| /* | |
| * Copyright 2006 The Android Open Source Project | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "SkBlurMask.h" | |
| #include "SkBlurPriv.h" | |
| #include "SkGpuBlurUtils.h" | |
| #include "SkMaskFilterBase.h" | |
| #include "SkReadBuffer.h" | |
| #include "SkRRectPriv.h" | |
| #include "SkWriteBuffer.h" | |
| #include "SkMaskFilter.h" | |
| #include "SkRRect.h" | |
| #include "SkStringUtils.h" | |
| #include "SkStrokeRec.h" | |
| #include "SkVertices.h" | |
| #if SK_SUPPORT_GPU | |
| #include "GrClip.h" | |
| #include "GrContext.h" | |
| #include "GrContextPriv.h" | |
| #include "GrFragmentProcessor.h" | |
| #include "GrRenderTargetContext.h" | |
| #include "GrResourceProvider.h" | |
| #include "GrShaderCaps.h" | |
| #include "GrShape.h" | |
| #include "GrStyle.h" | |
| #include "GrTextureProxy.h" | |
| #include "effects/GrCircleBlurFragmentProcessor.h" | |
| #include "effects/GrRectBlurEffect.h" | |
| #include "effects/GrRRectBlurEffect.h" | |
| #include "effects/GrSimpleTextureEffect.h" | |
| #include "effects/GrTextureDomain.h" | |
| #include "glsl/GrGLSLFragmentProcessor.h" | |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
| #include "glsl/GrGLSLProgramDataManager.h" | |
| #include "glsl/GrGLSLUniformHandler.h" | |
| #endif | |
| class SkBlurMaskFilterImpl : public SkMaskFilterBase { | |
| public: | |
| SkBlurMaskFilterImpl(SkScalar sigma, SkBlurStyle, bool respectCTM); | |
| // overrides from SkMaskFilter | |
| SkMask::Format getFormat() const override; | |
| bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&, | |
| SkIPoint* margin) const override; | |
| #if SK_SUPPORT_GPU | |
| bool canFilterMaskGPU(const GrShape& shape, | |
| const SkIRect& devSpaceShapeBounds, | |
| const SkIRect& clipBounds, | |
| const SkMatrix& ctm, | |
| SkIRect* maskRect) const override; | |
| bool directFilterMaskGPU(GrContext*, | |
| GrRenderTargetContext* renderTargetContext, | |
| GrPaint&&, | |
| const GrClip&, | |
| const SkMatrix& viewMatrix, | |
| const GrShape& shape) const override; | |
| sk_sp<GrTextureProxy> filterMaskGPU(GrContext*, | |
| sk_sp<GrTextureProxy> srcProxy, | |
| const SkMatrix& ctm, | |
| const SkIRect& maskRect) const override; | |
| #endif | |
| void computeFastBounds(const SkRect&, SkRect*) const override; | |
| bool asABlur(BlurRec*) const override; | |
| SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBlurMaskFilterImpl) | |
| protected: | |
| FilterReturn filterRectsToNine(const SkRect[], int count, const SkMatrix&, | |
| const SkIRect& clipBounds, | |
| NinePatch*) const override; | |
| FilterReturn filterRRectToNine(const SkRRect&, const SkMatrix&, | |
| const SkIRect& clipBounds, | |
| NinePatch*) const override; | |
| bool filterRectMask(SkMask* dstM, const SkRect& r, const SkMatrix& matrix, | |
| SkIPoint* margin, SkMask::CreateMode createMode) const; | |
| bool filterRRectMask(SkMask* dstM, const SkRRect& r, const SkMatrix& matrix, | |
| SkIPoint* margin, SkMask::CreateMode createMode) const; | |
| bool ignoreXform() const { return !fRespectCTM; } | |
| private: | |
| // To avoid unseemly allocation requests (esp. for finite platforms like | |
| // handset) we limit the radius so something manageable. (as opposed to | |
| // a request like 10,000) | |
| static const SkScalar kMAX_BLUR_SIGMA; | |
| SkScalar fSigma; | |
| SkBlurStyle fBlurStyle; | |
| bool fRespectCTM; | |
| SkBlurMaskFilterImpl(SkReadBuffer&); | |
| void flatten(SkWriteBuffer&) const override; | |
| SkScalar computeXformedSigma(const SkMatrix& ctm) const { | |
| SkScalar xformedSigma = this->ignoreXform() ? fSigma : ctm.mapRadius(fSigma); | |
| return SkMinScalar(xformedSigma, kMAX_BLUR_SIGMA); | |
| } | |
| friend class SkBlurMaskFilter; | |
| typedef SkMaskFilter INHERITED; | |
| friend void sk_register_blur_maskfilter_createproc(); | |
| }; | |
| const SkScalar SkBlurMaskFilterImpl::kMAX_BLUR_SIGMA = SkIntToScalar(128); | |
| // linearly interpolate between y1 & y3 to match x2's position between x1 & x3 | |
| static SkScalar interp(SkScalar x1, SkScalar x2, SkScalar x3, SkScalar y1, SkScalar y3) { | |
| SkASSERT(x1 <= x2 && x2 <= x3); | |
| SkASSERT(y1 <= y3); | |
| SkScalar t = (x2 - x1) / (x3 - x1); | |
| return y1 + t * (y3 - y1); | |
| } | |
| // Insert 'lower' and 'higher' into 'array1' and insert a new value at each matching insertion | |
| // point in 'array2' that linearly interpolates between the existing values. | |
| // Return a bit mask which contains a copy of 'inputMask' for all the cells between the two | |
| // insertion points. | |
| static uint32_t insert_into_arrays(SkScalar* array1, SkScalar* array2, | |
| SkScalar lower, SkScalar higher, | |
| int* num, uint32_t inputMask, int maskSize) { | |
| SkASSERT(lower < higher); | |
| SkASSERT(lower >= array1[0] && higher <= array1[*num-1]); | |
| int32_t skipMask = 0x0; | |
| int i; | |
| for (i = 0; i < *num; ++i) { | |
| if (lower >= array1[i] && lower < array1[i+1]) { | |
| if (!SkScalarNearlyEqual(lower, array1[i])) { | |
| memmove(&array1[i+2], &array1[i+1], (*num-i-1)*sizeof(SkScalar)); | |
| array1[i+1] = lower; | |
| memmove(&array2[i+2], &array2[i+1], (*num-i-1)*sizeof(SkScalar)); | |
| array2[i+1] = interp(array1[i], lower, array1[i+2], array2[i], array2[i+2]); | |
| i++; | |
| (*num)++; | |
| } | |
| break; | |
| } | |
| } | |
| for ( ; i < *num; ++i) { | |
| skipMask |= inputMask << (i*maskSize); | |
| if (higher > array1[i] && higher <= array1[i+1]) { | |
| if (!SkScalarNearlyEqual(higher, array1[i+1])) { | |
| memmove(&array1[i+2], &array1[i+1], (*num-i-1)*sizeof(SkScalar)); | |
| array1[i+1] = higher; | |
| memmove(&array2[i+2], &array2[i+1], (*num-i-1)*sizeof(SkScalar)); | |
| array2[i+1] = interp(array1[i], higher, array1[i+2], array2[i], array2[i+2]); | |
| (*num)++; | |
| } | |
| break; | |
| } | |
| } | |
| return skipMask; | |
| } | |
| bool SkComputeBlurredRRectParams(const SkRRect& srcRRect, const SkRRect& devRRect, | |
| const SkRect& occluder, | |
| SkScalar sigma, SkScalar xformedSigma, | |
| SkRRect* rrectToDraw, | |
| SkISize* widthHeight, | |
| SkScalar rectXs[kSkBlurRRectMaxDivisions], | |
| SkScalar rectYs[kSkBlurRRectMaxDivisions], | |
| SkScalar texXs[kSkBlurRRectMaxDivisions], | |
| SkScalar texYs[kSkBlurRRectMaxDivisions], | |
| int* numXs, int* numYs, uint32_t* skipMask) { | |
| unsigned int devBlurRadius = 3*SkScalarCeilToInt(xformedSigma-1/6.0f); | |
| SkScalar srcBlurRadius = 3.0f * sigma; | |
| const SkRect& devOrig = devRRect.getBounds(); | |
| const SkVector& devRadiiUL = devRRect.radii(SkRRect::kUpperLeft_Corner); | |
| const SkVector& devRadiiUR = devRRect.radii(SkRRect::kUpperRight_Corner); | |
| const SkVector& devRadiiLR = devRRect.radii(SkRRect::kLowerRight_Corner); | |
| const SkVector& devRadiiLL = devRRect.radii(SkRRect::kLowerLeft_Corner); | |
| const int devLeft = SkScalarCeilToInt(SkTMax<SkScalar>(devRadiiUL.fX, devRadiiLL.fX)); | |
| const int devTop = SkScalarCeilToInt(SkTMax<SkScalar>(devRadiiUL.fY, devRadiiUR.fY)); | |
| const int devRight = SkScalarCeilToInt(SkTMax<SkScalar>(devRadiiUR.fX, devRadiiLR.fX)); | |
| const int devBot = SkScalarCeilToInt(SkTMax<SkScalar>(devRadiiLL.fY, devRadiiLR.fY)); | |
| // This is a conservative check for nine-patchability | |
| if (devOrig.fLeft + devLeft + devBlurRadius >= devOrig.fRight - devRight - devBlurRadius || | |
| devOrig.fTop + devTop + devBlurRadius >= devOrig.fBottom - devBot - devBlurRadius) { | |
| return false; | |
| } | |
| const SkVector& srcRadiiUL = srcRRect.radii(SkRRect::kUpperLeft_Corner); | |
| const SkVector& srcRadiiUR = srcRRect.radii(SkRRect::kUpperRight_Corner); | |
| const SkVector& srcRadiiLR = srcRRect.radii(SkRRect::kLowerRight_Corner); | |
| const SkVector& srcRadiiLL = srcRRect.radii(SkRRect::kLowerLeft_Corner); | |
| const SkScalar srcLeft = SkTMax<SkScalar>(srcRadiiUL.fX, srcRadiiLL.fX); | |
| const SkScalar srcTop = SkTMax<SkScalar>(srcRadiiUL.fY, srcRadiiUR.fY); | |
| const SkScalar srcRight = SkTMax<SkScalar>(srcRadiiUR.fX, srcRadiiLR.fX); | |
| const SkScalar srcBot = SkTMax<SkScalar>(srcRadiiLL.fY, srcRadiiLR.fY); | |
| int newRRWidth = 2*devBlurRadius + devLeft + devRight + 1; | |
| int newRRHeight = 2*devBlurRadius + devTop + devBot + 1; | |
| widthHeight->fWidth = newRRWidth + 2 * devBlurRadius; | |
| widthHeight->fHeight = newRRHeight + 2 * devBlurRadius; | |
| const SkRect srcProxyRect = srcRRect.getBounds().makeOutset(srcBlurRadius, srcBlurRadius); | |
| rectXs[0] = srcProxyRect.fLeft; | |
| rectXs[1] = srcProxyRect.fLeft + 2*srcBlurRadius + srcLeft; | |
| rectXs[2] = srcProxyRect.fRight - 2*srcBlurRadius - srcRight; | |
| rectXs[3] = srcProxyRect.fRight; | |
| rectYs[0] = srcProxyRect.fTop; | |
| rectYs[1] = srcProxyRect.fTop + 2*srcBlurRadius + srcTop; | |
| rectYs[2] = srcProxyRect.fBottom - 2*srcBlurRadius - srcBot; | |
| rectYs[3] = srcProxyRect.fBottom; | |
| texXs[0] = 0.0f; | |
| texXs[1] = 2.0f*devBlurRadius + devLeft; | |
| texXs[2] = 2.0f*devBlurRadius + devLeft + 1; | |
| texXs[3] = SkIntToScalar(widthHeight->fWidth); | |
| texYs[0] = 0.0f; | |
| texYs[1] = 2.0f*devBlurRadius + devTop; | |
| texYs[2] = 2.0f*devBlurRadius + devTop + 1; | |
| texYs[3] = SkIntToScalar(widthHeight->fHeight); | |
| SkRect temp = occluder; | |
| *numXs = 4; | |
| *numYs = 4; | |
| *skipMask = 0; | |
| if (!temp.isEmpty() && (srcProxyRect.contains(temp) || temp.intersect(srcProxyRect))) { | |
| *skipMask = insert_into_arrays(rectXs, texXs, temp.fLeft, temp.fRight, numXs, 0x1, 1); | |
| *skipMask = insert_into_arrays(rectYs, texYs, temp.fTop, temp.fBottom, | |
| numYs, *skipMask, *numXs-1); | |
| } | |
| const SkRect newRect = SkRect::MakeXYWH(SkIntToScalar(devBlurRadius), | |
| SkIntToScalar(devBlurRadius), | |
| SkIntToScalar(newRRWidth), | |
| SkIntToScalar(newRRHeight)); | |
| SkVector newRadii[4]; | |
| newRadii[0] = { SkScalarCeilToScalar(devRadiiUL.fX), SkScalarCeilToScalar(devRadiiUL.fY) }; | |
| newRadii[1] = { SkScalarCeilToScalar(devRadiiUR.fX), SkScalarCeilToScalar(devRadiiUR.fY) }; | |
| newRadii[2] = { SkScalarCeilToScalar(devRadiiLR.fX), SkScalarCeilToScalar(devRadiiLR.fY) }; | |
| newRadii[3] = { SkScalarCeilToScalar(devRadiiLL.fX), SkScalarCeilToScalar(devRadiiLL.fY) }; | |
| rrectToDraw->setRectRadii(newRect, newRadii); | |
| return true; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| SkBlurMaskFilterImpl::SkBlurMaskFilterImpl(SkScalar sigma, SkBlurStyle style, bool respectCTM) | |
| : fSigma(sigma) | |
| , fBlurStyle(style) | |
| , fRespectCTM(respectCTM) { | |
| SkASSERT(fSigma > 0); | |
| SkASSERT((unsigned)style <= kLastEnum_SkBlurStyle); | |
| } | |
| SkMask::Format SkBlurMaskFilterImpl::getFormat() const { | |
| return SkMask::kA8_Format; | |
| } | |
| bool SkBlurMaskFilterImpl::asABlur(BlurRec* rec) const { | |
| if (this->ignoreXform()) { | |
| return false; | |
| } | |
| if (rec) { | |
| rec->fSigma = fSigma; | |
| rec->fStyle = fBlurStyle; | |
| } | |
| return true; | |
| } | |
| bool SkBlurMaskFilterImpl::filterMask(SkMask* dst, const SkMask& src, | |
| const SkMatrix& matrix, | |
| SkIPoint* margin) const { | |
| SkScalar sigma = this->computeXformedSigma(matrix); | |
| return SkBlurMask::BoxBlur(dst, src, sigma, fBlurStyle, margin); | |
| } | |
| bool SkBlurMaskFilterImpl::filterRectMask(SkMask* dst, const SkRect& r, | |
| const SkMatrix& matrix, | |
| SkIPoint* margin, SkMask::CreateMode createMode) const { | |
| SkScalar sigma = computeXformedSigma(matrix); | |
| return SkBlurMask::BlurRect(sigma, dst, r, fBlurStyle, margin, createMode); | |
| } | |
| bool SkBlurMaskFilterImpl::filterRRectMask(SkMask* dst, const SkRRect& r, | |
| const SkMatrix& matrix, | |
| SkIPoint* margin, SkMask::CreateMode createMode) const { | |
| SkScalar sigma = computeXformedSigma(matrix); | |
| return SkBlurMask::BlurRRect(sigma, dst, r, fBlurStyle, margin, createMode); | |
| } | |
| #include "SkCanvas.h" | |
| static bool prepare_to_draw_into_mask(const SkRect& bounds, SkMask* mask) { | |
| SkASSERT(mask != nullptr); | |
| mask->fBounds = bounds.roundOut(); | |
| mask->fRowBytes = SkAlign4(mask->fBounds.width()); | |
| mask->fFormat = SkMask::kA8_Format; | |
| const size_t size = mask->computeImageSize(); | |
| mask->fImage = SkMask::AllocImage(size, SkMask::kZeroInit_Alloc); | |
| if (nullptr == mask->fImage) { | |
| return false; | |
| } | |
| return true; | |
| } | |
| static bool draw_rrect_into_mask(const SkRRect rrect, SkMask* mask) { | |
| if (!prepare_to_draw_into_mask(rrect.rect(), mask)) { | |
| return false; | |
| } | |
| // FIXME: This code duplicates code in draw_rects_into_mask, below. Is there a | |
| // clean way to share more code? | |
| SkBitmap bitmap; | |
| bitmap.installMaskPixels(*mask); | |
| SkCanvas canvas(bitmap); | |
| canvas.translate(-SkIntToScalar(mask->fBounds.left()), | |
| -SkIntToScalar(mask->fBounds.top())); | |
| SkPaint paint; | |
| paint.setAntiAlias(true); | |
| canvas.drawRRect(rrect, paint); | |
| return true; | |
| } | |
| static bool draw_rects_into_mask(const SkRect rects[], int count, SkMask* mask) { | |
| if (!prepare_to_draw_into_mask(rects[0], mask)) { | |
| return false; | |
| } | |
| SkBitmap bitmap; | |
| bitmap.installPixels(SkImageInfo::Make(mask->fBounds.width(), | |
| mask->fBounds.height(), | |
| kAlpha_8_SkColorType, | |
| kPremul_SkAlphaType), | |
| mask->fImage, mask->fRowBytes); | |
| SkCanvas canvas(bitmap); | |
| canvas.translate(-SkIntToScalar(mask->fBounds.left()), | |
| -SkIntToScalar(mask->fBounds.top())); | |
| SkPaint paint; | |
| paint.setAntiAlias(true); | |
| if (1 == count) { | |
| canvas.drawRect(rects[0], paint); | |
| } else { | |
| // todo: do I need a fast way to do this? | |
| SkPath path; | |
| path.addRect(rects[0]); | |
| path.addRect(rects[1]); | |
| path.setFillType(SkPath::kEvenOdd_FillType); | |
| canvas.drawPath(path, paint); | |
| } | |
| return true; | |
| } | |
| static bool rect_exceeds(const SkRect& r, SkScalar v) { | |
| return r.fLeft < -v || r.fTop < -v || r.fRight > v || r.fBottom > v || | |
| r.width() > v || r.height() > v; | |
| } | |
| #include "SkMaskCache.h" | |
| static SkCachedData* copy_mask_to_cacheddata(SkMask* mask) { | |
| const size_t size = mask->computeTotalImageSize(); | |
| SkCachedData* data = SkResourceCache::NewCachedData(size); | |
| if (data) { | |
| memcpy(data->writable_data(), mask->fImage, size); | |
| SkMask::FreeImage(mask->fImage); | |
| mask->fImage = (uint8_t*)data->data(); | |
| } | |
| return data; | |
| } | |
| static SkCachedData* find_cached_rrect(SkMask* mask, SkScalar sigma, SkBlurStyle style, | |
| const SkRRect& rrect) { | |
| return SkMaskCache::FindAndRef(sigma, style, rrect, mask); | |
| } | |
| static SkCachedData* add_cached_rrect(SkMask* mask, SkScalar sigma, SkBlurStyle style, | |
| const SkRRect& rrect) { | |
| SkCachedData* cache = copy_mask_to_cacheddata(mask); | |
| if (cache) { | |
| SkMaskCache::Add(sigma, style, rrect, *mask, cache); | |
| } | |
| return cache; | |
| } | |
| static SkCachedData* find_cached_rects(SkMask* mask, SkScalar sigma, SkBlurStyle style, | |
| const SkRect rects[], int count) { | |
| return SkMaskCache::FindAndRef(sigma, style, rects, count, mask); | |
| } | |
| static SkCachedData* add_cached_rects(SkMask* mask, SkScalar sigma, SkBlurStyle style, | |
| const SkRect rects[], int count) { | |
| SkCachedData* cache = copy_mask_to_cacheddata(mask); | |
| if (cache) { | |
| SkMaskCache::Add(sigma, style, rects, count, *mask, cache); | |
| } | |
| return cache; | |
| } | |
| #ifdef SK_IGNORE_FAST_RRECT_BLUR | |
| // Use the faster analytic blur approach for ninepatch round rects | |
| static const bool c_analyticBlurRRect{false}; | |
| #else | |
| static const bool c_analyticBlurRRect{true}; | |
| #endif | |
| SkMaskFilterBase::FilterReturn | |
| SkBlurMaskFilterImpl::filterRRectToNine(const SkRRect& rrect, const SkMatrix& matrix, | |
| const SkIRect& clipBounds, | |
| NinePatch* patch) const { | |
| SkASSERT(patch != nullptr); | |
| switch (rrect.getType()) { | |
| case SkRRect::kEmpty_Type: | |
| // Nothing to draw. | |
| return kFalse_FilterReturn; | |
| case SkRRect::kRect_Type: | |
| // We should have caught this earlier. | |
| SkASSERT(false); | |
| // Fall through. | |
| case SkRRect::kOval_Type: | |
| // The nine patch special case does not handle ovals, and we | |
| // already have code for rectangles. | |
| return kUnimplemented_FilterReturn; | |
| // These three can take advantage of this fast path. | |
| case SkRRect::kSimple_Type: | |
| case SkRRect::kNinePatch_Type: | |
| case SkRRect::kComplex_Type: | |
| break; | |
| } | |
| // TODO: report correct metrics for innerstyle, where we do not grow the | |
| // total bounds, but we do need an inset the size of our blur-radius | |
| if (kInner_SkBlurStyle == fBlurStyle) { | |
| return kUnimplemented_FilterReturn; | |
| } | |
| // TODO: take clipBounds into account to limit our coordinates up front | |
| // for now, just skip too-large src rects (to take the old code path). | |
| if (rect_exceeds(rrect.rect(), SkIntToScalar(32767))) { | |
| return kUnimplemented_FilterReturn; | |
| } | |
| SkIPoint margin; | |
| SkMask srcM, dstM; | |
| srcM.fBounds = rrect.rect().roundOut(); | |
| srcM.fFormat = SkMask::kA8_Format; | |
| srcM.fRowBytes = 0; | |
| bool filterResult = false; | |
| if (c_analyticBlurRRect) { | |
| // special case for fast round rect blur | |
| // don't actually do the blur the first time, just compute the correct size | |
| filterResult = this->filterRRectMask(&dstM, rrect, matrix, &margin, | |
| SkMask::kJustComputeBounds_CreateMode); | |
| } | |
| if (!filterResult) { | |
| filterResult = this->filterMask(&dstM, srcM, matrix, &margin); | |
| } | |
| if (!filterResult) { | |
| return kFalse_FilterReturn; | |
| } | |
| // Now figure out the appropriate width and height of the smaller round rectangle | |
| // to stretch. It will take into account the larger radius per side as well as double | |
| // the margin, to account for inner and outer blur. | |
| const SkVector& UL = rrect.radii(SkRRect::kUpperLeft_Corner); | |
| const SkVector& UR = rrect.radii(SkRRect::kUpperRight_Corner); | |
| const SkVector& LR = rrect.radii(SkRRect::kLowerRight_Corner); | |
| const SkVector& LL = rrect.radii(SkRRect::kLowerLeft_Corner); | |
| const SkScalar leftUnstretched = SkTMax(UL.fX, LL.fX) + SkIntToScalar(2 * margin.fX); | |
| const SkScalar rightUnstretched = SkTMax(UR.fX, LR.fX) + SkIntToScalar(2 * margin.fX); | |
| // Extra space in the middle to ensure an unchanging piece for stretching. Use 3 to cover | |
| // any fractional space on either side plus 1 for the part to stretch. | |
| const SkScalar stretchSize = SkIntToScalar(3); | |
| const SkScalar totalSmallWidth = leftUnstretched + rightUnstretched + stretchSize; | |
| if (totalSmallWidth >= rrect.rect().width()) { | |
| // There is no valid piece to stretch. | |
| return kUnimplemented_FilterReturn; | |
| } | |
| const SkScalar topUnstretched = SkTMax(UL.fY, UR.fY) + SkIntToScalar(2 * margin.fY); | |
| const SkScalar bottomUnstretched = SkTMax(LL.fY, LR.fY) + SkIntToScalar(2 * margin.fY); | |
| const SkScalar totalSmallHeight = topUnstretched + bottomUnstretched + stretchSize; | |
| if (totalSmallHeight >= rrect.rect().height()) { | |
| // There is no valid piece to stretch. | |
| return kUnimplemented_FilterReturn; | |
| } | |
| SkRect smallR = SkRect::MakeWH(totalSmallWidth, totalSmallHeight); | |
| SkRRect smallRR; | |
| SkVector radii[4]; | |
| radii[SkRRect::kUpperLeft_Corner] = UL; | |
| radii[SkRRect::kUpperRight_Corner] = UR; | |
| radii[SkRRect::kLowerRight_Corner] = LR; | |
| radii[SkRRect::kLowerLeft_Corner] = LL; | |
| smallRR.setRectRadii(smallR, radii); | |
| const SkScalar sigma = this->computeXformedSigma(matrix); | |
| SkCachedData* cache = find_cached_rrect(&patch->fMask, sigma, fBlurStyle, smallRR); | |
| if (!cache) { | |
| bool analyticBlurWorked = false; | |
| if (c_analyticBlurRRect) { | |
| analyticBlurWorked = | |
| this->filterRRectMask(&patch->fMask, smallRR, matrix, &margin, | |
| SkMask::kComputeBoundsAndRenderImage_CreateMode); | |
| } | |
| if (!analyticBlurWorked) { | |
| if (!draw_rrect_into_mask(smallRR, &srcM)) { | |
| return kFalse_FilterReturn; | |
| } | |
| SkAutoMaskFreeImage amf(srcM.fImage); | |
| if (!this->filterMask(&patch->fMask, srcM, matrix, &margin)) { | |
| return kFalse_FilterReturn; | |
| } | |
| } | |
| cache = add_cached_rrect(&patch->fMask, sigma, fBlurStyle, smallRR); | |
| } | |
| patch->fMask.fBounds.offsetTo(0, 0); | |
| patch->fOuterRect = dstM.fBounds; | |
| patch->fCenter.fX = SkScalarCeilToInt(leftUnstretched) + 1; | |
| patch->fCenter.fY = SkScalarCeilToInt(topUnstretched) + 1; | |
| SkASSERT(nullptr == patch->fCache); | |
| patch->fCache = cache; // transfer ownership to patch | |
| return kTrue_FilterReturn; | |
| } | |
| // Use the faster analytic blur approach for ninepatch rects | |
| static const bool c_analyticBlurNinepatch{true}; | |
| SkMaskFilterBase::FilterReturn | |
| SkBlurMaskFilterImpl::filterRectsToNine(const SkRect rects[], int count, | |
| const SkMatrix& matrix, | |
| const SkIRect& clipBounds, | |
| NinePatch* patch) const { | |
| if (count < 1 || count > 2) { | |
| return kUnimplemented_FilterReturn; | |
| } | |
| // TODO: report correct metrics for innerstyle, where we do not grow the | |
| // total bounds, but we do need an inset the size of our blur-radius | |
| if (kInner_SkBlurStyle == fBlurStyle || kOuter_SkBlurStyle == fBlurStyle) { | |
| return kUnimplemented_FilterReturn; | |
| } | |
| // TODO: take clipBounds into account to limit our coordinates up front | |
| // for now, just skip too-large src rects (to take the old code path). | |
| if (rect_exceeds(rects[0], SkIntToScalar(32767))) { | |
| return kUnimplemented_FilterReturn; | |
| } | |
| SkIPoint margin; | |
| SkMask srcM, dstM; | |
| srcM.fBounds = rects[0].roundOut(); | |
| srcM.fFormat = SkMask::kA8_Format; | |
| srcM.fRowBytes = 0; | |
| bool filterResult = false; | |
| if (count == 1 && c_analyticBlurNinepatch) { | |
| // special case for fast rect blur | |
| // don't actually do the blur the first time, just compute the correct size | |
| filterResult = this->filterRectMask(&dstM, rects[0], matrix, &margin, | |
| SkMask::kJustComputeBounds_CreateMode); | |
| } else { | |
| filterResult = this->filterMask(&dstM, srcM, matrix, &margin); | |
| } | |
| if (!filterResult) { | |
| return kFalse_FilterReturn; | |
| } | |
| /* | |
| * smallR is the smallest version of 'rect' that will still guarantee that | |
| * we get the same blur results on all edges, plus 1 center row/col that is | |
| * representative of the extendible/stretchable edges of the ninepatch. | |
| * Since our actual edge may be fractional we inset 1 more to be sure we | |
| * don't miss any interior blur. | |
| * x is an added pixel of blur, and { and } are the (fractional) edge | |
| * pixels from the original rect. | |
| * | |
| * x x { x x .... x x } x x | |
| * | |
| * Thus, in this case, we inset by a total of 5 (on each side) beginning | |
| * with our outer-rect (dstM.fBounds) | |
| */ | |
| SkRect smallR[2]; | |
| SkIPoint center; | |
| // +2 is from +1 for each edge (to account for possible fractional edges | |
| int smallW = dstM.fBounds.width() - srcM.fBounds.width() + 2; | |
| int smallH = dstM.fBounds.height() - srcM.fBounds.height() + 2; | |
| SkIRect innerIR; | |
| if (1 == count) { | |
| innerIR = srcM.fBounds; | |
| center.set(smallW, smallH); | |
| } else { | |
| SkASSERT(2 == count); | |
| rects[1].roundIn(&innerIR); | |
| center.set(smallW + (innerIR.left() - srcM.fBounds.left()), | |
| smallH + (innerIR.top() - srcM.fBounds.top())); | |
| } | |
| // +1 so we get a clean, stretchable, center row/col | |
| smallW += 1; | |
| smallH += 1; | |
| // we want the inset amounts to be integral, so we don't change any | |
| // fractional phase on the fRight or fBottom of our smallR. | |
| const SkScalar dx = SkIntToScalar(innerIR.width() - smallW); | |
| const SkScalar dy = SkIntToScalar(innerIR.height() - smallH); | |
| if (dx < 0 || dy < 0) { | |
| // we're too small, relative to our blur, to break into nine-patch, | |
| // so we ask to have our normal filterMask() be called. | |
| return kUnimplemented_FilterReturn; | |
| } | |
| smallR[0].set(rects[0].left(), rects[0].top(), rects[0].right() - dx, rects[0].bottom() - dy); | |
| if (smallR[0].width() < 2 || smallR[0].height() < 2) { | |
| return kUnimplemented_FilterReturn; | |
| } | |
| if (2 == count) { | |
| smallR[1].set(rects[1].left(), rects[1].top(), | |
| rects[1].right() - dx, rects[1].bottom() - dy); | |
| SkASSERT(!smallR[1].isEmpty()); | |
| } | |
| const SkScalar sigma = this->computeXformedSigma(matrix); | |
| SkCachedData* cache = find_cached_rects(&patch->fMask, sigma, fBlurStyle, smallR, count); | |
| if (!cache) { | |
| if (count > 1 || !c_analyticBlurNinepatch) { | |
| if (!draw_rects_into_mask(smallR, count, &srcM)) { | |
| return kFalse_FilterReturn; | |
| } | |
| SkAutoMaskFreeImage amf(srcM.fImage); | |
| if (!this->filterMask(&patch->fMask, srcM, matrix, &margin)) { | |
| return kFalse_FilterReturn; | |
| } | |
| } else { | |
| if (!this->filterRectMask(&patch->fMask, smallR[0], matrix, &margin, | |
| SkMask::kComputeBoundsAndRenderImage_CreateMode)) { | |
| return kFalse_FilterReturn; | |
| } | |
| } | |
| cache = add_cached_rects(&patch->fMask, sigma, fBlurStyle, smallR, count); | |
| } | |
| patch->fMask.fBounds.offsetTo(0, 0); | |
| patch->fOuterRect = dstM.fBounds; | |
| patch->fCenter = center; | |
| SkASSERT(nullptr == patch->fCache); | |
| patch->fCache = cache; // transfer ownership to patch | |
| return kTrue_FilterReturn; | |
| } | |
| void SkBlurMaskFilterImpl::computeFastBounds(const SkRect& src, | |
| SkRect* dst) const { | |
| SkScalar pad = 3.0f * fSigma; | |
| dst->set(src.fLeft - pad, src.fTop - pad, | |
| src.fRight + pad, src.fBottom + pad); | |
| } | |
| sk_sp<SkFlattenable> SkBlurMaskFilterImpl::CreateProc(SkReadBuffer& buffer) { | |
| const SkScalar sigma = buffer.readScalar(); | |
| SkBlurStyle style = buffer.read32LE(kLastEnum_SkBlurStyle); | |
| uint32_t flags = buffer.read32LE(0x3); // historically we only recorded 2 bits | |
| bool respectCTM = !(flags & 1); // historically we stored ignoreCTM in low bit | |
| if (buffer.isVersionLT(SkReadBuffer::kRemoveOccluderFromBlurMaskFilter)) { | |
| SkRect unused; | |
| buffer.readRect(&unused); | |
| } | |
| return SkMaskFilter::MakeBlur((SkBlurStyle)style, sigma, respectCTM); | |
| } | |
| void SkBlurMaskFilterImpl::flatten(SkWriteBuffer& buffer) const { | |
| buffer.writeScalar(fSigma); | |
| buffer.writeUInt(fBlurStyle); | |
| buffer.writeUInt(!fRespectCTM); // historically we recorded ignoreCTM | |
| } | |
| #if SK_SUPPORT_GPU | |
| bool SkBlurMaskFilterImpl::directFilterMaskGPU(GrContext* context, | |
| GrRenderTargetContext* renderTargetContext, | |
| GrPaint&& paint, | |
| const GrClip& clip, | |
| const SkMatrix& viewMatrix, | |
| const GrShape& shape) const { | |
| SkASSERT(renderTargetContext); | |
| if (fBlurStyle != kNormal_SkBlurStyle) { | |
| return false; | |
| } | |
| if (!viewMatrix.isScaleTranslate()) { | |
| return false; | |
| } | |
| // TODO: we could handle blurred stroked circles | |
| if (!shape.style().isSimpleFill()) { | |
| return false; | |
| } | |
| SkScalar xformedSigma = this->computeXformedSigma(viewMatrix); | |
| if (xformedSigma <= 0) { | |
| return false; | |
| } | |
| SkRRect srcRRect; | |
| bool inverted; | |
| if (!shape.asRRect(&srcRRect, nullptr, nullptr, &inverted) || inverted) { | |
| return false; | |
| } | |
| SkRRect devRRect; | |
| if (!srcRRect.transform(viewMatrix, &devRRect)) { | |
| return false; | |
| } | |
| if (!SkRRectPriv::AllCornersCircular(devRRect)) { | |
| return false; | |
| } | |
| GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider(); | |
| std::unique_ptr<GrFragmentProcessor> fp; | |
| if (devRRect.isRect() || SkRRectPriv::IsCircle(devRRect)) { | |
| if (devRRect.isRect()) { | |
| SkScalar pad = 3.0f * xformedSigma; | |
| const SkRect dstCoverageRect = devRRect.rect().makeOutset(pad, pad); | |
| fp = GrRectBlurEffect::Make(proxyProvider, *context->contextPriv().caps()->shaderCaps(), | |
| dstCoverageRect, xformedSigma); | |
| } else { | |
| fp = GrCircleBlurFragmentProcessor::Make(proxyProvider, devRRect.rect(), xformedSigma); | |
| } | |
| if (!fp) { | |
| return false; | |
| } | |
| paint.addCoverageFragmentProcessor(std::move(fp)); | |
| SkRect srcProxyRect = srcRRect.rect(); | |
| SkScalar outsetX = 3.0f*fSigma; | |
| SkScalar outsetY = 3.0f*fSigma; | |
| if (this->ignoreXform()) { | |
| // When we're ignoring the CTM the padding added to the source rect also needs to ignore | |
| // the CTM. The matrix passed in here is guaranteed to be just scale and translate so we | |
| // can just grab the X and Y scales off the matrix and pre-undo the scale. | |
| outsetX /= viewMatrix.getScaleX(); | |
| outsetY /= viewMatrix.getScaleY(); | |
| } | |
| srcProxyRect.outset(outsetX, outsetY); | |
| renderTargetContext->drawRect(clip, std::move(paint), GrAA::kNo, viewMatrix, srcProxyRect); | |
| return true; | |
| } | |
| fp = GrRRectBlurEffect::Make(context, fSigma, xformedSigma, srcRRect, devRRect); | |
| if (!fp) { | |
| return false; | |
| } | |
| if (!this->ignoreXform()) { | |
| SkRect srcProxyRect = srcRRect.rect(); | |
| srcProxyRect.outset(3.0f*fSigma, 3.0f*fSigma); | |
| SkVertices::Builder builder(SkVertices::kTriangles_VertexMode, 4, 6, 0); | |
| srcProxyRect.toQuad(builder.positions()); | |
| static const uint16_t fullIndices[6] = { 0, 1, 2, 0, 2, 3 }; | |
| memcpy(builder.indices(), fullIndices, sizeof(fullIndices)); | |
| sk_sp<SkVertices> vertices = builder.detach(); | |
| paint.addCoverageFragmentProcessor(std::move(fp)); | |
| renderTargetContext->drawVertices(clip, std::move(paint), viewMatrix, std::move(vertices), | |
| nullptr, 0); | |
| } else { | |
| SkMatrix inverse; | |
| if (!viewMatrix.invert(&inverse)) { | |
| return false; | |
| } | |
| float extra=3.f*SkScalarCeilToScalar(xformedSigma-1/6.0f); | |
| SkRect proxyRect = devRRect.rect(); | |
| proxyRect.outset(extra, extra); | |
| paint.addCoverageFragmentProcessor(std::move(fp)); | |
| renderTargetContext->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, | |
| SkMatrix::I(), proxyRect, inverse); | |
| } | |
| return true; | |
| } | |
| bool SkBlurMaskFilterImpl::canFilterMaskGPU(const GrShape& shape, | |
| const SkIRect& devSpaceShapeBounds, | |
| const SkIRect& clipBounds, | |
| const SkMatrix& ctm, | |
| SkIRect* maskRect) const { | |
| SkScalar xformedSigma = this->computeXformedSigma(ctm); | |
| if (xformedSigma <= 0) { | |
| maskRect->setEmpty(); | |
| return false; | |
| } | |
| if (maskRect) { | |
| float sigma3 = 3 * SkScalarToFloat(xformedSigma); | |
| // Outset srcRect and clipRect by 3 * sigma, to compute affected blur area. | |
| SkIRect clipRect = clipBounds.makeOutset(sigma3, sigma3); | |
| SkIRect srcRect = devSpaceShapeBounds.makeOutset(sigma3, sigma3); | |
| if (!srcRect.intersect(clipRect)) { | |
| srcRect.setEmpty(); | |
| } | |
| *maskRect = srcRect; | |
| } | |
| // We prefer to blur paths with small blur radii on the CPU. | |
| if (ctm.rectStaysRect()) { | |
| static const SkScalar kMIN_GPU_BLUR_SIZE = SkIntToScalar(64); | |
| static const SkScalar kMIN_GPU_BLUR_SIGMA = SkIntToScalar(32); | |
| if (devSpaceShapeBounds.width() <= kMIN_GPU_BLUR_SIZE && | |
| devSpaceShapeBounds.height() <= kMIN_GPU_BLUR_SIZE && | |
| xformedSigma <= kMIN_GPU_BLUR_SIGMA) { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| sk_sp<GrTextureProxy> SkBlurMaskFilterImpl::filterMaskGPU(GrContext* context, | |
| sk_sp<GrTextureProxy> srcProxy, | |
| const SkMatrix& ctm, | |
| const SkIRect& maskRect) const { | |
| // 'maskRect' isn't snapped to the UL corner but the mask in 'src' is. | |
| const SkIRect clipRect = SkIRect::MakeWH(maskRect.width(), maskRect.height()); | |
| SkScalar xformedSigma = this->computeXformedSigma(ctm); | |
| SkASSERT(xformedSigma > 0); | |
| // If we're doing a normal blur, we can clobber the pathTexture in the | |
| // gaussianBlur. Otherwise, we need to save it for later compositing. | |
| bool isNormalBlur = (kNormal_SkBlurStyle == fBlurStyle); | |
| sk_sp<GrRenderTargetContext> renderTargetContext( | |
| SkGpuBlurUtils::GaussianBlur(context, | |
| srcProxy, | |
| nullptr, | |
| clipRect, | |
| SkIRect::EmptyIRect(), | |
| xformedSigma, | |
| xformedSigma, | |
| GrTextureDomain::kIgnore_Mode, | |
| kPremul_SkAlphaType)); | |
| if (!renderTargetContext) { | |
| return nullptr; | |
| } | |
| if (!isNormalBlur) { | |
| GrPaint paint; | |
| // Blend pathTexture over blurTexture. | |
| paint.addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(std::move(srcProxy), | |
| SkMatrix::I())); | |
| if (kInner_SkBlurStyle == fBlurStyle) { | |
| // inner: dst = dst * src | |
| paint.setCoverageSetOpXPFactory(SkRegion::kIntersect_Op); | |
| } else if (kSolid_SkBlurStyle == fBlurStyle) { | |
| // solid: dst = src + dst - src * dst | |
| // = src + (1 - src) * dst | |
| paint.setCoverageSetOpXPFactory(SkRegion::kUnion_Op); | |
| } else if (kOuter_SkBlurStyle == fBlurStyle) { | |
| // outer: dst = dst * (1 - src) | |
| // = 0 * src + (1 - src) * dst | |
| paint.setCoverageSetOpXPFactory(SkRegion::kDifference_Op); | |
| } else { | |
| paint.setCoverageSetOpXPFactory(SkRegion::kReplace_Op); | |
| } | |
| renderTargetContext->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(), | |
| SkRect::Make(clipRect)); | |
| } | |
| return renderTargetContext->asTextureProxyRef(); | |
| } | |
| #endif // SK_SUPPORT_GPU | |
| void sk_register_blur_maskfilter_createproc() { | |
| SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) | |
| } | |
| sk_sp<SkMaskFilter> SkMaskFilter::MakeBlur(SkBlurStyle style, SkScalar sigma, bool respectCTM) { | |
| if (SkScalarIsFinite(sigma) && sigma > 0) { | |
| return sk_sp<SkMaskFilter>(new SkBlurMaskFilterImpl(sigma, style, respectCTM)); | |
| } | |
| return nullptr; | |
| } |