| /* | |
| * Copyright 2013 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkBitmapDevice_DEFINED | |
| #define SkBitmapDevice_DEFINED | |
| #include "SkBitmap.h" | |
| #include "SkCanvas.h" | |
| #include "SkColor.h" | |
| #include "SkDevice.h" | |
| #include "SkGlyphRun.h" | |
| #include "SkImageInfo.h" | |
| #include "SkPixelRef.h" | |
| #include "SkRasterClip.h" | |
| #include "SkRasterClipStack.h" | |
| #include "SkRect.h" | |
| #include "SkScalar.h" | |
| #include "SkSize.h" | |
| #include "SkSurfaceProps.h" | |
| class SkImageFilterCache; | |
| class SkMatrix; | |
| class SkPaint; | |
| class SkPath; | |
| class SkPixelRef; | |
| class SkPixmap; | |
| class SkRasterHandleAllocator; | |
| class SkRRect; | |
| class SkSurface; | |
| struct SkPoint; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| class SkBitmapDevice : public SkBaseDevice { | |
| public: | |
| /** | |
| * Construct a new device with the specified bitmap as its backend. It is | |
| * valid for the bitmap to have no pixels associated with it. In that case, | |
| * any drawing to this device will have no effect. | |
| */ | |
| SkBitmapDevice(const SkBitmap& bitmap); | |
| /** | |
| * Create a new device along with its requisite pixel memory using | |
| * default SkSurfaceProps (i.e., kLegacyFontHost_InitType-style). | |
| * Note: this entry point is slated for removal - no one should call it. | |
| */ | |
| static SkBitmapDevice* Create(const SkImageInfo& info); | |
| /** | |
| * Construct a new device with the specified bitmap as its backend. It is | |
| * valid for the bitmap to have no pixels associated with it. In that case, | |
| * any drawing to this device will have no effect. | |
| */ | |
| SkBitmapDevice(const SkBitmap& bitmap, const SkSurfaceProps& surfaceProps, | |
| void* externalHandle, const SkBitmap* coverage); | |
| static SkBitmapDevice* Create(const SkImageInfo&, const SkSurfaceProps&, | |
| bool trackCoverage, | |
| SkRasterHandleAllocator*); | |
| static SkBitmapDevice* Create(const SkImageInfo& info, const SkSurfaceProps& props) { | |
| return Create(info, props, false, nullptr); | |
| } | |
| const SkPixmap* accessCoverage() const { | |
| return fCoverage ? &fCoverage->pixmap() : nullptr; | |
| } | |
| protected: | |
| void* getRasterHandle() const override { return fRasterHandle; } | |
| /** These are called inside the per-device-layer loop for each draw call. | |
| When these are called, we have already applied any saveLayer operations, | |
| and are handling any looping from the paint. | |
| */ | |
| void drawPaint(const SkPaint& paint) override; | |
| void drawPoints(SkCanvas::PointMode mode, size_t count, | |
| const SkPoint[], const SkPaint& paint) override; | |
| void drawRect(const SkRect& r, const SkPaint& paint) override; | |
| void drawOval(const SkRect& oval, const SkPaint& paint) override; | |
| void drawRRect(const SkRRect& rr, const SkPaint& paint) override; | |
| /** | |
| * If pathIsMutable, then the implementation is allowed to cast path to a | |
| * non-const pointer and modify it in place (as an optimization). Canvas | |
| * may do this to implement helpers such as drawOval, by placing a temp | |
| * path on the stack to hold the representation of the oval. | |
| */ | |
| void drawPath(const SkPath&, const SkPaint&, bool pathIsMutable) override; | |
| void drawBitmap(const SkBitmap&, SkScalar x, SkScalar y, const SkPaint&) override; | |
| void drawSprite(const SkBitmap&, int x, int y, const SkPaint&) override; | |
| /** | |
| * The default impl. will create a bitmap-shader from the bitmap, | |
| * and call drawRect with it. | |
| */ | |
| void drawBitmapRect(const SkBitmap&, const SkRect*, const SkRect&, | |
| const SkPaint&, SkCanvas::SrcRectConstraint) override; | |
| void drawGlyphRunList(const SkGlyphRunList& glyphRunList) override; | |
| void drawVertices(const SkVertices*, const SkVertices::Bone bones[], int boneCount, SkBlendMode, | |
| const SkPaint& paint) override; | |
| void drawDevice(SkBaseDevice*, int x, int y, const SkPaint&) override; | |
| /////////////////////////////////////////////////////////////////////////// | |
| void drawSpecial(SkSpecialImage*, int x, int y, const SkPaint&, | |
| SkImage*, const SkMatrix&) override; | |
| sk_sp<SkSpecialImage> makeSpecial(const SkBitmap&) override; | |
| sk_sp<SkSpecialImage> makeSpecial(const SkImage*) override; | |
| sk_sp<SkSpecialImage> snapSpecial() override; | |
| /////////////////////////////////////////////////////////////////////////// | |
| bool onReadPixels(const SkPixmap&, int x, int y) override; | |
| bool onWritePixels(const SkPixmap&, int, int) override; | |
| bool onPeekPixels(SkPixmap*) override; | |
| bool onAccessPixels(SkPixmap*) override; | |
| void onSave() override; | |
| void onRestore() override; | |
| void onClipRect(const SkRect& rect, SkClipOp, bool aa) override; | |
| void onClipRRect(const SkRRect& rrect, SkClipOp, bool aa) override; | |
| void onClipPath(const SkPath& path, SkClipOp, bool aa) override; | |
| void onClipRegion(const SkRegion& deviceRgn, SkClipOp) override; | |
| void onSetDeviceClipRestriction(SkIRect* mutableClipRestriction) override; | |
| bool onClipIsAA() const override; | |
| void onAsRgnClip(SkRegion*) const override; | |
| void validateDevBounds(const SkIRect& r) override; | |
| ClipType onGetClipType() const override; | |
| virtual void drawBitmap(const SkBitmap&, const SkMatrix&, const SkRect* dstOrNull, | |
| const SkPaint&); | |
| private: | |
| friend class SkCanvas; | |
| friend struct DeviceCM; //for setMatrixClip | |
| friend class SkDraw; | |
| friend class SkDrawIter; | |
| friend class SkDrawTiler; | |
| friend class SkDeviceFilteredPaint; | |
| friend class SkSurface_Raster; | |
| class BDDraw; | |
| /** | |
| * Does not handle text decoration. | |
| * Decorations (underline and stike-thru) will be handled by SkCanvas. | |
| */ | |
| void drawPosText(const void* text, size_t len, const SkScalar pos[], | |
| int scalarsPerPos, const SkPoint& offset, const SkPaint& paint) override; | |
| // used to change the backend's pixels (and possibly config/rowbytes) | |
| // but cannot change the width/height, so there should be no change to | |
| // any clip information. | |
| void replaceBitmapBackendForRasterSurface(const SkBitmap&) override; | |
| SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) override; | |
| sk_sp<SkSurface> makeSurface(const SkImageInfo&, const SkSurfaceProps&) override; | |
| SkImageFilterCache* getImageFilterCache() override; | |
| SkBitmap fBitmap; | |
| void* fRasterHandle = nullptr; | |
| SkRasterClipStack fRCStack; | |
| std::unique_ptr<SkBitmap> fCoverage; // if non-null, will have the same dimensions as fBitmap | |
| SkGlyphRunListPainter fGlyphPainter; | |
| typedef SkBaseDevice INHERITED; | |
| }; | |
| class SkBitmapDeviceFilteredSurfaceProps { | |
| public: | |
| SkBitmapDeviceFilteredSurfaceProps(const SkBitmap& bitmap, const SkPaint& paint, | |
| const SkSurfaceProps& surfaceProps) | |
| : fSurfaceProps((kN32_SkColorType != bitmap.colorType() || !paint.isSrcOver()) | |
| ? fLazy.init(surfaceProps.flags(), kUnknown_SkPixelGeometry) | |
| : &surfaceProps) | |
| { } | |
| SkBitmapDeviceFilteredSurfaceProps(const SkBitmapDeviceFilteredSurfaceProps&) = delete; | |
| SkBitmapDeviceFilteredSurfaceProps& operator=(const SkBitmapDeviceFilteredSurfaceProps&) = delete; | |
| SkBitmapDeviceFilteredSurfaceProps(SkBitmapDeviceFilteredSurfaceProps&&) = delete; | |
| SkBitmapDeviceFilteredSurfaceProps& operator=(SkBitmapDeviceFilteredSurfaceProps&&) = delete; | |
| const SkSurfaceProps& operator()() const { return *fSurfaceProps; } | |
| private: | |
| SkTLazy<SkSurfaceProps> fLazy; | |
| SkSurfaceProps const * const fSurfaceProps; | |
| }; | |
| #endif // SkBitmapDevice_DEFINED |