| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkDrawProcs_DEFINED | |
| #define SkDrawProcs_DEFINED | |
| #include "SkDraw.h" | |
| #include "SkGlyph.h" | |
| bool SkDrawTreatAAStrokeAsHairline(SkScalar strokeWidth, const SkMatrix&, | |
| SkScalar* coverage); | |
| /** | |
| * If the current paint is set to stroke and the stroke-width when applied to | |
| * the matrix is <= 1.0, then this returns true, and sets coverage (simulating | |
| * a stroke by drawing a hairline with partial coverage). If any of these | |
| * conditions are false, then this returns false and coverage is ignored. | |
| */ | |
| inline bool SkDrawTreatAsHairline(const SkPaint& paint, const SkMatrix& matrix, | |
| SkScalar* coverage) { | |
| if (SkPaint::kStroke_Style != paint.getStyle()) { | |
| return false; | |
| } | |
| SkScalar strokeWidth = paint.getStrokeWidth(); | |
| if (0 == strokeWidth) { | |
| *coverage = SK_Scalar1; | |
| return true; | |
| } | |
| if (!paint.isAntiAlias()) { | |
| return false; | |
| } | |
| return SkDrawTreatAAStrokeAsHairline(strokeWidth, matrix, coverage); | |
| } | |
| class SkTextAlignProc { | |
| public: | |
| SkTextAlignProc(SkPaint::Align align) | |
| : fAlign(align) { | |
| } | |
| // Returns the glyph position, which may be rounded or not by the caller | |
| // e.g. subpixel doesn't round. | |
| void operator()(const SkPoint& loc, const SkGlyph& glyph, SkPoint* dst) { | |
| if (SkPaint::kLeft_Align == fAlign) { | |
| dst->set(loc.fX, loc.fY); | |
| } else if (SkPaint::kCenter_Align == fAlign) { | |
| dst->set(loc.fX - SkFloatToScalar(glyph.fAdvanceX) / 2, | |
| loc.fY - SkFloatToScalar(glyph.fAdvanceY) / 2); | |
| } else { | |
| SkASSERT(SkPaint::kRight_Align == fAlign); | |
| dst->set(loc.fX - SkFloatToScalar(glyph.fAdvanceX), | |
| loc.fY - SkFloatToScalar(glyph.fAdvanceY)); | |
| } | |
| } | |
| private: | |
| const SkPaint::Align fAlign; | |
| }; | |
| #endif |