| /* | |
| * Copyright 2015 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkBitmapProvider_DEFINED | |
| #define SkBitmapProvider_DEFINED | |
| #include "SkImage.h" | |
| #include "SkBitmapCache.h" | |
| class SkBitmapProvider { | |
| public: | |
| explicit SkBitmapProvider(const SkImage* img) | |
| : fImage(img) { | |
| SkASSERT(img); | |
| } | |
| SkBitmapProvider(const SkBitmapProvider& other) | |
| : fImage(other.fImage) | |
| {} | |
| int width() const; | |
| int height() const; | |
| uint32_t getID() const; | |
| SkImageInfo info() const; | |
| bool isVolatile() const; | |
| SkBitmapCacheDesc makeCacheDesc(int w, int h) const; | |
| SkBitmapCacheDesc makeCacheDesc() const; | |
| void notifyAddedToCache() const; | |
| // Only call this if you're sure you need the bits, since it maybe expensive | |
| // ... cause a decode and cache, or gpu-readback | |
| bool asBitmap(SkBitmap*) const; | |
| private: | |
| // Stack-allocated only. | |
| void* operator new(size_t) = delete; | |
| void* operator new(size_t, void*) = delete; | |
| // SkBitmapProvider is always short-lived/stack allocated, and the source image is guaranteed | |
| // to outlive its scope => we can store a raw ptr to avoid ref churn. | |
| const SkImage* fImage; | |
| }; | |
| #endif |