* At + B == 0 | |
| t = -B / A | |
| */ | |
| return valid_unit_divide(a - b, a - b - b + c, tValue); | |
| } | |
| static inline void flatten_double_quad_extrema(SkScalar coords[14]) { | |
| coords[2] = coords[6] = coords[4]; | |
| } | |
| /* Returns 0 for 1 quad, and 1 for two quads, either way the answer is | |
| stored in dst[]. Guarantees that the 1/2 quads will be monotonic. | |
| */ | |
| int SkChopQuadAtYExtrema(const SkPoint src[3], SkPoint dst[5]) { | |
| SkASSERT(src); | |
| SkASSERT(dst); | |
| SkScalar a = src[0].fY; | |
| SkScalar b = src[1].fY; | |
| SkScalar c = src[2].fY; | |
| if (is_not_monotonic(a, b, c)) { | |
| SkScalar tValue; | |
| if (valid_unit_divide(a - b, a - b - b + c, &tValue)) { | |
| SkChopQuadAt(src, dst, tValue); | |
| flatten_double_quad_extrema(&dst[0].fY); | |
| return 1; | |
| } | |
| // if we get here, we need to force dst to be monotonic, even though | |
| // we couldn't compute a unit_divide value (probably underflow). | |
| b = SkScalarAbs(a - b) < SkScalarAbs(b - c) ? a : c; | |
| } | |
| dst[0].set(src[0].fX, a); | |
| dst[1].set(src[1].fX, b); | |
| dst[2].set(src[2].fX, c); | |
| return 0; | |
| } | |
| /* Returns 0 for 1 quad, and 1 for two quads, either way the answer is | |
| stored in dst[]. Guarantees that the 1/2 quads will be monotonic. | |
| */ | |
| int SkChopQuadAtXExtrema(const SkPoint src[3], SkPoint dst[5]) { | |
| SkASSERT(src); | |
| SkASSERT(dst); | |
| SkScalar a = src[0].fX; | |
| SkScalar b = src[1].fX; | |
| SkScalar c = src[2].fX; | |
| if (is_not_monotonic(a, b, c)) { | |
| SkScalar tValue; | |
| if (valid_unit_divide(a - b, a - b - b + c, &tValue)) { | |
| SkChopQuadAt(src, dst, tValue); | |
| flatten_double_quad_extrema(&dst[0].fX); | |
| return 1; | |
| } | |
| // if we get here, we need to force dst to be monotonic, even though | |
| // we couldn't compute a unit_divide value (probably underflow). | |
| b = SkScalarAbs(a - b) < SkScalarAbs(b - c) ? a : c; | |
| } | |
| dst[0].set(a, src[0].fY); | |
| dst[1].set(b, src[1].fY); | |
| dst[2].set(c, src[2].fY); | |
| return 0; | |
| } | |
| // F(t) = a (1 - t) ^ 2 + 2 b t (1 - t) + c t ^ 2 | |
| // F'(t) = 2 (b - a) + 2 (a - 2b + c) t | |
| // F''(t) = 2 (a - 2b + c) | |
| // | |
| // A = 2 (b - a) | |
| // B = 2 (a - 2b + c) | |
| // | |
| // Maximum curvature for a quadratic means solving | |
| // Fx' Fx'' + Fy' Fy'' = 0 | |
| // | |
| // t = - (Ax Bx + Ay By) / (Bx ^ 2 + By ^ 2) | |
| // | |
| SkScalar SkFindQuadMaxCurvature(const SkPoint src[3]) { | |
| SkScalar Ax = src[1].fX - src[0].fX; | |
| SkScalar Ay = src[1].fY - src[0].fY; | |
| SkScalar Bx = src[0].fX - src[1].fX - src[1].fX + src[2].fX; | |
| SkScalar By = src[0].fY - src[1].fY - src[1].fY + src[2].fY; | |
| SkScalar numer = -(Ax * Bx + Ay * By); | |
| SkScalar denom = Bx * Bx + By * By; | |
| if (denom < 0) { | |
| numer = -numer; | |
| denom = -denom; | |
| } | |
| if (numer <= 0) { | |
| return 0; | |
| } | |
| if (numer >= denom) { // Also catches denom=0. | |
| return 1; | |
| } | |
| SkScalar t = numer / denom; | |
| SkASSERT(0 <= t && t < 1); | |
| return t; | |
| } | |
| int SkChopQuadAtMaxCurvature(const SkPoint src[3], SkPoint dst[5]) { | |
| SkScalar t = SkFindQuadMaxCurvature(src); | |
| if (t == 0 || t == 1) { | |
| memcpy(dst, src, 3 * sizeof(SkPoint)); | |
| return 1; | |
| } else { | |
| SkChopQuadAt(src, dst, t); | |
| return 2; | |
| } | |
| } | |
| void SkConvertQuadToCubic(const SkPoint src[3], SkPoint dst[4]) { | |
| Sk2s scale(SkDoubleToScalar(2.0 / 3.0)); | |
| Sk2s s0 = from_point(src[0]); | |
| Sk2s s1 = from_point(src[1]); | |
| Sk2s s2 = from_point(src[2]); | |
| dst[0] = to_point(s0); | |
| dst[1] = to_point(s0 + (s1 - s0) * scale); | |
| dst[2] = to_point(s2 + (s1 - s2) * scale); | |
| dst[3] = to_point(s2); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| ///// CUBICS // CUBICS // CUBICS // CUBICS // CUBICS // CUBICS // CUBICS ///// | |
| ////////////////////////////////////////////////////////////////////////////// | |
| static SkVector eval_cubic_derivative(const SkPoint src[4], SkScalar t) { | |
| SkQuadCoeff coeff; | |
| Sk2s P0 = from_point(src[0]); | |
| Sk2s P1 = from_point(src[1]); | |
| Sk2s P2 = from_point(src[2]); | |
| Sk2s P3 = from_point(src[3]); | |
| coeff.fA = P3 + Sk2s(3) * (P1 - P2) - P0; | |
| coeff.fB = times_2(P2 - times_2(P1) + P0); | |
| coeff.fC = P1 - P0; | |
| return to_vector(coeff.eval(t)); | |
| } | |
| static SkVector eval_cubic_2ndDerivative(const SkPoint src[4], SkScalar t) { | |
| Sk2s P0 = from_point(src[0]); | |
| Sk2s P1 = from_point(src[1]); | |
| Sk2s P2 = from_point(src[2]); | |
| Sk2s P3 = from_point(src[3]); | |
| Sk2s A = P3 + Sk2s(3) * (P1 - P2) - P0; | |
| Sk2s B = P2 - times_2(P1) + P0; | |
| return to_vector(A * Sk2s(t) + B); | |
| } | |
| void SkEvalCubicAt(const SkPoint src[4], SkScalar t, SkPoint* loc, | |
| SkVector* tangent, SkVector* curvature) { | |
| SkASSERT(src); | |
| SkASSERT(t >= 0 && t <= SK_Scalar1); | |
| if (loc) { | |
| *loc = to_point(SkCubicCoeff(src).eval(t)); | |
| } | |
| if (tangent) { | |
| // The derivative equation returns a zero tangent vector when t is 0 or 1, and the | |
| // adjacent control point is equal to the end point. In this case, use the | |
| // next control point or the end points to compute the tangent. | |
| if ((t == 0 && src[0] == src[1]) || (t == 1 && src[2] == src[3])) { | |
| if (t == 0) { | |
| *tangent = src[2] - src[0]; | |
| } else { | |
| *tangent = src[3] - src[1]; | |
| } | |
| if (!tangent->fX && !tangent->fY) { | |
| *tangent = src[3] - src[0]; | |
| } | |
| } else { | |
| *tangent = eval_cubic_derivative(src, t); | |
| } | |
| } | |
| if (curvature) { | |
| *curvature = eval_cubic_2ndDerivative(src, t); | |
| } | |
| } | |
| /** Cubic'(t) = At^2 + Bt + C, where | |
| A = 3(-a + 3(b - c) + d) | |
| B = 6(a - 2b + c) | |
| C = 3(b - a) | |
| Solve for t, keeping only those that fit betwee 0 < t < 1 | |
| */ | |
| int SkFindCubicExtrema(SkScalar a, SkScalar b, SkScalar c, SkScalar d, | |
| SkScalar tValues[2]) { | |
| // we divide A,B,C by 3 to simplify | |
| SkScalar A = d - a + 3*(b - c); | |
| SkScalar B = 2*(a - b - b + c); | |
| SkScalar C = b - a; | |
| return SkFindUnitQuadRoots(A, B, C, tValues); | |
| } | |
| void SkChopCubicAt(const SkPoint src[4], SkPoint dst[7], SkScalar t) { | |
| SkASSERT(t > 0 && t < SK_Scalar1); | |
| Sk2s p0 = from_point(src[0]); | |
| Sk2s p1 = from_point(src[1]); | |
| Sk2s p2 = from_point(src[2]); | |
| Sk2s p3 = from_point(src[3]); | |
| Sk2s tt(t); | |
| Sk2s ab = interp(p0, p1, tt); | |
| Sk2s bc = interp(p1, p2, tt); | |
| Sk2s cd = interp(p2, p3, tt); | |
| Sk2s abc = interp(ab, bc, tt); | |
| Sk2s bcd = interp(bc, cd, tt); | |
| Sk2s abcd = interp(abc, bcd, tt); | |
| dst[0] = to_point(p0); | |
| dst[1] = to_point(ab); | |
| dst[2] = to_point(abc); | |
| dst[3] = to_point(abcd); | |
| dst[4] = to_point(bcd); | |
| dst[5] = to_point(cd); | |
| dst[6] = to_point(p3); | |
| } | |
| /* http://code.google.com/p/skia/issues/detail?id=32 | |
| This test code would fail when we didn't check the return result of | |
| valid_unit_divide in SkChopCubicAt(... tValues[], int roots). The reason is | |
| that after the first chop, the parameters to valid_unit_divide are equal | |
| (thanks to finite float precision and rounding in the subtracts). Thus | |
| even though the 2nd tValue looks < 1.0, after we renormalize it, we end | |
| up with 1.0, hence the need to check and just return the last cubic as | |
| a degenerate clump of 4 points in the sampe place. | |
| static void test_cubic() { | |
| SkPoint src[4] = { | |
| { 556.25000, 523.03003 }, | |
| { 556.23999, 522.96002 }, | |
| { 556.21997, 522.89001 }, | |
| { 556.21997, 522.82001 } | |
| }; | |
| SkPoint dst[10]; | |
| SkScalar tval[] = { 0.33333334f, 0.99999994f }; | |
| SkChopCubicAt(src, dst, tval, 2); | |
| } | |
| */ | |
| void SkChopCubicAt(const SkPoint src[4], SkPoint dst[], | |
| const SkScalar tValues[], int roots) { | |
| #ifdef SK_DEBUG | |
| { | |
| for (int i = 0; i < roots - 1; i++) | |
| { | |
| SkASSERT(0 < tValues[i] && tValues[i] < 1); | |
| SkASSERT(0 < tValues[i+1] && tValues[i+1] < 1); | |
| SkASSERT(tValues[i] < tValues[i+1]); | |
| } | |
| } | |
| #endif | |
| if (dst) { | |
| if (roots == 0) { // nothing to chop | |
| memcpy(dst, src, 4*sizeof(SkPoint)); | |
| } else { | |
| SkScalar t = tValues[0]; | |
| SkPoint tmp[4]; | |
| for (int i = 0; i < roots; i++) { | |
| SkChopCubicAt(src, dst, t); | |
| if (i == roots - 1) { | |
| break; | |
| } | |
| dst += 3; | |
| // have src point to the remaining cubic (after the chop) | |
| memcpy(tmp, dst, 4 * sizeof(SkPoint)); | |
| src = tmp; | |
| // watch out in case the renormalized t isn't in range | |
| if (!valid_unit_divide(tValues[i+1] - tValues[i], | |
| SK_Scalar1 - tValues[i], &t)) { | |
| // if we can't, just create a degenerate cubic | |
| dst[4] = dst[5] = dst[6] = src[3]; | |
| break; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| void SkChopCubicAtHalf(const SkPoint src[4], SkPoint dst[7]) { | |
| SkChopCubicAt(src, dst, 0.5f); | |
| } | |
| static void flatten_double_cubic_extrema(SkScalar coords[14]) { | |
| coords[4] = coords[8] = coords[6]; | |
| } | |
| /** Given 4 points on a cubic bezier, chop it into 1, 2, 3 beziers such that | |
| the resulting beziers are monotonic in Y. This is called by the scan | |
| converter. Depending on what is returned, dst[] is treated as follows: | |
| 0 dst[0..3] is the original cubic | |
| 1 dst[0..3] and dst[3..6] are the two new cubics | |
| 2 dst[0..3], dst[3..6], dst[6..9] are the three new cubics | |
| If dst == null, it is ignored and only the count is returned. | |
| */ | |
| int SkChopCubicAtYExtrema(const SkPoint src[4], SkPoint dst[10]) { | |
| SkScalar tValues[2]; | |
| int roots = SkFindCubicExtrema(src[0].fY, src[1].fY, src[2].fY, | |
| src[3].fY, tValues); | |
| SkChopCubicAt(src, dst, tValues, roots); | |
| if (dst && roots > 0) { | |
| // we do some cleanup to ensure our Y extrema are flat | |
| flatten_double_cubic_extrema(&dst[0].fY); | |
| if (roots == 2) { | |
| flatten_double_cubic_extrema(&dst[3].fY); | |
| } | |
| } | |
| return roots; | |
| } | |
| int SkChopCubicAtXExtrema(const SkPoint src[4], SkPoint dst[10]) { | |
| SkScalar tValues[2]; | |
| int roots = SkFindCubicExtrema(src[0].fX, src[1].fX, src[2].fX, | |
| src[3].fX, tValues); | |
| SkChopCubicAt(src, dst, tValues, roots); | |
| if (dst && roots > 0) { | |
| // we do some cleanup to ensure our Y extrema are flat | |
| flatten_double_cubic_extrema(&dst[0].fX); | |
| if (roots == 2) { | |
| flatten_double_cubic_extrema(&dst[3].fX); | |
| } | |
| } | |
| return roots; | |
| } | |
| /** http://www.faculty.idc.ac.il/arik/quality/appendixA.html | |
| Inflection means that curvature is zero. | |
| Curvature is [F' x F''] / [F'^3] | |
| So we solve F'x X F''y - F'y X F''y == 0 | |
| After some canceling of the cubic term, we get | |
| A = b - a | |
| B = c - 2b + a | |
| C = d - 3c + 3b - a | |
| (BxCy - ByCx)t^2 + (AxCy - AyCx)t + AxBy - AyBx == 0 | |
| */ | |
| int SkFindCubicInflections(const SkPoint src[4], SkScalar tValues[]) { | |
| SkScalar Ax = src[1].fX - src[0].fX; | |
| SkScalar Ay = src[1].fY - src[0].fY; | |
| SkScalar Bx = src[2].fX - 2 * src[1].fX + src[0].fX; | |
| SkScalar By = src[2].fY - 2 * src[1].fY + src[0].fY; | |
| SkScalar Cx = src[3].fX + 3 * (src[1].fX - src[2].fX) - src[0].fX; | |
| SkScalar Cy = src[3].fY + 3 * (src[1].fY - src[2].fY) - src[0].fY; | |
| return SkFindUnitQuadRoots(Bx*Cy - By*Cx, | |
| Ax*Cy - Ay*Cx, | |
| Ax*By - Ay*Bx, | |
| tValues); | |
| } | |
| int SkChopCubicAtInflections(const SkPoint src[], SkPoint dst[10]) { | |
| SkScalar tValues[2]; | |
| int count = SkFindCubicInflections(src, tValues); | |
| if (dst) { | |
| if (count == 0) { | |
| memcpy(dst, src, 4 * sizeof(SkPoint)); | |
| } else { | |
| SkChopCubicAt(src, dst, tValues, count); | |
| } | |
| } | |
| return count + 1; | |
| } | |
| // Assumes the third component of points is 1. | |
| // Calcs p0 . (p1 x p2) | |
| static double calc_dot_cross_cubic(const SkPoint& p0, const SkPoint& p1, const SkPoint& p2) { | |
| const double xComp = (double) p0.fX * ((double) p1.fY - (double) p2.fY); | |
| const double yComp = (double) p0.fY * ((double) p2.fX - (double) p1.fX); | |
| const double wComp = (double) p1.fX * (double) p2.fY - (double) p1.fY * (double) p2.fX; | |
| return (xComp + yComp + wComp); | |
| } | |
| // Returns a positive power of 2 that, when multiplied by n, and excepting the two edge cases listed | |
| // below, shifts the exponent of n to yield a magnitude somewhere inside [1..2). | |
| // Returns 2^1023 if abs(n) < 2^-1022 (including 0). | |
| // Returns NaN if n is Inf or NaN. | |
| inline static double previous_inverse_pow2(double n) { | |
| uint64_t bits; | |
| memcpy(&bits, &n, sizeof(double)); | |
| bits = ((1023llu*2 << 52) + ((1llu << 52) - 1)) - bits; // exp=-exp | |
| bits &= (0x7ffllu) << 52; // mantissa=1.0, sign=0 | |
| memcpy(&n, &bits, sizeof(double)); | |
| return n; | |
| } | |
| inline static void write_cubic_inflection_roots(double t0, double s0, double t1, double s1, | |
| double* t, double* s) { | |
| t[0] = t0; | |
| s[0] = s0; | |
| // This copysign/abs business orients the implicit function so positive values are always on the | |
| // "left" side of the curve. | |
| t[1] = -copysign(t1, t1 * s1); | |
| s[1] = -fabs(s1); | |
| // Ensure t[0]/s[0] <= t[1]/s[1] (s[1] is negative from above). | |
| if (copysign(s[1], s[0]) * t[0] > -fabs(s[0]) * t[1]) { | |
| using std::swap; | |
| swap(t[0], t[1]); | |
| swap(s[0], s[1]); | |
| } | |
| } | |
| SkCubicType SkClassifyCubic(const SkPoint P[4], double t[2], double s[2], double d[4]) { | |
| // Find the cubic's inflection function, I = [T^3 -3T^2 3T -1] dot D. (D0 will always be 0 | |
| // for integral cubics.) | |
| // | |
| // See "Resolution Independent Curve Rendering using Programmable Graphics Hardware", | |
| // 4.2 Curve Categorization: | |
| // | |
| // https://www.microsoft.com/en-us/research/wp-content/uploads/2005/01/p1000-loop.pdf | |
| double A1 = calc_dot_cross_cubic(P[0], P[3], P[2]); | |
| double A2 = calc_dot_cross_cubic(P[1], P[0], P[3]); | |
| double A3 = calc_dot_cross_cubic(P[2], P[1], P[0]); | |
| double D3 = 3 * A3; | |
| double D2 = D3 - A2; | |
| double D1 = D2 - A2 + A1; | |
| // Shift the exponents in D so the largest magnitude falls somewhere in 1..2. This protects us | |
| // from overflow down the road while solving for roots and KLM functionals. | |
| double Dmax = std::max(std::max(fabs(D1), fabs(D2)), fabs(D3)); | |
| double norm = previous_inverse_pow2(Dmax); | |
| D1 *= norm; | |
| D2 *= norm; | |
| D3 *= norm; | |
| if (d) { | |
| d[3] = D3; | |
| d[2] = D2; | |
| d[1] = D1; | |
| d[0] = 0; | |
| } | |
| // Now use the inflection function to classify the cubic. | |
| // | |
| // See "Resolution Independent Curve Rendering using Programmable Graphics Hardware", | |
| // 4.4 Integral Cubics: | |
| // | |
| // https://www.microsoft.com/en-us/research/wp-content/uploads/2005/01/p1000-loop.pdf | |
| if (0 != D1) { | |
| double discr = 3*D2*D2 - 4*D1*D3; | |
| if (discr > 0) { // Serpentine. | |
| if (t && s) { | |
| double q = 3*D2 + copysign(sqrt(3*discr), D2); | |
| write_cubic_inflection_roots(q, 6*D1, 2*D3, q, t, s); | |
| } | |
| return SkCubicType::kSerpentine; | |
| } else if (discr < 0) { // Loop. | |
| if (t && s) { | |
| double q = D2 + copysign(sqrt(-discr), D2); | |
| write_cubic_inflection_roots(q, 2*D1, 2*(D2*D2 - D3*D1), D1*q, t, s); | |
| } | |
| return SkCubicType::kLoop; | |
| } else { // Cusp. | |
| if (t && s) { | |
| write_cubic_inflection_roots(D2, 2*D1, D2, 2*D1, t, s); | |
| } | |
| return SkCubicType::kLocalCusp; | |
| } | |
| } else { | |
| if (0 != D2) { // Cusp at T=infinity. | |
| if (t && s) { | |
| write_cubic_inflection_roots(D3, 3*D2, 1, 0, t, s); // T1=infinity. | |
| } | |
| return SkCubicType::kCuspAtInfinity; | |
| } else { // Degenerate. | |
| if (t && s) { | |
| write_cubic_inflection_roots(1, 0, 1, 0, t, s); // T0=T1=infinity. | |
| } | |
| return 0 != D3 ? SkCubicType::kQuadratic : SkCubicType::kLineOrPoint; | |
| } | |
| } | |
| } | |
| template <typename T> void bubble_sort(T array[], int count) { | |
| for (int i = count - 1; i > 0; --i) | |
| for (int j = i; j > 0; --j) | |
| if (array[j] < array[j-1]) | |
| { | |
| T tmp(array[j]); | |
| array[j] = array[j-1]; | |
| array[j-1] = tmp; | |
| } | |
| } | |
| /** | |
| * Given an array and count, remove all pair-wise duplicates from the array, | |
| * keeping the existing sorting, and return the new count | |
| */ | |
| static int collaps_duplicates(SkScalar array[], int count) { | |
| for (int n = count; n > 1; --n) { | |
| if (array[0] == array[1]) { | |
| for (int i = 1; i < n; ++i) { | |
| array[i - 1] = array[i]; | |
| } | |
| count -= 1; | |
| } else { | |
| array += 1; | |
| } | |
| } | |
| return count; | |
| } | |
| #ifdef SK_DEBUG | |
| #define TEST_COLLAPS_ENTRY(array) array, SK_ARRAY_COUNT(array) | |
| static void test_collaps_duplicates() { | |
| static bool gOnce; | |
| if (gOnce) { return; } | |
| gOnce = true; | |
| const SkScalar src0[] = { 0 }; | |
| const SkScalar src1[] = { 0, 0 }; | |
| const SkScalar src2[] = { 0, 1 }; | |
| const SkScalar src3[] = { 0, 0, 0 }; | |
| const SkScalar src4[] = { 0, 0, 1 }; | |
| const SkScalar src5[] = { 0, 1, 1 }; | |
| const SkScalar src6[] = { 0, 1, 2 }; | |
| const struct { | |
| const SkScalar* fData; | |
| int fCount; | |
| int fCollapsedCount; | |
| } data[] = { | |
| { TEST_COLLAPS_ENTRY(src0), 1 }, | |
| { TEST_COLLAPS_ENTRY(src1), 1 }, | |
| { TEST_COLLAPS_ENTRY(src2), 2 }, | |
| { TEST_COLLAPS_ENTRY(src3), 1 }, | |
| { TEST_COLLAPS_ENTRY(src4), 2 }, | |
| { TEST_COLLAPS_ENTRY(src5), 2 }, | |
| { TEST_COLLAPS_ENTRY(src6), 3 }, | |
| }; | |
| for (size_t i = 0; i < SK_ARRAY_COUNT(data); ++i) { | |
| SkScalar dst[3]; | |
| memcpy(dst, data[i].fData, data[i].fCount * sizeof(dst[0])); | |
| int count = collaps_duplicates(dst, data[i].fCount); | |
| SkASSERT(data[i].fCollapsedCount == count); | |
| for (int j = 1; j < count; ++j) { | |
| SkASSERT(dst[j-1] < dst[j]); | |
| } | |
| } | |
| } | |
| #endif | |
| static SkScalar SkScalarCubeRoot(SkScalar x) { | |
| return SkScalarPow(x, 0.3333333f); | |
| } | |
| /* Solve coeff(t) == 0, returning the number of roots that | |
| lie withing 0 < t < 1. | |
| coeff[0]t^3 + coeff[1]t^2 + coeff[2]t + coeff[3] | |
| Eliminates repeated roots (so that all tValues are distinct, and are always | |
| in increasing order. | |
| */ | |
| static int solve_cubic_poly(const SkScalar coeff[4], SkScalar tValues[3]) { | |
| if (SkScalarNearlyZero(coeff[0])) { // we're just a quadratic | |
| return SkFindUnitQuadRoots(coeff[1], coeff[2], coeff[3], tValues); | |
| } | |
| SkScalar a, b, c, Q, R; | |
| { | |
| SkASSERT(coeff[0] != 0); | |
| SkScalar inva = SkScalarInvert(coeff[0]); | |
| a = coeff[1] * inva; | |
| b = coeff[2] * inva; | |
| c = coeff[3] * inva; | |
| } | |
| Q = (a*a - b*3) / 9; | |
| R = (2*a*a*a - 9*a*b + 27*c) / 54; | |
| SkScalar Q3 = Q * Q * Q; | |
| SkScalar R2MinusQ3 = R * R - Q3; | |
| SkScalar adiv3 = a / 3; | |
| if (R2MinusQ3 < 0) { // we have 3 real roots | |
| // the divide/root can, due to finite precisions, be slightly outside of -1...1 | |
| SkScalar theta = SkScalarACos(SkScalarPin(R / SkScalarSqrt(Q3), -1, 1)); | |
| SkScalar neg2RootQ = -2 * SkScalarSqrt(Q); | |
| tValues[0] = SkScalarPin(neg2RootQ * SkScalarCos(theta/3) - adiv3, 0, 1); | |
| tValues[1] = SkScalarPin(neg2RootQ * SkScalarCos((theta + 2*SK_ScalarPI)/3) - adiv3, 0, 1); | |
| tValues[2] = SkScalarPin(neg2RootQ * SkScalarCos((theta - 2*SK_ScalarPI)/3) - adiv3, 0, 1); | |
| SkDEBUGCODE(test_collaps_duplicates();) | |
| // now sort the roots | |
| bubble_sort(tValues, 3); | |
| return collaps_duplicates(tValues, 3); | |
| } else { // we have 1 real root | |
| SkScalar A = SkScalarAbs(R) + SkScalarSqrt(R2MinusQ3); | |
| A = SkScalarCubeRoot(A); | |
| if (R > 0) { | |
| A = -A; | |
| } | |
| if (A != 0) { | |
| A += Q / A; | |
| } | |
| tValues[0] = SkScalarPin(A - adiv3, 0, 1); | |
| return 1; | |
| } | |
| } | |
| /* Looking for F' dot F'' == 0 | |
| A = b - a | |
| B = c - 2b + a | |
| C = d - 3c + 3b - a | |
| F' = 3Ct^2 + 6Bt + 3A | |
| F'' = 6Ct + 6B | |
| F' dot F'' -> CCt^3 + 3BCt^2 + (2BB + CA)t + AB | |
| */ | |
| static void formulate_F1DotF2(const SkScalar src[], SkScalar coeff[4]) { | |
| SkScalar a = src[2] - src[0]; | |
| SkScalar b = src[4] - 2 * src[2] + src[0]; | |
| SkScalar c = src[6] + 3 * (src[2] - src[4]) - src[0]; | |
| coeff[0] = c * c; | |
| coeff[1] = 3 * b * c; | |
| coeff[2] = 2 * b * b + c * a; | |
| coeff[3] = a * b; | |
| } | |
| /* Looking for F' dot F'' == 0 | |
| A = b - a | |
| B = c - 2b + a | |
| C = d - 3c + 3b - a | |
| F' = 3Ct^2 + 6Bt + 3A | |
| F'' = 6Ct + 6B | |
| F' dot F'' -> CCt^3 + 3BCt^2 + (2BB + CA)t + AB | |
| */ | |
| int SkFindCubicMaxCurvature(const SkPoint src[4], SkScalar tValues[3]) { | |
| SkScalar coeffX[4], coeffY[4]; | |
| int i; | |
| formulate_F1DotF2(&src[0].fX, coeffX); | |
| formulate_F1DotF2(&src[0].fY, coeffY); | |
| for (i = 0; i < 4; i++) { | |
| coeffX[i] += coeffY[i]; | |
| } | |
| int numRoots = solve_cubic_poly(coeffX, tValues); | |
| // now remove extrema where the curvature is zero (mins) | |
| // !!!! need a test for this !!!! | |
| return numRoots; | |
| } | |
| int SkChopCubicAtMaxCurvature(const SkPoint src[4], SkPoint dst[13], | |
| SkScalar tValues[3]) { | |
| SkScalar t_storage[3]; | |
| if (tValues == nullptr) { | |
| tValues = t_storage; | |
| } | |
| SkScalar roots[3]; | |
| int rootCount = SkFindCubicMaxCurvature(src, roots); | |
| // Throw out values not inside 0..1. | |
| int count = 0; | |
| for (int i = 0; i < rootCount; ++i) { | |
| if (0 < roots[i] && roots[i] < 1) { | |
| tValues[count++] = roots[i]; | |
| } | |
| } | |
| if (dst) { | |
| if (count == 0) { | |
| memcpy(dst, src, 4 * sizeof(SkPoint)); | |
| } else { | |
| SkChopCubicAt(src, dst, tValues, count); | |
| } | |
| } | |
| return count + 1; | |
| } | |
| #include "../pathops/SkPathOpsCubic.h" | |
| typedef int (SkDCubic::*InterceptProc)(double intercept, double roots[3]) const; | |
| static bool cubic_dchop_at_intercept(const SkPoint src[4], SkScalar intercept, SkPoint dst[7], | |
| InterceptProc method) { | |
| SkDCubic cubic; | |
| double roots[3]; | |
| int count = (cubic.set(src).*method)(intercept, roots); | |
| if (count > 0) { | |
| SkDCubicPair pair = cubic.chopAt(roots[0]); | |
| for (int i = 0; i < 7; ++i) { | |
| dst[i] = pair.pts[i].asSkPoint(); | |
| } | |
| return true; | |
| } | |
| return false; | |
| } | |
| bool SkChopMonoCubicAtY(SkPoint src[4], SkScalar y, SkPoint dst[7]) { | |
| return cubic_dchop_at_intercept(src, y, dst, &SkDCubic::horizontalIntersect); | |
| } | |
| bool SkChopMonoCubicAtX(SkPoint src[4], SkScalar x, SkPoint dst[7]) { | |
| return cubic_dchop_at_intercept(src, x, dst, &SkDCubic::verticalIntersect); | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| // | |
| // NURB representation for conics. Helpful explanations at: | |
| // | |
| // http://citeseerx.ist.psu.edu/viewdoc/ | |
| // download?doi=10.1.1.44.5740&rep=rep1&type=ps | |
| // and | |
| // http://www.cs.mtu.edu/~shene/COURSES/cs3621/NOTES/spline/NURBS/RB-conics.html | |
| // | |
| // F = (A (1 - t)^2 + C t^2 + 2 B (1 - t) t w) | |
| // ------------------------------------------ | |
| // ((1 - t)^2 + t^2 + 2 (1 - t) t w) | |
| // | |
| // = {t^2 (P0 + P2 - 2 P1 w), t (-2 P0 + 2 P1 w), P0} | |
| // ------------------------------------------------ | |
| // {t^2 (2 - 2 w), t (-2 + 2 w), 1} | |
| // | |
| // F' = 2 (C t (1 + t (-1 + w)) - A (-1 + t) (t (-1 + w) - w) + B (1 - 2 t) w) | |
| // | |
| // t^2 : (2 P0 - 2 P2 - 2 P0 w + 2 P2 w) | |
| // t^1 : (-2 P0 + 2 P2 + 4 P0 w - 4 P1 w) | |
| // t^0 : -2 P0 w + 2 P1 w | |
| // | |
| // We disregard magnitude, so we can freely ignore the denominator of F', and | |
| // divide the numerator by 2 | |
| // | |
| // coeff[0] for t^2 | |
| // coeff[1] for t^1 | |
| // coeff[2] for t^0 | |
| // | |
| static void conic_deriv_coeff(const SkScalar src[], | |
| SkScalar w, | |
| SkScalar coeff[3]) { | |
| const SkScalar P20 = src[4] - src[0]; | |
| const SkScalar P10 = src[2] - src[0]; | |
| const SkScalar wP10 = w * P10; | |
| coeff[0] = w * P20 - P20; | |
| coeff[1] = P20 - 2 * wP10; | |
| coeff[2] = wP10; | |
| } | |
| static bool conic_find_extrema(const SkScalar src[], SkScalar w, SkScalar* t) { | |
| SkScalar coeff[3]; | |
| conic_deriv_coeff(src, w, coeff); | |
| SkScalar tValues[2]; | |
| int roots = SkFindUnitQuadRoots(coeff[0], coeff[1], coeff[2], tValues); | |
| SkASSERT(0 == roots || 1 == roots); | |
| if (1 == roots) { | |
| *t = tValues[0]; | |
| return true; | |
| } | |
| return false; | |
| } | |
| // We only interpolate one dimension at a time (the first, at +0, +3, +6). | |
| static void p3d_interp(const SkScalar src[7], SkScalar dst[7], SkScalar t) { | |
| SkScalar ab = SkScalarInterp(src[0], src[3], t); | |
| SkScalar bc = SkScalarInterp(src[3], src[6], t); | |
| dst[0] = ab; | |
| dst[3] = SkScalarInterp(ab, bc, t); | |
| dst[6] = bc; | |
| } | |
| static void ratquad_mapTo3D(const SkPoint src[3], SkScalar w, SkPoint3 dst[3]) { | |
| dst[0].set(src[0].fX * 1, src[0].fY * 1, 1); | |
| dst[1].set(src[1].fX * w, src[1].fY * w, w); | |
| dst[2].set(src[2].fX * 1, src[2].fY * 1, 1); | |
| } | |
| static SkPoint project_down(const SkPoint3& src) { | |
| return {src.fX / src.fZ, src.fY / src.fZ}; | |
| } | |
| // return false if infinity or NaN is generated; caller must check | |
| bool SkConic::chopAt(SkScalar t, SkConic dst[2]) const { | |
| SkPoint3 tmp[3], tmp2[3]; | |
| ratquad_mapTo3D(fPts, fW, tmp); | |
| p3d_interp(&tmp[0].fX, &tmp2[0].fX, t); | |
| p3d_interp(&tmp[0].fY, &tmp2[0].fY, t); | |
| p3d_interp(&tmp[0].fZ, &tmp2[0].fZ, t); | |
| dst[0].fPts[0] = fPts[0]; | |
| dst[0].fPts[1] = project_down(tmp2[0]); | |
| dst[0].fPts[2] = project_down(tmp2[1]); dst[1].fPts[0] = dst[0].fPts[2]; | |
| dst[1].fPts[1] = project_down(tmp2[2]); | |
| dst[1].fPts[2] = fPts[2]; | |
| // to put in "standard form", where w0 and w2 are both 1, we compute the | |
| // new w1 as sqrt(w1*w1/w0*w2) | |
| // or | |
| // w1 /= sqrt(w0*w2) | |
| // | |
| // However, in our case, we know that for dst[0]: | |
| // w0 == 1, and for dst[1], w2 == 1 | |
| // | |
| SkScalar root = SkScalarSqrt(tmp2[1].fZ); | |
| dst[0].fW = tmp2[0].fZ / root; | |
| dst[1].fW = tmp2[2].fZ / root; | |
| SkASSERT(sizeof(dst[0]) == sizeof(SkScalar) * 7); | |
| SkASSERT(0 == offsetof(SkConic, fPts[0].fX)); | |
| return SkScalarsAreFinite(&dst[0].fPts[0].fX, 7 * 2); | |
| } | |
| void SkConic::chopAt(SkScalar t1, SkScalar t2, SkConic* dst) const { | |
| if (0 == t1 || 1 == t2) { | |
| if (0 == t1 && 1 == t2) { | |
| *dst = *this; | |
| return; | |
| } else { | |
| SkConic pair[2]; | |
| if (this->chopAt(t1 ? t1 : t2, pair)) { | |
| *dst = pair[SkToBool(t1)]; | |
| return; | |
| } | |
| } | |
| } | |
| SkConicCoeff coeff(*this); | |
| Sk2s tt1(t1); | |
| Sk2s aXY = coeff.fNumer.eval(tt1); | |
| Sk2s aZZ = coeff.fDenom.eval(tt1); | |
| Sk2s midTT((t1 + t2) / 2); | |
| Sk2s dXY = coeff.fNumer.eval(midTT); | |
| Sk2s dZZ = coeff.fDenom.eval(midTT); | |
| Sk2s tt2(t2); | |
| Sk2s cXY = coeff.fNumer.eval(tt2); | |
| Sk2s cZZ = coeff.fDenom.eval(tt2); | |
| Sk2s bXY = times_2(dXY) - (aXY + cXY) * Sk2s(0.5f); | |
| Sk2s bZZ = times_2(dZZ) - (aZZ + cZZ) * Sk2s(0.5f); | |
| dst->fPts[0] = to_point(aXY / aZZ); | |
| dst->fPts[1] = to_point(bXY / bZZ); | |
| dst->fPts[2] = to_point(cXY / cZZ); | |
| Sk2s ww = bZZ / (aZZ * cZZ).sqrt(); | |
| dst->fW = ww[0]; | |
| } | |
| SkPoint SkConic::evalAt(SkScalar t) const { | |
| return to_point(SkConicCoeff(*this).eval(t)); | |
| } | |
| SkVector SkConic::evalTangentAt(SkScalar t) const { | |
| // The derivative equation returns a zero tangent vector when t is 0 or 1, | |
| // and the control point is equal to the end point. | |
| // In this case, use the conic endpoints to compute the tangent. | |
| if ((t == 0 && fPts[0] == fPts[1]) || (t == 1 && fPts[1] == fPts[2])) { | |
| return fPts[2] - fPts[0]; | |
| } | |
| Sk2s p0 = from_point(fPts[0]); | |
| Sk2s p1 = from_point(fPts[1]); | |
| Sk2s p2 = from_point(fPts[2]); | |
| Sk2s ww(fW); | |
| Sk2s p20 = p2 - p0; | |
| Sk2s p10 = p1 - p0; | |
| Sk2s C = ww * p10; | |
| Sk2s A = ww * p20 - p20; | |
| Sk2s B = p20 - C - C; | |
| return to_vector(SkQuadCoeff(A, B, C).eval(t)); | |
| } | |
| void SkConic::evalAt(SkScalar t, SkPoint* pt, SkVector* tangent) const { | |
| SkASSERT(t >= 0 && t <= SK_Scalar1); | |
| if (pt) { | |
| *pt = this->evalAt(t); | |
| } | |
| if (tangent) { | |
| *tangent = this->evalTangentAt(t); | |
| } | |
| } | |
| static SkScalar subdivide_w_value(SkScalar w) { | |
| return SkScalarSqrt(SK_ScalarHalf + w * SK_ScalarHalf); | |
| } | |
| void SkConic::chop(SkConic * SK_RESTRICT dst) const { | |
| Sk2s scale = Sk2s(SkScalarInvert(SK_Scalar1 + fW)); | |
| SkScalar newW = subdivide_w_value(fW); | |
| Sk2s p0 = from_point(fPts[0]); | |
| Sk2s p1 = from_point(fPts[1]); | |
| Sk2s p2 = from_point(fPts[2]); | |
| Sk2s ww(fW); | |
| Sk2s wp1 = ww * p1; | |
| Sk2s m = (p0 + times_2(wp1) + p2) * scale * Sk2s(0.5f); | |
| SkPoint mPt = to_point(m); | |
| if (!mPt.isFinite()) { | |
| double w_d = fW; | |
| double w_2 = w_d * 2; | |
| double scale_half = 1 / (1 + w_d) * 0.5; | |
| mPt.fX = SkDoubleToScalar((fPts[0].fX + w_2 * fPts[1].fX + fPts[2].fX) * scale_half); | |
| mPt.fY = SkDoubleToScalar((fPts[0].fY + w_2 * fPts[1].fY + fPts[2].fY) * scale_half); | |
| } | |
| dst[0].fPts[0] = fPts[0]; | |
| dst[0].fPts[1] = to_point((p0 + wp1) * scale); | |
| dst[0].fPts[2] = dst[1].fPts[0] = mPt; | |
| dst[1].fPts[1] = to_point((wp1 + p2) * scale); | |
| dst[1].fPts[2] = fPts[2]; | |
| dst[0].fW = dst[1].fW = newW; | |
| } | |
| /* | |
| * "High order approximation of conic sections by quadratic splines" | |
| * by Michael Floater, 1993 | |
| */ | |
| #define AS_QUAD_ERROR_SETUP \ | |
| SkScalar a = fW - 1; \ | |
| SkScalar k = a / (4 * (2 + a)); \ | |
| SkScalar x = k * (fPts[0].fX - 2 * fPts[1].fX + fPts[2].fX); \ | |
| SkScalar y = k * (fPts[0].fY - 2 * fPts[1].fY + fPts[2].fY); | |
| void SkConic::computeAsQuadError(SkVector* err) const { | |
| AS_QUAD_ERROR_SETUP | |
| err->set(x, y); | |
| } | |
| bool SkConic::asQuadTol(SkScalar tol) const { | |
| AS_QUAD_ERROR_SETUP | |
| return (x * x + y * y) <= tol * tol; | |
| } | |
| // Limit the number of suggested quads to approximate a conic | |
| #define kMaxConicToQuadPOW2 5 | |
| int SkConic::computeQuadPOW2(SkScalar tol) const { | |
| if (tol < 0 || !SkScalarIsFinite(tol) || !SkPointPriv::AreFinite(fPts, 3)) { | |
| return 0; | |
| } | |
| AS_QUAD_ERROR_SETUP | |
| SkScalar error = SkScalarSqrt(x * x + y * y); | |
| int pow2; | |
| for (pow2 = 0; pow2 < kMaxConicToQuadPOW2; ++pow2) { | |
| if (error <= tol) { | |
| break; | |
| } | |
| error *= 0.25f; | |
| } | |
| // float version -- using ceil gives the same results as the above. | |
| if (false) { | |
| SkScalar err = SkScalarSqrt(x * x + y * y); | |
| if (err <= tol) { | |
| return 0; | |
| } | |
| SkScalar tol2 = tol * tol; | |
| if (tol2 == 0) { | |
| return kMaxConicToQuadPOW2; | |
| } | |
| SkScalar fpow2 = SkScalarLog2((x * x + y * y) / tol2) * 0.25f; | |
| int altPow2 = SkScalarCeilToInt(fpow2); | |
| if (altPow2 != pow2) { | |
| SkDebugf("pow2 %d altPow2 %d fbits %g err %g tol %g\n", pow2, altPow2, fpow2, err, tol); | |
| } | |
| pow2 = altPow2; | |
| } | |
| return pow2; | |
| } | |
| // This was originally developed and tested for pathops: see SkOpTypes.h | |
| // returns true if (a <= b <= c) || (a >= b >= c) | |
| static bool between(SkScalar a, SkScalar b, SkScalar c) { | |
| return (a - b) * (c - b) <= 0; | |
| } | |
| static SkPoint* subdivide(const SkConic& src, SkPoint pts[], int level) { | |
| SkASSERT(level >= 0); | |
| if (0 == level) { | |
| memcpy(pts, &src.fPts[1], 2 * sizeof(SkPoint)); | |
| return pts + 2; | |
| } else { | |
| SkConic dst[2]; | |
| src.chop(dst); | |
| const SkScalar startY = src.fPts[0].fY; | |
| SkScalar endY = src.fPts[2].fY; | |
| if (between(startY, src.fPts[1].fY, endY)) { | |
| // If the input is monotonic and the output is not, the scan converter hangs. | |
| // Ensure that the chopped conics maintain their y-order. | |
| SkScalar midY = dst[0].fPts[2].fY; | |
| if (!between(startY, midY, endY)) { | |
| // If the computed midpoint is outside the ends, move it to the closer one. | |
| SkScalar closerY = SkTAbs(midY - startY) < SkTAbs(midY - endY) ? startY : endY; | |
| dst[0].fPts[2].fY = dst[1].fPts[0].fY = closerY; | |
| } | |
| if (!between(startY, dst[0].fPts[1].fY, dst[0].fPts[2].fY)) { | |
| // If the 1st control is not between the start and end, put it at the start. | |
| // This also reduces the quad to a line. | |
| dst[0].fPts[1].fY = startY; | |
| } | |
| if (!between(dst[1].fPts[0].fY, dst[1].fPts[1].fY, endY)) { | |
| // If the 2nd control is not between the start and end, put it at the end. | |
| // This also reduces the quad to a line. | |
| dst[1].fPts[1].fY = endY; | |
| } | |
| // Verify that all five points are in order. | |
| SkASSERT(between(startY, dst[0].fPts[1].fY, dst[0].fPts[2].fY)); | |
| SkASSERT(between(dst[0].fPts[1].fY, dst[0].fPts[2].fY, dst[1].fPts[1].fY)); | |
| SkASSERT(between(dst[0].fPts[2].fY, dst[1].fPts[1].fY, endY)); | |
| } | |
| --level; | |
| pts = subdivide(dst[0], pts, level); | |
| return subdivide(dst[1], pts, level); | |
| } | |
| } | |
| int SkConic::chopIntoQuadsPOW2(SkPoint pts[], int pow2) const { | |
| SkASSERT(pow2 >= 0); | |
| *pts = fPts[0]; | |
| SkDEBUGCODE(SkPoint* endPts); | |
| if (pow2 == kMaxConicToQuadPOW2) { // If an extreme weight generates many quads ... | |
| SkConic dst[2]; | |
| this->chop(dst); | |
| // check to see if the first chop generates a pair of lines | |
| if (SkPointPriv::EqualsWithinTolerance(dst[0].fPts[1], dst[0].fPts[2]) && | |
| SkPointPriv::EqualsWithinTolerance(dst[1].fPts[0], dst[1].fPts[1])) { | |
| pts[1] = pts[2] = pts[3] = dst[0].fPts[1]; // set ctrl == end to make lines | |
| pts[4] = dst[1].fPts[2]; | |
| pow2 = 1; | |
| SkDEBUGCODE(endPts = &pts[5]); | |
| goto commonFinitePtCheck; | |
| } | |
| } | |
| SkDEBUGCODE(endPts = ) subdivide(*this, pts + 1, pow2); | |
| commonFinitePtCheck: | |
| const int quadCount = 1 << pow2; | |
| const int ptCount = 2 * quadCount + 1; | |
| SkASSERT(endPts - pts == ptCount); | |
| if (!SkPointPriv::AreFinite(pts, ptCount)) { | |
| // if we generated a non-finite, pin ourselves to the middle of the hull, | |
| // as our first and last are already on the first/last pts of the hull. | |
| for (int i = 1; i < ptCount - 1; ++i) { | |
| pts[i] = fPts[1]; | |
| } | |
| } | |
| return 1 << pow2; | |
| } | |
| bool SkConic::findXExtrema(SkScalar* t) const { | |
| return conic_find_extrema(&fPts[0].fX, fW, t); | |
| } | |
| bool SkConic::findYExtrema(SkScalar* t) const { | |
| return conic_find_extrema(&fPts[0].fY, fW, t); | |
| } | |
| bool SkConic::chopAtXExtrema(SkConic dst[2]) const { | |
| SkScalar t; | |
| if (this->findXExtrema(&t)) { | |
| if (!this->chopAt(t, dst)) { | |
| // if chop can't return finite values, don't chop | |
| return false; | |
| } | |
| // now clean-up the middle, since we know t was meant to be at | |
| // an X-extrema | |
| SkScalar value = dst[0].fPts[2].fX; | |
| dst[0].fPts[1].fX = value; | |
| dst[1].fPts[0].fX = value; | |
| dst[1].fPts[1].fX = value; | |
| return true; | |
| } | |
| return false; | |
| } | |
| bool SkConic::chopAtYExtrema(SkConic dst[2]) const { | |
| SkScalar t; | |
| if (this->findYExtrema(&t)) { | |
| if (!this->chopAt(t, dst)) { | |
| // if chop can't return finite values, don't chop | |
| return false; | |
| } | |
| // now clean-up the middle, since we know t was meant to be at | |
| // an Y-extrema | |
| SkScalar value = dst[0].fPts[2].fY; | |
| dst[0].fPts[1].fY = value; | |
| dst[1].fPts[0].fY = value; | |
| dst[1].fPts[1].fY = value; | |
| return true; | |
| } | |
| return false; | |
| } | |
| void SkConic::computeTightBounds(SkRect* bounds) const { | |
| SkPoint pts[4]; | |
| pts[0] = fPts[0]; | |
| pts[1] = fPts[2]; | |
| int count = 2; | |
| SkScalar t; | |
| if (this->findXExtrema(&t)) { | |
| this->evalAt(t, &pts[count++]); | |
| } | |
| if (this->findYExtrema(&t)) { | |
| this->evalAt(t, &pts[count++]); | |
| } | |
| bounds->set(pts, count); | |
| } | |
| void SkConic::computeFastBounds(SkRect* bounds) const { | |
| bounds->set(fPts, 3); | |
| } | |
| #if 0 // unimplemented | |
| bool SkConic::findMaxCurvature(SkScalar* t) const { | |
| // TODO: Implement me | |
| return false; | |
| } | |
| #endif | |
| SkScalar SkConic::TransformW(const SkPoint pts[], SkScalar w, const SkMatrix& matrix) { | |
| if (!matrix.hasPerspective()) { | |
| return w; | |
| } | |
| SkPoint3 src[3], dst[3]; | |
| ratquad_mapTo3D(pts, w, src); | |
| matrix.mapHomogeneousPoints(dst, src, 3); | |
| // w' = sqrt(w1*w1/w0*w2) | |
| // use doubles temporarily, to handle small numer/denom | |
| double w0 = dst[0].fZ; | |
| double w1 = dst[1].fZ; | |
| double w2 = dst[2].fZ; | |
| return sk_double_to_float(sqrt(sk_ieee_double_divide(w1 * w1, w0 * w2))); | |
| } | |
| int SkConic::BuildUnitArc(const SkVector& uStart, const SkVector& uStop, SkRotationDirection dir, | |
| const SkMatrix* userMatrix, SkConic dst[kMaxConicsForArc]) { | |
| // rotate by x,y so that uStart is (1.0) | |
| SkScalar x = SkPoint::DotProduct(uStart, uStop); | |
| SkScalar y = SkPoint::CrossProduct(uStart, uStop); | |
| SkScalar absY = SkScalarAbs(y); | |
| // check for (effectively) coincident vectors | |
| // this can happen if our angle is nearly 0 or nearly 180 (y == 0) | |
| // ... we use the dot-prod to distinguish between 0 and 180 (x > 0) | |
| if (absY <= SK_ScalarNearlyZero && x > 0 && ((y >= 0 && kCW_SkRotationDirection == dir) || | |
| (y <= 0 && kCCW_SkRotationDirection == dir))) { | |
| return 0; | |
| } | |
| if (dir == kCCW_SkRotationDirection) { | |
| y = -y; | |
| } | |
| // We decide to use 1-conic per quadrant of a circle. What quadrant does [xy] lie in? | |
| // 0 == [0 .. 90) | |
| // 1 == [90 ..180) | |
| // 2 == [180..270) | |
| // 3 == [270..360) | |
| // | |
| int quadrant = 0; | |
| if (0 == y) { | |
| quadrant = 2; // 180 | |
| SkASSERT(SkScalarAbs(x + SK_Scalar1) <= SK_ScalarNearlyZero); | |
| } else if (0 == x) { | |
| SkASSERT(absY - SK_Scalar1 <= SK_ScalarNearlyZero); | |
| quadrant = y > 0 ? 1 : 3; // 90 : 270 | |
| } else { | |
| if (y < 0) { | |
| quadrant += 2; | |
| } | |
| if ((x < 0) != (y < 0)) { | |
| quadrant += 1; | |
| } | |
| } | |
| const SkPoint quadrantPts[] = { | |
| { 1, 0 }, { 1, 1 }, { 0, 1 }, { -1, 1 }, { -1, 0 }, { -1, -1 }, { 0, -1 }, { 1, -1 } | |
| }; | |
| const SkScalar quadrantWeight = SK_ScalarRoot2Over2; | |
| int conicCount = quadrant; | |
| for (int i = 0; i < conicCount; ++i) { | |
| dst[i].set(&quadrantPts[i * 2], quadrantWeight); | |
| } | |
| // Now compute any remaing (sub-90-degree) arc for the last conic | |
| const SkPoint finalP = { x, y }; | |
| const SkPoint& lastQ = quadrantPts[quadrant * 2]; // will already be a unit-vector | |
| const SkScalar dot = SkVector::DotProduct(lastQ, finalP); | |
| SkASSERT(0 <= dot && dot <= SK_Scalar1 + SK_ScalarNearlyZero); | |
| if (dot < 1) { | |
| SkVector offCurve = { lastQ.x() + x, lastQ.y() + y }; | |
| // compute the bisector vector, and then rescale to be the off-curve point. | |
| // we compute its length from cos(theta/2) = length / 1, using half-angle identity we get | |
| // length = sqrt(2 / (1 + cos(theta)). We already have cos() when to computed the dot. | |
| // This is nice, since our computed weight is cos(theta/2) as well! | |
| // | |
| const SkScalar cosThetaOver2 = SkScalarSqrt((1 + dot) / 2); | |
| offCurve.setLength(SkScalarInvert(cosThetaOver2)); | |
| if (!SkPointPriv::EqualsWithinTolerance(lastQ, offCurve)) { | |
| dst[conicCount].set(lastQ, offCurve, finalP, cosThetaOver2); | |
| conicCount += 1; | |
| } | |
| } | |
| // now handle counter-clockwise and the initial unitStart rotation | |
| SkMatrix matrix; | |
| matrix.setSinCos(uStart.fY, uStart.fX); | |
| if (dir == kCCW_SkRotationDirection) { | |
| matrix.preScale(SK_Scalar1, -SK_Scalar1); | |
| } | |
| if (userMatrix) { | |
| matrix.postConcat(*userMatrix); | |
| } | |
| for (int i = 0; i < conicCount; ++i) { | |
| matrix.mapPoints(dst[i].fPts, 3); | |
| } | |
| return conicCount; | |
| } |